Run it
Copy the script and paste it into your executor.
function getplrsname() for i,v in pairs(game:GetChildren()) do if v.ClassName == "Players" then return v.Name end end end local players = getplrsname() local plr = game[players].LocalPlayer coroutine.resume(coroutine.create(function() while wait(1) do coroutine.resume(coroutine.create(function() for _,v in pairs(game[players]:GetPlayers()) do if v.Name ~= plr.Name and v.Character then v.Character.RightUpperLeg.CanCollide = false v.Character.RightUpperLeg.Transparency = 75 v.Character.RightUpperLeg.Size = Vector3.(,,) v.Character.LeftUpperLeg.CanCollide = v.Character.LeftUpperLeg.Transparency = v.Character.LeftUpperLeg.Size = .(,,) v.Character.HeadHB.CanCollide = v.Character.HeadHB.Transparency = v.Character.HeadHB.Size = .(,,) v.Character.HumanoidRootPart.CanCollide = v.Character.HumanoidRootPart.Transparency = v.Character.HumanoidRootPart.Size = .(,,) )) ))the script does not have many features why it is not a mod menu but rather it is an automatic aimbot it works if you shoot an enemy from a distance, it does not go through walls it will not look like anything when you do it Executor and has the possibility of hitting everything in the head and in the body but always almost anywhere you shoot the shots will go to the enemy Thanks for reading