Run it
Copy the script and paste it into your executor.
local replicated_storage = game:GetService("ReplicatedStorage")
local local_player = game:GetService("Players").LocalPlayer
getgenv().auto_collect = false
if getgenv().auto_collect then
repeat
for _, v in next, replicated_storage.Remotes.Client.Blocks.GetCurrentBlocks:InvokeServer() do
replicated_storage.Remotes.Client.Blocks.PickupBlock:FireServer(v.UUID, CFrame.new(local_player.Character:GetPivot().Position))
task.wait()
end
task.wait()
until not getgenv().auto_collect
endmade by @kylosilly