Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {Enabled = }
})
AimbotTab = Window:()
AimbotTab:()
AimbotTab:({
Name = ,
Callback = ()
(()
Aimbot = (:())()
Aimbot.()
Rayfield:({Title=, Content=})
)
})
ESPTab = Window:()
ESPEnabled =
ESPHighlights = {}
(v)
ESPEnabled = v
v
_, hl (ESPHighlights) hl:()
ESPHighlights = {}
(plr)
plr == .Players.LocalPlayer plr.Character
hl = .()
hl.Name =
hl.FillColor = plr.TeamColor.Color
hl.OutlineColor = .(,,)
hl.FillTransparency =
hl.OutlineTransparency =
hl.Parent = plr.Character
ESPHighlights[plr] = hl
ESPTab:({
Name = ,
CurrentValue = ,
Callback = toggleESP
})
(()
()
ESPEnabled
plr, hl (ESPHighlights)
plr.Parent plr.Character hl:() ESPHighlights[plr] =
_, plr (.Players:())
ESPHighlights[plr] (plr)
)
.Players.PlayerAdded:((plr)
plr.CharacterAdded:(() ESPEnabled (plr) )
)
FOVTab = Window:()
FOVTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (v)
(() .Players.LocalPlayer.Settings.FOV.Value = v )
})
AnnTab = Window:()
announcers = {
, , ,
, , , , , , , , ,
, , , , , , ,
,
}
_, ann (announcers)
AnnTab:({
Name = ann,
Callback = ()
(() .Players.LocalPlayer.Data.Announcer.Value = ann )
})
ArmsTab = Window:()
ArmsTab:({Title=, Content=})
armsModels = {
, , , , , , , , ,
, , , , , , , , , , , ,
, , , , , , , , , ,
}
(arm)
(()
arms = :():().Arms
_, child (arms:())
child.Name ~= arm child.Name =
target = arms:(arm)
target target.Name =
)
_, arm (armsModels)
ArmsTab:({
Name = arm,
Callback = () (arm)
})
ArmsTab:({
Name = ,
Callback = ()
(()
arms = :():().Arms
_, child (arms:())
child.Name =
)
})
(tab, name, img)
btnName = name .. (img )
tab:({
Name = btnName,
Callback = ()
(()
.Players.LocalPlayer.Data.Melee.Value = name
)
})
StandardTab = Window:()
standardMelees = {
, , , , , , , , , ,
, , , , , , , , , ,
, , , , , , , , ,
, , , , , , , , ,
, , , , , , , ,
, , , , , , ,
, , , , , , , , ,
, , , , , ,
}
imgMap = {
Kukri = ,
[] = ,
Chainsaw = ,
Endbringer = ,
[] = ,
[] = ,
Moai =
}
_, name (standardMelees)
img = imgMap[name:(, ):(, )]
(StandardTab, name, img)
TrollTab = Window:()
trollMelees = {, , , , , , , , , , }
_, name (trollMelees) (TrollTab, name)
TryhardTab = Window:()
tryhardMelees = {, , , , , , , , , , , }
_, name (tryhardMelees) (TryhardTab, name)
RevertTab = Window:()
RevertTab:()
RevertTab:({
Name = ,
Callback = ()
(()
.Players.LocalPlayer.Data.Melee.Value =
Rayfield:({Title=, Content=})
)
})
NoteTab = Window:()
NoteTab:({Title=, Content=})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, raw.githubusercontent.com, www.roblox.com.

Universal