Run it
Copy the script and paste it into your executor.
local ReplicatedFirst = game:GetService("ReplicatedFirst")
local ScriptContext = game:GetService("ScriptContext")
local Workspace = game:GetService("Workspace")
local Framework = require(ReplicatedFirst:FindFirstChild("Framework"))
Framework:WaitForLoaded()
local Libraries = Framework.Libraries
local Entities = Libraries.Entities
local Network = Libraries.Network
task.spawn(function()
local Success, Error = pcall(function()
for _, Connection in getconnections(ScriptContext.Error) do
Connection:Disconnect()
end
end)
if not Success then
warn(Error)
end
end)
for _, Element in (Workspace.Map.Elements:())
Detail = Element:(, )
Detail
_, (Detail:())
Entity = Entities:()
Entity Entity.Type ==
Network:(, Entity.Id)
Title

Universal