Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
player = Players.LocalPlayer
PlayerGui = player:()
ChaoticBattleGroundsModMenu = .()
ChaoticBattleGroundsModMenu.Name =
ChaoticBattleGroundsModMenu.Parent = PlayerGui
ChaoticBattleGroundsModMenu.ZIndexBehavior = .ZIndexBehavior.Sibling
ChaoticBattleGroundsModMenu.ResetOnSpawn =
ModMenuFrame = .()
ModMenuFrame.Name =
ModMenuFrame.Parent = ChaoticBattleGroundsModMenu
ModMenuFrame.BackgroundColor3 = .(, , )
ModMenuFrame.BorderSizePixel =
ModMenuFrame.Position = .(, , , )
ModMenuFrame.Size = .(, , , )
ModMenuFrame.Visible =
UIStroke = .()
UIStroke.Parent = ModMenuFrame
UIStroke.Color = .(, , )
UIStroke.Thickness =
UIStroke.Transparency =
UICorner_3 = .()
UICorner_3.Parent = ModMenuFrame
UICorner_3.CornerRadius = .(, )
Title = .()
Title.Name =
Title.Parent = ModMenuFrame
Title.BackgroundTransparency =
Title.BorderSizePixel =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.DenkOne
Title.Text =
Title.TextColor3 = .(, , )
Title.TextScaled =
Title.TextSize =
Title.TextWrapped =
AntiInCombatButton = .()
AntiInCombatButton.Name =
AntiInCombatButton.Parent = ModMenuFrame
AntiInCombatButton.BackgroundColor3 = .(, , )
AntiInCombatButton.BorderSizePixel =
AntiInCombatButton.Position = .(, , , )
AntiInCombatButton.Size = .(, , , )
AntiInCombatButton.Font = .Font.DenkOne
AntiInCombatButton.Text =
AntiInCombatButton.TextColor3 = .(, , )
AntiInCombatButton.TextSize =
AntiInCombatButton.TextWrapped =
UICorner = .()
UICorner.Parent = AntiInCombatButton
UICorner.CornerRadius = .(, )
NoCooldownDashingButton = .()
NoCooldownDashingButton.Name =
NoCooldownDashingButton.Parent = ModMenuFrame
NoCooldownDashingButton.BackgroundColor3 = .(, , )
NoCooldownDashingButton.BorderSizePixel =
NoCooldownDashingButton.Position = .(, , , )
NoCooldownDashingButton.Size = .(, , , )
NoCooldownDashingButton.Font = .Font.DenkOne
NoCooldownDashingButton.Text =
NoCooldownDashingButton.TextColor3 = .(, , )
NoCooldownDashingButton.TextScaled =
NoCooldownDashingButton.TextSize =
NoCooldownDashingButton.TextWrapped =
UICorner_2 = .()
UICorner_2.Parent = NoCooldownDashingButton
UICorner_2.CornerRadius = .(, )
DragPart = .()
DragPart.Name =
DragPart.Parent = ModMenuFrame
DragPart.BackgroundColor3 = .(, , )
DragPart.BorderSizePixel =
DragPart.Position = .(, , , )
DragPart.Size = .(, , , )
DragPart.Text =
DragPart.ZIndex =
UICorner_4 = .()
UICorner_4.Parent = DragPart
enabled =
connection
AntiInCombatButton.MouseButton1Click:(()
enabled = enabled
inCombat = player:()
inCombat
()
enabled
inCombat.Value =
connection = inCombat:():(()
enabled inCombat.Value ==
inCombat.Value =
)
connection
connection:()
connection =
)
enabled =
connection
NoCooldownDashingButton.MouseButton1Click:(()
enabled = enabled
config = player:()
config
()
noDashCooldown = config:()
noDashCooldown
()
enabled
noDashCooldown.Value =
connection = noDashCooldown:():(()
enabled noDashCooldown.Value ==
noDashCooldown.Value =
)
connection
connection:()
connection =
)
dragging =
dragStart
startPos
DragPart.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = ModMenuFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UserInputService.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
ModMenuFrame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
1. No Dash Cooldown. 2. Anti InCombat/Always be able to switch characters.