Tsp999999 · RobloxExploits.lol
ScriptBlox / Brookhaven 🏡RP Tsp999999 blforfree67 2 years ago 90K viewsRun it
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Tsp999999.lua · 186 lines Download Copy Library = ( : ( ))()
Window = Library. ( , )
Tab = Window: ( )
Tab2 = Window: ( )
Tab3 = Window: ( )
Section = Tab: ( Section2 = Tab: ( )
Section3 = Tab2: ( )
Section4 = Tab2: ( )
Section5 = Tab2: ( )
Section6 = Tab3: ( )
Section6: ( , , , , (s)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
)
Section6: ( , , , , (s)
.Players.LocalPlayer.Character.Humanoid.JumpPower = s
)
Section6: ( , , (state)
state
Players = : ( )
()
player = Players.LocalPlayer
player
character = player.Character player.CharacterAdded: ()
humanoid = character: ( )
humanoid
humanoid.MaxHealth = .huge
humanoid.Health = .huge
humanoid: = ()
humanoid: ( ): ( ()
humanoid.Health = humanoid.MaxHealth
)
( )
( )
()
plr.Humanoid.Health =
plr.Humanoid.MaxHealth =
)
Section3: ( , , (txt)
MarketplaceService = : ( )
Players = : ( )
Character = .Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded: ()
(assetId)
success, assetInfo = ( ()
MarketplaceService: (assetId)
)
success assetInfo assetInfo.AssetTypeId ==
player = Players.LocalPlayer
player.AvatarAppearanceId = assetId
player: ()
( )
(txt)
)
Section3: ( , , .KeyCode.R, ()
.Players.LocalPlayer.Humanoid.Health =
)
Section: ( , , ()
( : ( ))()
)
Section2: ( , , ()
InfiniteJumpEnabled =
: ( ).JumpRequest: ( ()
InfiniteJumpEnabled
: ( ).LocalPlayer.Character: ( ): ( )
)
)
Section3: ( , , ()
MarketplaceService = : ( )
Players = : ( )
Character = .Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded: ()
(assetId)
success, assetInfo = ( ()
MarketplaceService: (assetId)
)
success assetInfo assetInfo.AssetTypeId ==
player = Players.LocalPlayer
player.AvatarAppearanceId = assetId
player: ()
( )
( )
)
Section3: ( , , ()
MarketplaceService = : ( )
Players = : ( )
Character = .Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded: ()
(assetId)
success, assetInfo = ( ()
MarketplaceService: (assetId)
)
success assetInfo assetInfo.AssetTypeId ==
player = Players.LocalPlayer
player.AvatarAppearanceId = assetId
player: ()
( )
( )
)
Section3: ( , , ()
MarketplaceService = : ( )
Players = : ( )
Character = .Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded: ()
(assetId)
success, assetInfo = ( ()
MarketplaceService: (assetId)
)
success assetInfo assetInfo.AssetTypeId ==
player = Players.LocalPlayer
player.AvatarAppearanceId = assetId
player: ()
( )
( )
)
Section5: ( , , (txt)
Players = : ( )
Character = .Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded: ()
(username)
player = Players: (username)
player
character = player.Character player.CharacterAdded: ()
Character: ()
_, item (character: ())
item: ( ) item: ( )
item: ().Parent = Character
( .. username .. )
(txt)
)
Show all 186 lines
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
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local
loadstring
game
HttpGet
"https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"
local
CreateLib
"brkhvn gui"
"DarkTheme"
local
NewTab
"Scripts"
local
NewTab
"Avatar"
local
NewTab
"LocalPlayer"
local
NewSection
"GUIs And Hubs)
local
NewSection
"Scripts"
local
NewSection
"Bundles"
local
NewSection
"Custom Bundles"
local
NewSection
"avatar copier !!only works with real avatar!!"
local
NewSection
"stats"
NewSlider
"WalkSpeed"
"SliderInfo"
300
0
function
-- 500 (MaxValue) | 0 (MinValue)
game
end
NewSlider
"JumpPower"
"SliderInfo"
300
0
function
-- 500 (MaxValue) | 0 (MinValue)
game
end
NewToggle
"God"
"ToggleInfo"
function
if
then
local
game
GetService
"Players"
local
function
makeInvincible
local
if
then
local
or
Wait
local
FindFirstChildOfClass
"Humanoid"
if
then
math
math
TakeDamage
function
end
-- Prevents taking damage
GetPropertyChangedSignal
"Health"
Connect
function
end
else
warn
"Humanoid not found in character."
end
else
warn
"LocalPlayer not found."
end
end
makeInvincible
else
100
100
end
end
NewTextBox
"Custom Bundle ID"
"TextboxInfo"
function
local
game
GetService
"MarketplaceService"
local
game
GetService
"Players"
local
game
or
game
Wait
-- Function to change your character to a character from the Marketplace by asset ID
local
function
changeCharacterByAssetId
local
pcall
function
return
GetProductInfo
end
if
and
and
8
then
-- AssetTypeId 8 represents bundles (full avatars)
local
LoadCharacter
else
warn
"Invalid asset ID or asset is not a bundle (full avatar)."
end
end
-- Example usage: replace "AssetIdHere" with the actual asset ID of the character you want to become
changeCharacterByAssetId
end
NewKeybind
"Press R to Reset"
"KeybindInfo"
Enum
function
game
0
end
NewButton
"Jul Hub"
"ButtonInfo"
function
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
loadstring
game
HttpGet
"https://raw.githubusercontent.com/JulHubz/JulHub/main/JulHub"
end
NewButton
"Infinite Jump"
"ButtonInfo"
function
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local
true
game
GetService
"UserInputService"
Connect
function
if
then
game
GetService
"Players"
FindFirstChildOfClass
"Humanoid"
ChangeState
"Jumping"
end
end
end
NewButton
"Korblox"
"ButtonInfo"
function
local
game
GetService
"MarketplaceService"
local
game
GetService
"Players"
local
game
or
game
Wait
-- Function to change your character to a character from the Marketplace by asset ID
local
function
changeCharacterByAssetId
local
pcall
function
return
GetProductInfo
end
if
and
and
8
then
-- AssetTypeId 8 represents bundles (full avatars)
local
LoadCharacter
else
warn
"Invalid asset ID or asset is not a bundle (full avatar)."
end
end
-- Example usage: replace "AssetIdHere" with the actual asset ID of the character you want to become
changeCharacterByAssetId
2501867236
end
NewButton
"korblox death"
"ButtonInfo"
function
local
game
GetService
"MarketplaceService"
local
game
GetService
"Players"
local
game
or
game
Wait
-- Function to change your character to a character from the Marketplace by asset ID
local
function
changeCharacterByAssetId
local
pcall
function
return
GetProductInfo
end
if
and
and
8
then
-- AssetTypeId 8 represents bundles (full avatars)
local
LoadCharacter
else
warn
"Invalid asset ID or asset is not a bundle (full avatar)."
end
end
-- Example usage: replace "AssetIdHere" with the actual asset ID of the character you want to become
changeCharacterByAssetId
319226
end
NewButton
"mini dude"
"ButtonInfo"
function
local
game
GetService
"MarketplaceService"
local
game
GetService
"Players"
local
game
or
game
Wait
-- Function to change your character to a character from the Marketplace by asset ID
local
function
changeCharacterByAssetId
local
pcall
function
return
GetProductInfo
end
if
and
and
8
then
-- AssetTypeId 8 represents bundles (full avatars)
local
LoadCharacter
else
warn
"Invalid asset ID or asset is not a bundle (full avatar)."
end
end
-- Example usage: replace "AssetIdHere" with the actual asset ID of the character you want to become
changeCharacterByAssetId
3314
end
NewTextBox
"Username"
"TextboxInfo"
function
local
game
GetService
"Players"
local
game
or
game
Wait
-- Function to clone the character of another user by username
local
function
cloneCharacterByUsername
local
FindFirstChild
if
then
local
or
Wait
-- Clone the appearance of the other player's character
ClearAllChildren
for
in
pairs
GetChildren
do
if
IsA
"Accessory"
or
IsA
"Clothing"
then
Clone
end
end
else
warn
"Player with username "
" not found!"
end
end
-- Example usage: replace "UsernameHere" with the actual username of the user you want to copy
cloneCharacterByUsername
end
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