Run it
Copy the script and paste it into your executor.
--Made by DarkFunder
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local mouse = LocalPlayer:GetMouse()
local Camera = workspace.CurrentCamera
Debris = :()
UserInputService = :()
target =
RunService = :()
features = {
silentaim = ;
fov = ;
}
()
nearestmagnitude = .huge
nearestenemy =
vector =
i,v , Players:()
v ~= Players.LocalPlayer
v.Character v.Character:() v.Character:() v.Character.Humanoid.Health >
vector, onScreen = Camera:(v.Character[].Position)
onScreen
ray = Ray.(
Camera.CFrame.p,
(v.Character[].Position-Camera.CFrame.p).unit*
)
ignore = {
LocalPlayer.Character,
}
hit,position,normal=:(ray,ignore)
hit hit:() Players:(hit:().Name)
magnitude = (.(mouse.X, mouse.Y) - .(vector.X, vector.Y)).magnitude
magnitude < nearestmagnitude magnitude <= features[]
nearestenemy = v
nearestmagnitude = magnitude
nearestenemy
meta = ()
(meta, )
oldNamecall = meta.__namecall
meta.__namecall = ((...)
method = ()
args = {...}
.(method,)
target
args[] = Ray.(.CurrentCamera.CFrame.Position, (target + .(,(.CurrentCamera.CFrame.Position-target).Magnitude/,) - .CurrentCamera.CFrame.Position).unit * )
((args))
)
RunService:(,,()
UserInputService:() features[] Players.LocalPlayer.Character Players.LocalPlayer.Character:() Players.LocalPlayer.Character.Humanoid.Health >
enemy = ()
enemy enemy.Character enemy.Character:() enemy.Character.Humanoid.Health >
vector, onScreen = Camera:(enemy.Character[].Position)
magnitude = (.(mouse.X, mouse.Y) - .(vector.X, vector.Y)).magnitude
target = [enemy.Name][].Position
target =
)(Silent aim) idc if i get banned but i have used this script for quite a long time. its not the best but it gets the job done script is not made by me credit too DarkFunder please do not try to steal it from hem thank you.