This script activates this games admin panel · RobloxExploits.lolThis script activates this games admin panel
poptartssslol 2 months ago 1.5K viewsRun it
Copy the script and paste it into your executor.
This script activates this games admin panel.lua · 107 lines UIS = :()
Players = :()
player = Players.LocalPlayer
playerGui = player:()
mainFrame =
()
adminUis = playerGui:()
devPanel = adminUis:()
devPanel.ResetOnSpawn =
mainFrame = devPanel:()
()
player.CharacterAdded:(()
.()
()
)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
button = .()
button.Name =
button.Size = .(, , , )
button.Position = .(, , , )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.FredokaOne
button.TextSize =
button.RichText =
button.Text =
button.ZIndex =
button.Parent = screenGui
uiCorner = .()
uiCorner.CornerRadius = .(, )
uiCorner.Parent = button
button.MouseButton1Click:(()
mainFrame
isOffScreen = mainFrame.Position.X.Offset >=
isOffScreen
mainFrame.Position = .(, , , )
mainFrame.Position = .(, , , )
)
dragging, dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
button.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
button.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = button.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
button.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
(input)
)
About this script
This activates the admin up for this game pls use it and abuse it on this game
local
game
GetService
"UserInputService"
local
game
GetService
"Players"
local
local
WaitForChild
"PlayerGui"
-- Variables to keep track of the active main frame
local
nil
-- 1. FUNCTION TO FIND AND FIX THE DEV PANEL AFTER EVERY SPAWN
local
function
updatePanelReferences
local
WaitForChild
"admin uis"
local
WaitForChild
"dev panel"
-- Force the dev panel not to reset
false
-- Keep track of the active main frame
WaitForChild
"main"
end
-- Run it immediately for the first spawn
updatePanelReferences
-- Run it again automatically whenever you respawn/reset
Connect
function
task
wait
0.1
-- Small pause to let Roblox finish creating the new UI folders
updatePanelReferences
end
-- 2. CREATE THE SCREEN GUI AND THE BUTTON
local
Instance
new
"ScreenGui"
"AdminToggleButtonGui"
false
local
Instance
new
"TextButton"
"admin ui"
UDim2
new
0
160
0
45
-- Scaled up to cleanly fit the text
UDim2
new
0
10
0
10
Color3
fromRGB
40
40
40
Color3
fromRGB
255
255
255
-- Text Styling using a valid bold, cartoony font
Enum
15
true
"<i>OPEN BALDI PANEL</i>"
10
-- ADD ROUNDED CORNERS
local
Instance
new
"UICorner"
UDim
new
0
8
----------------------------------------
-- 3. SWAP POSITION LOGIC
----------------------------------------
Connect
function
if
then
local
2000
if
then
UDim2
new
0.5
0
0.5
0
else
UDim2
new
1
2000
1
2000
end
end
end
----------------------------------------
-- 4. DRAGGABLE BUTTON LOGIC
----------------------------------------
local
local
function
update
local
UDim2
new
end
Connect
function
if
Enum
or
Enum
then
true
Connect
function
if
Enum
then
false
end
end
end
end
Connect
function
if
Enum
or
Enum
then
end
end
Connect
function
if
and
then
update
end
end