Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local BEAM_NAME = "ForcedBlueBeam"
local BEAM_COLOR = Color3.fromRGB(0, 145, 250)
local BEAM_LENGTH = 50
local function ensureBlueBeam(ponto: BasePart)
local attachment0 = ponto:FindFirstChild("BeamAttachment0")
if not attachment0 then
attachment0 = Instance.new()
attachment0.Name =
attachment0.Position = .zero
attachment0.Parent = ponto
attachment1 = ponto:()
attachment1
attachment1 = .()
attachment1.Name =
attachment1.Parent = ponto
attachment1.Position = .(, , BEAM_LENGTH)
beam = ponto:(BEAM_NAME)
beam
beam = .()
beam.Name = BEAM_NAME
beam.Attachment0 = attachment0
beam.Attachment1 = attachment1
beam.Width0 =
beam.Width1 =
beam.FaceCamera =
beam.Parent = ponto
beam.Enabled =
beam.Color = ColorSequence.(BEAM_COLOR)
beam.Transparency = NumberSequence.()
beam.LightEmission =
beam.LightInfluence =
(character: Model)
_, descendant character:()
descendant:()
descendant.Name ~= descendant.Name ~=
descendant.Transparency =
descendant.Name ==
(descendant)
RunService.Heartbeat:(()
_, player Players:()
character = player.Character
character
(character)
)Just shows players and adds a laser to their gun.
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[UPD] Blind Shot