Run it
Copy the script and paste it into your executor.
vu = :()
:().LocalPlayer.Idled:(()
vu:(.(,),.CurrentCamera.CFrame)
()
vu:(.(,),.CurrentCamera.CFrame)
)
hives = .Workspace.Honeycombs:() i = #hives, , - v = .Workspace.Honeycombs:()[i] v.Owner.Value == .ReplicatedStorage.Events.ClaimHive:(v.HiveID.Value)
OrionLib = (:(()))()
Window = OrionLib:({Name = , HidePremium = , SaveConfig = , ConfigFolder = , IntroEnabled = , IntroText = ,IntroIcon = , Icon = })
Main = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
().api = (:())()
_,v , .workspace.Collectibles:()
.(v.Name,)
v:()
Dispenser = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Use = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Boosts = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Use2 = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Tp12 = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Mobs = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Mask = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Visuanal = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Use:({
Name = ,
Callback = ()
Dice1 = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Dice1)
})
Use:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
Dice1 = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Dice1)
()
})
Use:({
Name = ,
Callback = ()
Dice2 = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Dice2)
})
Use:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
Dice2 = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Dice2)
()
})
Use:({
Name = ,
Callback = ()
Dice3 = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Dice3)
})
Use:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
Dice3 = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Dice3)
()
})
Boosts:({
Name = ,
Callback = ()
red =
Event = :().Events.ToyEvent
Event:(red)
blue =
Event = :().Events.ToyEvent
Event:(blue)
mountain =
Event = :().Events.ToyEvent
Event:(mountain)
})
Boosts:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
red =
Event = :().Events.ToyEvent
Event:(red)
blue =
Event = :().Events.ToyEvent
Event:(blue)
mountain =
Event = :().Events.ToyEvent
Event:(mountain)
()
})
Boosts:({
Name = ,
Callback = ()
red =
Event = :().Events.ToyEvent
Event:(red)
})
Boosts:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
red =
Event = :().Events.ToyEvent
Event:(red)
()
})
Boosts:({
Name = ,
Callback = ()
blue =
Event = :().Events.ToyEvent
Event:(blue)
})
Boosts:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
blue =
Event = :().Events.ToyEvent
Event:(blue)
()
})
Boosts:({
Name = ,
Callback = ()
mountain =
Event = :().Events.ToyEvent
Event:(mountain)
})
Boosts:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
mountain =
Event = :().Events.ToyEvent
Event:(mountain)
()
})
Use2:({
Name = ,
Callback = ()
RedEx = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(RedEx)
BlueEx = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(BlueEx)
Glitter = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Glitter)
Glue = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Glue)
Oil = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Oil)
Enzymes = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Enzymes)
TDrink = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(TDrink)
})
Use2:({
Name = ,
Callback = ()
Red = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(RedEx)
})
Use2:({
Name = ,
Callback = ()
BlueEx = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(BlueEx)
})
Use2:({
Name = ,
Callback = ()
Glitter = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Glitter)
})
Use2:({
Name = ,
Callback = ()
Glue = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Glue)
})
Use2:({
Name = ,
Callback = ()
Oil = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Oil)
})
Use2:({
Name = ,
Callback = ()
Enzymes = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Enzymes)
})
Use2:({
Name = ,
Callback = ()
TDrink = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(TDrink)
})
Use2:({
Name = ,
Callback = ()
PP = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(PP)
})
Use2:({
Name = ,
Callback = ()
SS = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(SS)
})
Use2:({
Name = ,
Callback = ()
Mbee = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Mbee)
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
()
()
i,v (.Players:())
v.Name ~= .Players.LocalPlayer.Name
v
v.Character
v.Character:()
v.Character:():()
v.Character:().ClickEvent:()
.Players.LocalPlayer
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character:():(, )
tool = .Players.LocalPlayer.Character:()
tool (tool.ClientScriptMouse).(:().LocalPlayer:()) () .NPCs.Onett.Onett[].ClickEvent:()
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff5 = cointr
turnoff5 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Dispenser:({
Name = ,
Callback = ()
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
})
Dispenser:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A_1 =
Event = :().Events.ToyEvent
Event:(A_1)
()
})
Use2:({
Name = ,
Callback = ()
Coconut = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Coconut)
})
Main:({
Name = ,
Default = ,
Options = {, ,,,,,,,,,,,,,,,},
Callback = (archos)
.area = archos
.cords = :().FlowerZones[.area].CFrame
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
()
A = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(A)
turnoff4 ==
player = :().LocalPlayer
pollenLbl = player.Character:(,)
maxpollen = (pollenLbl.Text:())
player.CoreStats.Pollen.Value>=maxpollen
player.Character:(player.SpawnPos.Value.p)
()
:().Events.PlayerHiveCommand:()
() player.leaderstats.Pollen.Value < ()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
()
i,v (.Players:())
v.Name ~= .Players.LocalPlayer.Name
v
v.Character
v.Character:()
v.Character:():()
v.Character:().ClickEvent:()
.Players.LocalPlayer
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character:():(, )
tool = .Players.LocalPlayer.Character:()
tool (tool.ClientScriptMouse).(:().LocalPlayer:()) () .NPCs.Onett.Onett[].ClickEvent:()
()
test =
tweenservice = :()
plr = .Players.LocalPlayer
info = TweenInfo.()
item = {}
i,v (.workspace.Flowers:())
k,v (.Collectibles:())
(v) == (.Players.LocalPlayer.Name) (v) == test
(v.Position-plr.Character.HumanoidRootPart.Position).magnitude <=
item.CFrame = .(v.Position.x,plr.Character.HumanoidRootPart.Position.y,v.Position.z)
Tween = tweenservice:(plr.Character.HumanoidRootPart, info, item)
Tween:()
()
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
()
A = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(A)
turnoff4 ==
player = :().LocalPlayer
pollenLbl = player.Character:(,)
maxpollen = (pollenLbl.Text:())
player.CoreStats.Pollen.Value>=maxpollen
player.Character:(player.SpawnPos.Value.p)
()
()
player.CoreStats.Pollen.Value < ()
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
()
player.CoreStats.Pollen.Value <
()
i,v (.Players:())
v.Name ~= .Players.LocalPlayer.Name
v
v.Character
v.Character:()
v.Character:():()
v.Character:().ClickEvent:()
.Players.LocalPlayer
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character:():(, )
tool = .Players.LocalPlayer.Character:()
tool (tool.ClientScriptMouse).(:().LocalPlayer:()) () .NPCs.Onett.Onett[].ClickEvent:()
()
test =
tweenservice = :()
plr = .Players.LocalPlayer
info = TweenInfo.()
item = {}
k,v (.Collectibles:())
(v) == (.Players.LocalPlayer.Name) (v) == test
(v.Position-plr.Character.HumanoidRootPart.Position).magnitude <=
item.CFrame = .(v.Position.x,plr.Character.HumanoidRootPart.Position.y,v.Position.z)
Tween = tweenservice:(plr.Character.HumanoidRootPart, info, item)
Tween:()
()
})
Main:({
Name = ,
Default = ,
Callback = (cointr91)
().turnoff11 = cointr91
turnoff11 ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
()
A = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(A)
plr = .Players.LocalPlayer
turnoff11 ==
player = :().LocalPlayer
pollenLbl = player.Character:(,)
maxpollen = (pollenLbl.Text:())
player.CoreStats.Pollen.Value>=maxpollen
player.Character:(player.SpawnPos.Value.p)
()
()
player.CoreStats.Pollen.Value < ()
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
()
player.CoreStats.Pollen.Value <
()
i,v (.Players:())
v.Name ~= .Players.LocalPlayer.Name
v
v.Character
v.Character:()
v.Character:():()
v.Character:().ClickEvent:()
.Players.LocalPlayer
.Players.LocalPlayer.Character
.Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character:():(, )
tool = .Players.LocalPlayer.Character:()
tool (tool.ClientScriptMouse).(:().LocalPlayer:()) () .NPCs.Onett.Onett[].ClickEvent:()
()
i,v (:().Collectibles:())
v:() (plr.Character.HumanoidRootPart.Position - v.Position).Magnitude <
plr.Character.Humanoid:(v.Position)
})
Main:({
Name = ,
Default = ,
Callback = (cointr9)
().turnoff5 = cointr9
turnoff5 ==
player = :().LocalPlayer
pollenLbl = player.Character:(,)
maxpollen = (pollenLbl.Text:())
()
player.CoreStats.Pollen.Value>=maxpollen
player.Character:(player.SpawnPos.Value.p)
() :().Events.PlayerHiveCommand:()
player.CoreStats.Pollen.Value<
() .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .cords
() player.CoreStats.Pollen.Value <
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
player = :().LocalPlayer
pollenLbl = player.Character:(,)
maxpollen = (pollenLbl.Text:())
()
player.CoreStats.Pollen.Value>=maxpollen
Ass = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Ass)
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
player = :().LocalPlayer
pollenLbl = player.Character:(,)
maxpollen = (pollenLbl.Text:())
()
player.CoreStats.Pollen.Value>=maxpollen
zakharpidor = {[] = }
:().Events.ToyEvent:((zakharpidor))
()
player.CoreStats.Pollen.Value>=maxpollen
zakharpidor = {[] = }
:().Events.ToyEvent:((zakharpidor))
()
player.CoreStats.Pollen.Value>=maxpollen
zakharpidor = {[] = }
:().Events.ToyEvent:((zakharpidor))
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
Coconut = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Coconut)
()
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
Gumdrops = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(Gumdrops)
()
})
Main:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
A = {[] = }
Event = :().Events.PlayerActivesCommand
Event:(A)
()
})
Tp12:({
Name = ,
Callback = ()
player = :().LocalPlayer
player.Character:(player.SpawnPos.Value.p)
})
Tp12:({
Name = ,
Callback = ()
placeId =
:():(placeId)
})
Tp12:({
Name = ,
Default = ,
Options = {,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,},
Callback = (Value)
Value ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , , , , , , , , , , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -, , , , , , , , , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , -)
Value == .Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
})
Mobs:({
Name = ,
Callback = ()
cocopad = .(, :())
cocopad.Name =
cocopad.Anchored =
cocopad.Transparency =
cocopad.Size = .(, , )
cocopad.Position = .(-, , )
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(-, , )
})
Mobs:({
Name = ,
Callback = ()
Commandopad = .(, :())
Commandopad.Name =
Commandopad.Anchored =
Commandopad.Transparency =
Commandopad.Size = .(, , )
Commandopad.Position = .(, , )
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , )
})
Mobs:({
Name = ,
Callback = ()
snail = .(, :())
snail.Name =
snail.Anchored =
snail.Transparency =
snail.Size = .(, , )
snail.Position = .(, , -, , , , , , , , , )
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -, , , , , , , , , )
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -, , , , , , , , , )
})
Mobs:({
Name = ,
Callback = ()
nigger = .(, :())
nigger.Name =
nigger.Anchored =
nigger.Transparency =
nigger.Size = .(, , )
nigger.Position = .(, , -)
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(, , -)
})
Mobs:({
Name = ,
Default = ,
Callback = (assmore)
().turnoff54 = assmore
turnoff54 ==
turnoff54 ==
mondopition = .Workspace.Monsters[].Head.Position
api.(,.(mondopition.x, mondopition.y + , mondopition.z)) .Players.LocalPlayer.Character.Humanoid.HipHeight =
.Players.LocalPlayer.Character.Humanoid.HipHeight =
})
Mobs:({
Name = ,
allback = ()
_,v (.workspace.NPCBees:())
v.Name ==
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
})
Mobs:({
Name = ,
Callback = (aa)
().pon1 = aa
pon1 ==
pon1 == () _,v (.workspace.NPCBees:())
v.Name == .Players.LocalPlayer.Character.Humanoid.HipHeight =
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
windymanoid = :().LocalPlayer.Character.HumanoidRootPart
i,v , .workspace.Particles:()
x .(v.Name, )
.(v.Name, )
api.(,.(v.Position.x, v.Position.y, v.Position.z)) .()
api.(, .(v.Position.x, v.Position.y, v.Position.z)) .()
i,v , .workspace.Particles:()
x .(v.Name, )
.() .(v.Name, )
.Players.LocalPlayer.Character.Humanoid.HipHeight = i=, windymanoid.CFrame = .(v.Position+, v.Position + , v.Position) .()
.()
.Players.LocalPlayer.Character.Humanoid.HipHeight =
})
Mobs:({
Name = ,
Default = ,
Callback = (cointr)
().turnoff4 = cointr
turnoff4 ==
turnoff4 ==
()
vichumanoid = :().LocalPlayer.Character.HumanoidRootPart
i,v , .workspace.Particles:()
x .(v.Name, )
.() .(v.Name, )
.Players.LocalPlayer.Character.Humanoid.HipHeight = i=, vichumanoid.CFrame = .(v.Position.x, v.Position.y + , v.Position.z) .()
.()
.Players.LocalPlayer.Character.Humanoid.HipHeight =
})
Main:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(,,),
Increment = ,
ValueName = ,
Callback = (preston)
.speed = preston
})
Main:({
Name = ,
Default = ,
Callback = (prestonon)
prestonon ==
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = .speed ()
})
Main:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(,,),
Increment = ,
ValueName = ,
Callback = (Value)
.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
})
Mask:({
Name = ,
Default = ,
Options = {,,,,,,},
Callback = (Value)
Value ==
A_1 =
A_2 = {[] =
, [] = , [] = }
Event = :().Events.ItemPackageEvent
Event:(A_1, A_2)
Value ==
A_3 =
A_4 = {[] =
, [] = , [] = }
Event = :().Events.ItemPackageEvent
Event:(A_3, A_4)
Value ==
A_5 =
A_6 = {[] =
, [] = , [] = }
Event = :().Events.ItemPackageEvent
Event:(A_5, A_6)
Value ==
A_7 =
A_8 = {[] =
, [] = , [] = }
Event = :().Events.ItemPackageEvent
Event:(A_7, A_8)
Value ==
A_9 =
A_10 = {[] =
, [] = , [] = }
Event = :().Events.ItemPackageEvent
Event:(A_9, A_10)
Value ==
A_11 =
A_12 = {[] =
, [] = , [] = }
Event = :().Events.ItemPackageEvent
Event:(A_11, A_12)
})
a =
godmodtoggle = Mobs:({
Name = ,
Default = ,
Callback = (Value)
xyi = Value
().zalypa = xyi
().zalypa ==
a =
camera = .CurrentCamera
lp = .Players.LocalPlayer
camerapos = camera.CFrame
character = lp.Character :(lp.Name)
humanoid = character.Humanoid
copy = humanoid:()
lp.Character =
copy:(, )
copy:(, )
copy:(, )
copy.Parent = character
humanoid:()
lp.Character = character
camera.CameraSubject = copy
camera.CFrame = camerapos
copy.DisplayDistanceType = .HumanoidDisplayDistanceType.None
character:().Disabled =
character:().Disabled =
humanoid:(, )
copy:(, )
copy:(, )
lp.Character =
humanoid:()
lp.Character = character
humanoid.DisplayDistanceType = .HumanoidDisplayDistanceType.Viewer
().zalypa ==
a ==
a ==
camera = .CurrentCamera
lp = .Players.LocalPlayer
camerapos = camera.CFrame
character = lp.Character :(lp.Name)
humanoid = character.Humanoid
copy = humanoid:()
lp.Character =
copy:(, )
copy:(, )
copy:(, )
copy.Parent = character
humanoid:()
lp.Character = character
camera.CameraSubject = copy
camera.CFrame = camerapos
copy.DisplayDistanceType = .HumanoidDisplayDistanceType.None
character:().Disabled =
character:().Disabled =
humanoid:(, )
copy:(, )
copy:(, )
lp.Character =
humanoid:()
lp.Character = character
humanoid.DisplayDistanceType = .HumanoidDisplayDistanceType.Viewer
Players = .Players
LocalPlayer = Players.LocalPlayer
Character = :(LocalPlayer.Name)
Character.Head:()
})
Visuanal:({
Name = ,
Callback = ()
.(()
(.ReplicatedStorage.LocalFX.MythicMeteor)({
Pos = .Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
Dur = ,
Radius = ,
Delay = ,
})
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Callback = ()
.(()
(.ReplicatedStorage.LocalFX.FallingCoconut)({
Pos = .Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
Dur = ,
Radius = ,
Delay = ,
Friendly =
})
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Callback = ()
.(()
(.ReplicatedStorage.LocalFX.FallingCoconut)({
Pos = .Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
Dur = ,
Radius = ,
Delay = ,
Friendly =
})
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Callback = ()
jellybeans = {,,,,,,,,,,,,,,}
.(()
(.ReplicatedStorage.LocalFX.JellyBeanToss)({
Start = .Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
Type = jellybeans[.(,#jellybeans)],
End = (.Players.LocalPlayer.Character.Humanoid.RootPart.CFrame * .(,,-)).p + .(.(,),,.(,))
})
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Callback = ()
.(() .(()
field = :().FlowerZones:()[.(,#:().FlowerZones:())]
pos = field.CFrame.p
(.ReplicatedStorage.LocalFX.PuffshroomSporeThrow)({
Start = .Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p,
End = pos,
})
, .Players.LocalPlayer.PlayerScripts.ClientInit)
()
.Particles:():()
)
})
Visuanal:({
Name = ,
Callback = ()
.(()
(:().LocalFX.PartyPopper)({
Pos = .Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
})
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Callback = ()
.(()
(.ReplicatedStorage.LocalFX.LocalFlames).(
.Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
,
,
.Players.LocalPlayer.UserId,
)
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Callback = ()
.(()
(.ReplicatedStorage.LocalFX.LocalFlames).(
.Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
,
,
.Players.LocalPlayer.UserId,
)
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Default = ,
Callback = (ass)
().Asshole = ass
Asshole ==
()
.(()
(.ReplicatedStorage.LocalFX.LocalFlames).(
.Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
,
,
.Players.LocalPlayer.UserId,
)
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Visuanal:({
Name = ,
Default = ,
Callback = (ass2)
().Asshole2 = ass2
Asshole2 ==
()
.(()
(.ReplicatedStorage.LocalFX.LocalFlames).(
.Players.LocalPlayer.Character.Humanoid.RootPart.CFrame.p,
,
,
.Players.LocalPlayer.UserId,
)
, .Players.LocalPlayer.PlayerScripts.ClientInit)
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Another one source of a trash hub. But this script is wroten by the coder i know, and he's a nice guy. So the script is actually good

Universal