Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
TextChatService = :()
UserInputService = :()
player = Players.LocalPlayer
playerGui = player:()
GUI_NAME =
NOTIFICATION_TIME =
styles = {}
(name, formatter)
.(styles, {
Name = name,
Format = formatter
})
(, (t)
t
)
(, (t)
result =
_, code utf8.(t)
result ..= utf8.(code) ..
result
)
(, (t)
result =
_, code utf8.(t)
c = utf8.(code)
c ==
result ..=
result ..= c ..
result
)
decorations = {
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
}
_, data (decorations)
name = data[]
left = data[]
right = data[]
(name, (t)
left .. t .. right
)
brackets = {
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
{, , },
}
_, data (brackets)
name = data[]
left = data[]
right = data[]
(name, (t)
left .. t .. right
)
_, deco (decorations)
_, bracket (brackets)
name = deco[] .. .. bracket[]
(name, (t)
deco[] .. bracket[] .. t .. bracket[] .. deco[]
)
_, deco1 (decorations)
_, deco2 (decorations)
#styles <
(
deco1[] .. .. deco2[],
(t)
deco1[] .. t .. deco1[]
..
.. deco2[] .. deco2[]
)
#styles >=
emojis = {
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,,
,,,,,,,,,
}
gui = .()
gui.Name = GUI_NAME
gui.ResetOnSpawn =
gui.IgnoreGuiInset =
gui.Parent = playerGui
main = .()
main.Name =
main.Size = .(,)
main.Position = .(,-,,-)
main.BackgroundColor3 = .(,,)
main.BorderSizePixel =
main.Parent = gui
mainCorner = .()
mainCorner.CornerRadius = .(,)
mainCorner.Parent = main
outline = .()
outline.Thickness =
outline.Parent = main
.(()
hue =
gui.Parent
hue = (hue + ) %
outline.Color = .(hue,,)
.()
)
title = .()
title.BackgroundTransparency =
title.Position = .(,)
title.Size = .(,-,,)
title.Text =
title.TextColor3 = .(,,)
title.TextSize =
title.Font = .Font.GothamBold
title.TextXAlignment = .TextXAlignment.Left
title.Parent = main
close = .()
close.BackgroundTransparency =
close.Position = .(,-,,)
close.Size = .(,)
close.Text =
close.TextColor3 = .(,,)
close.TextSize =
close.Font = .Font.GothamBold
close.Parent = main
input = .()
input.Position = .(,)
input.Size = .(,-,,)
input.BackgroundColor3 = .(,,)
input.BorderSizePixel =
input.Text =
input.PlaceholderText =
input.PlaceholderColor3 = .(,,)
input.TextColor3 = .(,,)
input.TextSize =
input.Font = .Font.Gotham
input.ClearTextOnFocus =
input.Parent = main
inputCorner = .()
inputCorner.CornerRadius = .(,)
inputCorner.Parent = input
preview = .()
preview.Position = .(,)
preview.Size = .(,-,,)
preview.BackgroundTransparency =
preview.Text =
preview.TextColor3 = .(,,)
preview.TextSize =
preview.Font = .Font.GothamBold
preview.TextTruncate = .TextTruncate.AtEnd
preview.Parent = main
fontTab = .()
fontTab.Position = .(,)
fontTab.Size = .(,)
fontTab.Text =
fontTab.TextSize =
fontTab.Font = .Font.GothamBold
fontTab.TextColor3 = .(,,)
fontTab.BackgroundColor3 = .(,,)
fontTab.Parent = main
emojiTab = .()
emojiTab.Position = .(,)
emojiTab.Size = .(,)
emojiTab.Text =
emojiTab.TextSize =
emojiTab.Font = .Font.GothamBold
emojiTab.TextColor3 = .(,,)
emojiTab.BackgroundColor3 = .(,,)
emojiTab.Parent = main
_,button ({fontTab,emojiTab})
corner = .()
corner.CornerRadius = .(,)
corner.Parent = button
search = .()
search.Position = .(,-,,)
search.Size = .(,)
search.BackgroundColor3 = .(,,)
search.BorderSizePixel =
search.PlaceholderText =
search.PlaceholderColor3 = .(,,)
search.TextColor3 = .(,,)
search.TextSize =
search.Font = .Font.Gotham
search.ClearTextOnFocus =
search.Parent = main
searchCorner = .()
searchCorner.CornerRadius = .(,)
searchCorner.Parent = search
scroll = .()
scroll.Position = .(,)
scroll.Size = .(,-,,)
scroll.BackgroundTransparency =
scroll.BorderSizePixel =
scroll.ScrollBarThickness =
scroll.CanvasSize = .()
scroll.Parent = main
layout = .()
layout.Padding = .(,)
layout.Parent = scroll
selectedStyle = styles[]
currentMode =
()
text = input.Text
text ==
text =
preview.Text = selectedStyle.(text)
()
_,child (scroll:())
child:()
child:()
(filter)
()
count =
index,style (styles)
matches =
filter ==
.(
.(style.Name),
.(filter),
,
)
matches
count +=
button = .()
button.Size = .(,-,,)
button.Text = style.Name ..
button.TextColor3 = .(,,)
button.TextSize =
button.Font = .Font.Gotham
button.BackgroundColor3 = .(,,)
button.BorderSizePixel =
button.Parent = scroll
corner = .()
corner.CornerRadius = .(,)
corner.Parent = button
button.MouseButton1Click:(()
selectedStyle = style
()
)
scroll.CanvasSize = .(,count * )
(filter)
()
count =
_,emoji (emojis)
filter == .(emoji,filter,,)
count +=
button = .()
button.Size = .(,-,,)
button.Text = emoji ..
button.TextColor3 = .(,,)
button.TextSize =
button.Font = .Font.Gotham
button.BackgroundColor3 = .(,,)
button.BorderSizePixel =
button.Parent = scroll
corner = .()
corner.CornerRadius = .(,)
corner.Parent = button
button.MouseButton1Click:(()
input.Text ..= emoji
()
)
scroll.CanvasSize = .(,count * )
fontTab.MouseButton1Click:(()
currentMode =
(search.Text)
)
emojiTab.MouseButton1Click:(()
currentMode =
(search.Text)
)
search:():(()
currentMode ==
(search.Text)
(search.Text)
)
input:():(refreshPreview)
()
send = .()
send.Position = .(,-,,-)
send.Size = .(,)
send.Text =
send.TextColor3 = .(,,)
send.TextSize =
send.Font = .Font.GothamBold
send.BackgroundColor3 = .(,,)
send.BorderSizePixel =
send.Parent = main
sendCorner = .()
sendCorner.CornerRadius = .(,)
sendCorner.Parent = send
(message)
channels = TextChatService:()
channels
general = channels:()
general
general:(message)
send.MouseButton1Click:(()
input.Text ==
message = selectedStyle.(input.Text)
(message)
)
notification = .()
notification.Size = .(,)
notification.Position = .(,,,)
notification.BackgroundColor3 = .(,,)
notification.BorderSizePixel =
notification.Parent = gui
notificationCorner = .()
notificationCorner.CornerRadius = .(,)
notificationCorner.Parent = notification
notificationStroke = .()
notificationStroke.Thickness =
notificationStroke.Parent = notification
notificationText = .()
notificationText.BackgroundTransparency =
notificationText.Position = .(,)
notificationText.Size = .(,-,,-)
notificationText.Text =
notificationText.TextColor3 = .(,,)
notificationText.TextSize =
notificationText.Font = .Font.GothamBold
notificationText.TextWrapped =
notificationText.Parent = notification
()
notification.Position = .(,,,)
TweenService:(
notification,
TweenInfo.(
,
.EasingStyle.Quint,
.EasingDirection.Out
),
{
Position = .(,-,,)
}
):()
.(NOTIFICATION_TIME,()
TweenService:(
notification,
TweenInfo.(
,
.EasingStyle.Quint,
.EasingDirection.In
),
{
Position = .(,,,)
}
):()
)
floating = .()
floating.Size = .(,)
floating.Position = .(,-,,-)
floating.Text =
floating.TextSize =
floating.Font = .Font.GothamBold
floating.TextColor3 = .(,,)
floating.BackgroundColor3 = .(,,)
floating.BorderSizePixel =
floating.Visible =
floating.Parent = gui
floatingCorner = .()
floatingCorner.CornerRadius = .(,)
floatingCorner.Parent = floating
floatingStroke = .()
floatingStroke.Thickness =
floatingStroke.Parent = floating
()
floating.Visible =
main.Visible =
main.Size = .(,)
TweenService:(
main,
TweenInfo.(
,
.EasingStyle.Back,
.EasingDirection.Out
),
{
Size = .(,)
}
):()
()
()
tween = TweenService:(
main,
TweenInfo.(
,
.EasingStyle.Quint,
.EasingDirection.In
),
{
Size = .(,)
}
)
tween:()
tween.Completed:()
main.Visible =
main.Size = .(,)
floating.Visible =
close.MouseButton1Click:(closeGUI)
floating.MouseButton1Click:(openGUI)
(object)
dragging =
dragStart
startPosition
object.InputBegan:((inputObject)
inputObject.UserInputType == .UserInputType.MouseButton1
inputObject.UserInputType == .UserInputType.Touch
dragging =
dragStart = inputObject.Position
startPosition = object.Position
inputObject.Changed:(()
inputObject.UserInputState == .UserInputState.End
dragging =
)
)
UserInputService.InputChanged:((inputObject)
dragging
inputObject.UserInputType == .UserInputType.MouseMovement
inputObject.UserInputType == .UserInputType.Touch
delta = inputObject.Position - dragStart
object.Position = .(
startPosition.X.Scale,
startPosition.X.Offset + delta.X,
startPosition.Y.Scale,
startPosition.Y.Offset + delta.Y
)
)
(main)
(floating)
.()
(
)
()
()
(, #styles)In This Font/bypasser You Can Bypass Roblox Tagz So Enjoy There Is 1000+ Fonts In This With Different Style

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