Run it
Copy the script and paste it into your executor.
UserInputService = :()
Players = :()
ReplicatedStorage = :()
RunService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
mainStroke = .()
mainStroke.Color = .(, , )
mainStroke.Thickness =
mainStroke.Parent = mainFrame
titleBar = .()
titleBar.Size = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BorderSizePixel =
titleBar.Parent = mainFrame
titleGradient = .()
titleGradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
})
titleGradient.Rotation =
titleGradient.Parent = titleBar
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextSize =
titleLabel.Font = .Font.GothamBold
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Parent = titleBar
titleStroke = .()
titleStroke.Color = .(, , )
titleStroke.Thickness =
titleStroke.Parent = titleLabel
minimizeBtn = .()
minimizeBtn.Size = .(, , , )
minimizeBtn.Position = .(, -, , )
minimizeBtn.BackgroundColor3 = .(, , )
minimizeBtn.BorderSizePixel =
minimizeBtn.Text =
minimizeBtn.TextColor3 = .(, , )
minimizeBtn.TextSize =
minimizeBtn.Font = .Font.GothamBold
minimizeBtn.Parent = titleBar
tabsContainer = .()
tabsContainer.Size = .(, , , -)
tabsContainer.Position = .(, , , )
tabsContainer.BackgroundColor3 = .(, , )
tabsContainer.BorderSizePixel =
tabsContainer.Parent = mainFrame
tabsStroke = .()
tabsStroke.Color = .(, , )
tabsStroke.Thickness =
tabsStroke.Parent = tabsContainer
contentArea = .()
contentArea.Size = .(, -, , -)
contentArea.Position = .(, , , )
contentArea.BackgroundColor3 = .(, , )
contentArea.BorderSizePixel =
contentArea.Parent = mainFrame
dragging, dragStart, startPos = , ,
titleBar.InputBegan:((input, gp)
gp
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = mainFrame.Position
)
titleBar.InputEnded:((input, gp)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
UserInputService.InputChanged:((input, gp)
dragging dragStart
delta = input.Position - dragStart
mainFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
tabs = {
{
id = ,
name = ,
textColor = .(, , ),
bgColor = .(, , ),
},
{
id = ,
name = ,
textColor = .(, , ),
bgColor = .(, , ),
},
{
id = ,
name = ,
textColor = .(, , ),
bgColor = .(, , ),
},
}
tabButtons, tabContents, currentTab = {}, {},
(parent, text, color)
label = .()
label.Size = .(, , , )
label.Position = .(, , , )
label.BackgroundTransparency =
label.Text = text
label.Font = .Font.GothamBold
label.TextSize =
label.TextColor3 = color
label.Parent = parent
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = label
label
(frame, tabId, fireFunc, textColor)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, -, , -)
btn.BackgroundColor3 = .(, , )
btn.Text =
btn.Font = .Font.GothamBold
btn.TextSize =
btn.TextColor3 = .(, , )
btn.Parent = frame
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = btn
running =
conn
btn.MouseButton1Click:(()
running = running
running
btn.Text =
btn.TextColor3 = .(, , )
btn.BackgroundColor3 = .(, , )
tabButtons[tabId].TextColor3 = .(, , )
conn = RunService.Heartbeat:(fireFunc)
btn.Text =
btn.TextColor3 = .(, , )
btn.BackgroundColor3 = .(, , )
tabButtons[tabId].TextColor3 = textColor
conn
conn:()
conn =
)
(tabId)
id, frame (tabContents)
frame.Visible =
tabContents[tabId].Visible =
currentTab = tabId
_, t (tabs)
t.id == tabId
contentArea.BackgroundColor3 = t.bgColor
i, t (tabs)
btn = .()
btn.Size = .(, , , )
btn.Position = .(, , , (i - ) * )
btn.BackgroundColor3 = t.bgColor
btn.BorderSizePixel =
btn.Text = t.name
btn.Font = .Font.GothamBold
btn.TextSize =
btn.TextColor3 = t.textColor
btn.TextWrapped =
btn.Parent = tabsContainer
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = btn
tabButtons[t.id] = btn
i < #tabs
sep = .()
sep.Size = .(, , , )
sep.Position = .(, , , (i * ))
sep.BackgroundColor3 = .(, , )
sep.BorderSizePixel =
sep.Parent = tabsContainer
frame = .()
frame.Size = .(, , , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.BorderColor3 = .(, , )
frame.Parent = contentArea
frame.Visible = i ==
tabContents[t.id] = frame
(frame, t.name, t.textColor)
btn.MouseButton1Click:(()
(t.id)
)
()
(()
ReplicatedStorage:()
:()
:()
)
()
(()
ReplicatedStorage:()
:()
:()
)
()
(()
ReplicatedStorage:()
:()
:()
)
(tabContents.clicks, , clicksFunc, tabs[].textColor)
(tabContents.flesh, , fleshFunc, tabs[].textColor)
(tabContents.bone, , boneFunc, tabs[].textColor)
boneText = .()
boneText.Size = .(, , , )
boneText.Position = .(, , , )
boneText.BackgroundTransparency =
boneText.Text =
boneText.Font = .Font.GothamBold
boneText.TextSize =
boneText.TextColor3 = .(, , )
boneText.Parent = tabContents.bone
boneStroke = .()
boneStroke.Color = .(, , )
boneStroke.Thickness =
boneStroke.Parent = boneText
isMinimized =
minimizedBtnPosition = .(, , , )
minimizedBtn
()
isMinimized =
mainFrame.Visible =
minimizedBtn = .()
minimizedBtn.Size = .(, , , )
minimizedBtn.Position = minimizedBtnPosition
minimizedBtn.BackgroundColor3 = .(, , )
minimizedBtn.BorderSizePixel =
minimizedBtn.BorderColor3 = .(, , )
minimizedBtn.Text =
minimizedBtn.TextColor3 = .(, , )
minimizedBtn.TextSize =
minimizedBtn.Font = .Font.GothamBold
minimizedBtn.Parent = screenGui
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = minimizedBtn
grad = .()
grad.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
})
grad.Rotation =
grad.Parent = minimizedBtn
minDragging =
minDragStart =
minStartPos =
dragDistance =
dragThreshold =
minConn
minimizedBtn.InputBegan:((input, gp)
gp
input.UserInputType == .UserInputType.MouseButton1
minDragging =
minDragStart = input.Position
minStartPos = minimizedBtn.Position
dragDistance =
)
minimizedBtn.InputEnded:((input, gp)
input.UserInputType == .UserInputType.MouseButton1
minDragging =
)
minConn = UserInputService.InputChanged:((input, gp)
minDragging minDragStart
delta = input.Position - minDragStart
dragDistance = .(delta.X ^ + delta.Y ^ )
dragDistance > dragThreshold
minimizedBtn.Position = .(
minStartPos.X.Scale,
minStartPos.X.Offset + delta.X,
minStartPos.Y.Scale,
minStartPos.Y.Offset + delta.Y
)
minimizedBtnPosition = minimizedBtn.Position
)
minimizedBtn.MouseButton1Click:(()
dragDistance < dragThreshold
mainFrame.Visible =
isMinimized =
minConn:()
minimizedBtn:()
)
minimizeBtn.MouseButton1Click:(()
isMinimized
()
)
*Automatically generates clicks for the main world[Even before you unlock it, you get the boost lol] *Automatically generates flesh/passive rolls, as if you slayed the T5 opponent ten times a second[You can stand on it to do more, same as bone] *Automatically trades flesh to bone[Again, stand on the button to make it more effective] *Not really a big fan of this game, not sure what else I could do but there wasn't a whole lot. Beat it most of the way in a couple hours, wasn't too great. Any other features that you request I may add , as I didn't get far enough to explore every avenue. *Have fun!