Run it
Copy the script and paste it into your executor.
local JobTerminalTime = 0
local SmeltTime = 0
local AnvilTime = 0
local WaterTime = 0
local CraftTime = 0
function set_prox(x,y)
x.HoldDuration = y
end
task.spawn(function()
while true do
()
JobPrompt = .ECONOMY.Cabinets.JobPrompt.JobTerminalPrompt
JobPrompt.HoldDuration = JobTerminalTime
_Smelt = .ECONOMY.CraftJob.Smelt
_,v (_Smelt:())
_,a (v:())
a.Name ==
a:()
b = a:()
(b,SmeltTime)
_Hammer = .ECONOMY.CraftJob.Hammer
_,v (_Hammer:())
v:()
c = v:()
(c,AnvilTime)
_Quench = .ECONOMY.CraftJob.Quench
_,v (_Quench:())
_,a (v:())
a.Name ==
b = a
b:()
c = b:()
(c,WaterTime)
_Craft = .ECONOMY.CraftJob.Craft
_,v (_Craft:())
_,a (v:())
a.Name ==
b = a
b:()
c = b:()
(c,CraftTime)
)Basically no wait time, you can configure it urself. Recommended to increase the wait time for crafting if you don't wanna be risky.
1984 Utopia