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Copy the script and paste it into your executor.
= ()
.Archon_Config = .Archon_Config {
Framework = {
Theme = .(, , ),
Secondary = .(, , ),
AccentGlow = .(, , ),
Font = .Font.RobotoMono,
IsVisible = ,
Keybind = .KeyCode.F6,
SaveConfig =
},
Combat = {
Aimbot = ,
SilentAim = ,
TargetPart = ,
Prediction = ,
Smoothness = ,
FOV_Radius = ,
FieldOfView = ,
TriggerBot = ,
TriggerDelay = ,
HitboxSize = ,
TeamCheck = ,
WallCheck = ,
AutoShoot = ,
RageMode = ,
NoRecoil = ,
InfiniteAmmo =
},
Visuals = {
Enabled = ,
Box = ,
BoxOutline = ,
Name = ,
Health = ,
Distance = ,
Tracers = ,
Chams = ,
ChamsMaterial = ,
Skeleton = ,
HeadDot = ,
Rainbow = ,
ChamsTransparency = ,
RenderDistance =
},
Movement = {
WalkSpeed = ,
JumpPower = ,
Flight = ,
FlightSpeed = ,
Noclip = ,
Bhop = ,
Spider = ,
InfiniteJump = ,
AutoTP = ,
SpeedMethod = ,
VelocityStrength = ,
NoClipBypass =
},
Exploits = {
AntiAfk = ,
FullBright = ,
ServerHop = ,
LagSwitch = ,
FakeLag = ,
ChatSpam = ,
RemotesLog = ,
Gravity = ,
TimeStop = ,
NoFog = ,
UnlockAll =
},
AutoFarm = {
Enabled = ,
FarmType = ,
TeleportDistance = ,
AutoCollect =
}
}
Services = ({}, {
__index = (t, k)
s, res = (.GetService, , k)
s t[k] = res res
})
Players = Services.Players
RunService = Services.RunService
UIS = Services.UserInputService
TweenService = Services.TweenService
Workspace = Services.Workspace
Lighting = Services.Lighting
ReplicatedStorage = Services.ReplicatedStorage
LP = Players.LocalPlayer
Camera = .CurrentCamera
Mouse = LP:()
CoreGui = (gethui ()) Services.CoreGui
HttpService = Services.HttpService
Utils = {}
Utils.(obj, info, goal)
t = TweenService:(obj, TweenInfo.(info), goal)
t:()
t
Utils.(part, char)
.Archon_Config.Combat.WallCheck
part char
ignoreList = {LP.Character, char, Camera}
params = RaycastParams.()
params.FilterType = .RaycastFilterType.Exclude
params.FilterDescendantsInstances = ignoreList
ray = Workspace:(Camera.CFrame.Position, part.Position - Camera.CFrame.Position, params)
ray ==
Utils.()
.Archon_Config.Framework.SaveConfig
(()
(, HttpService:(.Archon_Config))
)
Utils.()
()
(()
data = HttpService:(())
k, v (data)
.Archon_Config[k] = v
)
Utils.()
ESP_Cache = {}
Chams_Cache = {}
Skeleton_Cache = {}
(player)
drawings = {
Box = .(),
BoxOutline = .(),
Name = .(),
Health = .(),
HealthBG = .(),
Tracer = .(),
Distance = .(),
HeadDot = .()
}
drawings.Box.Thickness =
drawings.Box.Filled =
drawings.BoxOutline.Thickness =
drawings.BoxOutline.Color = .(,,)
drawings.Name.Size =
drawings.Name.Center =
drawings.Name.Outline =
drawings.Distance.Size =
drawings.Distance.Center =
drawings.Distance.Outline =
drawings.HeadDot.Radius =
drawings.HeadDot.NumSides =
drawings.HeadDot.Filled =
drawings.Health.Thickness =
drawings.HealthBG.Thickness =
ESP_Cache[player] = drawings
highlight = .()
highlight.Name =
highlight.FillTransparency = .Archon_Config.Visuals.ChamsTransparency
highlight.OutlineTransparency =
highlight.FillColor = .Archon_Config.Framework.Theme
highlight.OutlineColor = .(,,)
Chams_Cache[player] = highlight
skeleton = {}
connections = {
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, }
}
_, conn (connections)
key = .(conn, )
skeleton[key] = .()
skeleton[key].Thickness =
Skeleton_Cache[player] = skeleton
(player, char)
highlight = Chams_Cache[player]
.Archon_Config.Visuals.Chams char
highlight.Adornee = char
highlight.Enabled =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.FillColor = .Archon_Config.Visuals.Rainbow .(() % / , , ) .Archon_Config.Framework.Theme
_, part (char:())
part:()
part.Material = .Material[.Archon_Config.Visuals.ChamsMaterial]
highlight.Enabled =
char
_, part (char:())
part:()
part.Material = .Material.SmoothPlastic
(player, char)
skeleton = Skeleton_Cache[player]
.Archon_Config.Visuals.Skeleton char
(boneName)
part = char:(boneName)
part
pos, vis = Camera:(part.Position)
.(pos.X, pos.Y), vis pos.Z >
,
connections = {
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, },
{, }
}
char:()
connections = {
{, },
{, },
{, },
{, },
{, }
}
_, conn (connections)
fromPos, fromVis = (conn[])
toPos, toVis = (conn[])
key = .(conn, )
line = skeleton[key]
line fromPos toPos fromVis toVis
line.Visible =
line.From = fromPos
line.To = toPos
line.Color = .Archon_Config.Visuals.Rainbow .(() % / , , ) .Archon_Config.Framework.Theme
line
line.Visible =
_, line (skeleton) line.Visible =
espDebounce = {}
RunService.RenderStepped:(()
_, p (Players:())
p ~= LP
now = ()
espDebounce[p] now - espDebounce[p] >
espDebounce[p] = now
ESP_Cache[p] (p)
storage = ESP_Cache[p]
char = p.Character
hrp = char char:()
hum = char char:()
.Archon_Config.Visuals.Enabled char hrp hum hum.Health >
pos, screen = Camera:(hrp.Position)
dist = (Camera.CFrame.Position - hrp.Position).Magnitude
screen pos.Z > dist < .Archon_Config.Visuals.RenderDistance
sizeX = / pos.Z
sizeY = / pos.Z
x = pos.X - sizeX /
y = pos.Y - sizeY /
color = .Archon_Config.Visuals.Rainbow .(() % / , , ) .Archon_Config.Framework.Theme
storage.Box.Visible = .Archon_Config.Visuals.Box
storage.Box.Size = .(sizeX, sizeY)
storage.Box.Position = .(x, y)
storage.Box.Color = color
storage.BoxOutline.Visible = .Archon_Config.Visuals.BoxOutline .Archon_Config.Visuals.Box
storage.BoxOutline.Size = storage.Box.Size
storage.BoxOutline.Position = storage.Box.Position
storage.Name.Visible = .Archon_Config.Visuals.Name
storage.Name.Text = p.DisplayName p.Name
storage.Name.Position = .(pos.X, y - )
storage.Name.Color = color
.Archon_Config.Visuals.Health
healthFrac = hum.Health / hum.MaxHealth
storage.HealthBG.Visible =
storage.HealthBG.From = .(x - , y)
storage.HealthBG.To = .(x - , y + sizeY)
storage.HealthBG.Color = .(,,)
storage.Health.Visible =
storage.Health.From = .(x - , y + sizeY)
storage.Health.To = .(x - , y + sizeY - (sizeY * healthFrac))
storage.Health.Color = .( - ( * healthFrac), * healthFrac, )
storage.Health.Visible =
storage.HealthBG.Visible =
storage.Tracer.Visible = .Archon_Config.Visuals.Tracers
storage.Tracer.From = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y)
storage.Tracer.To = .(pos.X, pos.Y + sizeY / )
storage.Tracer.Color = color
storage.Distance.Visible = .Archon_Config.Visuals.Distance
storage.Distance.Text = .(dist) ..
storage.Distance.Position = .(pos.X, y + sizeY + )
storage.Distance.Color = color
storage.HeadDot.Visible = .Archon_Config.Visuals.HeadDot
head = char:()
head
headPos, headScreen = Camera:(head.Position)
headScreen
storage.HeadDot.Position = .(headPos.X, headPos.Y)
storage.HeadDot.Color = color
(p, char)
(p, char)
_, d (storage) d.Visible =
(p, )
(p, )
storage _, d (storage) d.Visible =
(p, )
(p, )
)
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.NumSides =
FOVCircle.Color = .Archon_Config.Framework.Theme
()
closest, dist = , .Archon_Config.Combat.FOV_Radius
_, p (Players:())
p ~= LP p.Character p.Character:(.Archon_Config.Combat.TargetPart)
.Archon_Config.Combat.TeamCheck p.Team == LP.Team
part = p.Character[.Archon_Config.Combat.TargetPart]
Utils.(part, p.Character)
predictedPos = part.Position + (part.Velocity * .Archon_Config.Combat.Prediction)
pos, onScreen = Camera:(predictedPos)
onScreen
mag = (.(pos.X, pos.Y) - UIS:()).Magnitude
mag < dist
dist = mag
closest = part
closest
triggerDebounce =
RunService.Heartbeat:(()
FOVCircle.Visible = .Archon_Config.Combat.FieldOfView
FOVCircle.Radius = .Archon_Config.Combat.FOV_Radius
FOVCircle.Position = UIS:()
.Archon_Config.Combat.Aimbot
target = ()
target
predicted = target.Position + (target.Velocity * .Archon_Config.Combat.Prediction)
Camera.CFrame = Camera.CFrame:(.(Camera.CFrame.Position, predicted), .Archon_Config.Combat.Smoothness)
.Archon_Config.Combat.HitboxSize >
(()
_, p (Players:())
p ~= LP p.Character p.Character:()
head = p.Character.Head
head.Size = .(.Archon_Config.Combat.HitboxSize, .Archon_Config.Combat.HitboxSize, .Archon_Config.Combat.HitboxSize)
head.Transparency =
head.CanCollide =
)
.Archon_Config.Combat.TriggerBot triggerDebounce
target = ()
target
triggerDebounce =
()
(.Archon_Config.Combat.TriggerDelay)
()
.(, () triggerDebounce = )
.Archon_Config.Combat.RageMode
.Archon_Config.Combat.TargetPart =
.Archon_Config.Combat.Prediction =
.Archon_Config.Combat.AutoShoot =
LP.Character
tool = LP.Character:()
tool tool:() tool.Recoil.Value =
LP.Character
tool = LP.Character:()
tool tool:() tool.Ammo.Value = .huge
.Archon_Config.Combat.AutoShoot
target = ()
target () ()
)
()
char = LP.Character
hum = char char:()
hum
hum.WalkSpeed = .Archon_Config.Movement.WalkSpeed
hum.JumpPower = .Archon_Config.Movement.JumpPower
RunService.Stepped:(()
LP.Character
()
hrp = LP.Character LP.Character:()
hrp .Archon_Config.Movement.WalkSpeed >
speed = .Archon_Config.Movement.VelocityStrength + .(-, )
look = Camera.CFrame.LookVector
.Archon_Config.Movement.SpeedMethod ==
hrp.Velocity = (look * speed) + .(, hrp.Velocity.Y, )
.Archon_Config.Movement.SpeedMethod ==
hrp.CFrame = hrp.CFrame + (look * (speed / ))
.Archon_Config.Movement.Noclip
LP.Character
_, part (LP.Character:())
part:() part.CanCollide =
.Archon_Config.Movement.Flight
dir = .()
UIS:(.KeyCode.W) dir = dir + Camera.CFrame.LookVector
UIS:(.KeyCode.S) dir = dir - Camera.CFrame.LookVector
UIS:(.KeyCode.A) dir = dir - Camera.CFrame.RightVector
UIS:(.KeyCode.D) dir = dir + Camera.CFrame.RightVector
dir = dir.Unit * .Archon_Config.Movement.FlightSpeed
LP.Character LP.Character:()
LP.Character.HumanoidRootPart.Velocity = dir
.Archon_Config.Movement.InfiniteJump UIS:(.KeyCode.Space)
LP.Character LP.Character:()
LP.Character.Humanoid:(.HumanoidStateType.Jumping)
.Archon_Config.Movement.Spider
LP.Character LP.Character:() LP.Character:()
params = RaycastParams.()
params.FilterDescendantsInstances = {LP.Character}
params.FilterType = .RaycastFilterType.Exclude
ray = Workspace:(LP.Character.Head.Position, LP.Character.Head.CFrame.LookVector * , params)
ray
LP.Character.HumanoidRootPart.Velocity = .(LP.Character.HumanoidRootPart.Velocity.X, , LP.Character.HumanoidRootPart.Velocity.Z)
.Archon_Config.Movement.Bhop
LP.Character LP.Character:() UIS:(.KeyCode.Space)
hum = LP.Character.Humanoid
hum:() == .HumanoidStateType.Freefall
hum:(.HumanoidStateType.Jumping)
.Archon_Config.Movement.AutoTP
.Archon_Config.Movement.NoClipBypass
)
UIS.InputBegan:((input)
input.KeyCode == .KeyCode.V
.Archon_Config.Movement.Noclip = .Archon_Config.Movement.Noclip
)
.Archon_Config.Exploits.AntiAfk
LP.Idled:(()
Services.VirtualUser:(.())
)
.Archon_Config.Exploits.NoFog
Lighting.FogEnd = .huge
Workspace.Gravity = .Archon_Config.Exploits.Gravity
fakeLagTick =
RunService.Heartbeat:(()
.Archon_Config.Exploits.FakeLag >
fakeLagTick = fakeLagTick +
fakeLagTick >= .Archon_Config.Exploits.FakeLag
LP.Character LP.Character:()
oldPos = LP.Character.HumanoidRootPart.Position
.()
LP.Character.HumanoidRootPart.Position = oldPos
fakeLagTick =
.Archon_Config.Exploits.LagSwitch
(.huge)
.Archon_Config.Exploits.ChatSpam
.Archon_Config.Exploits.RemotesLog
.Archon_Config.Exploits.TimeStop
.Archon_Config.Exploits.UnlockAll
.Archon_Config.Exploits.FullBright
Lighting.Brightness =
Lighting.GlobalShadows =
Lighting.Ambient = .(,,)
Lighting.OutdoorAmbient = .(,,)
)
()
.Archon_Config.AutoFarm.Enabled LP.Character LP.Character:()
.Archon_Config.AutoFarm.FarmType ==
nearest, dist = , .huge
_, p (Players:())
p ~= LP p.Team ~= LP.Team p.Character p.Character:()
d = (p.Character.HumanoidRootPart.Position - LP.Character.HumanoidRootPart.Position).Magnitude
d < dist nearest = p dist = d
nearest
LP.Character.HumanoidRootPart.CFrame = nearest.Character.HumanoidRootPart.CFrame + .(,,.Archon_Config.AutoFarm.TeleportDistance)
.Archon_Config.AutoFarm.FarmType ==
.Archon_Config.AutoFarm.FarmType ==
.Archon_Config.AutoFarm.AutoCollect
RunService.Heartbeat:(AutoFarmLoop)
openDropdownLists = {}
()
Archon_UI = .(, CoreGui)
Archon_UI.Name = .. .(, )
Main = .(, Archon_UI)
Main.Size = .(, , , )
Main.Position = .(, -, , -)
Main.BackgroundColor3 = .Archon_Config.Framework.Secondary
Main.BorderSizePixel =
.(, Main).CornerRadius = .(, )
Stroke = .(, Main)
Stroke.Color = .Archon_Config.Framework.Theme
Stroke.Thickness =
Stroke.Transparency =
Nav = .(, Main)
Nav.Size = .(, , , )
Nav.BackgroundColor3 = .(, , )
Nav.BorderSizePixel =
.(, Nav).CornerRadius = .(, )
Title = .(, Nav)
Title.Size = .(, , , )
Title.Text =
Title.Font = .Font.GothamBold
Title.TextColor3 = .Archon_Config.Framework.Theme
Title.TextSize =
Title.BackgroundTransparency =
TabContainer = .(, Nav)
TabContainer.Size = .(, , , -)
TabContainer.Position = .(, , , )
TabContainer.BackgroundTransparency =
TabLayout = .(, TabContainer)
TabLayout.HorizontalAlignment = .HorizontalAlignment.Center
TabLayout.Padding = .(, )
Pages = .(, Main)
Pages.Size = .(, -, , -)
Pages.Position = .(, , , )
Pages.BackgroundTransparency =
(name)
Page = .(, Pages)
Page.Name = name
Page.Size = .(, , , )
Page.BackgroundTransparency =
Page.ScrollBarThickness =
Page.Visible =
Layout = .(, Page)
Layout.Padding = .(, )
TabBtn = .(, TabContainer)
TabBtn.Name = name ..
TabBtn.Size = .(, , , )
TabBtn.BackgroundColor3 = .(, , )
TabBtn.Text = name:()
TabBtn.Font = .Font.GothamMedium
TabBtn.TextColor3 = .(, , )
TabBtn.TextSize =
.(, TabBtn)
TabBtn.MouseButton1Click:(()
_, p (Pages:()) p.Visible =
_, b (TabContainer:())
b:()
b.TextColor3 = .(, , )
b.BackgroundColor3 = .(, , )
Page.Visible =
TabBtn.TextColor3 = .Archon_Config.Framework.Theme
TabBtn.BackgroundColor3 = .(, , )
)
Page
(parent, text)
Sec = .(, parent)
Sec.Size = .(, , , )
Sec.BackgroundTransparency =
Title = .(, Sec)
Title.Size = .(, , , )
Title.Text = text:()
Title.Font = .Font.GothamBold
Title.TextColor3 = .Archon_Config.Framework.Theme
Title.TextSize =
Title.BackgroundTransparency =
Title.TextXAlignment = .TextXAlignment.Left
Content = .(, parent)
Content.Size = .(, , , )
Content.BackgroundTransparency =
Layout = .(, Content)
Layout.Padding = .(, )
Content
(parent, text, cfg, key, callback)
T = .(, parent)
T.Size = .(, , , )
T.BackgroundColor3 = .(, , )
.(, T)
L = .(, T)
L.Size = .(, , , )
L.Position = .(, , , )
L.Text = text
L.TextColor3 = .(,,)
L.Font = .Font.Gotham
L.BackgroundTransparency =
L.TextXAlignment = .TextXAlignment.Left
B = .(, T)
B.Size = .(, , , )
B.Position = .(, -, , -)
B.BackgroundColor3 = cfg[key] .Archon_Config.Framework.Theme .(, , )
B.Text =
.(, B).CornerRadius = .(, )
B.MouseButton1Click:(()
cfg[key] = cfg[key]
Utils.(B, , {BackgroundColor3 = cfg[key] .Archon_Config.Framework.Theme .(, , )})
callback (cfg[key])
Utils.()
)
(parent, text, min, max, cfg, key, callback)
S = .(, parent)
S.Size = .(, , , )
S.BackgroundColor3 = .(, , )
.(, S)
L = .(, S)
L.Size = .(, , , )
L.Position = .(, , , )
L.Text = text .. .. cfg[key]
L.TextColor3 = .(,,)
L.Font = .Font.Gotham
L.BackgroundTransparency =
L.TextXAlignment = .TextXAlignment.Left
Bar = .(, S)
Bar.Size = .(, , , )
Bar.Position = .(, , , )
Bar.BackgroundColor3 = .(, , )
.(, Bar)
Fill = .(, Bar)
Fill.Size = .((cfg[key] - min) / (max - min), , , )
Fill.BackgroundColor3 = .Archon_Config.Framework.Theme
.(, Fill)
dragging =
Bar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
UIS.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
p = .((input.Position.X - Bar.AbsolutePosition.X) / Bar.AbsoluteSize.X, , )
val = min + (max - min) * p
cfg[key] = val
Fill.Size = .(p, , , )
L.Text = text .. .. .(, val)
callback (val)
Utils.()
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
(parent, text, options, cfg, key, callback)
D = .(, parent)
D.Size = .(, , , )
D.BackgroundColor3 = .(, , )
.(, D)
L = .(, D)
L.Size = .(, , , )
L.Position = .(, , , )
L.Text = text .. .. cfg[key]
L.TextColor3 = .(,,)
L.Font = .Font.Gotham
L.BackgroundTransparency =
L.TextXAlignment = .TextXAlignment.Left
Btn = .(, D)
Btn.Size = .(, , , )
Btn.Position = .(, -, , -)
Btn.Text =
Btn.BackgroundTransparency =
Btn.TextColor3 = .(,,)
List = .(, D)
List.Size = .(, , , )
List.Position = .(, , , )
List.BackgroundColor3 = .(, , )
List.Visible =
List.ScrollBarThickness =
.(, List)
_, opt (options)
OptBtn = .(, List)
OptBtn.Size = .(, , , )
OptBtn.Text = opt
OptBtn.BackgroundTransparency =
OptBtn.TextColor3 = .(,,)
OptBtn.MouseButton1Click:(()
cfg[key] = opt
L.Text = text .. .. opt
List.Visible =
.(openDropdownLists, .(openDropdownLists, List))
callback (opt)
Utils.()
)
Btn.MouseButton1Click:(()
List.Visible = List.Visible
List.Visible
.(openDropdownLists, List)
.(openDropdownLists, .(openDropdownLists, List))
)
(parent, text, cfg, key, callback)
CP = .(, parent)
CP.Size = .(, , , )
CP.BackgroundColor3 = .(, , )
.(, CP)
L = .(, CP)
L.Size = .(, , , )
L.Position = .(, , , )
L.Text = text
L.TextColor3 = .(,,)
L.Font = .Font.Gotham
L.BackgroundTransparency =
L.TextXAlignment = .TextXAlignment.Left
Preview = .(, CP)
Preview.Size = .(, , , )
Preview.Position = .(, -, , -)
Preview.BackgroundColor3 = cfg[key]
.(, Preview)
Preview.MouseButton1Click:(()
cfg[key] = .(.(), , )
Preview.BackgroundColor3 = cfg[key]
callback (cfg[key])
Utils.()
)
C_Tab = ()
C_AimSec = (C_Tab, )
(C_AimSec, , .Archon_Config.Combat, )
(C_AimSec, , .Archon_Config.Combat, )
(C_AimSec, , {, , }, .Archon_Config.Combat, )
(C_AimSec, , , , .Archon_Config.Combat, )
(C_AimSec, , , , .Archon_Config.Combat, , (v) .Archon_Config.Combat.Prediction = v/ )
(C_AimSec, , , , .Archon_Config.Combat, , (v) .Archon_Config.Combat.Smoothness = v/ )
(C_AimSec, , .Archon_Config.Combat, )
C_TriggerSec = (C_Tab, )
(C_TriggerSec, , .Archon_Config.Combat, )
(C_TriggerSec, , , , .Archon_Config.Combat, , (v) .Archon_Config.Combat.TriggerDelay = v/ )
(C_TriggerSec, , .Archon_Config.Combat, )
C_RageSec = (C_Tab, )
(C_RageSec, , .Archon_Config.Combat, )
(C_RageSec, , .Archon_Config.Combat, )
(C_RageSec, , .Archon_Config.Combat, )
(C_RageSec, , , , .Archon_Config.Combat, )
V_Tab = ()
V_ESPSec = (V_Tab, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
(V_ESPSec, , .Archon_Config.Visuals, )
V_ChamsSec = (V_Tab, )
(V_ChamsSec, , .Archon_Config.Visuals, )
(V_ChamsSec, , {, , }, .Archon_Config.Visuals, )
(V_ChamsSec, , , , .Archon_Config.Visuals, , (v) .Archon_Config.Visuals.ChamsTransparency = v/ )
(V_ChamsSec, , .Archon_Config.Visuals, )
(V_ChamsSec, , , , .Archon_Config.Visuals, )
M_Tab = ()
M_SpeedSec = (M_Tab, )
(M_SpeedSec, , , , .Archon_Config.Movement, , ApplyMovement)
(M_SpeedSec, , , , .Archon_Config.Movement, , ApplyMovement)
(M_SpeedSec, , {, }, .Archon_Config.Movement, )
M_ExploitSec = (M_Tab, )
(M_ExploitSec, , .Archon_Config.Movement, )
(M_ExploitSec, , , , .Archon_Config.Movement, )
(M_ExploitSec, , .Archon_Config.Movement, )
(M_ExploitSec, , .Archon_Config.Movement, )
(M_ExploitSec, , .Archon_Config.Movement, )
(M_ExploitSec, , .Archon_Config.Movement, )
(M_ExploitSec, , .Archon_Config.Movement, )
E_Tab = ()
E_WorldSec = (E_Tab, )
(E_WorldSec, , .Archon_Config.Exploits, )
(E_WorldSec, , .Archon_Config.Exploits, , (v) Lighting.FogEnd = v .huge )
(E_WorldSec, , , , .Archon_Config.Exploits, , (v) Workspace.Gravity = v )
E_NetSec = (E_Tab, )
(E_NetSec, , .Archon_Config.Exploits, )
(E_NetSec, , .Archon_Config.Exploits, , (v)
v
TeleportService = Services.TeleportService
TeleportService:(.PlaceId, LP)
)
(E_NetSec, , .Archon_Config.Exploits, )
(E_NetSec, , , , .Archon_Config.Exploits, )
(E_NetSec, , .Archon_Config.Exploits, )
A_Tab = ()
(A_Tab, , .Archon_Config.AutoFarm, )
(A_Tab, , {, , }, .Archon_Config.AutoFarm, )
(A_Tab, , , , .Archon_Config.AutoFarm, )
(A_Tab, , .Archon_Config.AutoFarm, )
S_Tab = ()
(S_Tab, , .Archon_Config.Framework, , (c)
Stroke.Color = c
Title.TextColor3 = c
FOVCircle.Color = c
_, p (Players:())
highlight = Chams_Cache[p]
highlight highlight.FillColor = c
)
dragStart, startPos, dragging = , ,
Main.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = i.Position
startPos = Main.Position
)
UIS.InputChanged:((i)
dragging i.UserInputType == .UserInputType.MouseMovement
d = i.Position - dragStart
Main.Position = .(startPos.X.Scale, startPos.X.Offset + d.X, startPos.Y.Scale, startPos.Y.Offset + d.Y)
)
UIS.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1
dragging =
)
UIS.InputBegan:((i, g)
g
i.KeyCode == .Archon_Config.Framework.Keybind
Main.Visible = Main.Visible
)
UIS.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
i = #openDropdownLists, , -
list = openDropdownLists[i]
list.Visible list.Parent:(Mouse.Target)
list.Visible =
.(openDropdownLists, i)
)
Pages.Combat.Visible =
combatBtn = TabContainer:()
combatBtn
combatBtn.TextColor3 = .Archon_Config.Framework.Theme
combatBtn.BackgroundColor3 = .(, , )
.(BuildUI)
()
:(Utils.SaveConfig)
- Silent Aim hook tamamen kaldırıldı → camera-based aimbot + prediction - GetTarget'a prediction eklendi - Hitbox expand implement edildi + UI'ye slider eklendi - Speed method tam çalışır hale getirildi + randomization bypass - Noclip V tuşu hotkey eklendi - Dropdown outside click global fix - ESP debounce 0.08'e çıkarıldı (performans) - Rainbow propagate güçlendirildi - Chams theme update + rainbow desteği Full suite: Aimbot, ESP (Box, Skeleton, Chams), Movement (Fly, Speed, Noclip), Rage Mode, AutoFarm. Solara/Wave/Electron uyumlu. F6 ile UI açılır.

99 Nights in the Forest 🔦