Unfunny Sound Overhaul · RobloxExploits.lol
ScriptBlox / Bloody playground Unfunny Sound Overhaul imdisplay 10 months ago 2.1K views 1Run it
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Unfunny Sound Overhaul.lua · 24 lines Download Copygame :GetService ("ReplicatedStorage" ).General_VFX.Ragdoll.Sounds.Small["Generic Body Ragdoll Impact Sound 3" ].SoundId = "rbxassetid://108782039105225"
game :GetService ("ReplicatedStorage" ).General_VFX.Ragdoll.Sounds.Small["Generic Body Ragdoll Impact Sound 4" ].SoundId =
: ( ).General_VFX.Ragdoll.Sounds.Small[ ].SoundId =
: ( ).General_VFX.Ragdoll.Sounds.Small[ ].SoundId =
: ( ).General_VFX.Ragdoll.Sounds.Big: ()[ ].SoundId =
: ( ).Modules.Fx.Weapons.Tools.Combat.Hit[ ].SoundId =
: ( ).Modules.Fx.Weapons.Tools.Combat.Hit[ ].SoundId =
: ( ).Modules.Fx.Weapons.Tools.Combat.Hit[ ].SoundId =
: ( ).Modules.Fx.Attacks.Kicks.Dropkick.Hit[ ].SoundId =
: ( ).Modules.Fx.Attacks.Stomps[ ].Hit.hit_blunt_heavy_02_0.SoundId =
: ( ).Modules.Fx.Attacks.Stomps[ ].Hit.hit_blunt_heavy_02_0.PlaybackSpeed =
.Humans[ ].Head[ ].SoundId =
.Humans[ ].Head[ ].Volume =
: ( ).Modules.Fx.Attacks.Kicks[ ].Hit.Hit4.SoundId =
: ( ).Modules.Fx.Attacks.Kicks[ ].Hit.Finish.SoundId =
.Monsters.SHREK.Head.ShrekMusic.SoundId =
.Monsters.SHREK.Head.ShrekMusic.PlaybackSpeed =
: ( ).Modules.Fx.Vehicles.Wheelchair.Sounds.Charge.SoundId =
: ( ).Modules.Fx.Vehicles.Wheelchair.Sounds.Throw.SoundId =
: ( ).Modules.Fx.Vehicles.Wheelchair.Sounds[ ].SoundId =
: ( ).Modules.Fx.Vehicles.Wheelchair.Sounds[ ].Volume =
: ( ).Modules.Fx.Vehicles.Wheelchair.Sounds.Throw.Volume =
( )About this script changes certain sounds ingame to memes, vine booms or something else, change it if you like
Better scramble like an EGG before you get FOLDED like an omelette.
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