Run it
Copy the script and paste it into your executor.
function getplrsname()
for i,v in pairs(game:GetChildren()) do
if v.ClassName == "Players" then
return v.Name
end
end
end
local players = getplrsname()
local plr = game[players].LocalPlayer
coroutine.resume(coroutine.create(function()
while wait(1) do
coroutine.resume(coroutine.create(function()
for _,v in pairs(game[players]:GetPlayers()) do
if v.Name ~= plr.Name and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 10
v.Character.RightUpperLeg.Size = Vector3.(,,)
v.Character.LeftUpperLeg.CanCollide =
v.Character.LeftUpperLeg.Transparency =
v.Character.LeftUpperLeg.Size = .(,,)
v.Character.HeadHB.CanCollide =
v.Character.HeadHB.Transparency =
v.Character.HeadHB.Size = .(,,)
v.Character.HumanoidRootPart.CanCollide =
v.Character.HumanoidRootPart.Transparency =
v.Character.HumanoidRootPart.Size = .(,,)
))
))