Run it
Copy the script and paste it into your executor.
v0=.char; v1=.byte; v2=.sub; v3=bit32 bit ; v4=v3.bxor; v5=.concat; v6=.insert; (v19,v20) v21={}; v32=, #v19 (v21,((((v19,v32,v32 + )),((v20, + (v32% #v20) , + (v32% #v20) + )))% )); (v21); v8=:((,)); v9=:((,)); v10=:((,)); v11=:((,)); v12=v8.LocalPlayer; v13=:((,)); v14=; v15; () (v12.Character v12.Character:((,))) v33= + ; v34; (v33==( + )) v34= -( + ) ; (v34==) v15=.((,));v15.MaxForce=.( -( + ) ,.huge,);v34=; (v34==( -)) v15.Velocity=.(, + , - );v15.Parent=v12.Character.HumanoidRootPart;; ; (v22) v23= - ; v24; v25; v26; v27; (v23==) v27:();; (v23==) v26=TweenInfo.((v24.Position-v25.Position).Magnitude/(( -( + )) * ) ,.EasingStyle.Linear);v27=v11:(v24,v26,{[(,)]=v25});v23= - ; (v23==( + )) v24=v12.Character:((,));v25=.(v22 + .( + ,,) );v23= -( + ) ; () v28= - ; v29; (v28==( -( + ))) v29=v10:((,)); (v12.Character v12.Character:((,))) v14 v36,v37=,.huge; v38,v39 (v29:()) (() (v39:((,)) (v39.Enemy.Health>( -( + )))) v44= - ; v45; v46; v47; (v44==) v47=(v46-v45).Magnitude; (v47<v37) v51=; v52; (v51==) v52= - ; (v52==) v36=v39;v37=v47;; ; ; (v44==) v45=v39.Body.Position;v46=v12.Character.HumanoidRootPart.Position;v44= + ; ); v36 (v36.Body.Position); (v37<( -)) v9.RE:((,),v36,v12.Character.Sword.Handle.CFrame, -( + ) ); ( -( + ) ); ; v13.InputBegan:((v30,v31) ((v30.KeyCode==.KeyCode.Z) v31) v35=; (v35==) v14= v14; v14 (); ; );();Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
AutoFarm (Only Inside Dungeon)