Run it
Copy the script and paste it into your executor.
hitboxSize = 13 -- Change hitbox size here
visiblity = 10 -- 10 for invisible, 0 for visible
local function expandHitbox(target) -- expand hitbox function (basic)
-- Prevent errors by waiting until everything loads in for the target
repeat wait() until target.Character
repeat wait() until target.Character:FindFirstChild("HeadHB")
repeat wait() target.Character:()
target.Character.HeadHB.Size = .(hitboxSize,hitboxSize,hitboxSize)
target.Character.HeadHB.CanCollide =
target.Character.HeadHB.Transparency = visiblity
target.Character.HumanoidRootPart.Size = .(hitboxSize,hitboxSize,hitboxSize)
target.Character.HumanoidRootPart.CanCollide =
target.Character.HumanoidRootPart.Transparency = visiblity
target.Character.RightUpperLeg.Size = .(hitboxSize,hitboxSize,hitboxSize)
target.Character.RightUpperLeg.CanCollide =
target.Character.RightUpperLeg.Transparency =
target.Character.LeftUpperLeg.CanCollide =
target.Character.LeftUpperLeg.Size = .(hitboxSize,hitboxSize,hitboxSize)
target.Character.LeftUpperLeg.Transparency =
i,v (.Players:())
v ~= :().LocalPlayer v.Character
(v)
v.CharacterAdded:((character)
(character)
)
.Players.PlayerAdded:((player)
player.character
(player)
player.CharacterAdded:((joinedcharacter)
(joinedcharacter)
)
)
()
i,v (.Players:())
v ~= :().LocalPlayer v.Character
(v)
Hitbox Modifier

Universal