Run it
Copy the script and paste it into your executor.
library = (:())()
Window = library:()
Tab = Window:()
Sector = Tab:(, )
Sector:(, , (v)
.AutoFarmMoney = v
)
Sector:(, , (v)
.AutoFarmGoldBlock = v
)
Root, playerDied
GMT = ()
(GMT, )
OLD = GMT.__namecall
GMT.__namecall = ((self, ...)
Method = ()
Method == self.Name ==
playerDied =
(self, ...)
)
stages = :():()
.() stages.CaveStage1.DarknessPart.Event ==
()
.() Root ==
Root.CFrame = .(Root.CFrame.X - , Root.CFrame.Y, Root.CFrame.Z - )
.()
Root.CFrame = .(Root.CFrame.X + , Root.CFrame.Y, Root.CFrame.Z + )
(()
(()
.()
(()
.AutoFarmMoney
x = ,
.() (.Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded:()):() .AutoFarmMoney
Root = .Players.LocalPlayer.Character.HumanoidRootPart
.Gravity ~=
.Gravity =
.AutoFarmMoney
Root.CFrame = stages[ .. x].DarknessPart.CFrame
stages[ .. x].DarknessPart.Event:()
() .Players.LocalPlayer.OtherData[ .. (x - )].Value ~= .AutoFarmMoney
(()
(Root, stages.TheEnd.GoldenChest.Trigger, )
.()
(Root, stages.TheEnd.GoldenChest.Trigger, )
)
.() playerDied == ;playerDied = .AutoFarmMoney
.() :(.Players.LocalPlayer.Name) :(.Players.LocalPlayer.Name):() .AutoFarmMoney
.ClaimRiverResultsGold:()
x = ,
.() .Players.LocalPlayer.OtherData[ .. (x - )].Value == .AutoFarmMoney
)
)
)
(()
(()
.()
(()
.AutoFarmGoldBlock
x = ,
.() (.Players.LocalPlayer.Character .Players.LocalPlayer.CharacterAdded:()):() .AutoFarmGoldBlock
Root = .Players.LocalPlayer.Character.HumanoidRootPart
.Gravity ~=
.Gravity =
.AutoFarmGoldBlock
Root.CFrame = stages[ .. x].DarknessPart.CFrame
stages[ .. x].DarknessPart.Event:()
() .Players.LocalPlayer.OtherData[ .. (x - )].Value ~= .AutoFarmGoldBlock
(()
(Root, stages.TheEnd.GoldenChest.Trigger, )
.()
(Root, stages.TheEnd.GoldenChest.Trigger, )
)
.() playerDied == ;playerDied = .AutoFarmGoldBlock
.() :(.Players.LocalPlayer.Name) :(.Players.LocalPlayer.Name):() .AutoFarmGoldBlock
.ClaimRiverResultsGold:()
x = ,
.() .Players.LocalPlayer.OtherData[ .. (x - )].Value == .AutoFarmGoldBlock
)
)
)
:().LocalPlayer.Idled:(()
:():()
:():(.())
)
library:():()
()
(()
library:():()
)
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