Run it
Copy the script and paste it into your executor.
ScreenGui = .()
ImageLabel = .()
TextLabel = .()
ScrollingFrame = .()
skyboxbutton = .()
UICorner = .()
skyboxbutton_2 = .()
UICorner_2 = .()
skyboxbutton_3 = .()
UICorner_3 = .()
animatedskyboxbutton = .()
UICorner_4 = .()
particlesbutton = .()
UICorner_5 = .()
decalbutton = .()
UICorner_6 = .()
SoundButton = .()
UICorner_7 = .()
SoundButton_2 = .()
UICorner_8 = .()
HintButton = .()
UICorner_9 = .()
HintButton_2 = .()
UICorner_10 = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ImageLabel.Parent = ScreenGui
ImageLabel.BackgroundColor3 = .(, , )
ImageLabel.BorderColor3 = .(, , )
ImageLabel.BorderSizePixel =
ImageLabel.Position = .(, -, , )
ImageLabel.Size = .(, , , )
ImageLabel.Image =
TextLabel.Parent = ImageLabel
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.BorderColor3 = .(, , )
TextLabel.BorderSizePixel =
TextLabel.Position = .(, , -, )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.Unknown
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextScaled =
TextLabel.TextSize =
TextLabel.TextWrapped =
ScrollingFrame.Parent = ImageLabel
ScrollingFrame.Active =
ScrollingFrame.BackgroundColor3 = .(, , )
ScrollingFrame.BorderColor3 = .(, , )
ScrollingFrame.BorderSizePixel =
ScrollingFrame.Position = .(, , , )
ScrollingFrame.Size = .(, , , )
ScrollingFrame.CanvasPosition = .(, )
skyboxbutton.Name =
skyboxbutton.Parent = ScrollingFrame
skyboxbutton.BackgroundColor3 = .(, , )
skyboxbutton.BorderColor3 = .(, , )
skyboxbutton.BorderSizePixel =
skyboxbutton.Position = .(, , , )
skyboxbutton.Size = .(, , , )
skyboxbutton.Font = .Font.Unknown
skyboxbutton.Text =
skyboxbutton.TextColor3 = .(, , )
skyboxbutton.TextScaled =
skyboxbutton.TextSize =
skyboxbutton.TextWrapped =
UICorner.Parent = skyboxbutton
skyboxbutton_2.Name =
skyboxbutton_2.Parent = ScrollingFrame
skyboxbutton_2.BackgroundColor3 = .(, , )
skyboxbutton_2.BorderColor3 = .(, , )
skyboxbutton_2.BorderSizePixel =
skyboxbutton_2.Position = .(, , , )
skyboxbutton_2.Size = .(, , , )
skyboxbutton_2.Font = .Font.Unknown
skyboxbutton_2.Text =
skyboxbutton_2.TextColor3 = .(, , )
skyboxbutton_2.TextScaled =
skyboxbutton_2.TextSize =
skyboxbutton_2.TextWrapped =
UICorner_2.Parent = skyboxbutton_2
skyboxbutton_3.Name =
skyboxbutton_3.Parent = ScrollingFrame
skyboxbutton_3.BackgroundColor3 = .(, , )
skyboxbutton_3.BorderColor3 = .(, , )
skyboxbutton_3.BorderSizePixel =
skyboxbutton_3.Position = .(, , , )
skyboxbutton_3.Size = .(, , , )
skyboxbutton_3.Font = .Font.Unknown
skyboxbutton_3.Text =
skyboxbutton_3.TextColor3 = .(, , )
skyboxbutton_3.TextScaled =
skyboxbutton_3.TextSize =
skyboxbutton_3.TextWrapped =
UICorner_3.Parent = skyboxbutton_3
animatedskyboxbutton.Name =
animatedskyboxbutton.Parent = ScrollingFrame
animatedskyboxbutton.BackgroundColor3 = .(, , )
animatedskyboxbutton.BorderColor3 = .(, , )
animatedskyboxbutton.BorderSizePixel =
animatedskyboxbutton.Position = .(, , , )
animatedskyboxbutton.Size = .(, , , )
animatedskyboxbutton.Font = .Font.Unknown
animatedskyboxbutton.Text =
animatedskyboxbutton.TextColor3 = .(, , )
animatedskyboxbutton.TextScaled =
animatedskyboxbutton.TextSize =
animatedskyboxbutton.TextWrapped =
UICorner_4.Parent = animatedskyboxbutton
particlesbutton.Name =
particlesbutton.Parent = ScrollingFrame
particlesbutton.BackgroundColor3 = .(, , )
particlesbutton.BorderColor3 = .(, , )
particlesbutton.BorderSizePixel =
particlesbutton.Position = .(, , , )
particlesbutton.Size = .(, , , )
particlesbutton.Font = .Font.Unknown
particlesbutton.Text =
particlesbutton.TextColor3 = .(, , )
particlesbutton.TextScaled =
particlesbutton.TextSize =
particlesbutton.TextWrapped =
UICorner_5.Parent = particlesbutton
decalbutton.Name =
decalbutton.Parent = ScrollingFrame
decalbutton.BackgroundColor3 = .(, , )
decalbutton.BorderColor3 = .(, , )
decalbutton.BorderSizePixel =
decalbutton.Position = .(, , , )
decalbutton.Size = .(, , , )
decalbutton.Font = .Font.Unknown
decalbutton.Text =
decalbutton.TextColor3 = .(, , )
decalbutton.TextScaled =
decalbutton.TextSize =
decalbutton.TextWrapped =
UICorner_6.Parent = decalbutton
SoundButton.Name =
SoundButton.Parent = ScrollingFrame
SoundButton.BackgroundColor3 = .(, , )
SoundButton.BorderColor3 = .(, , )
SoundButton.BorderSizePixel =
SoundButton.Position = .(, , , )
SoundButton.Size = .(, , , )
SoundButton.Font = .Font.Unknown
SoundButton.Text =
SoundButton.TextColor3 = .(, , )
SoundButton.TextScaled =
SoundButton.TextSize =
SoundButton.TextWrapped =
UICorner_7.Parent = SoundButton
SoundButton_2.Name =
SoundButton_2.Parent = ScrollingFrame
SoundButton_2.BackgroundColor3 = .(, , )
SoundButton_2.BorderColor3 = .(, , )
SoundButton_2.BorderSizePixel =
SoundButton_2.Position = .(, , , )
SoundButton_2.Size = .(, , , )
SoundButton_2.Font = .Font.Unknown
SoundButton_2.Text =
SoundButton_2.TextColor3 = .(, , )
SoundButton_2.TextScaled =
SoundButton_2.TextSize =
SoundButton_2.TextWrapped =
UICorner_8.Parent = SoundButton_2
HintButton.Name =
HintButton.Parent = ScrollingFrame
HintButton.BackgroundColor3 = .(, , )
HintButton.BorderColor3 = .(, , )
HintButton.BorderSizePixel =
HintButton.Position = .(, , , )
HintButton.Size = .(, , , )
HintButton.Font = .Font.Unknown
HintButton.Text =
HintButton.TextColor3 = .(, , )
HintButton.TextScaled =
HintButton.TextSize =
HintButton.TextWrapped =
UICorner_9.Parent = HintButton
HintButton_2.Name =
HintButton_2.Parent = ScrollingFrame
HintButton_2.BackgroundColor3 = .(, , )
HintButton_2.BorderColor3 = .(, , )
HintButton_2.BorderSizePixel =
HintButton_2.Position = .(, , , )
HintButton_2.Size = .(, , , )
HintButton_2.Font = .Font.Unknown
HintButton_2.Text =
HintButton_2.TextColor3 = .(, , )
HintButton_2.TextScaled =
HintButton_2.TextSize =
HintButton_2.TextWrapped =
UICorner_10.Parent = HintButton_2
()
= .(, skyboxbutton)
button = .Parent
skyboxId =
()
existingSky = .Lighting:()
existingSky
existingSky:()
sky = .()
sky.Name =
sky.SkyboxBk = .. skyboxId
sky.SkyboxDn = .. skyboxId
sky.SkyboxFt = .. skyboxId
sky.SkyboxLf = .. skyboxId
sky.SkyboxRt = .. skyboxId
sky.SkyboxUp = .. skyboxId
sky.Parent = .Lighting
button.MouseButton1Click:(createSkybox)
.(YVNMTJJ_fake_script)()
()
= .(, skyboxbutton_2)
button = .Parent
skyboxId =
()
existingSky = .Lighting:()
existingSky
existingSky:()
sky = .()
sky.Name =
sky.SkyboxBk = .. skyboxId
sky.SkyboxDn = .. skyboxId
sky.SkyboxFt = .. skyboxId
sky.SkyboxLf = .. skyboxId
sky.SkyboxRt = .. skyboxId
sky.SkyboxUp = .. skyboxId
sky.Parent = .Lighting
button.MouseButton1Click:(createSkybox)
.(ASSCB_fake_script)()
()
= .(, skyboxbutton_3)
button = .Parent
skyboxId =
()
existingSky = .Lighting:()
existingSky
existingSky:()
sky = .()
sky.Name =
sky.SkyboxBk = .. skyboxId
sky.SkyboxDn = .. skyboxId
sky.SkyboxFt = .. skyboxId
sky.SkyboxLf = .. skyboxId
sky.SkyboxRt = .. skyboxId
sky.SkyboxUp = .. skyboxId
sky.Parent = .Lighting
button.MouseButton1Click:(createSkybox)
.(IZJAAO_fake_script)()
()
= .(, animatedskyboxbutton)
button = .Parent
animationConnection =
currentSky =
frames = {
,
,
,
,
,
,
,
,
}
()
animationConnection
animationConnection:()
animationConnection =
currentSky
currentSky:()
currentSky =
()
()
currentSky = .()
currentSky.Name =
currentSky.Parent = .Lighting
frameIndex =
animationConnection = .(()
currentFrame = frames[frameIndex]
currentSky.SkyboxBk = .. currentFrame
currentSky.SkyboxDn = .. currentFrame
currentSky.SkyboxFt = .. currentFrame
currentSky.SkyboxLf = .. currentFrame
currentSky.SkyboxRt = .. currentFrame
currentSky.SkyboxUp = .. currentFrame
frameIndex = frameIndex +
frameIndex > #frames
frameIndex =
.()
)
button.MouseButton1Click:(createAnimatedSkybox) button = .Parent
skyboxId =
()
existingSky = .Lighting:()
existingSky
existingSky:()
sky = .()
sky.Name =
sky.SkyboxBk = .. skyboxId
sky.SkyboxDn = .. skyboxId
sky.SkyboxFt = .. skyboxId
sky.SkyboxLf = .. skyboxId
sky.SkyboxRt = .. skyboxId
sky.SkyboxUp = .. skyboxId
sky.Parent = .Lighting
button.MouseButton1Click:(createSkybox)
.(LZULJMH_fake_script)()
()
= .(, particlesbutton)
button = .Parent
particleId =
existingParticles = {}
(object)
i = ,
particle = .()
particle.Name = .. i
particle.Texture = .. particleId
particle.Rate =
particle.Lifetime = NumberRange.(, )
particle.Speed = NumberRange.(, )
particle.Size = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
})
particle.Transparency = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, )
})
particle.Acceleration = .(, -, )
particle.SpreadAngle = .(, )
particle.Parent = object
.(existingParticles, particle)
()
_, particle existingParticles
particle particle.Parent
particle:()
existingParticles = {}
_, object .Workspace:()
(object)
_, object .Lighting:()
(object)
button.MouseButton1Click:(createParticlesEverywhere) button = .Parent
skyboxId =
()
existingSky = .Lighting:()
existingSky
existingSky:()
sky = .()
sky.Name =
sky.SkyboxBk = .. skyboxId
sky.SkyboxDn = .. skyboxId
sky.SkyboxFt = .. skyboxId
sky.SkyboxLf = .. skyboxId
sky.SkyboxRt = .. skyboxId
sky.SkyboxUp = .. skyboxId
button.MouseButton1Click:(createSkybox)
.(IXZZ_fake_script)()
()
= .(, decalbutton)
button = .Parent
decalId =
(part)
part:()
_, child part:()
child:()
child:()
faces = {, , , , , }
_, face faces
decal = .()
decal.Name = face ..
decal.Texture = decalId
decal.Face = .NormalId[face]
decal.Transparency =
decal.Parent = part
()
_, object .Workspace:()
(object)
_, object .Lighting:()
(object)
button.MouseButton1Click:(addDecalsEverywhere) button = .Parent
.(XCRK_fake_script)()
()
= .(, SoundButton)
button = .Parent
soundId =
()
sound = .()
sound.SoundId = soundId
sound.Volume =
sound.Looped =
sound.Parent = .Workspace
distortion = .()
distortion.Level =
distortion.Parent = sound
sound:()
sound.Ended:(()
sound:()
)
button.MouseButton1Click:(playSound)
.(GADWUX_fake_script)()
()
= .(, SoundButton_2)
button = .Parent
soundId =
()
sound = .()
sound.SoundId = soundId
sound.Volume =
sound.Looped =
sound.Parent = .Workspace
distortion = .()
distortion.Level =
distortion.Parent = sound
sound:()
sound.Ended:(()
sound:()
)
button.MouseButton1Click:(playSound)
.(HLTI_fake_script)()
()
= .(, HintButton)
button = .Parent
hintMessage =
()
hint = .()
hint.Text = hintMessage
hint.Parent = .Workspace
button.MouseButton1Click:(createHint) button = .Parent
.(IKCG_fake_script)()
()
= .(, HintButton_2)
button = .Parent
hintMessage =
()
hint = .()
hint.Text = hintMessage
hint.Parent = .Workspace
button.MouseButton1Click:(createHint) button = .Parent
.(SVWE_fake_script)()
()
= .(, ImageLabel)
UserInputService = :()
gui = .Parent
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
.(ILWDV_fake_script)()
gives you a android gui to skid and destroy games