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Copy the script and paste it into your executor.
vu1 = (:())()
vu2 = :()
vu3 = :()
vu4 = :()
vu5 = vu2.LocalPlayer
vu1:({
Name = ,
Accent = ,
Dialog = ,
Outline = ,
Text = ,
Placeholder = ,
Background = ,
Button = ,
Icon =
})
vu1:({
Name = ,
Accent = ,
Dialog = ,
Outline = ,
Text = ,
Placeholder = ,
Background = ,
Button = ,
Icon =
})
vu1:({
Name = ,
Accent = ,
Dialog = ,
Outline = ,
Text = ,
Placeholder = ,
Background = ,
Button = ,
Icon =
})
vu1:({
Name = ,
Accent = ,
Dialog = ,
Outline = ,
Text = ,
Placeholder = ,
Background = ,
Button = ,
Icon =
})
vu1:({
Name = ,
Accent = ,
Dialog = ,
Outline = ,
Text = ,
Placeholder = ,
Background = ,
Button = ,
Icon =
})
vu1:({
Name = ,
Accent = ,
Dialog = ,
Outline = ,
Text = ,
Placeholder = ,
Background = ,
Button = ,
Icon =
})
vu1:()
vu6 = {
,
,
,
,
,
}
vu7 =
().TransparencyEnabled
().TransparencyEnabled =
vu8 =
vu9 =
vu10 =
vu11 =
vu12 = {
[] = ,
[] = ,
[] = ,
Chainsaw = ,
Spear =
}
vu13 =
vu14 = {}
vu15 =
vu16 = {
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
}
vu17 = {
,
,
,
,
,
,
}
vu18 = {}
vu19 = {}
vu20 = {}
vu21 = {}
vu22 = {}
vu23 =
vu24 =
vu25 =
vu26 =
vu27 =
vu28 =
vu29 =
vu30 =
vu31 =
vu32 =
vu33 =
vu34 =
(pu35, pu36, pu37)
vu38 = .Players.LocalPlayer.Character.HumanoidRootPart
vu39 = ()
_ = (pu36.Position - pu35.Position).Magnitude
_ = (pu36.Position - pu35.Position).Unit
(()
() - vu39 < pu37
v40 = (() - vu39) / pu37
v41 = v40 < * v40 * v40 - .(- * v40 + , ) /
v42 = pu35.Position:(pu36.Position, v41)
v43 = pu36.Position - v42
v43.Magnitude <=
vu38.CFrame = .(v42)
vu38.CFrame = .(v42, v42 + v43.Unit)
()
vu38.CFrame = pu36
)
(pu37)
(pu45, pu46, pu47)
pu45 pu45.Parent
vu48 = pu45.Position
vu49 = ()
(()
() - vu49 < pu47 (pu45 pu45.Parent)
v50 = (() - vu49) / pu47
v51 = - .( - v50, )
vu52 = .(vu48.X + (pu46.X - vu48.X) * v51, vu48.Y + (pu46.Y - vu48.Y) * v51, vu48.Z + (pu46.Z - vu48.Z) * v51)
(()
pu45.CFrame = .(vu52)
pu45.Velocity = .(, , )
pu45.AngularVelocity = .(, , )
)
()
(()
pu45.CFrame = .(pu46)
pu45.Velocity = .(, , )
pu45.AngularVelocity = .(, , )
)
)
(pu47)
(p54, pu55)
vu23
vu23 =
v56 = .Players.LocalPlayer
v56.Character v56.Character:()
vu57 = v56.Character.HumanoidRootPart
vu24 = vu57.CFrame
v58, v59, v60 = (p54)
v61
v60, v61 = (v59, v60)
v60 == pu55 ()
v62, v63, v64 = (:())
v65 = {}
v66
v64, v66 = (v63, v64)
v64 ==
v66.Name == v61 (v66:() v66:())
v67 = v66:() v66.PrimaryPart (v66:() v66)
v67 v67.Parent ~= v56.Character
.(v65, {
item = v66,
part = v67
})
v68, v69, v70 = (v65)
v71
v70, v71 = (v69, v70)
v70 == pu55 ()
_ = v71.item
vu72 = v71.part
vu72 vu72.Parent
v73 = vu72.CFrame + .(, , )
(vu57.CFrame, v73, )
(vu72, vu57.Position + .(, - , ), )
vu74 =
(()
vu74
pu55 ()
vu74 =
vu72 (vu72.Parent (vu57 vu57.Parent))
(()
v75 = .(.(() * ) * , - + .(() * ) * , .(() * ) * )
vu72.CFrame = .(vu57.Position + v75)
vu72.Velocity = .(, , )
vu72.AngularVelocity = .(, , )
)
()
)
(vu57.CFrame, vu24, )
vu74 =
()
(()
(vu72, vu24.Position + .(.(- , ), , .(- , )), )
)
()
vu24
vu57.CFrame = vu24
vu23 =
vu23 =
vu77 = .(, , )
vu78 =
vu79 =
vu80 = .(, , - )
vu81 =
vu82 =
vu83 = {
,
,
}
vu84 = {}
vu85 =
(p86)
v87, v88, v89 = (vu12)
v90
v89, v90 = (v88, v89)
v89 ==
p86 (v89 == (v89 == v89 == ))
v91 = vu5:()
v91
v91 = vu5.Inventory:(v89)
v91
v91, v90
,
(p93)
p93
vu3:().EquipItemHandle:(, p93)
(p95)
p95
vu3:().UnequipItemHandle:(, p95)
()
vu8
v97 = (vu5.Character vu5.CharacterAdded:()):()
v97
vu98, vu99 = ()
vu98 vu99
(vu98)
v100, v101, v102 = (vu4.Characters:())
vu103
v102, vu103 = (v101, v102)
v102 ==
vu103:()
vu104 = vu103:()
vu104 (vu104.Position - v97.Position).Magnitude <= vu10
(()
vu3:().ToolDamageObject:(vu103, vu98, vu99, .(vu104.Position))
)
.()
.()
.()
()
vu9
v106 = (vu5.Character vu5.CharacterAdded:()):()
v106
vu107, v108 = ()
vu107 v108
(vu107)
vu11 = vu11 +
v109 = {}
v110 = vu4:()
v110
v110:()
v111, v112, v113 = (v110.Foliage:())
v114
v113, v114 = (v112, v113)
v113 ==
v114:() v114.Name ==
.(v109, v114)
v110:()
v115, v116, v117 = (v110.Landmarks:())
v118
v117, v118 = (v116, v117)
v117 ==
v118:() v118.Name ==
.(v109, v118)
v119, v120, v121 = (v109)
vu122
v121, vu122 = (v120, v121)
v121 ==
v123 = vu122:()
v123 (v123:() (v123.Position - v106.Position).Magnitude <= vu10)
vu124 =
.(()
vu9 (vu122 (vu122.Parent vu124))
vu124 =
vu11 = vu11 +
(()
vu3:().ToolDamageObject:(vu122, vu107, (vu11) .. , .(- , , - , , - , , - , , , - , - , ))
)
.()
)
.()
.()
.()
(p126)
v127, v128, v129 = (vu4.Items:())
v130 =
v131
v129, v131 = (v128, v129)
v129 ==
v131.Name == p126
v130 = v130 +
v130
()
.(vu5.PlayerGui.Interface.StatBars.HungerBar.Bar.Size.X.Scale * )
(p132)
v133, v134, v135 = (vu4.Items:())
v136
v135, v136 = (v134, v135)
v135 ==
v136.Name == p132
vu3.RemoteEvents.RequestConsumeItem:(v136)
(_)
vu1:({
Title = ,
Content = ,
Duration =
})
(pu137, pu138)
pu137 (pu137:() (pu137:() pu137:()))
vu139
pu137:()
vu139 = pu137.PrimaryPart pu137:() (pu137:() pu137)
vu139 = pu137
vu139 vu139:()
pu137:() pu137.PrimaryPart
(()
pu137.PrimaryPart = vu139
)
(()
:():().RequestStartDraggingItem:(pu137)
pu137:()
pu137:(.(pu138))
vu139.CFrame = .(pu138)
:():().StopDraggingItem:(pu137)
)
()
v141, v142, v143 = (:():())
v144 = {}
v145 = {}
v146 =
v147
v143, v147 = (v142, v143)
v143 ==
v147.Name:() v147:()
.(v144, v147)
.(v145, .. v146)
v146 = v146 +
v144, v145
vu149, vu150 = ()
vu151 = vu150[]
()
v152, v153, v154 = (:():())
v155 = {}
v156 = {}
v157 =
v158
v154, v158 = (v153, v154)
v154 ==
v158.Name:() v158:() ==
.(v155, v158)
.(v156, v158.Name)
v157 = v157 +
v155, v156
vu160, vu161 = ()
vu162 = vu161[]
()
(.Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded:()):().CFrame = .(, , - , - , , , , , , - , , - )
()
v163 = :() .Map:() (.Map.Landmarks:() .Map.Landmarks.Stronghold:() (.Map.Landmarks.Stronghold.Functional:() .Map.Landmarks.Stronghold.Functional.EntryDoors:()))
v163
v163 = .Map.Landmarks.Stronghold.Functional.EntryDoors.DoorRight:()
v163
v164 = v163:()[]
v164 v164:()
v165 = .Players.LocalPlayer.Character
v165
v165 = .Players.LocalPlayer.Character:()
v165
v165.CFrame = v164.CFrame + .(, , )
vu167 =
vu168 =
vu169 =
vu170 =
vu171 =
vu172 =
vu173 =
vu174 = :()
()
.()
vu2.LocalPlayer vu2.LocalPlayer.Character (vu2.LocalPlayer.Character:() vu2.LocalPlayer.Character:())
.()
vu174
vu170 vu171
vu170:()
vu171:()
vu175 = vu2.LocalPlayer.Character:()
vu176 = {
F = ,
B = ,
L = ,
R = ,
Q = ,
E =
}
vu177 = {
F = ,
B = ,
L = ,
R = ,
Q = ,
E =
}
vu178 = vu168
()
vu169 =
vu179 = .()
vu180 = .()
vu179.P =
vu179.Parent = vu175
vu180.Parent = vu175
vu179.MaxTorque = .(, , )
vu179.CFrame = vu175.CFrame
vu180.Velocity = .(, , )
vu180.MaxForce = .(, , )
.(()
vu169
.()
vu167 vu2.LocalPlayer.Character:()
vu2.LocalPlayer.Character:().PlatformStand =
vu176.L + vu176.R ~= (vu176.F + vu176.B ~= vu176.Q + vu176.E ~= )
vu178 = vu168
vu176.L + vu176.R == (vu176.F + vu176.B == (vu176.Q + vu176.E == vu178 ~= ))
vu178 =
vu176.L + vu176.R ~= (vu176.F + vu176.B ~= vu176.Q + vu176.E ~= )
vu180.Velocity = (.CurrentCamera.CoordinateFrame.lookVector * (vu176.F + vu176.B) + (.CurrentCamera.CoordinateFrame * .(vu176.L + vu176.R, (vu176.F + vu176.B + vu176.Q + vu176.E) * , ).p - .CurrentCamera.CoordinateFrame.p)) * vu178
vu177 = {
F = vu176.F,
B = vu176.B,
L = vu176.L,
R = vu176.R
}
vu176.L + vu176.R ~= (vu176.F + vu176.B ~= (vu176.Q + vu176.E ~= vu178 == ))
vu180.Velocity = .(, , )
vu180.Velocity = (.CurrentCamera.CoordinateFrame.lookVector * (vu177.F + vu177.B) + (.CurrentCamera.CoordinateFrame * .(vu177.L + vu177.R, (vu177.F + vu177.B + vu176.Q + vu176.E) * , ).p - .CurrentCamera.CoordinateFrame.p)) * vu178
vu179.CFrame = .CurrentCamera.CoordinateFrame
vu176 = {
F = ,
B = ,
L = ,
R = ,
Q = ,
E =
}
vu177 = {
F = ,
B = ,
L = ,
R = ,
Q = ,
E =
}
vu178 =
vu179:()
vu180:()
vu2.LocalPlayer.Character:()
vu2.LocalPlayer.Character:().PlatformStand =
)
vu170 = vu174.InputBegan:((p182)
p182.UserInputType == .UserInputType.Keyboard
v183 = p182.KeyCode.Name
v183 ==
vu176.F = vu168
v183 ==
vu176.B = - vu168
v183 ==
vu176.L = - vu168
v183 ==
vu176.R = vu168
v183 ==
vu176.Q = vu168 *
v183 ==
vu176.E = - vu168 *
(()
.CurrentCamera.CameraType = .CameraType.Track
)
)
vu171 = vu174.InputEnded:((p184)
p184.UserInputType == .UserInputType.Keyboard
v185 = p184.KeyCode.Name
v185 ==
vu176.F =
v185 ==
vu176.B =
v185 ==
vu176.L =
v185 ==
vu176.R =
v185 ==
vu176.Q =
v185 ==
vu176.E =
)
()
()
vu169 =
vu170
vu170:()
vu171
vu171:()
vu172
vu172:()
vu173
vu173:()
vu2.LocalPlayer.Character:()
vu2.LocalPlayer.Character:().PlatformStand =
(()
.CurrentCamera.CameraType = .CameraType.Custom
)
()
(()
vu169 =
v188 = vu2.LocalPlayer.Character:()
v188:()
v188:():()
v188:()
v188:():()
vu2.LocalPlayer.Character:()
vu2.LocalPlayer.Character:().PlatformStand =
vu172
vu172:()
vu173
vu173:()
)
()
()
vu169 =
vu190 = vu2.LocalPlayer.Character:()
vu191 = .CurrentCamera
vu192 = .()
vu193 = .(, , )
vu194 = .(, , )
vu195 = (vu2.LocalPlayer.PlayerScripts:():())
v196 = .()
v196.Name =
v196.Parent = vu190
v196.MaxForce = vu193
v196.Velocity = vu193
v197 = .()
v197.Name =
v197.Parent = vu190
v197.MaxTorque = vu194
v197.P =
v197.D =
vu172 = vu2.LocalPlayer.CharacterAdded:(()
v198 = vu2.LocalPlayer.Character:()
v199 = .()
v199.Name =
v199.Parent = v198
v199.MaxForce = vu193
v199.Velocity = vu193
v200 = .()
v200.Name =
v200.Parent = v198
v200.MaxTorque = vu194
v200.P =
v200.D =
)
vu173 = :().RenderStepped:(()
vu190 = vu2.LocalPlayer.Character:()
vu191 = .CurrentCamera
vu2.LocalPlayer.Character:() vu190 (vu190:() vu190:())
v201 = vu2.LocalPlayer.Character:()
v202 = vu190:()
v203 = vu190:()
v202.MaxForce = vu194
v203.MaxTorque = vu194
v201.PlatformStand =
v203.CFrame = vu191.CoordinateFrame
v202.Velocity = vu192
v204 = vu195:()
v204.X >
v202.Velocity = v202.Velocity + vu191.CFrame.RightVector * (v204.X * (vu168 * ))
v204.X <
v202.Velocity = v202.Velocity + vu191.CFrame.RightVector * (v204.X * (vu168 * ))
v204.Z >
v202.Velocity = v202.Velocity - vu191.CFrame.LookVector * (v204.Z * (vu168 * ))
v204.Z <
v202.Velocity = v202.Velocity - vu191.CFrame.LookVector * (v204.Z * (vu168 * ))
)
vu206 = :()
_ = :()
vu207 = :()
_ = vu206.LocalPlayer
vu209 = vu1:({
Title = ,
Icon = ,
Author = ,
Folder = ,
Size = .(, ),
Transparent = ().TransparencyEnabled,
Theme = ,
Resizable = ,
SideBarWidth = ,
BackgroundImageTransparency = ,
HideSearchBar = ,
ScrollBarEnabled = ,
User = {
Enabled = ,
Anonymous = ,
Callback = ()
vu7 = vu7 +
vu7 > # vu6
vu7 =
v208 = vu6[vu7]
vu1:(v208)
vu1:({
Title = ,
Content = .. v208 .. ,
Duration = ,
Icon =
})
( .. v208 .. )
}
})
v210 = vu209
vu209.(v210, .KeyCode.V)
(()
vu209:(, , ()
().TransparencyEnabled
().TransparencyEnabled =
(()
vu209:()
)
vu1:({
Title = ,
Content = ,
Duration = ,
Icon =
})
()
().TransparencyEnabled =
(()
vu209:()
)
vu1:({
Title = ,
Content = ,
Duration = ,
Icon =
})
()
(, ().TransparencyEnabled)
, )
)
v211 = vu209
vu209.(v211, {
Title = ,
Icon = ,
CornerRadius = .(, ),
StrokeThickness = ,
Color = ColorSequence.(.(, , ), .(, , )),
Draggable =
})
vu212 = {}
v213 = vu209
vu212.Combat = vu209.(v213, {
Title = ,
Icon = ,
Desc =
})
v214 = vu209
vu212.Main = vu209.(v214, {
Title = ,
Icon = ,
Desc =
})
v215 = vu209
vu212.Auto = vu209.(v215, {
Title = ,
Icon = ,
Desc =
})
v216 = vu209
vu212.esp = vu209.(v216, {
Title = ,
Icon = ,
Desc =
})
v217 = vu209
vu212.br = vu209.(v217, {
Title = ,
Icon = ,
Desc =
})
v218 = vu209
vu212.Tp = vu209.(v218, {
Title = ,
Icon = ,
Desc =
})
v219 = vu209
vu212.Fly = vu209.(v219, {
Title = ,
Icon = ,
Desc =
})
v220 = vu209
vu212.Vision = vu209.(v220, {
Title = ,
Icon = ,
Desc =
})
v221 = vu209
vu212.Info = vu209.(v221, {
Title = ,
Icon = ,
Desc =
})
v222 = vu209
vu209.(v222, )
vu212.Combat:({
Title = ,
Icon =
})
vu212.Combat:({
Title = ,
Value = ,
Callback = (p223)
vu8 = p223
p223
.(vu105)
v224, _ = ()
(v224)
})
vu212.Combat:({
Title = ,
Value = ,
Callback = (p225)
vu9 = p225
p225
.(vu125)
v226, _ = ()
(v226)
})
vu212.Combat:({
Title = ,
Icon =
})
vu212.Combat:({
Title = ,
Value = {
Min = ,
Max = ,
Default =
},
Callback = (p227)
vu10 = .(p227, , )
})
vu212.Main:({
Title = ,
Icon =
})
vu212.Main:({
Title = ,
Desc = ,
Values = {
,
,
,
,
,
,
},
Value = vu14,
Multi = ,
Callback = (p228)
vu14 = p228
})
vu212.Main:({
Title = ,
Desc = ,
Value = (vu15),
Placeholder = ,
Numeric = ,
Callback = (p229)
v230 = (p229)
v230
vu15 = .(v230, , )
})
vu212.Main:({
Title = ,
Value = ,
Callback = (p231)
vu13 = p231
p231
.(()
vu13
.()
(vu14) ==
vu13 =
vu212.Combat:():()
(vu14)
() <= vu15
(vu14)
)
})
vu212.Auto:({
Title = ,
Icon =
})
vu212.Auto:({
Title = ,
Desc = ,
Values = {
,
,
,
,
,
},
Multi = ,
AllowNone = ,
Callback = (p232)
vu78 = p232
})
vu212.Auto:({
Title = ,
Value = ,
Callback = (p233)
vu79 = p233
p233
.(()
vu79
vu78
v234, v235, v236 = (vu207:():())
v237
v236, v237 = (v235, v236)
v236 ==
v237.Name == vu78
(v237, vu77)
.()
)
})
vu212.Auto:({
Title = ,
Icon =
})
vu212.Auto:({
Title = ,
Desc = ,
Values = {
,
,
,
,
,
,
,
,
,
},
Multi = ,
AllowNone = ,
Callback = (p238)
vu81 = p238
})
vu212.Auto:({
Title = ,
Value = ,
Callback = (p239)
vu82 = p239
p239
.(()
vu82
vu81
v240, v241, v242 = (vu207:():())
v243
v242, v243 = (v241, v242)
v242 ==
v243.Name == vu81
(v243, vu80)
.()
)
})
vu212.Auto:({
Title = ,
Icon =
})
vu212.Auto:({
Title = ,
Values = vu83,
Multi = ,
AllowNone = ,
Callback = (p244)
v245, v246, v247 = (vu83)
v248
v247, v248 = (v246, v247)
v247 ==
vu84[v248] = .(p244, v248) ~=
})
vu212.Auto:({
Title = ,
Value = ,
Callback = (p249)
vu85 = p249
})
.(()
vu85
v250, v251, v252 = (vu84)
v253
v252, v253 = (v251, v252)
v252 ==
v253
v254, v255, v256 = (vu4:():())
v257 = v252
v258
v256, v258 = (v255, v256)
v256 ==
v258.Name == v257
(v258, vu77)
.()
)()
vu212.Tp:({
Title = ,
Icon =
})
vu212.Tp:({
Title = ,
Locked = ,
Callback = ()
()
})
vu212.Tp:({
Title = ,
Locked = ,
Callback = ()
()
})
vu212.Tp:({
Title = ,
Icon =
})
vu260 = vu212.Tp:({
Title = ,
Values = vu161,
Multi = ,
AllowNone = ,
Callback = (p259)
vu162 = p259[# p259] vu161[]
})
vu212.Tp:({
Title = ,
Locked = ,
Callback = ()
v261, v262 = ()
vu161 = v262
vu160 = v261
# vu161 <=
vu162 =
vu260:({
})
vu162 = vu161[]
vu260:(vu161)
})
vu212.Tp:({
Title = ,
Locked = ,
Callback = ()
vu162 vu160
v263, v264, v265 = (vu161)
v266
v265, v266 = (v264, v265)
v265 ==
v266 == vu162
v267 = vu160[v265]
v267
v268 = v267.PrimaryPart v267:()
v269 = v268 .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
v269
v269.CFrame = v268.CFrame + .(, , )
})
vu212.Tp:({
Title = ,
Icon =
})
vu271 = vu212.Tp:({
Title = ,
Values = vu150,
Multi = ,
AllowNone = ,
Callback = (p270)
vu151 = p270[# p270] vu150[]
})
vu212.Tp:({
Title = ,
Locked = ,
Callback = ()
v272, v273 = ()
vu150 = v273
vu149 = v272
# vu150 <=
vu151 =
vu271:({
})
vu151 = vu150[]
vu271:(vu150)
})
vu212.Tp:({
Title = ,
Locked = ,
Callback = ()
vu151 vu149
v274, v275, v276 = (vu150)
v277 =
v278
v276, v278 = (v275, v276)
v276 ==
v276 = v277
v278 == vu151
v279 = vu149[v276]
v279
v280 = v279.PrimaryPart v279:()
v281 = v280 .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
v281
v281.CFrame = v280.CFrame + .(, , )
})
vu212.br:({
Title = ,
Icon =
})
vu212.br:({
Title = ,
Desc = ,
Values = {
,
,
,
,
,
,
,
},
Multi = ,
AllowNone = ,
Callback = (p282)
vu18 = p282
})
vu212.br:({
Title = ,
Desc = ,
Default = ,
Callback = (p283)
vu25 = p283
p283
# vu18 <=
vu25 =
vu30 =
(()
vu30 vu25
v284
# vu18 <= vu25
v284 =
(vu18, ()
vu25
)
v284 =
v284 < (vu25 vu30)
()
v284 = v284 +
vu30 =
)
vu30 =
})
vu212.br:({
Title = ,
Icon =
})
vu212.br:({
Title = ,
Desc = ,
Values = {
,
,
,
,
},
Multi = ,
AllowNone = ,
Callback = (p285)
vu19 = p285
})
vu212.br:({
Title = ,
Desc = ,
Default = ,
Callback = (p286)
vu26 = p286
p286
# vu19 <=
vu26 =
vu31 =
(()
vu31 vu26
v287
# vu19 <= vu26
v287 =
(vu19, ()
vu26
)
v287 =
v287 < (vu26 vu31)
()
v287 = v287 +
vu31 =
)
vu31 =
})
vu212.br:({
Title = ,
Icon =
})
vu212.br:({
Title = ,
Desc = ,
Values = {
,
,
,
,
,
,
},
Multi = ,
AllowNone = ,
Callback = (p288)
vu20 = p288
})
vu212.br:({
Title = ,
Desc = ,
Default = ,
Callback = (p289)
vu27 = p289
p289
# vu20 <=
vu27 =
vu32 =
(()
vu32 vu27
v290
# vu20 <= vu27
v290 =
(vu20, ()
vu27
)
v290 =
v290 < (vu27 vu32)
()
v290 = v290 +
vu32 =
)
vu32 =
})
vu212.br:({
Title = ,
Icon =
})
vu212.br:({
Title = ,
Desc = ,
Values = {
,
},
Multi = ,
AllowNone = ,
Callback = (p291)
vu21 = p291
})
vu212.br:({
Title = ,
Desc = ,
Default = ,
Callback = (p292)
vu28 = p292
p292
# vu21 <=
vu28 =
vu33 =
(()
vu33 vu28
v293
# vu21 <= vu28
v293 =
(vu21, ()
vu28
)
v293 =
v293 < (vu28 vu33)
()
v293 = v293 +
vu33 =
)
vu33 =
})
vu212.br:({
Title = ,
Icon =
})
vu212.br:({
Title = ,
Desc = ,
Values = {
,
,
,
,
,
,
,
,
,
},
Multi = ,
AllowNone = ,
Callback = (p294)
vu22 = p294
})
vu212.br:({
Title = ,
Desc = ,
Default = ,
Callback = (p295)
vu29 = p295
p295
# vu22 <=
vu29 =
vu34 =
(()
vu34 vu29
v296
# vu22 <= vu29
v296 =
(vu22, ()
vu29
)
v296 =
v296 < (vu29 vu34)
()
v296 = v296 +
vu34 =
)
vu34 =
})
vu212.Fly:({
Title = ,
Icon =
})
vu212.Fly:({
Title = ,
Value = {
Min = ,
Max = ,
Default =
},
Callback = (p297)
vu168 = p297
vu169
.(()
vu169
.()
:().TouchEnabled
v298 = vu206.LocalPlayer.Character
v298
v298 = vu206.LocalPlayer.Character:()
v298 v298:()
v299 = v298:()
v299.Velocity = v299.Velocity.Unit * (vu168 * )
)
})
vu212.Fly:({
Title = ,
Value = ,
Callback = (p300)
vu167 = p300
vu167
:().TouchEnabled
()
()
()
()
})
vu301 = :()
vu302 =
(p303)
v304 = vu301.LocalPlayer.Character
v304
v304 = vu301.LocalPlayer.Character:()
v304
v304.WalkSpeed = p303
vu212.Fly:({
Title = ,
Value = {
Min = ,
Max = ,
Default =
},
Callback = (p306)
vu302 = p306
})
vu212.Fly:({
Title = ,
Value = ,
Callback = (p307)
(p307 vu302 )
})
vu308 = :()
vu309 = :()
vu310 =
vu212.Fly:({
Title = ,
Value = ,
Callback = (p311)
p311
vu310 = vu309.Stepped:(()
v312 = vu308.LocalPlayer.Character
v312
v313, v314, v315 = (v312:())
v316
v315, v316 = (v314, v315)
v315 ==
v316:()
v316.CanCollide =
)
vu310
vu310:()
vu310 =
})
vu317 = :()
vu318 = :()
vu319 =
vu212.Fly:({
Title = ,
Value = ,
Callback = (p320)
p320
vu319 = vu317.JumpRequest:(()
v321 = vu318.LocalPlayer.Character
v321
v321 = v321:()
v321
v321:(.HumanoidStateType.Jumping)
)
vu319
vu319:()
vu319 =
})
(p322, p323, p324)
p322:()
v325 = .()
v325.Name =
v325.Adornee = p322
v325.Size = .(, , , )
v325.StudsOffset = .(, , )
v325.AlwaysOnTop =
v325.MaxDistance =
v326 = .()
v326.Parent = v325
v326.Size = .(, , , )
v326.BackgroundTransparency =
v326.Text = p323
v326.TextColor3 = p324 .(, , )
v326.TextStrokeTransparency =
v326.TextScaled =
v326.Font = .Font.GothamBold
v325.Parent = p322
(p327, p328)
v329, v330
p328 ==
v329 = vu207:()
v330 = .(, , )
p328 ~=
v329 = vu207:()
v330 = .(, , )
v329
v331, v332, v333 = (v329:())
v334
v333, v334 = (v332, v333)
v333 ==
v334.Name == p327
v335 = v334:() v334 v334 v334:()
v335
(v335, v334.Name, v330)
(p337, p338)
v339
p338 ==
v339 = vu207:()
p338 ~=
v339 = vu207:()
v339
v340, v341, v342 = (v339:())
v343
v342, v343 = (v341, v342)
v342 ==
v343.Name == p337
v344 = v343:() v343 v343 v343:()
v344
v345, v346, v347 = (v344:())
v348
v347, v348 = (v346, v347)
v347 ==
v348:() v348.Name ==
v348:()
vu350 = {}
vu351 = {}
vu352 =
vu353 =
vu354 = {}
vu212.esp:({
Title = ,
Icon =
})
vu212.esp:({
Title = ,
Values = vu16,
Value = {},
Multi = ,
AllowNone = ,
Callback = (p355)
vu350 = p355
vu352
v356, v357, v358 = (vu16)
v359
v358, v359 = (v357, v358)
v358 ==
.(vu350, v359)
(v359, )
(v359, )
v360, v361, v362 = (vu16)
v363
v362, v363 = (v361, v362)
v362 ==
(v363, )
})
vu212.esp:({
Title = ,
Value = ,
Callback = (p364)
vu352 = p364
v365, v366, v367 = (vu16)
v368
v367, v368 = (v366, v367)
v367 ==
p364 .(vu350, v368)
(v368, )
(v368, )
p364
v369 = vu354.Items vu207:()
v369
vu354.Items = v369.ChildAdded:((p370)
v371 = .(vu350, p370.Name) (p370:() p370 p370 p370:())
v371
(v371, p370.Name, .(, , ))
)
vu354.Items
vu354.Items:()
vu354.Items =
})
vu212.esp:({
Title = ,
Icon =
})
vu212.esp:({
Title = ,
Values = vu17,
Value = {},
Multi = ,
AllowNone = ,
Callback = (p372)
vu351 = p372
vu353
v373, v374, v375 = (vu17)
v376
v375, v376 = (v374, v375)
v375 ==
.(vu351, v376)
(v376, )
(v376, )
v377, v378, v379 = (vu17)
v380
v379, v380 = (v378, v379)
v379 ==
(v380, )
})
vu212.esp:({
Title = ,
Value = ,
Callback = (p381)
vu353 = p381
v382, v383, v384 = (vu17)
v385
v384, v385 = (v383, v384)
v384 ==
p381 .(vu351, v385)
(v385, )
(v385, )
p381
v386 = vu354.Mobs vu207:()
v386
vu354.Mobs = v386.ChildAdded:((p387)
v388 = .(vu351, p387.Name) (p387:() p387 p387 p387:())
v388
(v388, p387.Name, .(, , ))
)
vu354.Mobs
vu354.Mobs:()
vu354.Mobs =
})
vu212.Main:({
Title = ,
Icon =
})
vu389 =
vu390 =
vu391 = {}
vu212.Main:({
Title = ,
Value = ,
Callback = (p392)
vu389 = p392
p392
vu391 = {}
vu390 = .(()
vu389
v393 = vu207
v394, v395, v396 = (v393:())
v397
v396, v397 = (v395, v396)
v396 ==
v397:()
vu391[v397] == nil then
vu391[v397] = v397.HoldDuration
end
v397.HoldDuration = 0
end
end
task.wait(0.5)
end
end)
else
if vu390 then
vu389 = false
end
local v398, v399, v400 = pairs(vu391)
while true do
local v401
v400, v401 = v398(v399, v400)
if v400 == nil then
break
end
if v400 and v400:IsA("ProximityPrompt") then
v400.HoldDuration = v401
end
end
vu391 = {}
end
end
})
local vu402 = game:GetService("RunService")
local vu403 = game:GetService("ReplicatedStorage")
local vu404 = nil
vu212.Main:Toggle({
Title = "Auto Stun Deer",
Value = false,
Callback = function(p405)
if p405 then
vu404 = vu402.RenderStepped:Connect(function()
pcall(function()
local v406 = vu403:FindFirstChild("RemoteEvents")
if v406 then
v406 = vu403.RemoteEvents:FindFirstChild("DeerHitByTorch")
end
local v407 = vu207:FindFirstChild("Characters")
if v407 then
v407 = vu207.Characters:FindFirstChild("Deer")
end
if v406 and v407 then
v406:InvokeServer(v407)
end
end)
task.wait(0.1)
end)
elseif vu404 then
vu404:Disconnect()
vu404 = nil
end
end
})
vu212.Vision:Section({
Title = "Vis\195\163o",
Icon = "eye"
})
local vu408 = {
Sky = nil,
Bloom = nil,
CampfireEffect = nil
}
(function()
local v409 = game:GetService("Lighting")
local v410 = v409:FindFirstChild("Sky")
local v411 = v409:FindFirstChild("Bloom")
local v412 = v409:FindFirstChild("CampfireEffect")
if v410 and not vu408.Sky then
vu408.Sky = v410.Parent
end
if v411 and not vu408.Bloom then
vu408.Bloom = v411.Parent
end
if v412 and not vu408.CampfireEffect then
vu408.CampfireEffect = v412.Parent
end
end)()
local vu413 = nil
(function()
local v414 = game:GetService("Lighting"):FindFirstChild("ColorCorrection")
if v414 and not vu413 then
vu413 = v414.Parent
end
end)()
vu212.Vision:Toggle({
Title = "Disable Fog",
Desc = "",
Value = false,
Callback = function(p415)
local v416 = game:GetService("Lighting")
if p415 then
local v417 = v416:FindFirstChild("Sky")
local v418 = v416:FindFirstChild("Bloom")
local v419 = v416:FindFirstChild("CampfireEffect")
if v417 then
v417.Parent = nil
end
if v418 then
v418.Parent = nil
end
if v419 then
v419.Parent = nil
end
else
local v420 = game:FindFirstChild("Sky", true)
local v421 = game:FindFirstChild("Bloom", true)
local v422 = game:FindFirstChild("CampfireEffect", true)
local v423 = v420 or v416:FindFirstChild("Sky")
local v424 = v421 or v416:FindFirstChild("Bloom")
local v425 = v422 or v416:FindFirstChild("CampfireEffect")
if v423 then
v423.Parent = vu408.Sky or v416
end
if v424 then
v424.Parent = vu408.Bloom or v416
end
if v425 then
v425.Parent = vu408.CampfireEffect or v416
end
end
end
})
local vu426 = {
Brightness = nil,
Ambient = nil,
OutdoorAmbient = nil,
ShadowSoftness = nil,
GlobalShadows = nil,
Technology = nil
}
(function()
local v427 = game:GetService("Lighting")
if not vu426.Brightness then
vu426.Brightness = v427.Brightness
vu426.Ambient = v427.Ambient
vu426.OutdoorAmbient = v427.OutdoorAmbient
vu426.ShadowSoftness = v427.ShadowSoftness
vu426.GlobalShadows = v427.GlobalShadows
vu426.Technology = v427.Technology
end
end)()
vu212.Vision:Toggle({
Title = "Disable NightCampFire Effect",
Desc = "",
Value = false,
Callback = function(p428)
local v429 = game:GetService("Lighting")
if p428 then
local v430 = v429:FindFirstChild("ColorCorrection")
if v430 then
if not vu413 then
vu413 = v430.Parent
end
v430.Parent = nil
end
else
local v431 = v429:FindFirstChild("ColorCorrection") or game:FindFirstChild("ColorCorrection", true)
if v431 then
v431.Parent = v429
end
end
end
})
vu212.Vision:Toggle({
Title = "Fullbright",
Desc = "",
Value = false,
Callback = function(p432)
local v433 = game:GetService("Lighting")
if p432 then
v433.Brightness = 2
v433.Ambient = Color3.new(1, 1, 1)
v433.OutdoorAmbient = Color3.new(1, 1, 1)
v433.ShadowSoftness = 0
v433.GlobalShadows = false
v433.Technology = Enum.Technology.Compatibility
else
v433.Brightness = vu426.Brightness
v433.Ambient = vu426.Ambient
v433.OutdoorAmbient = vu426.OutdoorAmbient
v433.ShadowSoftness = vu426.ShadowSoftness
v433.GlobalShadows = vu426.GlobalShadows
v433.Technology = vu426.Technology
end
end
})
Info = vu212.Info
if not ui then
ui = {}
end
if not ui.Creator then
ui.Creator = {}
endLoads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: github.com.

99 Nights in the Forest 馃敠