Run it
Copy the script and paste it into your executor.
Library = (
Game:()
)()
MainWindow = Library:()
PlayerFolder = MainWindow:()
CreditsnWindow = Library:()
CreditsnFolder = CreditsnWindow:()
OCreditsnFolder = CreditsnWindow:()
CreditsnFolder:(, ()
()
)
CreditsnFolder:(, ()
()
)
OCreditsnFolder:(, ()
()
)
autoGift =
PlayerFolder:(, (state)
autoGift = state
autoGift
.(()
autoGift
args1 = {
[] = {
[] = {,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,,},
[] = ,
[] = () * ,
[] = ,
[] = ,
[] = {[] = {},[] = },
[] = ,
},
}
:()
.Honeypot.Internal.RemoteStorage[]
:((args1))
args2 = {}
:()
.Honeypot.Internal.RemoteStorage[]
:((args2))
.()
)
)
claimBoost =
PlayerFolder:(, (state)
claimBoost = state
claimBoost
.(()
claimBoost
remote = :()
.Honeypot.Internal.RemoteStorage:()
remote
remote:(, )
.()
)
)
PlayerFolder:(, ()
remote = :()
.Honeypot.Internal.RemoteStorage:()
remote
remote:()
)
PlayerFolder:(, ()
remote = :()
.Honeypot.Internal.RemoteStorage:()
remote
remote:()
)
PlayerFolder:(, ()
remote = :()
.Honeypot.Internal.RemoteStorage:()
remote
remote:()
)
PlayerFolder:(, ()
remote = :()
.Honeypot.Internal.RemoteStorage:()
remote
remote:({
[] = ,
[] = ,
[] = {[] = ,[] = {}},
[] = {,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,},
[] = ,
[] = ,
[] = ,
[] =
})
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.