Run it
Copy the script and paste it into your executor.
-- Money giver
local Money = 1e20 -- change to whatever amount of money you wanna give yourself
game:GetService('ReplicatedStorage').RemoteEvents.UpgradePurchaseEvent:FireServer('MachineMultipliers', -Money)
-- Break server physics
for i=1,1000 do
game:GetService('ReplicatedStorage').RemoteEvents.DropBall:FireServer(100000000)
end- Money giver (up to inf) - Break server physics (overwhelms the server's physics engine with calculations leading to no balls being extremely slow to the point it looks like they dont spawn)