Run it
Copy the script and paste it into your executor.
screenGui = .Parent
screenGui.BackgroundColor3 = .(, , )
screenGui.Size = .(, , , )
(name, text, position, callback)
button = .()
button.Name = name
button.Text = text
button.Size = .(, , , )
button.Position = position
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Parent = screenGui
button.MouseButton1Click:(callback)
(, , .(, -, , ), ()
skybox = .(, .Lighting)
skybox.SkyboxBk =
)
(, , .(, -, , ), ()
decal = .()
decal.Texture =
decal.Parent = :() .(, )
)
(, , .(, -, , ), ()
sound = .(, .Workspace)
sound.SoundId =
sound.Volume =
sound:()
)
(, , .(, -, , ), ()
player = .Players.LocalPlayer
player.Character.Humanoid.WalkSpeed =
)
(, , .(, -, , ), ()
image = .()
image.Image =
image.Size = .(, , , )
image.Position = .(, , , )
image.Parent = screenGui
sound = .()
sound.SoundId =
sound.Parent = screenGui
sound:()
()
image:()
)
(, , .(, -, , ), ()
hint = .()
hint.Adornee = screenGui
hint.Size = .(, , , )
hint.StudsOffset = .(, , )
hint.Parent = screenGui
textLabel = .()
textLabel.Text =
textLabel.Size = .(, , , )
textLabel.BackgroundColor3 = .(, , )
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Parent = hint
()
hint:()
)
(, , .(, -, , ), ()
message = .()
message.Adornee = screenGui
message.Size = .(, , , )
message.StudsOffset = .(, , )
message.Parent = screenGui
textLabel = .()
textLabel.Text =
textLabel.Size = .(, , , )
textLabel.BackgroundColor3 = .(, , )
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Parent = message
()
textLabel.Text =
()
textLabel.Text =
)
(, , .(, -, , ), ()
buttons = {screenGui:(), screenGui:(), screenGui:(), screenGui:(), screenGui:(), screenGui:(), screenGui:()}
nukerGameButton = screenGui:()
nukerGameButton
_, button (buttons)
button
button.TextColor3 = nukerGameButton.TextColor3
button.BackgroundColor3 = nukerGameButton.BackgroundColor3
)
dragToggle = .()
dragToggle.Name =
dragToggle.Text =
dragToggle.Size = .(, , , )
dragToggle.Position = .(, , , )
dragToggle.BackgroundColor3 = .(, , )
dragToggle.TextColor3 = .(, , )
dragToggle.Parent = screenGui
dragStart, dragInput, dragFramePos
(input)
delta = input.Position - dragStart
screenGui.Position = .(dragFramePos.X.Scale, delta.X / screenGui.AbsoluteSize.X, dragFramePos.Y.Scale, delta.Y / screenGui.AbsoluteSize.Y)
(input)
dragStart = input.Position
dragFramePos = screenGui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
(input)
)
dragToggle.InputBegan:(onDragStart)
dragToggle.InputChanged:(updateInput)
Many trolls to troll people

Universal