Run it
Copy the script and paste it into your executor.
:():()
:().ScreenGui:()
library = (:())()
client = :().LocalPlayer
main = library:()
folder = main:()
folder2 = main:()
folder3 = main:()
folder4 = main:()
folder:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder2:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder2:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
main:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[]:()
()
dist = .huge
target =
i,v (:().Areas:())
i1,v1 (v.PickupItems:())
magnitude = (v1.Main.Position - :().LocalPlayer.Character.Head.Position).magnitude
magnitude < dist
dist = magnitude
target = v1
target
(.Players.LocalPlayer.Character.HumanoidRootPart, ().Main, )
(.Players.LocalPlayer.Character.HumanoidRootPart, ().Main, )
()
().Farming1 =
})
main:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[]:()
numbers = {}
i,v (:().Areas:())
.(numbers,v.Name)
(.Players.LocalPlayer.Character.HumanoidRootPart, :().Areas[.(.(numbers))].Sell, )
(.Players.LocalPlayer.Character.HumanoidRootPart, :().Areas[.(.(numbers))].Sell, )
()
().Farming1 =
})
folder3:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder3:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder4:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder4:({text = , flag = , callback = (state)
state
().Farming1 =
Farming1 ==
Workspace.Areas[].PickupItems:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(:().Areas[].PickupItems[].Main.Position)
()
().Farming1 =
})
folder4:({text = , flag = , callback = (state)
})
main:({text = , key = , callback = () library:() })
library:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Autofarm Autosell