Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
VirtualInputManager = :()
UserInputService = :()
lp = Players.LocalPlayer
blockAnims = {
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
}
RANGE =
enabled =
screenGui, statusLabel
()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = lp:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
corner = .(, frame)
corner.CornerRadius = .(, )
stroke = .(, frame)
stroke.Thickness =
stroke.Color = .(, , )
title = .()
title.Size = .(,,,)
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.Arcade
title.TextScaled =
title.Parent = frame
statusLabel = .()
statusLabel.Size = .(,,,)
statusLabel.Position = .(,,,)
statusLabel.BackgroundTransparency =
statusLabel.Text =
statusLabel.TextColor3 = .(, , )
statusLabel.Font = .Font.Arcade
statusLabel.TextScaled =
statusLabel.Parent = frame
()
statusLabel
statusLabel.Text = enabled
statusLabel.TextColor3 = enabled .(, , ) .(, , )
statusLabel.Parent.BackgroundColor3 = enabled .(, , ) .(, , )
()
myChar = lp.Character
myChar myChar:()
myPos = myChar.HumanoidRootPart.Position
_, plr Players:()
plr == lp
char = plr.Character
char char:()
(myPos - char.HumanoidRootPart.Position).Magnitude > RANGE
hum = char:()
hum
_, track hum:()
blockAnims[track.Animation.AnimationId]
spamActive =
RunService.Heartbeat:(()
enabled
spamActive
spamActive =
VirtualInputManager:(, , , , , )
()
spamActive =
VirtualInputManager:(, , , , , )
VirtualInputManager:(, , , , , )
VirtualInputManager:(, , , , , )
VirtualInputManager:(, , , , , )
spamActive
spamActive =
VirtualInputManager:(, , , , , )
)
UserInputService.InputBegan:((i, gp)
gp
i.KeyCode == .KeyCode.Z
enabled = enabled
()
(enabled )
i.KeyCode == .KeyCode.RightControl
screenGui.Enabled = screenGui.Enabled
)
()
()
()

Universal