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Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://jnkie.com/loaders/fishyhub"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: jnkie.com.
This Fishy Hub script for Pro Basketball uses FishyUI and opens with RightControl, built around a green-shot solver that learns which numeric field in the outgoing shot payload is the release value by correlating it against the window the server pushes, then rewrites it — so Auto Green with adjustable rate, spread, and offset works without hardcoding the protocol. Auto Shoot replays a learned payload with the release rewritten, Auto Dribble cycles moves with jitter and optional guard-only gating, and passing tools include Auto Pass plus a Pass Aimbot that overrides the outgoing target with the most open teammate. Ball handling adds a velocity-based Ball Magnet, Auto Catch, Auto Post, and Auto Screen. Defense covers Auto Steal with FOV clamping and a tired-handler preference, Auto Block timed off the release, Auto Contest, Rebound Magnet, Auto Rebound Jump, a hitbox expander, and intentional foul. Movement includes infinite stamina by rewriting the outgoing drain packet, infinite sprint, auto boost, an eased speed hack, jump power, infinite jump, fly, noclip, and teleports to ball, hoop, or players. Visuals pool highlights and billboards for player ESP, ball ESP, hoop distance, an o
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Universal