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Copy the script and paste it into your executor.
--[[
Autodraw for Color by number (8137333410)
made by Perception#7960
]]
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Map = workspace.Map
assert(Map, "Could not find the Map in workspace")
local Blocks = Map.Blocks
assert(Blocks, "Could not find Blocks in the Map")
local plrBlock
for _,v in pairs (Blocks:GetChildren()) do
local Block = v
if v:FindFirstChildWhichIsA("SpawnLocation") then
v = v:FindFirstChildWhichIsA("SpawnLocation")
if v:FindFirstChild("OwnerFace") v:():()
OwnerFace = v:()
OwnerFace:()
SurfaceGui = OwnerFace:()
SurfaceGui:()
ImageLabel = SurfaceGui:()
Image = ImageLabel.Image
UserId = .(.(Image, )[], )[]
(UserId) == Player.UserId
plrBlock = Block
Draw = plrBlock.Draw
remote = :().Knit.Services.PixelGeneratorService.RF.DrawPixel
_, v (Draw:())
v:()
Texture = v:()
v.Name == Texture.Transparency == Texture.Transparency ==
.(()
.(.(,))
Texture.Transparency =
remote:(v)
)
Autodraws your current drawing in color by number

Universal