Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
RunService = :()
player = Players.LocalPlayer
PlayerGui = player:()
gui = .(, PlayerGui)
gui.Name =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
corner = .(, frame)
corner.CornerRadius = .(, )
close = .(, frame)
close.Size = .(, , , )
close.Position = .(, -, , )
close.BackgroundColor3 = .(, , )
close.Text =
close.TextColor3 = .(, , )
close.Font = .Font.SourceSansBold
close.TextSize =
close.MouseButton1Click:(()
gui:()
)
discord = .(, frame)
discord.Position = .(, , , )
discord.Size = .(, , , )
discord.BackgroundTransparency =
discord.Text =
discord.TextColor3 = .(, , )
discord.Font = .Font.SourceSansBold
discord.TextSize =
discord.TextXAlignment = .TextXAlignment.Left
buttonHolder = .(, frame)
buttonHolder.Size = .(, -, , )
buttonHolder.Position = .(, , , )
buttonHolder.BackgroundTransparency =
layout = .(, buttonHolder)
layout.Padding = .(, )
layout.FillDirection = .FillDirection.Vertical
layout.HorizontalAlignment = .HorizontalAlignment.Center
layout.SortOrder = .SortOrder.LayoutOrder
(speed)
t = () * speed
.((t % ), , )
RunService.RenderStepped:(()
_, child (buttonHolder:())
child:()
child.TextColor3 = ()
)
remotes = {
ReplicatedStorage.Remotes.ChopEvent,
ReplicatedStorage.Remotes.SellChoiceEvent,
ReplicatedStorage.Remotes.SellResultEvent,
ReplicatedStorage.Remotes.ChangePet,
ReplicatedStorage.Remotes.UnlockPet,
ReplicatedStorage.Remotes.Rebirth,
ReplicatedStorage.Remotes.UnlockAxe,
ReplicatedStorage.Remotes.Equipped,
ReplicatedStorage.Remotes.TeleportEvent,
ReplicatedStorage.Remotes.ChangeAxe,
ReplicatedStorage.Remotes.StartTutorial,
ReplicatedStorage.Remotes.FinishTutorial,
ReplicatedStorage.Remotes.NextStep,
ReplicatedStorage.Remotes.GiveCoins,
ReplicatedStorage.Remotes.SpawnMeteor,
ReplicatedStorage.Remotes.ChangeBackpack,
ReplicatedStorage.Remotes.UnlockBackpack,
ReplicatedStorage.Remotes.IncreaseSlots,
ReplicatedStorage.Remotes.LogAdjuster,
ReplicatedStorage.Remotes.MeteorsEvent,
ReplicatedStorage.Remotes.MeteorEvent,
ReplicatedStorage.Remotes.FavoriteEvent,
ReplicatedStorage.Remotes.GroupRankEvent,
ReplicatedStorage.Remotes.AdminTeleport,
ReplicatedStorage.Remotes.GiftAccept,
ReplicatedStorage.Remotes.GiftingReceived,
ReplicatedStorage.Remotes.GiftingSent,
ReplicatedStorage.Remotes.GlobalMessageEvent,
ReplicatedStorage.Remotes.ToggleSFX,
ReplicatedStorage.Remotes.BlessingResult,
ReplicatedStorage.Remotes.BlessingChoice,
ReplicatedStorage.Remotes.MutateEvent,
ReplicatedStorage.Remotes.MutateResult,
ReplicatedStorage.Remotes.AutoPickup,
ReplicatedStorage.Remotes.ModTeleport,
ReplicatedStorage.Remotes.ModGiveCoins
}
isAutoRunning =
isArabic =
autoRemoteButton = .()
autoRemoteButton.Name =
autoRemoteButton.Size = .(, , , )
autoRemoteButton.BackgroundColor3 = .(, , )
autoRemoteButton.Text =
autoRemoteButton.Font = .Font.SourceSansBold
autoRemoteButton.TextSize =
autoRemoteButton.BorderSizePixel =
.(, autoRemoteButton).CornerRadius = .(, )
autoRemoteButton.Parent = buttonHolder
autoRemoteButton.MouseButton1Click:(()
isAutoRunning = isAutoRunning
isAutoRunning
autoRemoteButton.BackgroundColor3 = .(, , )
autoRemoteButton.BackgroundColor3 = .(, , )
)
translationButton = .()
translationButton.Name =
translationButton.Size = .(, , , )
translationButton.BackgroundColor3 = .(, , )
translationButton.Text =
translationButton.Font = .Font.SourceSansBold
translationButton.TextSize =
translationButton.BorderSizePixel =
.(, translationButton).CornerRadius = .(, )
translationButton.Parent = buttonHolder
translationButton.MouseButton1Click:(()
isArabic = isArabic
isArabic
autoRemoteButton.Text =
translationButton.Text =
autoRemoteButton.Text =
translationButton.Text =
)
RunService.RenderStepped:(()
isAutoRunning
_, remote (remotes)
remote remote:() remote.FireServer
(()
remote:(.(, ))
)
)It contains two buttons: 1. High Level 2. Arabic/English By the way, I'm very lazy to delete the remotes that have nothing to do with the level - you can delete them 🔐License: This script is open source. You are free to modify, improve, or use it in any project without restrictions.