Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
LocalPlayer = Players.LocalPlayer
()
LocalPlayer.Character LocalPlayer.CharacterAdded:()
ScreenGui = .(, LocalPlayer:())
ScreenGui.ResetOnSpawn =
ScreenGui.Name =
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(,,)
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
.(, MainFrame).CornerRadius = .(,)
MainFrame.BackgroundTransparency =
MainFrame.Size = .(, , , )
.()
TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {
Size = .(,,,),
BackgroundTransparency =
}):()
TitleBar = .(, MainFrame)
TitleBar.Size = .(,,,)
TitleBar.BackgroundColor3 = .(,,)
TitleBar.BorderSizePixel =
.(, TitleBar).CornerRadius = .(,)
Title = .(, TitleBar)
Title.Size = .(,-,,)
Title.BackgroundTransparency =
Title.Text =
Title.Font = .Font.GothamBold
Title.TextSize =
Title.TextColor3 = .(,,)
Title.TextXAlignment = .TextXAlignment.Left
Title.Position = .(,,,)
CloseBtn = .(, TitleBar)
CloseBtn.Size = .(,,,)
CloseBtn.Position = .(,-,,)
CloseBtn.Text =
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
CloseBtn.TextColor3 = .(,,)
CloseBtn.BackgroundTransparency =
CloseBtn.MouseButton1Click:(()
TweenService:(MainFrame, TweenInfo.(), {
Size = .(,,,),
BackgroundTransparency =
}):()
.()
ScreenGui:()
)
Scroll = .(, MainFrame)
Scroll.Size = .(, -, , -)
Scroll.Position = .(,,,)
Scroll.CanvasSize = .(,,,)
Scroll.ScrollBarThickness =
Scroll.BackgroundTransparency =
Layout = .(, Scroll)
Layout.Padding = .(,)
Layout.HorizontalAlignment = .HorizontalAlignment.Center
Layout.VerticalAlignment = .VerticalAlignment.Top
Layout:():(()
Scroll.CanvasSize = .(,,,Layout.AbsoluteContentSize.Y+)
)
(name, callback)
btn = .()
btn.Size = .(,,,)
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamBold
btn.TextSize =
btn.Text = name ..
btn.Parent = Scroll
.(, btn).CornerRadius = .(,)
state =
btn.MouseButton1Click:(()
state = state
btn.Text = name .. (state )
(state)
)
btn
godmode =
(, (on)
godmode = on
on
.(()
godmode
char = ()
char char:()
hum = char.Humanoid
hum.MaxHealth =
hum.Health = hum.MaxHealth
hum.BreakJointsOnDeath =
hum:(.HumanoidStateType.Dead, )
hum.HealthChanged:((h)
godmode h < hum.MaxHealth
hum.Health = hum.MaxHealth
)
char:()
LocalPlayer:()
.()
)
)
autoHeal =
(, (on)
autoHeal = on
on
.(()
autoHeal
char = ()
char char:()
hum = char.Humanoid
hum.Health < hum.MaxHealth
hum.Health = hum.MaxHealth
.()
)
)
autoDodge =
(, (on)
autoDodge = on
on
.(()
lastHealth = ().Humanoid.Health
autoDodge
char = ()
char char:()
hum = char.Humanoid
root = char:()
root hum.Health < lastHealth
dodgeDir = .(.(-,),,.(-,))
root.CFrame = root.CFrame * dodgeDir
hum.Health = hum.MaxHealth
lastHealth = hum.Health
.()
)
)
noclip =
(, (on)
noclip = on
on
.(()
noclip
char = ()
char
_,v (char:())
v:() v.CanCollide
v.CanCollide =
.()
)
)
swimAir =
(, (on)
swimAir = on
on
.(()
swimAir
char = ()
char char:()
char.Humanoid:(.HumanoidStateType.Swimming)
.()
)
)
ff =
(, (on)
ff = on
char = ()
on
char:()
.(, char)
char:()
char.ForceField:()
)
(, (on)
on
found =
_,obj (:())
obj:() (obj.Name:():() obj.Name:():())
found = obj
found
char = ()
char:()
char.HumanoidRootPart.CFrame = found.CFrame + .(,,)
()
)
antiKillPart =
(, (on)
antiKillPart = on
on
.(()
antiKillPart
_,v (:())
v:() v.CanTouch
lname = v.Name:()
lname:() lname:() lname:()
v.CanTouch =
.()
)
)
antiVoid =
(, (on)
antiVoid = on
on
.(()
antiVoid
char = ()
root = char:()
root root.Position.Y < -
root.CFrame = .(,,)
.()
)
)
(name, defaultValue, applyFunc)
frame = .(, Scroll)
frame.Size = .(,,,)
frame.BackgroundColor3 = .(,,)
frame.BorderSizePixel =
.(, frame).CornerRadius = .(,)
label = .(, frame)
label.Size = .(,,,)
label.BackgroundTransparency =
label.Text = name
label.Font = .Font.Gotham
label.TextColor3 = .(,,)
label.TextSize =
label.TextXAlignment = .TextXAlignment.Left
label.Position = .(,,,)
input = .(, frame)
input.Size = .(,,,)
input.Position = .(,,,)
input.BackgroundColor3 = .(,,)
input.TextColor3 = .(,,)
input.Font = .Font.Gotham
input.TextSize =
input.Text = (defaultValue)
.(, input).CornerRadius = .(,)
input.FocusLost:((enter)
enter
val = (input.Text)
val
(val)
input.Text = (defaultValue)
)
(, , (val)
char = ()
char char:()
char.Humanoid.WalkSpeed = val
)
(, , (val)
char = ()
char char:()
char.Humanoid.JumpPower = val
)Hmm

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