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Copy the script and paste it into your executor.
ScreenGui = .()
Frame = .()
UICorner = .()
TextLabel = .()
UICorner_2 = .()
TextButton = .()
UICorner_3 = .()
TextButton_2 = .()
UICorner_4 = .()
TextButton_3 = .()
UICorner_5 = .()
TextButton_4 = .()
UICorner_6 = .()
TextButton_5 = .()
UICorner_7 = .()
TextButton_6 = .()
UICorner_8 = .()
TextButton_7 = .()
UICorner_9 = .()
TextButton_8 = .()
UICorner_10 = .()
TextButton_9 = .()
UICorner_11 = .()
TextButton_10 = .()
UICorner_12 = .()
TextButton_11 = .()
UICorner_13 = .()
TextButton_12 = .()
UICorner_14 = .()
TextLabel_2 = .()
UICorner_15 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Active =
Frame.Draggable =
UICorner.Parent = Frame
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.Bangers
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextStrokeColor3 = .(, , )
TextLabel.TextStrokeTransparency =
TextLabel.TextWrapped =
UICorner_2.Parent = TextLabel
TextButton.Parent = Frame
TextButton.BackgroundColor3 = .(, , )
TextButton.Position = .(, , , )
TextButton.Size = .(, , , )
TextButton.Font = .Font.Bangers
TextButton.Text =
TextButton.TextColor3 = .(, , )
TextButton.TextSize =
TextButton.MouseButton1Down:(()
ScreenGui = .()
Frame = .()
TextLabel = .()
Hitbox = .()
Gamepass = .()
fly = .()
speedsonic = .()
TextLabel_2 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn =
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Active =
Frame.Draggable =
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = .(, , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSansBold
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel.TextWrapped =
Hitbox.Name =
Hitbox.Parent = Frame
Hitbox.BackgroundColor3 = .(, , )
Hitbox.Position = .(, , , )
Hitbox.Size = .(, , , )
Hitbox.Font = .Font.SourceSansBold
Hitbox.Text =
Hitbox.TextColor3 = .(, , )
Hitbox.TextScaled =
Hitbox.TextSize =
Hitbox.TextWrapped =
Hitbox.MouseButton1Down:(()
.HeadSize =
.Disabled =
:().RenderStepped:(()
.Disabled
i,v , :():()
v.Name ~= :().LocalPlayer.Name
(()
v.Character.HumanoidRootPart.Size = .(.HeadSize,.HeadSize,.HeadSize)
v.Character.HumanoidRootPart.Transparency =
v.Character.HumanoidRootPart.BrickColor = BrickColor.()
v.Character.HumanoidRootPart.Material =
v.Character.HumanoidRootPart.CanCollide =
)
)
)
Gamepass.Name =
Gamepass.Parent = Frame
Gamepass.BackgroundColor3 = .(, , )
Gamepass.Position = .(, , , )
Gamepass.Size = .(, , , )
Gamepass.Font = .Font.SourceSansBold
Gamepass.Text =
Gamepass.TextColor3 = .(, , )
Gamepass.TextScaled =
Gamepass.TextSize =
Gamepass.TextWrapped =
Gamepass.MouseButton1Down:(()
.CreatorType == .CreatorType.User
.Players.LocalPlayer.UserId = .CreatorId
.CreatorType == .CreatorType.Group
.Players.LocalPlayer.UserId = :():(.CreatorId).Owner.Id
)
fly.Name =
fly.Parent = Frame
fly.BackgroundColor3 = .(, , )
fly.Position = .(, , , )
fly.Size = .(, , , )
fly.Font = .Font.SourceSansBold
fly.Text =
fly.TextColor3 = .(, , )
fly.TextScaled =
fly.TextSize =
fly.TextWrapped =
fly.MouseButton1Down:(()
(:(, ))()
)
speedsonic.Name =
speedsonic.Parent = Frame
speedsonic.BackgroundColor3 = .(, , )
speedsonic.Position = .(, , , )
speedsonic.Size = .(, , , )
speedsonic.Font = .Font.SourceSansBold
speedsonic.Text =
speedsonic.TextColor3 = .(, , )
speedsonic.TextScaled =
speedsonic.TextSize =
speedsonic.TextWrapped =
speedsonic.MouseButton1Down:(()
speed =
(character)
()
player = .Players:(character)
human = character:()
player ~= human ~=
human.WalkSpeed = speed
.Workspace.ChildAdded:(onPlayerRespawned)
)
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.SourceSansBold
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextSize =
TextLabel_2.TextWrapped =
)
UICorner_3.Parent = TextButton
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = .(, , )
TextButton_2.Position = .(, , , )
TextButton_2.Size = .(, , , )
TextButton_2.Font = .Font.Bangers
TextButton_2.Text =
TextButton_2.TextColor3 = .(, , )
TextButton_2.TextSize =
TextButton_2.MouseButton1Down:(()
(Object, Properties)
New = .(Object)
i,v (Properties)
New[i] = v
New
Player = :().LocalPlayer
Mouse = Player:()
Gui = (,{Name=,ResetOnSpawn=,Parent=Player.PlayerGui})
Frame = (,{Parent=Gui,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
Title = (,{Parent=Frame,Position=.(,,-,-),Size=.(,,,),Font=.Font.Oswald,Text=,BorderSizePixel=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),ZIndex=})
OutlineU = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
OutlineD = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
OutlineL = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
OutlineR = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
InfoText = (,{Parent=Gui,Position=.(,,,),Size=.(,,,),BackgroundTransparency=,BackgroundColor3=.(,,),Font=.Font.Oswald,Text=,TextColor3=.(,,),TextStrokeTransparency=,TextScaled=,TextWrapped=,TextXAlignment=.TextXAlignment.Center,TextYAlignment=.TextYAlignment.Top,Visible=,ZIndex=})
GiveGS = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
GiveBD = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
SpamTools = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
KillNear = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
SpamGrenades = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
FastKill = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
RSpam = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
SSpiked = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
InfDash = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
Pan = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
ButtonInfo = {
GiveGS = ,
GiveBD = ,
SpamTools = ,
KillNear = ,
SpamGrenades = ,
FastKill =
}
()
Char = Player.Character Player.CharacterAdded:()
Char
DragSpeed =
FrameStart
MouseStart
HeldDown =
Title.InputBegan:((Input)
Input.UserInputType == .UserInputType.MouseButton1
HeldDown =
FrameStart = Frame.Position
MouseStart = Input.Position
Frame.Position = Frame.Position:(.(FrameStart.X.Scale,FrameStart.X.Offset + (Mouse.X - MouseStart.X),FrameStart.Y.Scale,FrameStart.Y.Offset + (Mouse.Y - MouseStart.Y)), DragSpeed)
:().RenderStepped:()
HeldDown
EndPos = {X = Mouse.X, Y = Mouse.Y}
i=,
HeldDown
Frame.Position = Frame.Position:(.(FrameStart.X.Scale,FrameStart.X.Offset + (EndPos.X - MouseStart.X),FrameStart.Y.Scale,FrameStart.Y.Offset + (EndPos.Y - MouseStart.Y)), DragSpeed)
:().RenderStepped:()
)
Title.InputEnded:((Input)
Input.UserInputType == .UserInputType.MouseButton1
HeldDown =
)
Pan.MouseButton1Click:(()
Player.Character:() Player.Character.Loaded:()
Player.PlayerGui[].RemoteEvent:()
)
GiveGS.MouseButton1Click:(()
Player.Character:() Player.Character.Loaded:()
Player.PlayerGui[].RemoteEvent:()
)
GiveBD.MouseButton1Click:(()
Player.Character:() Player.Character.Loaded:()
Player.PlayerGui[].RemoteEvent:()
)
Spamming =
SpamTools.MouseButton1Click:(()
Spamming
Spamming =
SpamTools.BackgroundColor3 = .(,,)
SpamTools.BackgroundColor3 = .(,,)
Spamming =
():()
().Loaded:()
Player.PlayerGui[].RemoteEvent:()
:().Heartbeat:()
Spamming
)
KillingNear =
KillNear.MouseButton1Click:(()
KillingNear
KillingNear =
KillNear.BackgroundColor3 = .(,,)
KillNear.BackgroundColor3 = .(,,)
KillingNear =
targ
range =
i,v (:())
v~=() .(.IgnoreList,v.Name)
vhum = v:()
vroot = v:()
vhum vroot
dist = (vroot.Position - Player.Character.HumanoidRootPart.Position).magnitude
vhum.Health> v:() dist <= range
targ = vhum
range = dist
targ
tool = ():()
tool.DamageRemote:(targ)
()
KillingNear
)
Grenading =
RSpam.MouseButton1Click:(()
Grenading
Grenading =
RSpam.BackgroundColor3 = .(,,)
RSpam.BackgroundColor3 = .(,,)
Grenading =
i,v (Player.Backpack:())
v.Name ==
().Humanoid:(v)
v:()
i=,
:().Heartbeat:()
:().Heartbeat:()
Grenading
)
InfDash.MouseButton1Click:(()
originalfunction = (, (seconds)
seconds ==
(seconds)
)
)
Grenading =
SpamGrenades.MouseButton1Click:(()
Grenading
Grenading =
SpamGrenades.BackgroundColor3 = .(,,)
SpamGrenades.BackgroundColor3 = .(,,)
Grenading =
i,v (Player.Backpack:())
v.Name ==
().Humanoid:(v)
v:()
i=,
:().Heartbeat:()
:().Heartbeat:()
Grenading
)
Grenading =
SSpiked.MouseButton1Click:(()
Grenading
Grenading =
SSpiked.BackgroundColor3 = .(,,)
SSpiked.BackgroundColor3 = .(,,)
Grenading =
i,v (Player.Backpack:())
v.Name ==
().Humanoid:(v)
v:()
i=,
:().Heartbeat:()
:().Heartbeat:()
Grenading
)
Grenading =
SpamGrenades.MouseButton1Click:(()
Grenading
Grenading =
SpamGrenades.BackgroundColor3 = .(,,)
SpamGrenades.BackgroundColor3 = .(,,)
Grenading =
i,v (Player.Backpack:())
v.Name ==
().Humanoid:(v)
v:()
i=,
:().Heartbeat:()
Grenading
:().Heartbeat:()
Grenading
)
FastKilling =
FastKill.MouseButton1Click:(()
FastKilling
FastKilling =
FastKill.BackgroundColor3 = .(,,)
FastKill.BackgroundColor3 = .(,,)
FastKilling =
i,v (Player.Backpack:())
v:()
().Humanoid:(v)
targ
range =
i,v (:())
v~=() .(.IgnoreList,v.Name)
vhum = v:()
vroot = v:()
vhum vroot
dist = (vroot.Position - Player.Character.HumanoidRootPart.Position).magnitude
vhum.Health> v:() dist <= range
targ = vhum
range = dist
i=,
:().Heartbeat:()
targ
v.DamageRemote:(targ)
FastKilling
()
FastKilling
)
name,info (ButtonInfo)
button = Frame[name]
button.MouseEnter:(()
left =
con = button.MouseLeave:(()
left =
)
InfoText.Visible =
InfoText.Text = info
:().RenderStepped:()
InfoText.Position = .(,Mouse.X+,,Mouse.Y+)
left
InfoText.Visible =
con:()
)
)
UICorner_4.Parent = TextButton_2
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = .(, , )
TextButton_3.Position = .(, , , )
TextButton_3.Size = .(, , , )
TextButton_3.Font = .Font.Bangers
TextButton_3.Text =
TextButton_3.TextColor3 = .(, , )
TextButton_3.TextSize =
TextButton_3.MouseButton1Down:(()
.IgnoreList
.IgnoreList = {}
(Object, Properties)
New = .(Object)
i,v (Properties)
New[i] = v
New
Player = :().LocalPlayer
Mouse = Player:()
Gui = (,{Name=,ResetOnSpawn=,Parent=Player.PlayerGui})
Frame = (,{Parent=Gui,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
Title = (,{Parent=Frame,Position=.(,,-,-),Size=.(,,,),Font=.Font.Oswald,Text=,BorderSizePixel=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),ZIndex=})
OutlineU = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
OutlineD = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
OutlineL = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
OutlineR = (,{Parent=Frame,Position = .(,,,),Size=.(,,,),BackgroundTransparency=,BorderSizePixel=,BackgroundColor3=.(,,),ZIndex=})
Note = (,{Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,BorderSizePixel=,BackgroundTransparency=,TextScaled=,TextWrapped=,TextColor3=.(,,),TextStrokeTransparency=,ZIndex=})
ToolsText = (,{Parent=Frame,Position=.(,,,),Size=.(,,,),BackgroundTransparency=,Font=.Font.Oswald,Text=,TextColor3=.(,,),TextStrokeTransparency=,TextScaled=,TextWrapped=,ZIndex=})
WeaponsText = (,{Parent=Frame,Position=.(,,,),Size=.(,,,),BackgroundTransparency=,Font=.Font.Oswald,Text=,TextColor3=.(,,),TextStrokeTransparency=,TextScaled=,TextWrapped=,ZIndex=})
InfoText = (,{Parent=Gui,Position=.(,,,),Size=.(,,,),BackgroundTransparency=,BackgroundColor3=.(,,),Font=.Font.Oswald,Text=,TextColor3=.(,,),TextStrokeTransparency=,TextScaled=,TextWrapped=,TextXAlignment=.TextXAlignment.Center,TextYAlignment=.TextYAlignment.Top,Visible=,ZIndex=})
GiveGS = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
GiveBD = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
SpamTools = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
KillNear = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
SpamGrenades = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
FastKill = (,{Name=,Parent=Frame,Position=.(,,,),Size=.(,,,),Font=.Font.Oswald,Text=,TextScaled=,TextWrapped=,BackgroundColor3=.(,,),BorderSizePixel=,ZIndex=})
ButtonInfo = {
GiveGS = ,
GiveBD = ,
SpamTools = ,
KillNear = ,
SpamGrenades = ,
FastKill =
}
()
Char = Player.Character Player.CharacterAdded:()
Char
DragSpeed =
FrameStart
MouseStart
HeldDown =
Title.InputBegan:((Input)
Input.UserInputType == .UserInputType.MouseButton1
HeldDown =
FrameStart = Frame.Position
MouseStart = Input.Position
Frame.Position = Frame.Position:(.(FrameStart.X.Scale,FrameStart.X.Offset + (Mouse.X - MouseStart.X),FrameStart.Y.Scale,FrameStart.Y.Offset + (Mouse.Y - MouseStart.Y)), DragSpeed)
:().RenderStepped:()
HeldDown
EndPos = {X = Mouse.X, Y = Mouse.Y}
i=,
HeldDown
Frame.Position = Frame.Position:(.(FrameStart.X.Scale,FrameStart.X.Offset + (EndPos.X - MouseStart.X),FrameStart.Y.Scale,FrameStart.Y.Offset + (EndPos.Y - MouseStart.Y)), DragSpeed)
:().RenderStepped:()
)
Title.InputEnded:((Input)
Input.UserInputType == .UserInputType.MouseButton1
HeldDown =
)
GiveGS.MouseButton1Click:(()
Player.Character:() Player.Character.Loaded:()
Player.PlayerGui[].RemoteEvent:()
)
GiveBD.MouseButton1Click:(()
Player.Character:() Player.Character.Loaded:()
Player.PlayerGui[].RemoteEvent:()
)
Spamming =
SpamTools.MouseButton1Click:(()
Spamming
Spamming =
SpamTools.BackgroundColor3 = .(,,)
SpamTools.BackgroundColor3 = .(,,)
Spamming =
():()
().Loaded:()
Player.PlayerGui[].RemoteEvent:()
:().Heartbeat:()
Spamming
)
KillingNear =
KillNear.MouseButton1Click:(()
KillingNear
KillingNear =
KillNear.BackgroundColor3 = .(,,)
KillNear.BackgroundColor3 = .(,,)
KillingNear =
targ
range =
i,v (:())
v~=() .(.IgnoreList,v.Name)
vhum = v:()
vroot = v:()
vhum vroot
dist = (vroot.Position - Player.Character.HumanoidRootPart.Position).magnitude
vhum.Health> v:() dist <= range
targ = vhum
range = dist
targ
tool = ():()
tool.DamageRemote:(targ)
()
KillingNear
)
Grenading =
SpamGrenades.MouseButton1Click:(()
Grenading
Grenading =
SpamGrenades.BackgroundColor3 = .(,,)
SpamGrenades.BackgroundColor3 = .(,,)
Grenading =
i,v (Player.Backpack:())
v.Name ==
().Humanoid:(v)
v:()
i=,
:().Heartbeat:()
Grenading
:().Heartbeat:()
Grenading
)
FastKilling =
FastKill.MouseButton1Click:(()
FastKilling
FastKilling =
FastKill.BackgroundColor3 = .(,,)
FastKill.BackgroundColor3 = .(,,)
FastKilling =
i,v (Player.Backpack:())
v:()
().Humanoid:(v)
targ
range =
i,v (:())
v~=() .(.IgnoreList,v.Name)
vhum = v:()
vroot = v:()
vhum vroot
dist = (vroot.Position - Player.Character.HumanoidRootPart.Position).magnitude
vhum.Health> v:() dist <= range
targ = vhum
range = dist
i=,
:().Heartbeat:()
targ
v.DamageRemote:(targ)
FastKilling
()
FastKilling
)
name,info (ButtonInfo)
button = Frame[name]
button.MouseEnter:(()
left =
con = button.MouseLeave:(()
left =
)
InfoText.Visible =
InfoText.Text = info
:().RenderStepped:()
InfoText.Position = .(,Mouse.X+,,Mouse.Y+)
left
InfoText.Visible =
con:()
)
)
UICorner_5.Parent = TextButton_3
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = .(, , )
TextButton_4.Position = .(, , , )
TextButton_4.Size = .(, , , )
TextButton_4.Font = .Font.Bangers
TextButton_4.Text =
TextButton_4.TextColor3 = .(, , )
TextButton_4.TextSize =
TextButton_4.MouseButton1Down:(()
(:())()
)
UICorner_6.Parent = TextButton_4
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = .(, , )
TextButton_5.Position = .(, , , )
TextButton_5.Size = .(, , , )
TextButton_5.Font = .Font.Bangers
TextButton_5.Text =
TextButton_5.TextColor3 = .(, , )
TextButton_5.TextSize =
TextButton_5.MouseButton1Down:(()
)
UICorner_7.Parent = TextButton_5
TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = .(, , )
TextButton_6.Position = .(, , , )
TextButton_6.Size = .(, , , )
TextButton_6.Font = .Font.Bangers
TextButton_6.Text =
TextButton_6.TextColor3 = .(, , )
TextButton_6.TextSize =
TextButton_6.MouseButton1Down:(()
)
UICorner_8.Parent = TextButton_6
TextButton_7.Parent = Frame
TextButton_7.BackgroundColor3 = .(, , )
TextButton_7.Position = .(, , , )
TextButton_7.Size = .(, , , )
TextButton_7.Font = .Font.Bangers
TextButton_7.Text =
TextButton_7.TextColor3 = .(, , )
TextButton_7.TextSize =
TextButton_7.MouseButton1Down:(()
)
UICorner_9.Parent = TextButton_7
TextButton_8.Parent = Frame
TextButton_8.BackgroundColor3 = .(, , )
TextButton_8.Position = .(, , , )
TextButton_8.Size = .(, , , )
TextButton_8.Font = .Font.Bangers
TextButton_8.Text =
TextButton_8.TextColor3 = .(, , )
TextButton_8.TextSize =
TextButton_8.MouseButton1Down:(()
)
UICorner_10.Parent = TextButton_8
TextButton_9.Parent = Frame
TextButton_9.BackgroundColor3 = .(, , )
TextButton_9.Position = .(, , , )
TextButton_9.Size = .(, , , )
TextButton_9.Font = .Font.Bangers
TextButton_9.Text =
TextButton_9.TextColor3 = .(, , )
TextButton_9.TextSize =
TextButton_9.MouseButton1Down:(()
)
UICorner_11.Parent = TextButton_9
TextButton_10.Parent = Frame
TextButton_10.BackgroundColor3 = .(, , )
TextButton_10.Position = .(, , , )
TextButton_10.Size = .(, , , )
TextButton_10.Font = .Font.Bangers
TextButton_10.Text =
TextButton_10.TextColor3 = .(, , )
TextButton_10.TextSize =
TextButton_10.MouseButton1Down:(()
)
UICorner_12.Parent = TextButton_10
TextButton_11.Parent = Frame
TextButton_11.BackgroundColor3 = .(, , )
TextButton_11.Position = .(, , , )
TextButton_11.Size = .(, , , )
TextButton_11.Font = .Font.Bangers
TextButton_11.Text =
TextButton_11.TextColor3 = .(, , )
TextButton_11.TextSize =
TextButton_11.MouseButton1Down:(()
)
UICorner_13.Parent = TextButton_11
TextButton_12.Parent = Frame
TextButton_12.BackgroundColor3 = .(, , )
TextButton_12.Position = .(, , , )
TextButton_12.Size = .(, , , )
TextButton_12.Font = .Font.Bangers
TextButton_12.Text =
TextButton_12.TextColor3 = .(, , )
TextButton_12.TextSize =
TextButton_12.MouseButton1Down:(()
)
UICorner_14.Parent = TextButton_12
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = .(, , )
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.Bangers
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextSize =
TextLabel_2.TextStrokeColor3 = .(, , )
TextLabel_2.TextStrokeTransparency =
TextLabel_2.TextWrapped =
UICorner_15.Parent = TextLabel_20Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com, raw.githubusercontent.com.
Chaos script everygood
CHAOS [EVENT]