Auto Open Crates · RobloxExploits.lol
ScriptBlox / Blade Ball Auto Open Crates AdorbsxVibesPr3ppy 2 years ago 52K viewsRun it
Copy the script and paste it into your executor.
Auto Open Crates.lua · 108 lines Download Copy
OrionLib = ( : (( )))()
Window = OrionLib: ({Name = , HidePremium = , SaveConfig = , ConfigFolder = })
Tab = Window: ({
Name = ,
Icon = ,
PremiumOnly =
})
crateCount =
autoOpenExplosionCrate =
autoOpenSwordCrate =
Tab: ({
Name = ,
Default = ,
TextDisappear = ,
Callback = (value)
crateCount = (value)
})
()
args = {
[ ] = ,
[ ] = : ( ): ( ): ( )
}
: ( ): ( ): ( ): ( (args))
()
args = {
[ ] = ,
[ ] = : ( ): ( ): ( )
}
: ( ): ( ): ( ): ( (args))
Tab: ({
Name = ,
Callback = ()
()
})
Tab: ({
Name = ,
Callback = ()
()
})
()
autoOpenExplosionCrate
i = , crateCount
autoOpenExplosionCrate
()
( )
()
autoOpenSwordCrate
i = , crateCount
autoOpenSwordCrate
()
( )
Tab: ({
Name = ,
Default = ,
Callback = (value)
autoOpenExplosionCrate = value
autoOpenExplosionCrate
. (autoOpenExplosionCrates)()
})
Tab: ({
Name = ,
Default = ,
Callback = (value)
autoOpenSwordCrate = value
autoOpenSwordCrate
. (autoOpenSwordCrates)()
})
OrionLib: ()Show all 108 lines
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
From ScriptBlox
This script lives on scriptblox.com. We show it with our safety checks; likes and comments are over there.
Stay safe
Never paste your .ROBLOSECURITY cookie anywhere, and use an alt account with scripts.
-- Initialize Orion Library
local
loadstring
game
HttpGet
'https://raw.githubusercontent.com/shlexware/Orion/main/source'
local
MakeWindow
"Example GUI"
false
true
"ExampleConfig"
-- Create a Tab
local
MakeTab
"Main"
"rbxassetid://4483345998"
false
-- Variables to hold the number of crates to open and control the auto-open process
local
1
local
false
local
false
-- Add a text box to input the number of crates
AddTextbox
"Number of Crates to Open"
"1"
true
function
tonumber
or
1
end
-- Function to open Normal Explosion Crates once
local
function
openExplosionCrateOnce
local
1
"PromptPurchaseCrate"
2
workspace
WaitForChild
"Spawn"
WaitForChild
"Crates"
WaitForChild
"NormalExplosionCrate"
game
GetService
"ReplicatedStorage"
WaitForChild
"Remote"
WaitForChild
"RemoteFunction"
InvokeServer
unpack
end
-- Function to open Normal Sword Crates once
local
function
openSwordCrateOnce
local
1
"PromptPurchaseCrate"
2
workspace
WaitForChild
"Spawn"
WaitForChild
"Crates"
WaitForChild
"NormalSwordCrate"
game
GetService
"ReplicatedStorage"
WaitForChild
"Remote"
WaitForChild
"RemoteFunction"
InvokeServer
unpack
end
-- Add a button to open Normal Explosion Crates once
AddButton
"Open Normal Explosion Crate Once"
function
openExplosionCrateOnce
end
-- Add a button to open Normal Sword Crates once
AddButton
"Open Normal Sword Crate Once"
function
openSwordCrateOnce
end
-- Function to auto-open Normal Explosion Crates
local
function
autoOpenExplosionCrates
while
do
for
1
do
if
not
then
break
end
openExplosionCrateOnce
wait
1
-- Add a delay to prevent spamming the server
end
end
end
-- Function to auto-open Normal Sword Crates
local
function
autoOpenSwordCrates
while
do
for
1
do
if
not
then
break
end
openSwordCrateOnce
wait
1
-- Add a delay to prevent spamming the server
end
end
end
-- Add a toggle for auto-opening Normal Explosion Crates
AddToggle
"Auto-Open Normal Explosion Crate"
false
function
if
then
coroutine
wrap
end
end
-- Add a toggle for auto-opening Normal Sword Crates
AddToggle
"Auto-Open Normal Sword Crate"
false
function
if
then
coroutine
wrap
end
end
-- Initialize the GUI
Init
Snowy Hub 500+ Games & 25600+ Features Universal