Run it
Copy the script and paste it into your executor.
local i= [=[
-- Here ur script
]=]
local TweenService = game:GetService("TweenService")
local CoreGui = game:GetService("CoreGui")
local Players = game:GetService("Players")
(text)
targetParent = (run_secure_function CoreGui) (gethui ()) Players.LocalPlayer:()
targetParent
sg = .()
sg.Name =
sg.ResetOnSpawn =
sg.Parent = targetParent
frame = .()
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Position = .(, -, , )
frame.Size = .(, , , )
frame.AutomaticSize = .AutomaticSize.Y
frame.Parent = sg
uic = .()
uic.CornerRadius = .(, )
uic.Parent = frame
padding = .()
padding.PaddingTop = .(, )
padding.PaddingBottom = .(, )
padding.PaddingLeft = .(, )
padding.PaddingRight = .(, )
padding.Parent = frame
lbl = .()
lbl.BackgroundTransparency =
lbl.Text = (text)
lbl.TextColor3 = .(, , )
lbl.Font = .Font.SourceSansBold
lbl.TextSize =
lbl.Size = .(, , , )
lbl.AutomaticSize = .AutomaticSize.Y
lbl.TextWrapped =
lbl.TextXAlignment = .TextXAlignment.Left
lbl.Parent = frame
slideIn = TweenService:(frame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {
Position = .(, , , )
})
slideOut = TweenService:(frame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
Position = .(, -, , )
})
slideIn:()
.(, ()
frame sg
slideOut:()
slideOut.Completed:()
sg:()
)
(code)
func, syntaxErr = (code)
func
cleanErr = syntaxErr:(, )
( .. cleanErr)
success, runtimeErr = (func)
success
cleanErr = runtimeErr:(, )
( .. cleanErr)
(i)
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