Run it
Copy the script and paste it into your executor.
local SubContainer = game:GetService("Players").LocalPlayer.PlayerGui.Bingo.StaticDisplayArea.Cards.PlayerArea.Cards.Container.SubContainer
function firebutton(button)
if button ~= nil then
for i,signal in pairs(getconnections(button.MouseButton1Click)) do
signal:Fire()
end
for i,signal in pairs(getconnections(button.MouseButton1Down)) do
signal:Fire()
end
for i,signal in pairs(getconnections(button.Activated)) do
signal:Fire()
end
()
Cards
SubContainer:()
Cards = SubContainer.Blocks.Block
Cards = SubContainer.VerticalScroll.Cards
BingoButton = SubContainer.Buttons.ClaimButton
Cards ~= BingoButton ~=
_, card (Cards:())
card:()
card ~= card:() ~= card:():() ~=
_, button (card.Content.Numbers:())
(button)
()
card ~= card:() ~=
card.ToGo.ToGoText.Text ==
(BingoButton)
Auto marks numbers as they are called in the bingo game

Universal