Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:()
Settings = {
Enabled = ,
AmmoAmount = .huge,
ReserveAmount = .huge,
Modifiers = ,
}
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = PlayerGui
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Parent = ScreenGui
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextScaled =
Title.Font = .Font.GothamBold
Title.Parent = MainFrame
StatusLabel = .()
StatusLabel.Size = .(, , , )
StatusLabel.Position = .(, , , )
StatusLabel.BackgroundTransparency =
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
StatusLabel.TextScaled =
StatusLabel.Font = .Font.Gotham
StatusLabel.Parent = MainFrame
ToggleButton = .()
ToggleButton.Size = .(, -, , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextScaled =
ToggleButton.Font = .Font.GothamBold
ToggleButton.Parent = MainFrame
ButtonCorner = .()
ButtonCorner.CornerRadius = .(, )
ButtonCorner.Parent = ToggleButton
(name)
lower = name:()
patterns = {, , , , , , , , , }
_, pat (patterns)
lower:(pat)
lower:() (lower:() lower:() lower:())
lower:() (lower:() lower:() lower:())
(name)
lower = name:()
lower:() lower:() lower:() lower:() lower:() lower:()
(obj)
lower = obj.Name:()
lower:() lower:() lower:() lower:() lower:()
obj.Value =
lower:() lower:() lower:() lower:()
obj.Value = .(obj.Value, )
lower:() lower:() lower:() lower:()
obj.Value = .(obj.Value, )
(tool)
(()
_, obj (tool:())
obj:() obj:()
name = obj.Name
(name)
obj.Value = Settings.AmmoAmount + .(-, )
(name)
obj.Value = Settings.ReserveAmount + .(-, )
Settings.Modifiers
_, obj (tool:())
(obj:() obj:()) (obj)
)
lastHookTime =
HOOK_INTERVAL =
MAX_CLOSURES =
MAX_UPVALS =
()
(()
(()
processed =
_, closure (())
processed = processed +
processed > MAX_CLOSURES
(closure) ~= (closure)
info = (closure)
info info.name
lname = info.name:()
lname:() lname:() lname:() lname:() lname:()
lname:()
(closure, () )
i = , MAX_UPVALS
upval = (closure, i)
upval ==
(upval) ==
(closure, i, .huge)
)
)
(tool)
(()
_, remote (tool:())
remote:()
oldFire = remote.FireServer
remote.FireServer = (self, ...)
args = {...}
i, v (args)
(v) == v >
args[i] =
(self, (args))
remote:()
oldInvoke = remote.InvokeServer
remote.InvokeServer = (self, ...)
args = {...}
i, v (args)
(v) == v >
args[i] =
(self, (args))
)
HeartbeatConnection
()
HeartbeatConnection HeartbeatConnection:()
HeartbeatConnection = RunService.Heartbeat:(()
Settings.Enabled
currentTime = ()
character = LocalPlayer.Character
character
equipped = character:()
equipped
(equipped)
_, tool (LocalPlayer.Backpack:())
tool:()
(tool)
currentTime - lastHookTime >= HOOK_INTERVAL
lastHookTime = currentTime
()
)
()
HeartbeatConnection
HeartbeatConnection:()
HeartbeatConnection =
()
Settings.Enabled = Settings.Enabled
(()
Settings.Enabled
()
()
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
ToggleButton.BackgroundColor3 = .(, , )
()
()
StatusLabel.Text =
StatusLabel.TextColor3 = .(, , )
ToggleButton.BackgroundColor3 = .(, , )
()
)
(tool)
tool:()
(tool)
Settings.Enabled
()
_, tool (LocalPlayer.Backpack:())
(tool)
LocalPlayer.Backpack.ChildAdded:(onToolAdded)
(char)
char.ChildAdded:(onToolAdded)
LocalPlayer.CharacterAdded:(onCharAdded)
LocalPlayer.Character
(LocalPlayer.Character)
()
ToggleButton.MouseButton1Click:(Toggle)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.Insert
()
)
()
()INF ammo for all guns (made by grok AI please try it and see how it works) HOW TO USE: When you spawn in the game, buy the guns that you WANT. Once they're in your inventory, you reset and all your guns will set to inf ammo and it'll work. (still looking for bugs and fixes)

AniPhobia