Run it
Copy the script and paste it into your executor.
().AllOfUsAreDeadAutoFarm = AllOfUsAreDeadAutoFarm
AllOfUsAreDeadAutoFarmExecuted
().AllOfUsAreDeadAutoFarmExecuted =
.StarterGui:(, {Title = ,Text = })
AllOfUsAreDeadAutoFarm
.StarterGui:(, {Title = ,Text = })
.StarterGui:(, {Title = ,Text = })
.()
AllOfUsAreDeadAutoFarm
.(()
args1 = {
[] = :().LocalPlayer.Character:(),
[] = {
[] = ,
[] = ,
[] = .(, -, -),
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position
}
}
:().WeaponsSystem.Network.WeaponFired:((args1))
)
.(()
:().LocalPlayer.Character:()
args2 = {
[] = :().LocalPlayer.Character:(),
[] = {
[] = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position,
[] = ,
[] = .Enemies:().UpperTorso,
[] = ,
[] = ,
[] = .Enemies:().Humanoid,
[] = ,
[] = .Material.Plastic,
[] = ,
[] = ,
[] = .(-, -, )
}
}
Target = .Enemies:()
.()
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
:().WeaponsSystem.Network.WeaponHit:((args2))
Target .(Target.HealthBar_BillBoardGui.BackgroundFrame.HealthText.Text, , ) ==
Target:()
)
.StarterGui:(, {Title = ,Text = })
Keyless AutoFarm OP More scripts on github: https://github.com/ProBaconHub/ProBaconGUI/blob/main/README.md
지금 우리 학교는 All Of Us Are Dead [RP]