Run it
Copy the script and paste it into your executor.
localPlayer = .Players.LocalPlayer.Character.HumanoidRootPart
(position1, position2)
(position1 - position2).Magnitude
i, player (.GameplayAssets.Items:())
player.Name == player:()
player:()
esp = .(, player)
BillboardGui = .()
TextLabel = .()
esp.Adornee = player
esp.ZIndex =
esp.Size = .(, , )
esp.Transparency =
esp.Color3 = .(, , )
esp.AlwaysOnTop =
esp.Name =
BillboardGui.Parent = player
BillboardGui.AlwaysOnTop =
BillboardGui.LightInfluence =
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
BillboardGui.Name =
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Text = player.Parent.Name
TextLabel.TextStrokeTransparency =
TextLabel.TextWrapped =
TextLabel.TextColor3 = .(, , )
(()
player.Parent
distance = (localPlayer.Position, player.Position)
TextLabel.Text = player.Parent.Name .. .. .(distance) ..
()
)
i, player (.GameplayParts.Doors.Normal.Paintable:())
player.Name == player:()
player:()
esp = .(, player)
BillboardGui = .()
TextLabel = .()
esp.Adornee = player
esp.ZIndex =
esp.Size = .(, , )
esp.Transparency =
esp.Color3 = player:():().TextColor3
esp.AlwaysOnTop =
esp.Name =
BillboardGui.Parent = player
BillboardGui.AlwaysOnTop =
BillboardGui.LightInfluence =
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
BillboardGui.Name =
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Text = player.Parent.Name
TextLabel.TextStrokeTransparency =
TextLabel.TextWrapped =
TextLabel.TextColor3 = player:():().TextColor3
(()
player.Parent
distance = (localPlayer.Position, player.Position)
TextLabel.Text = player.Parent.Name .. .. .(distance) ..
()
)
i, player (.GameplayAssets.Monsters:())
player:()
esp = .(, player)
BillboardGui = .()
TextLabel = .()
esp.Adornee = player
esp.ZIndex =
esp.Size = .(, , )
esp.Transparency =
esp.Color3 = .(, , )
esp.AlwaysOnTop =
esp.Name =
BillboardGui.Parent = player
BillboardGui.AlwaysOnTop =
BillboardGui.LightInfluence =
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
BillboardGui.Name =
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = .(, , )
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Text = player.Name
TextLabel.TextStrokeTransparency =
TextLabel.TextWrapped =
TextLabel.TextColor3 = .(, , )
(()
player.Parent
distance = (localPlayer.Position, player:().Position)
TextLabel.Text = player.Name .. .. .(distance) ..
()
)
i, player (.GameplayAssets.Items.Normal.PaintBucket:())
player.Name ==
player:()
esp = .(, player.Parent)
BillboardGui = .()
TextLabel = .()
esp.Adornee = player.Parent
esp.ZIndex =
esp.Size = .(, , )
esp.Transparency =
esp.Color3 = player.Color
esp.AlwaysOnTop =
esp.Name =
BillboardGui.Parent = player.Parent
BillboardGui.AlwaysOnTop =
BillboardGui.LightInfluence =
BillboardGui.Size = .(, , , )
BillboardGui.StudsOffset = .(, , )
BillboardGui.Name =
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency =
TextLabel.Size = .(, , , )
TextLabel.Text = player.Parent.Name
TextLabel.TextStrokeTransparency =
TextLabel.TextWrapped =
TextLabel.TextColor3 = player.Color
(()
player.Parent
distance = (localPlayer.Position, player.Position)
TextLabel.Text = player.Parent.Name .. .. .(distance) ..
()
)
()
i, player (:())
player.Name == player:()
player:()
player.Name ==
player:()
Esp
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