Run it
Copy the script and paste it into your executor.
:()
.Loaded:()
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
UserInputService = :()
Workspace = :()
CoreGui = :()
POLICE_WEAPONS = {
, , , , ,
, , , ,
, , , ,
, , , ,
, , , ,
, , , ,
,
}
KILLER_WEAPONS = {
, , , , ,
, , , , ,
, , , , ,
, , , ,
, , , , ,
, , , , ,
, , , ,
, , , , ,
, , , ,
, , ,
, , ,
, , , ,
, , , ,
, , ,
, , , , ,
, , , , ,
, , , ,
, , , ,
}
WEAPON_DICT = {}
_, weapon (POLICE_WEAPONS)
WEAPON_DICT[weapon] =
_, weapon (KILLER_WEAPONS)
WEAPON_DICT[weapon] =
Config = {
ESPEnabled = ,
AimbotEnabled = ,
ESPMode = ,
WeaponHighlight = ,
Language =
}
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = CoreGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.ClipsDescendants =
MainFrame.Parent = ScreenGui
TitleLabel = .()
TitleLabel.Name =
TitleLabel.Size = .(, , , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundColor3 = .(, , )
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.TextSize =
TitleLabel.Font = .Font.SourceSansBold
TitleLabel.Parent = MainFrame
(name, yPos, default, text)
button = .()
button.Name = name
button.Size = .(, , , )
button.Position = .(, , yPos, )
button.BackgroundColor3 = default .(, , ) .(, , )
button.Text = text
button.TextColor3 = .(, , )
button.TextSize =
button.Font = .Font.SourceSans
button.Parent = MainFrame
button
ESPToggle = (, , Config.ESPEnabled, )
WeaponToggle = (, , Config.WeaponHighlight, )
AimbotToggle = (, , Config.AimbotEnabled, )
CloseButton = (, , , )
ESPToggle.MouseButton1Click:(()
Config.ESPEnabled = Config.ESPEnabled
ESPToggle.BackgroundColor3 = Config.ESPEnabled .(, , ) .(, , )
ESPToggle.Text = Config.ESPEnabled
)
WeaponToggle.MouseButton1Click:(()
Config.WeaponHighlight = Config.WeaponHighlight
WeaponToggle.BackgroundColor3 = Config.WeaponHighlight .(, , ) .(, , )
WeaponToggle.Text = Config.WeaponHighlight
)
AimbotToggle.MouseButton1Click:(()
Config.AimbotEnabled = Config.AimbotEnabled
AimbotToggle.BackgroundColor3 = Config.AimbotEnabled .(, , ) .(, , )
AimbotToggle.Text = Config.AimbotEnabled
)
CloseButton.MouseButton1Click:(()
ScreenGui:()
:()
)
dragging =
dragStart = .()
startPos = .()
TitleLabel.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = MainFrame.Position
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
)
ESPObjects = {}
(player)
character = player.Character
character
_, tool (character:())
tool:() WEAPON_DICT[tool.Name]
WEAPON_DICT[tool.Name]
backpack = player:()
backpack
_, tool (backpack:())
tool:() WEAPON_DICT[tool.Name]
WEAPON_DICT[tool.Name]
(player)
ESPObjects[player] player == LocalPlayer
character = player.Character
character
humanoid = character:()
rootPart = character:()
humanoid rootPart
highlight = .()
highlight.Name =
highlight.Parent = character
highlight.Enabled = Config.ESPMode ==
highlight.FillColor = .(, , )
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
billboardGui = .()
billboardGui.Name =
billboardGui.Adornee = rootPart
billboardGui.Size = .(, , , )
billboardGui.AlwaysOnTop =
billboardGui.StudsOffset = .(, , )
billboardGui.Parent = rootPart
nameText = .()
nameText.Parent = billboardGui
nameText.Size = .(, , , )
nameText.Text = player.Name
nameText.TextColor3 = .(, , )
nameText.BackgroundTransparency =
nameText.TextStrokeTransparency =
nameText.Font = .Font.SourceSansBold
nameText.TextSize =
roleText = .()
roleText.Parent = billboardGui
roleText.Size = .(, , , )
roleText.Position = .(, , , )
roleText.Text =
roleText.TextColor3 = .(, , )
roleText.BackgroundTransparency =
roleText.TextStrokeTransparency =
roleText.Font = .Font.SourceSans
roleText.TextSize =
ESPObjects[player] = {
Highlight = highlight,
Billboard = billboardGui,
NameText = nameText,
RoleText = roleText,
Character = character,
Humanoid = humanoid,
LastUpdate =
}
()
Config.ESPEnabled
player, esp (ESPObjects)
esp.Highlight esp.Highlight.Enabled =
esp.Billboard esp.Billboard.Enabled =
currentTime = .()
player, esp (ESPObjects)
player:(Players) esp.Character:(Workspace) esp.Humanoid.Health <= player.Character ~= esp.Character
esp.Highlight:()
esp.Billboard:()
ESPObjects[player] =
player.Character
(player)
currentTime - esp.LastUpdate >
esp.LastUpdate = currentTime
esp.Highlight.Enabled = Config.ESPMode ==
esp.Billboard.Enabled =
role = (player)
role ==
esp.Highlight.FillColor = .(, , )
esp.RoleText.Text =
esp.RoleText.TextColor3 = .(, , )
role ==
esp.Highlight.FillColor = .(, , )
esp.RoleText.Text =
esp.RoleText.TextColor3 = .(, , )
esp.Highlight.FillColor = .(, , )
esp.RoleText.Text =
esp.RoleText.TextColor3 = .(, , )
_, player (Players:())
player ~= LocalPlayer player.Character ESPObjects[player]
(player)
highlightedWeapons = {}
(tool)
parent = tool.Parent
parent
parent:() parent:()
parent = parent.Parent
()
Config.WeaponHighlight
weapon, highlight (highlightedWeapons)
highlight:()
highlightedWeapons[weapon] =
weapon, highlight (highlightedWeapons)
weapon:(Workspace) (weapon)
highlight:()
highlightedWeapons[weapon] =
bloodFolder = Workspace:()
bloodFolder
_, child (bloodFolder:())
child:() WEAPON_DICT[child.Name] highlightedWeapons[child] (child)
highlight = .()
highlight.Name =
highlight.Parent = child
highlight.FillColor = .(, , )
highlight.FillTransparency =
highlight.OutlineColor = .(, , )
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlightedWeapons[child] = highlight
()
closest =
shortest = .huge
camera = Workspace.CurrentCamera
mousePos = UserInputService:()
_, player (Players:())
player ~= LocalPlayer player.Character
head = player.Character:()
head
screenPos, onScreen = camera:(head.Position)
onScreen
dist = (.(screenPos.X, screenPos.Y) - mousePos).magnitude
dist < shortest
shortest = dist
closest = player
closest
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.MouseButton2 Config.AimbotEnabled
target = ()
target target.Character
head = target.Character:()
head
Workspace.CurrentCamera.CFrame = .(Workspace.CurrentCamera.CFrame.Position, head.Position)
)
_, player (Players:())
player ~= LocalPlayer player.Character
(player)
Players.PlayerAdded:((player)
player.CharacterAdded:(()
.()
player ~= LocalPlayer
(player)
)
)
.(()
()
()
.()
)
()made by ai