Run it
Copy the script and paste it into your executor.
getgenv().killall = true -- false/true
local players, plr = game:GetService("Players"), game:GetService("Players").LocalPlayer
while getgenv().killall do
pcall(function()
local char = plr.Character or plr.CharacterAdded:Wait()
local knife = char:FindFirstChildOfClass("Tool") or plr.Backpack:FindFirstChildOfClass("Tool")
if knife and knife.Parent == plr.Backpack then knife.Parent = char end
if knife then
for _, player in ipairs(players:GetPlayers()) do
if player ~= plr and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
.(()
knife:()
(player.Character.HumanoidRootPart, knife.Handle, )
(player.Character.HumanoidRootPart, knife.Handle, )
)
()
)
()
Before running the script, you must take a knife. Doesn't work for guns! (Maybe this script works in Murder Mystery 2, but I didn't test it)