Run it
Copy the script and paste it into your executor.
UIS = :()
Players = :()
RunService = :()
Lighting = :()
Player = Players.LocalPlayer
Camera = .CurrentCamera
States = {
KeyOverlay = ,
FullBright = ,
FPSCap = ,
FOVEnabled = ,
TimeChanger = ,
SmoothCam = ,
AutoClicker = ,
ShowFPS =
}
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = Player:()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Visible =
MainFrame.Parent = ScreenGui
.(, MainFrame).CornerRadius = .(, )
Sidebar = .()
Sidebar.Size = .(, , , )
Sidebar.BackgroundColor3 = .(, , )
Sidebar.BorderSizePixel =
Sidebar.Parent = MainFrame
.(, Sidebar).CornerRadius = .(, )
Title = .()
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
Title.BackgroundTransparency =
Title.Parent = Sidebar
Container = .()
Container.Position = .(, , , )
Container.Size = .(, -, , -)
Container.BackgroundTransparency =
Container.CanvasSize = .(, , , )
Container.ScrollBarThickness =
Container.Parent = MainFrame
UIList = .()
UIList.Padding = .(, )
UIList.Parent = Container
(name, id, callback)
Btn = .()
Btn.Size = .(, -, , )
Btn.BackgroundColor3 = .(, , )
Btn.Text = name ..
Btn.TextColor3 = .(, , )
Btn.Font = .Font.GothamSemibold
Btn.TextSize =
Btn.Parent = Container
.(, Btn)
Btn.MouseButton1Click:(()
States[id] = States[id]
Btn.Text = name .. .. (States[id] )
Btn.BackgroundColor3 = States[id] .(, , ) .(, , )
Btn.TextColor3 = States[id] .(, , ) .(, , )
(States[id])
)
KeyFrame = .()
KeyFrame.Size = .(, , , ); KeyFrame.Position = .(, , , )
KeyFrame.BackgroundTransparency = ; KeyFrame.Visible = ; KeyFrame.Parent = ScreenGui
(n, p, t)
l = .()
l.Name = n; l.Size = .(,,,); l.Position = p; l.BackgroundColor3 = .(,,)
l.BackgroundTransparency = ; l.TextColor3 = .(,,); l.Text = t; l.Parent = KeyFrame
.(, l)
(, .(,,,), ); (, .(,,,), )
(, .(,,,), ); (, .(,,,), )
(, , (s) KeyFrame.Visible = s )
(, , (s)
Lighting.Ambient = s .(, , ) .(, , )
Lighting.OutdoorAmbient = s .(, , ) .(, , )
)
(, , (s)
Camera.FieldOfView = s
)
(, , (s)
Player.DevEnableMouseLock = s
)
(, , (s)
(()
States.TimeChanger
Lighting.ClockTime =
()
)
)
FPSLabel = .(, ScreenGui)
FPSLabel.Size = .(, , , ); FPSLabel.Position = .(, -, , )
FPSLabel.BackgroundTransparency = ; FPSLabel.TextColor3 = .(, , )
FPSLabel.Text = ; FPSLabel.Visible =
(, , (s) FPSLabel.Visible = s )
RunService.RenderStepped:((dt)
States.ShowFPS FPSLabel.Text = .. .(/dt)
)
(, , (s)
_, v (:())
v:() s
v.Material = .Material.SmoothPlastic
v:()
v.Material = .Material.Plastic
)
(, , (s)
(()
States.AutoClicker
virtualUser = :()
virtualUser:()
virtualUser:(.(,))
()
)
)
(, , (s)
chat = Player.PlayerGui:()
chat chat.Enabled = s
)
(, , (s)
_, v (Player.PlayerGui:())
v:() v ~= ScreenGui
v.Enabled = s
)
UIS.InputBegan:((i, g)
i.KeyCode == .KeyCode.RightShift
MainFrame.Visible = MainFrame.Visible
UIS.MouseIconEnabled = MainFrame.Visible
)
UIS.InputBegan:((i, g)
g States.KeyOverlay
k = KeyFrame:(i.KeyCode.Name)
k k.BackgroundColor3 = .(, , ); k.TextColor3 = .(,,)
)
UIS.InputEnded:((i)
k = KeyFrame:(i.KeyCode.Name)
k k.BackgroundColor3 = .(,,); k.TextColor3 = .(,,)
)
d, ds, sp
MainFrame.InputBegan:((i) i.UserInputType == .UserInputType.MouseButton1 d = ; ds = i.Position; sp = MainFrame.Position )
UIS.InputChanged:((i) d i.UserInputType == .UserInputType.MouseMovement delta = i.Position - ds; MainFrame.Position = .(sp.X.Scale, sp.X.Offset + delta.X, sp.Y.Scale, sp.Y.Offset + delta.Y) )
MainFrame.InputEnded:((i) i.UserInputType == .UserInputType.MouseButton1 d = )
()