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library = (:())()
venyx = library.(, )
themes = {
Background = .(, , ),
Glow = .(, , ),
Accent = .(, , ),
LightContrast = .(, , ),
DarkContrast = .(, , ),
TextColor = .(, , )
}
mouse = .Players.LocalPlayer:()
BodyParts = {, , , , , , , , , , , , , , }
invitecode =
HAMEWARE_Chatspam = {, , , , , ..invitecode....invitecode....invitecode....invitecode....invitecode....invitecode....invitecode....invitecode....invitecode, }
Furry_Chatspam = {, , , , ..invitecode, , }
Swiss_Chatspam = {, , , , , , , , ..invitecode}
HvH_Chatspam = {, , , , , , , , , , , }
China_Chatspam = {, , , , , , , , , , , , , , , }
uion =
circle = .()
LP = :().LocalPlayer
circle.Visible =
fakeanim = .(, )
fakeanim.AnimationId =
userInputService = :()
userInputService.MouseBehavior = .MouseBehavior.Default
target;
bodyname;
ChatDebounce =
NameTags_Toggled =
ArmChams =
WeaponChams =
ArmMaterial =
WeaponMaterial =
debris = :().Debris
SilentAimFOV_Thickness =
Show_SILENTAIMFOV =
CollectDebris =
SilentAim_Toggled =
NoAnims_Toggle =
Teamcheck_Toggled =
Visuals_Toggled =
Chams_Toggled =
SilentAimFOV_Filled =
AntiAim_Toggle =
isthirdperson =
ChatSpam =
Movement_Toggled =
Bhop_Toggled =
Chatspam_Toggled =
Bhop_Speed =
Chatspam_Wait =
Chatspam_Type =
SilentAim_FOV =
SilentAimFOV_Transparency =
silentaim_headhitchance =
silentaim_bodyhitchance =
Pitch_Type =
Yaw_Type =
AntiAim_Speed =
CustomPitch_Value =
ArmChams_Color = .(, , )
WeaponChams_Color = .(, , )
SilentAimFOV_Numsides =
CustomYaw_Value =
leftrotation = .(-, , )
rightrotation = .(, , )
backrotation = .(-, , )
ChamsColor = .(, , )
SilentAimFOV_Color = .(, , )
defaultvector = .(.CurrentCamera.ViewportSize.X / , .CurrentCamera.ViewportSize.Y / )
hed = .(, .Terrain)
rhead = .(, hed)
rtors = .(, hed)
rhead.Name =
rtors.Name =
page = venyx:(, )
section1 = page:()
section2 = page:()
addonsectionAIMBOT = page:()
addonsectionAIMBOTVisuals = page:()
section1:(, , (value)
SilentAim_Toggled = value
)
addonsectionAIMBOTVisuals:(, , (value)
Show_SILENTAIMFOV = value
)
addonsectionAIMBOTVisuals:(, , (value)
SilentAimFOV_Filled = value
)
addonsectionAIMBOTVisuals:(, , , , (value)
SilentAimFOV_Thickness = value
)
addonsectionAIMBOTVisuals:(, , , , (value)
SilentAimFOV_Numsides = value
)
addonsectionAIMBOTVisuals:(, , , , (value)
SilentAimFOV_Transparency = value
)
addonsectionAIMBOTVisuals:(, .(, , ), (color3)
SilentAimFOV_Color = color3
)
addonsectionAIMBOT:(, , (value)
Teamcheck_Toggled = value
)
section2:(, , , , (value)
SilentAim_FOV = value
)
section2:(, , , , (value)
silentaim_headhitchance = value
)
section2:(, , , , (value)
silentaim_bodyhitchance = value
)
Visuals = venyx:(, )
section3 = Visuals:()
addonsectionVISUALS = Visuals:()
section3:(, , (value)
Visuals_Toggled = value
)
section3:(, , (value)
NameTags_Toggled = value
)
section3:(, , (value)
Chams_Toggled = value
)
section3:(, .(, , ), (color3)
ChamsColor = color3
)
addonsectionVISUALS:(, .KeyCode.X, ()
isthirdperson
isthirdperson =
isthirdperson =
, ()
)
addonsectionVISUALS:(, , (value)
ArmChams = value
)
addonsectionVISUALS:(, , (value)
WeaponChams = value
)
addonsectionVISUALS:(, .(, , ), (color3)
ArmChams_Color = color3
)
addonsectionVISUALS:(, .(, , ), (color3)
WeaponChams_Color = color3
)
addonsectionVISUALS:(, {, , , }, (text)
ArmMaterial = text
)
addonsectionVISUALS:(, {, , , }, (text)
WeaponMaterial = text
)
AAPage = venyx:(, )
section4 = AAPage:()
section5 = AAPage:()
section6 = AAPage:()
section4:(, , (value)
AntiAim_Toggle = value
)
section4:(, , (value)
NoAnims_Toggle = value
)
section5:(, {, , , }, (text)
Pitch_Type = text
)
section5:(, , -, , (value)
CustomPitch_Value = value /
)
section6:(, {, , , }, (text)
Yaw_Type = text
)
section6:(, , , , (value)
AntiAim_Speed = value
)
section6:(, , , , (value)
CustomYaw_Value = value
)
Misc = venyx:(, )
Movement = Misc:()
Troll = Misc:()
MiscLocal = Misc:()
MiscLocal:(, , (value)
CollectDebris = value
)
Movement:(, , (value)
Movement_Toggled = value
)
Movement:(, , (value)
Bhop_Toggled = value
)
Movement:(, , , , (value)
Bhop_Speed = value
)
Troll:(, , (value)
Troll_Toggled = value
)
Troll:(, , (value)
Chatspam_Toggled = value
)
Troll:(, {, , , , }, (text)
Chatspam_Type = text
)
Troll:(, , , , (value)
Chatspam_Wait = value
)
theme = venyx:(, )
colors = theme:()
uitogl = theme:()
uitogl:(, .KeyCode.Insert, (val)
uion
userInputService.MouseBehavior = .MouseBehavior.LockCenter
uion =
userInputService.MouseBehavior = .MouseBehavior.Default
uion =
venyx:()
, ()
)
theme, color (themes)
colors:(theme, color, (color3)
venyx:(theme, color3)
)
venyx:(venyx.pages[], )
(ray)
mid = ray.Origin + ray.Direction/
.Camera:()
.Camera.Arms:()
pr = .()
pr.Parent =
pr.Anchored =
pr.CFrame = .(mid, ray.Origin)
pr.Size = .(BulletTracer_Thickness, BulletTracer_Thickness, ray.Direction.Magnitude)
pr.Color = BulletTracers_Color
pr.Transparency = BulletTracers_Transparency
pr.Material = .Material.Neon
()
()
pr:()
(c3)
.(c3.R, c3.G, c3.B)
mt = ()
oldNamecall = mt.__namecall
oldIndex = mt.__index
(mt, )
(mt, )
namecallMethod = getnamecallmethod get_namecall_method
newClose = (f)
f
mt.__namecall = ((...)
method = ()
args = {...}
method ==
SilentAim_Toggled
args[] = Ray.(.CurrentCamera.CFrame.Position, (target[bodyname].CFrame.p - .CurrentCamera.CFrame.Position).unit * )
method == (args[]) == (args[]) ==
(args[]) == (args[]) ==
NoAnims_Toggle
args[] = fakeanim
method == (args[]) ==
AntiAim_Toggle
Pitch_Type ==
args[] = CustomPitch_Value
Pitch_Type ==
args[] = -
Pitch_Type ==
args[] =
Pitch_Type ==
args[] =
((args))
)
mt.__index = ((self, ...)
arg = {...}
isthirdperson
arg[] ==
.CameraMode.Classic
(self, ...)
)
newmt = mt.__newindex
namecall = mt.__namecall
(mt,)
newmt = ((self,args,value)
()
(self,args,value)
args:() == args ==
(self,args,value)
)
(mt, )
(mt, )
(pos)
(()
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character.Humanoid.AutoRotate =
gyro = .()
gyro.D =
gyro.P =
gyro.MaxTorque = .(, , )
gyro.Parent = .Players.LocalPlayer.Character.UpperTorso
gyro.CFrame = .(gyro.Parent.Position, pos)
()
gyro:()
)
()
fob = SilentAim_FOV
nearestcharacter =
(()
t =
m = LP:()
_, PL (.Players:())
PL.Character PL.Character:()
PL ~= LP
Teamcheck_Toggled ==
PL ~= nearestcharacter
vector, onScreen = .CurrentCamera:(PL.Character.Head.CFrame.p)
dist = (.(vector.X, vector.Y) - .(m.X, m.Y)).Magnitude
dist < fob
< PL.Character.Humanoid.Health
nearestcharacter = PL.Character
fob = dist
PL.TeamColor ~= LP.TeamColor
PL ~= nearestcharacter
vector, onScreen = .CurrentCamera:(PL.Character.Head.CFrame.p)
dist = (.(vector.X, vector.Y) - .(m.X, m.Y)).Magnitude
dist < fob
< PL.Character.Humanoid.Health
nearestcharacter = PL.Character
fob = dist
)
nearestcharacter
(, tofind)
found =
_,v ()
v==tofind
found =
;
found
TweenStatus =
TweenService = :()
TweenCFrame = .()
(partpos)
TweenStatus =
TweenCFrame.Value = .CurrentCamera.CFrame
tweenframe = TweenService:(TweenCFrame, TweenInfo.(),{Value = .(.CurrentCamera.CFrame.Position, partpos)})
tweenframe:()
tweenframe.Completed:()
TweenStatus =
TweenCFrame.Value = .(,,)
Movement_Toggled
Bhop_Toggled
userInputService:(.KeyCode.Space)
LP.Character
LP.Character[].Jump =
LP.Character[].WalkSpeed = Bhop_Speed
Visuals_Toggled
NameTags_Toggled
Teamcheck_Toggled
I,V (.Players:())
V ~= LP
V.TeamColor ~= LP.TeamColor
V.Character V.Character:()
V.Character.Head:()
V.Character.Head[].TextLabel.TextColor3 = ChamsColor
bbgui = .(, V.Character[])
bbgui.Name =
bbgui.AlwaysOnTop =
bbgui.StudsOffset = .(, , )
bbgui.ClipsDescendants =
bbgui.Enabled =
bbgui.Size = .(, ,, )
boxha = .(, bbgui)
boxha.Size = .(, ,, )
boxha.TextColor3 = ChamsColor
boxha.Text = V.Name
boxha.Font = .Font.Code
boxha.TextSize =
boxha.BackgroundTransparency =
boxha.BorderSizePixel =
boxha.Visible =
boxha.Size = .(, ,, )
boxha.TextWrapped =
V.TeamColor == LP.TeamColor
V.Character V.Character:()
V.Character.Head:()
V.Character.Head[]:()
I,V (.Players:())
V ~= LP
V.Character V.Character:()
V.Character.Head:()
V.Character.Head[].TextLabel.TextColor3 = ChamsColor
bbgui = .(, V.Character[])
bbgui.Name =
bbgui.AlwaysOnTop =
bbgui.StudsOffset = .(, , )
bbgui.ClipsDescendants =
bbgui.Enabled =
bbgui.Size = .(, ,, )
boxha = .(, bbgui)
boxha.Size = .(, ,, )
boxha.TextColor3 = ChamsColor
boxha.Text = V.Name
boxha.Font = .Font.Code
boxha.TextSize =
boxha.BackgroundTransparency =
boxha.BorderSizePixel =
boxha.Visible =
boxha.Size = .(, ,, )
boxha.TextWrapped =
Chams_Toggled
Teamcheck_Toggled
I,V (.Players:())
V ~= LP
V.TeamColor ~= LP.TeamColor
V.Character
X,Z (V.Character:())
Z.ClassName == Z.ClassName == (BodyParts, Z.Name)
Z:()
Z[].Color3 = ChamsColor
Z.Name ==
headha = .(,Z)
headha.Adornee = Z
headha.Transparency =
headha.AlwaysOnTop =
headha.Name =
headha.ZIndex =
headha.Color3 = ChamsColor
headha.Height =
boxha = .(,Z)
boxha.Adornee = Z
boxha.Transparency =
boxha.AlwaysOnTop =
boxha.Name =
boxha.Size = Z.Size
boxha.ZIndex =
boxha.Color3 = ChamsColor
V.TeamColor == LP.TeamColor
V.Character
X,Z (V.Character:())
Z.ClassName == Z.ClassName == (BodyParts, Z.Name)
Z:()
Z[]:()
I,V (.Players:())
V ~= LP
V.Character
X,Z (V.Character:())
Z.ClassName == Z.ClassName == (BodyParts, Z.Name)
Z:()
Z[].Color3 = ChamsColor
Z.Name ==
headha = .(,Z)
headha.Adornee = Z
headha.Transparency =
headha.AlwaysOnTop =
headha.Name =
headha.ZIndex =
headha.Color3 = ChamsColor
headha.Height =
boxha = .(,Z)
boxha.Adornee = Z
boxha.Transparency =
boxha.AlwaysOnTop =
boxha.Name =
boxha.Size = Z.Size
boxha.ZIndex =
boxha.Color3 = ChamsColor
Chatspam_Toggled
ChatDebounce
(()
ChatDebounce =
ChatDebounce
Chatspam_Type ==
.ReplicatedStorage.Events.PlayerChatted:(HAMEWARE_Chatspam[.(, #HAMEWARE_Chatspam)], , , , )
Chatspam_Type ==
.ReplicatedStorage.Events.PlayerChatted:(Furry_Chatspam[.(, #Furry_Chatspam)], , , , )
Chatspam_Type ==
.ReplicatedStorage.Events.PlayerChatted:(Swiss_Chatspam[.(, #Swiss_Chatspam)], , , , )
Chatspam_Type ==
.ReplicatedStorage.Events.PlayerChatted:(HvH_Chatspam[.(, #HvH_Chatspam)], , , , )
Chatspam_Type ==
.ReplicatedStorage.Events.PlayerChatted:(China_Chatspam[.(, #China_Chatspam)], , , , )
(Chatspam_Wait)
Chatspam_Toggled
ChatDebounce =
)
AntiAim_Toggle
Yaw_Type ==
(.(CustomYaw_Value, , ))
Yaw_Type ==
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character:().AutoRotate =
spin = .(, .Players.LocalPlayer.Character:())
spin.AngularVelocity = .(, .(-, ), )
spin.MaxTorque = .(, , )
()
spin:()
Yaw_Type ==
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character:().AutoRotate =
spin = .(, .Players.LocalPlayer.Character:())
spin.AngularVelocity = .(, AntiAim_Speed * , )
spin.MaxTorque = .(, , )
()
spin:()
Yaw_Type ==
((.CurrentCamera.CFrame * backrotation).p)
isthirdperson
userInputService.MouseBehavior = .MouseBehavior.LockCenter
LP.CameraMode =
.Players.LocalPlayer.CameraMaxZoomDistance =
.Players.LocalPlayer.CameraMinZoomDistance =
LP.CameraMode =
.Players.LocalPlayer.CameraMaxZoomDistance =
.Players.LocalPlayer.CameraMinZoomDistance =
CollectDebris
i,v (debris:())
v.Name == v.Name ==
v.CFrame = LP.Character.HumanoidRootPart.CFrame * .(,,)
SilentAim_Toggled
xd = .(, );
(silentaim_headhitchance ) <= xd
bodyname =
(silentaim_bodyhitchance ) >= xd
bodyname =
bodyname =
yeet = ()
yeet
target = yeet
target = hed
Show_SILENTAIMFOV
circle.Visible =
circle.Thickness = SilentAimFOV_Thickness
circle.NumSides = SilentAimFOV_Numsides
circle.Radius = SilentAim_FOV
circle.Filled = SilentAimFOV_Filled
circle.Position = defaultvector
circle.Color = SilentAimFOV_Color
circle.Transparency = SilentAimFOV_Transparency /
circle.Visible =
ArmChams
.Camera:()
()
i,v (.Camera.Arms:())
v.Name == v.Name ==
v:()
v.Material = .Material[ArmMaterial]
v.Color = ArmChams_Color
v:()
v.TextureId ==
v.TextureId =
v.VertexColor = (ArmChams_Color)
v.Name == v.Name ==
v:()
WeaponChams
.Camera:()
()
i,v (.Camera.Arms:())
v:()
v.Material = .Material[WeaponMaterial]
v.Color = WeaponChams_Color
:().RenderStepped:()
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com.
It just a another generic arsenal script, what can you ask for. [NOTICE: this script was way before CHEATERSOUL arsenal script release, they pasted it off this, thats why they have same features]

Universal