Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
mouse = player:()
playerGui = player:()
backpack = player:()
playerGui:()
playerGui.OmnitrixToolsGui:()
flying =
speedFly =
bv, bg
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = playerGui
ScreenGui.ResetOnSpawn =
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.BorderColor3 = .(, , )
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
.(, MainFrame).CornerRadius = .(, )
AlienTitle = .()
AlienTitle.Size = .(, , , )
AlienTitle.BackgroundTransparency =
AlienTitle.Text =
AlienTitle.TextColor3 = .(, , )
AlienTitle.TextSize =
AlienTitle.Font = .Font.Cartoon
AlienTitle.Parent = MainFrame
NextBtn = .()
NextBtn.Size = .(, , , )
NextBtn.Position = .(, , , )
NextBtn.Text =
NextBtn.TextSize =
NextBtn.BackgroundTransparency =
NextBtn.TextColor3 = .(, , )
NextBtn.Parent = MainFrame
BackBtn = .()
BackBtn.Size = .(, , , )
BackBtn.Position = .(, , , )
BackBtn.Text =
BackBtn.TextSize =
BackBtn.BackgroundTransparency =
BackBtn.TextColor3 = .(, , )
BackBtn.Parent = MainFrame
UseBtn = .()
UseBtn.Size = .(, , , )
UseBtn.Position = .(, , , )
UseBtn.BackgroundColor3 = .(, , )
UseBtn.Text =
UseBtn.TextColor3 = .(, , )
UseBtn.Font = .Font.SourceSansBold
UseBtn.TextSize =
UseBtn.Parent = MainFrame
.(, UseBtn)
()
char = player.Character
char
_, item (char:())
item:() item:()
item:()
(id)
char = player.Character
char
.(()
success, assets = (()
:( .. id)
)
success assets assets[]
acc = assets[]
acc:()
acc.Parent = char
acc:(, )
handle = acc:()
handle handle.CanCollide =
)
aliens = {
{name = , scale = , speed = , toolName = , canFly = , accs = {, }},
{name = , scale = , speed = , toolName = , accs = {}},
{name = , scale = , speed = , toolName = , canFly = , canFreeze = , accs = {}},
{name = , scale = , speed = , toolName = , accs = {}},
{name = , scale = , speed = , toolName = , accs = {}},
{name = , scale = , speed = , toolName = , accs = {}},
{name = , scale = , speed = , toolName = , accs = {}}
}
currentIdx =
()
char = player.Character
root = char:()
root
flying = flying
flying
bv = .()
bv.MaxForce = .(.huge, .huge, .huge)
bv.Parent = root
bg = .()
bg.MaxTorque = .(.huge, .huge, .huge)
bg.Parent = root
.(()
flying
bv.Velocity = mouse.Hit.LookVector * speedFly
bg.CFrame = .(root.Position, mouse.Hit.Position)
.()
)
bv bv:()
bg bg:()
(target)
target target:() target.Parent:()
ice = .(, )
ice.Size = target.Size + .(, , )
ice.CFrame = target.CFrame
ice.Anchored =
ice.CanCollide =
ice.Color = .(, , )
ice.Material = .Material.Ice
ice.Transparency =
:():(ice, )
()
char = player.Character
hum = char:()
hum
flying =
bv bv:()
()
data = aliens[currentIdx]
scales = {, , , }
_, sName (scales)
sObj = hum:(sName)
sObj
sObj.Value = data.scale
val = .(, hum)
val.Name = sName
val.Value = data.scale
hum.WalkSpeed = data.speed
data.accs
_, id (data.accs)
(id)
_, item (backpack:())
item:() item:()
_, item (char:())
item:() item:() item:()
data.toolName
tool = .()
tool.Name = data.toolName
tool.RequiresHandle =
tool:(, )
tool.Parent = backpack
tool.Activated:(()
data.canFly ()
data.canFreeze mouse.Target (mouse.Target)
data.name ==
p = .(, char)
p.Anchored = ; p.CanCollide = ; p.Transparency =
p.Color = .(,,); p.Shape = ; p.Size = .(,,)
p.CFrame = char.HumanoidRootPart.CFrame
.()
p:()
)
NextBtn.MouseButton1Click:(()
currentIdx = currentIdx % #aliens +
AlienTitle.Text = aliens[currentIdx].name
)
BackBtn.MouseButton1Click:(()
currentIdx = (currentIdx - ) % #aliens +
AlienTitle.Text = aliens[currentIdx].name
)
UseBtn.MouseButton1Click:(transform)
AlienTitle.Text = aliens[currentIdx].name
Meu script v25

Universal