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Copy the script and paste it into your executor.
UIS = :()
Teams = :()
Players = :()
RS = :()
Plr = Players.LocalPlayer
scpTeam =
_, t (Teams:())
t:() (.(t.Name):() t.Name:())
scpTeam = t
weaponNames = {,,,,,,,,,}
Gui = .()
Gui.Name =
Gui.ResetOnSpawn =
Gui.Parent = Plr:()
Main = .()
Main.Size = .(,,,)
Main.Position = .(,-,,-)
Main.BackgroundColor3 = .(,,)
Main.BorderSizePixel =
Main.Parent = Gui
.(,Main).CornerRadius = .(,)
TitleBar = .()
TitleBar.Size = .(,,,)
TitleBar.BackgroundColor3 = .(,,)
TitleBar.Parent = Main
.(,TitleBar).CornerRadius = .(,)
Title = .()
Title.Size = .(,-,,)
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(,,)
Title.Font = .Font.GothamBlack
Title.TextSize =
Title.Parent = TitleBar
CloseBtn = .()
CloseBtn.Size = .(,,,)
CloseBtn.Position = .(,-,,)
CloseBtn.BackgroundColor3 = .(,,)
CloseBtn.Text =
CloseBtn.TextColor3 = .(,,)
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
CloseBtn.Parent = TitleBar
.(,CloseBtn).CornerRadius = .(,)
CloseBtn.MouseButton1Click:(() Gui:() )
TabBar = .()
TabBar.Size = .(,,,)
TabBar.Position = .(,,,)
TabBar.BackgroundTransparency =
TabBar.Parent = Main
Accent = .(,,)
Inactive = .(,,)
OPBtn = .()
OPBtn.Size = .(,-,,)
OPBtn.Position = .(,,,)
OPBtn.BackgroundColor3 = Accent
OPBtn.Text =
OPBtn.TextColor3 = .(,,)
OPBtn.Font = .Font.GothamSemibold
OPBtn.TextSize =
OPBtn.Parent = TabBar
.(,OPBtn).CornerRadius = .(,)
AmmoBtn = .()
AmmoBtn.Size = .(,-,,)
AmmoBtn.Position = .(,,,)
AmmoBtn.BackgroundColor3 = Inactive
AmmoBtn.Text =
AmmoBtn.TextColor3 = .(,,)
AmmoBtn.Font = .Font.GothamSemibold
AmmoBtn.TextSize =
AmmoBtn.Parent = TabBar
.(,AmmoBtn).CornerRadius = .(,)
Content = .()
Content.Size = .(,,,-)
Content.Position = .(,,,)
Content.BackgroundColor3 = .(,,)
Content.Parent = Main
.(,Content).CornerRadius = .(,)
OPPage = .()
OPPage.Size = .(,,,)
OPPage.BackgroundTransparency =
OPPage.ScrollBarThickness =
OPPage.ScrollBarImageColor3 = Accent
OPPage.Visible =
OPPage.Parent = Content
OPList = .(,OPPage)
OPList.Padding = .(,)
OPList.SortOrder = .SortOrder.LayoutOrder
AmmoPage = .()
AmmoPage.Size = .(,,,)
AmmoPage.BackgroundTransparency =
AmmoPage.ScrollBarThickness =
AmmoPage.ScrollBarImageColor3 = Accent
AmmoPage.Visible =
AmmoPage.Parent = Content
AmmoList = .(,AmmoPage)
AmmoList.Padding = .(,)
AmmoList.SortOrder = .SortOrder.LayoutOrder
vars = {currentWeapon = weaponNames[],weaponless = ,selectedPlayer = ,damageAllOn = ,looping = ,infiniteAmmoOn = }
(hum)
hum hum.Health <=
(()
dummy = .()
pos = .(,,-)
root = Plr.Character Plr.Character:()
root pos = root.Position
RS:():(dummy,pos)
)
tool =
vars.weaponless
tool = .()
char = Plr.Character
char tool = char:(vars.currentWeapon)
tool
bp = Plr.Backpack
bp tool = bp:(vars.currentWeapon)
tool char char:()
char.Humanoid:(tool)
.()
tool
(()
RS:():(hum,tool,)
)
allToggle = .()
allToggle.Size = .(,-,,)
allToggle.BackgroundColor3 = .(,,)
allToggle.Text =
allToggle.TextColor3 = .(,,)
allToggle.Font = .Font.GothamBold
allToggle.TextSize =
allToggle.Parent = OPPage
.(,allToggle).CornerRadius = .(,)
allToggle.MouseButton1Click:(()
vars.damageAllOn = vars.damageAllOn
vars.damageAllOn
allToggle.Text =
allToggle.BackgroundColor3 = .(,,)
(()
vars.damageAllOn
scpTeam
_,p (Players:())
p.Team == scpTeam p ~= Plr p.Character p.Character:()
(p.Character.Humanoid)
.()
)
allToggle.Text =
allToggle.BackgroundColor3 = .(,,)
)
targetHeader = .()
targetHeader.Size = .(,-,,)
targetHeader.BackgroundTransparency =
targetHeader.Text =
targetHeader.TextColor3 = .(,,)
targetHeader.Font = .Font.GothamBlack
targetHeader.TextSize =
targetHeader.TextXAlignment = .TextXAlignment.Left
targetHeader.Parent = OPPage
selectedLabel = .()
selectedLabel.Size = .(,-,,)
selectedLabel.BackgroundColor3 = .(,,)
selectedLabel.Text =
selectedLabel.TextColor3 = .(,,)
selectedLabel.Font = .Font.GothamSemibold
selectedLabel.TextSize =
selectedLabel.Parent = OPPage
.(,selectedLabel).CornerRadius = .(,)
playerHeader = .()
playerHeader.Size = .(,-,,)
playerHeader.BackgroundTransparency =
playerHeader.Text =
playerHeader.TextColor3 = .(,,)
playerHeader.Font = .Font.GothamSemibold
playerHeader.TextSize =
playerHeader.TextXAlignment = .TextXAlignment.Left
playerHeader.Parent = OPPage
playerButtons = {}
()
_,b (playerButtons) b:()
playerButtons = {}
scpTeam
_,p (Players:())
p.Team == scpTeam p.Character p.Character:()
btn = .()
btn.Size = .(,-,,)
btn.BackgroundColor3 = .(,,)
btn.Text = ..p.Name....math.(p.Character.Humanoid.Health)
btn.TextColor3 = .(,,)
btn.Font = .Font.Gotham
btn.TextSize =
btn.TextXAlignment = .TextXAlignment.Left
btn.Parent = OPPage
.(,btn).CornerRadius = .(,)
btn.MouseButton1Click:(()
vars.selectedPlayer = p
selectedLabel.Text = ..p.Name
)
.(playerButtons,btn)
weaponHeader = .()
weaponHeader.Size = .(,-,,)
weaponHeader.BackgroundTransparency =
weaponHeader.Text =
weaponHeader.TextColor3 = .(,,)
weaponHeader.Font = .Font.GothamBlack
weaponHeader.TextSize =
weaponHeader.TextXAlignment = .TextXAlignment.Left
weaponHeader.Parent = OPPage
weaponButtons = {}
_,w (weaponNames)
btn = .()
btn.Size = .(,-,,)
btn.BackgroundColor3 = Inactive
btn.Text = ..w
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamSemibold
btn.TextSize =
btn.Parent = OPPage
.(,btn).CornerRadius = .(,)
btn.MouseButton1Click:(()
vars.currentWeapon = w
_,b (weaponButtons)
b.BackgroundColor3 = b.Text:(w) .(,,) Inactive
)
.(weaponButtons,btn)
onceBtn = .()
onceBtn.Size = .(,-,,)
onceBtn.BackgroundColor3 = .(,,)
onceBtn.Text =
onceBtn.TextColor3 = .(,,)
onceBtn.Font = .Font.GothamBold
onceBtn.TextSize =
onceBtn.Parent = OPPage
.(,onceBtn).CornerRadius = .(,)
onceBtn.MouseButton1Click:(()
vars.selectedPlayer vars.selectedPlayer.Character vars.selectedPlayer.Character:()
(vars.selectedPlayer.Character.Humanoid)
)
loopToggle = .()
loopToggle.Size = .(,-,,)
loopToggle.BackgroundColor3 = .(,,)
loopToggle.Text =
loopToggle.TextColor3 = .(,,)
loopToggle.Font = .Font.GothamBold
loopToggle.TextSize =
loopToggle.Parent = OPPage
.(,loopToggle).CornerRadius = .(,)
loopToggle.MouseButton1Click:(()
vars.looping = vars.looping
vars.looping
loopToggle.Text =
loopToggle.BackgroundColor3 = .(,,)
(()
vars.looping vars.selectedPlayer
vars.selectedPlayer.Character vars.selectedPlayer.Character:()
(vars.selectedPlayer.Character.Humanoid)
.()
)
loopToggle.Text =
loopToggle.BackgroundColor3 = .(,,)
)
weaponlessToggle = .()
weaponlessToggle.Size = .(,-,,)
weaponlessToggle.BackgroundColor3 = .(,,)
weaponlessToggle.Text =
weaponlessToggle.TextColor3 = .(,,)
weaponlessToggle.Font = .Font.GothamBold
weaponlessToggle.TextSize =
weaponlessToggle.Parent = OPPage
.(,weaponlessToggle).CornerRadius = .(,)
weaponlessToggle.MouseButton1Click:(()
vars.weaponless = vars.weaponless
vars.weaponless
weaponlessToggle.Text =
weaponlessToggle.BackgroundColor3 = .(,,)
weaponlessToggle.Text =
weaponlessToggle.BackgroundColor3 = .(,,)
)
teamHeader = .()
teamHeader.Size = .(,-,,)
teamHeader.BackgroundTransparency =
teamHeader.Text =
teamHeader.TextColor3 = .(,,)
teamHeader.Font = .Font.GothamBlack
teamHeader.TextSize =
teamHeader.TextXAlignment = .TextXAlignment.Left
teamHeader.Parent = OPPage
_,team (Teams:())
team:()
btn = .()
btn.Size = .(,-,,)
btn.BackgroundColor3 = team.TeamColor.Color
btn.Text = team.Name
btn.TextColor3 = .(,,)
btn.Font = .Font.GothamBold
btn.TextSize =
btn.Parent = OPPage
.(,btn).CornerRadius = .(,)
s = .(,btn)
s.Color = .(,,)
s.Thickness =
btn.MouseButton1Click:(()
Plr.Team = team
)
ammoToggle = .()
ammoToggle.Size = .(,-,,)
ammoToggle.BackgroundColor3 = .(,,)
ammoToggle.Text =
ammoToggle.TextColor3 = .(,,)
ammoToggle.Font = .Font.GothamBold
ammoToggle.TextSize =
ammoToggle.Parent = AmmoPage
.(,ammoToggle).CornerRadius = .(,)
()
(()
aux = (:())()
scriptPath = Plr.PlayerScripts:()
closure = aux.(scriptPath,,,{
[]=,[]=,[]=,
[]=,[]=aux.placeholderUserdataConstant,[]=
})
closure
debug.(closure,,.huge)
)
ammoToggle.MouseButton1Click:(()
vars.infiniteAmmoOn = vars.infiniteAmmoOn
vars.infiniteAmmoOn
ammoToggle.Text =
ammoToggle.BackgroundColor3 = .(,,)
(()
vars.infiniteAmmoOn
()
.()
)
ammoToggle.Text =
ammoToggle.BackgroundColor3 = .(,,)
)
applyOnce = .()
applyOnce.Size = .(,-,,)
applyOnce.BackgroundColor3 = .(,,)
applyOnce.Text =
applyOnce.TextColor3 = .(,,)
applyOnce.Font = .Font.GothamBold
applyOnce.TextSize =
applyOnce.Parent = AmmoPage
.(,applyOnce).CornerRadius = .(,)
applyOnce.MouseButton1Click:(setInfinite)
(page,btn)
OPPage.Visible =
AmmoPage.Visible =
page.Visible =
OPBtn.BackgroundColor3 = Inactive
AmmoBtn.BackgroundColor3 = Inactive
btn.BackgroundColor3 = Accent
OPBtn.MouseButton1Click:(() (OPPage,OPBtn) )
AmmoBtn.MouseButton1Click:(() (AmmoPage,AmmoBtn) )
dragging =
dragStart,startPos
Main.InputBegan:((i)
i.UserInputType == .UserInputType.MouseButton1 i.UserInputType == .UserInputType.Touch
dragging =
dragStart = i.Position
startPos = Main.Position
)
UIS.InputChanged:((i)
dragging (i.UserInputType == .UserInputType.MouseMovement i.UserInputType == .UserInputType.Touch)
delta = i.Position - dragStart
Main.Position = .(startPos.X.Scale,startPos.X.Offset+delta.X,startPos.Y.Scale,startPos.Y.Offset+delta.Y)
)
Main.InputEnded:((i)
i.UserInputType == .UserInputType.MouseButton1 i.UserInputType == .UserInputType.Touch
dragging =
)
mobToggle = .()
mobToggle.Size = .(,,,)
mobToggle.Position = .(,-,,-)
mobToggle.BackgroundColor3 = Accent
mobToggle.Text =
mobToggle.TextColor3 = .(,,)
mobToggle.Font = .Font.GothamBold
mobToggle.TextSize =
mobToggle.Parent = Gui
.(,mobToggle).CornerRadius = .(,)
open =
mobToggle.MouseButton1Click:(()
open = open
Main.Visible = open
)
UIS.InputBegan:((i,gp)
gp
i.KeyCode == .KeyCode.RightControl
open = open
Main.Visible = open
)
(()
.()
OPPage.Visible
()
)
()
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Fire a shot anywhere to damage the scps

Be an SCP or Guard [SCP-682]