Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
Discord = {Enabled = },
KeySystem =
})
lp = .Players.LocalPlayer
UIS = :()
Mouse = lp:()
Run = :()
TS = :()
Lighting = :()
Players = :()
char = lp.Character lp.CharacterAdded:()
root = char:()
hum = char:()
(func)
success, err = (func)
success ( .. err)
lp.CharacterAdded:((newchar)
char = newchar
root = char:()
hum = char:()
)
MainTab = Window:(, )
MainTab:()
SpeedSlider = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
(() hum.WalkSpeed = Value )
,
})
JumpSlider = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
(() hum.JumpPower = Value; hum.JumpHeight = Value / )
,
})
FlyToggle = MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
bv = .()
bv.MaxForce = .(,,)
bv.Parent = Value root
bg = .()
bg.MaxTorque = .(,,)
bg.Parent = Value root
Value
Run:(, , ()
bv.Velocity = .CurrentCamera.CFrame.LookVector * (hum.MoveDirection.Magnitude > ) + .(, UIS:(.KeyCode.Space) UIS:(.KeyCode.LeftShift) - , )
bg.CFrame = .CurrentCamera.CFrame
)
Run:()
bv:()
bg:()
)
,
})
NoclipToggle = MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
Value
Run:(, , ()
_, p (char:())
p:() p.CanCollide p.CanCollide =
)
Run:()
)
,
})
InfJumpToggle = MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
conn
Value
conn = UIS.JumpRequest:(() hum:(.HumanoidStateType.Jumping) )
conn conn:()
)
,
})
GodToggle = MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(() hum.MaxHealth = Value .huge ; hum.Health = Value .huge )
,
})
MainTab:()
InfMoneyToggle = MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
(()
Value
:().RE:(, .huge)
()
)
)
,
})
UnlockAllGPButton = MainTab:({
Name = ,
Callback = ()
(()
rem = :().RE
i=, rem:(, i)
)
,
})
CarSpawnDropdown = MainTab:({
Name = ,
Options = {, , , , , , },
CurrentOption = ,
Callback = (Option)
(()
:().RE:(, Option)
)
,
})
HouseTPDropdown = MainTab:({
Name = ,
Options = {, , , , , , , , , , , },
CurrentOption = ,
Callback = (Option)
(()
:().RE:(, Option == .(,) Option)
)
,
})
RainbowCarToggle = MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
(()
Value
char:()
char.Car.Body.Color = .(() % , , )
()
)
)
,
})
CombatTab = Window:(, )
CombatTab:()
KillAllButton = CombatTab:({
Name = ,
Callback = ()
(()
_, p (Players:())
p ~= lp p.Character
p.Character.Humanoid.Health =
)
,
})
FlingAllButton = CombatTab:({
Name = ,
Callback = ()
(()
_, p (Players:())
p ~= lp p.Character p.Character:()
p.Character.HumanoidRootPart.Velocity = .(.(-,), .(,), .(-,))
)
,
})
FreezeAllToggle = CombatTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
(()
Value
_, p (Players:())
p ~= lp p.Character
p.Character.Humanoid.WalkSpeed =
p.Character.Humanoid.JumpPower =
()
)
)
,
})
BringAllButton = CombatTab:({
Name = ,
Callback = ()
(()
_, p (Players:())
p ~= lp p.Character p.Character:()
p.Character.HumanoidRootPart.CFrame = root.CFrame * .(.(-,), , .(-,))
)
,
})
BangDropdown = CombatTab:({
Name = ,
Options = {},
CurrentOption = ,
Callback = (Option)
(()
target = Players:(Option)
target target.Character
(()
i=,
root.CFrame = target.Character.HumanoidRootPart.CFrame * .(,,-)
()
)
)
,
})
ESPTab = Window:(, )
ESPToggle = ESPTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
_, p (Players:())
p ~= lp
esp = p.Character p.Character:():()
Value
esp
esp = .(, p.Character.Head)
esp.Name =
esp.Size = .(,,,)
esp.AlwaysOnTop =
text = .(, esp)
text.Size = .(,,,)
text.BackgroundTransparency =
text.Text = p.Name .. .. .(p.Character.Humanoid.Health) ..
text.TextColor3 = .(,,)
text.TextStrokeTransparency =
tracer = .()
tracer.Color = .(,,)
tracer.Thickness =
tracer.Transparency =
(()
Value
tracer.From = .(.CurrentCamera.ViewportSize.X/, .CurrentCamera.ViewportSize.Y)
pos, on = .CurrentCamera:(p.Character.HumanoidRootPart.Position)
tracer.To = .(pos.X, pos.Y)
tracer.Visible = on
()
tracer:()
)
esp esp:()
)
,
})
ChamsToggle = ESPTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
_, p (Players:())
p ~= lp p.Character
_, part (p.Character:())
part:()
hl = part:()
Value
hl
hl = .(, part)
hl.Name =
hl.FillColor = .(,,)
hl.OutlineColor = .(,,)
hl.FillTransparency =
hl.OutlineTransparency =
hl hl:()
)
,
})
TeleTab = Window:(, )
TPPlayerDropdown = TeleTab:({
Name = ,
Options = {},
CurrentOption = ,
Callback = (Option)
(()
target = Players:(Option)
target target.Character
root.CFrame = target.Character.HumanoidRootPart.CFrame * .(,,-)
)
,
})
(()
()
opts = {}
_, p (Players:())
p ~= lp .(opts, p.Name)
TPPlayerDropdown:(opts, )
)
ClickTPToggle = TeleTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
conn
Value
conn = Mouse.Button1Down:(()
ray = .CurrentCamera:(Mouse.X, Mouse.Y)
params = RaycastParams.()
params.FilterDescendantsInstances = {char}
params.FilterType = .RaycastFilterType.Blacklist
res = :(ray.Origin, ray.Direction * , params)
res
root.CFrame = .(res.Position) * .(,,)
)
conn conn:()
)
,
})
ServerHopButton = TeleTab:({
Name = ,
Callback = ()
(()
servers = :():(:( .. .PlaceId .. ))
rnd = .(, #servers.data)
servers.data[rnd].playing < servers.data[rnd].maxPlayers servers.data[rnd].id ~= .JobId
TS:(.PlaceId, servers.data[rnd].id)
)
,
})
RenderTab = Window:(, )
FullbrightToggle = RenderTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
Value
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd = .huge
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(,,)
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(,,)
)
,
})
FOVSlider = RenderTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
(() .CurrentCamera.FieldOfView = Value )
,
})
MiscTab = Window:(, )
MiscTab:({
Name = ,
Callback = ()
(() (:())() )
,
})
MiscTab:({
Name = ,
Callback = ()
(() TS:(.PlaceId, lp) )
,
})
AntiAFKToggle = MiscTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
(()
conn
Value
conn = lp.Idled:(()
:():()
:():(.())
)
conn conn:()
)
,
})
AdminKickDropdown = MiscTab:({
Name = ,
Options = {},
CurrentOption = ,
Callback = (Option)
(()
target = Players:(Option)
target
target:()
)
,
})
(()
()
opts = {}
_, p (Players:())
p ~= lp .(opts, p.Name)
BangDropdown:(opts, )
AdminKickDropdown:(opts, )
)
Rayfield:({
Title = ,
Content = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, games.roblox.com, raw.githubusercontent.com.
Oq foi adicionado uma nova coisa upadt quando não funciona fala comigo e eu resolvo

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