Run it
Copy the script and paste it into your executor.
.StarterGui:(, {
Title = ;
Text = ;
Icon = ;
Duration = ;
Button1 = ;
Callback = NotificationBindable;
})
.StarterGui:(, {
Title = ;
Text = ;
Icon = ;
Duration = ;
Button1 = ;
Callback = NotificationBindable;
})
.StarterGui:(, {
Title = ;
Text = ;
Icon = ;
Duration = ;
Button1 = ;
Callback = NotificationBindable;
})
Meta = ()
(Meta,)
oldNamecall = Meta.__namecall
Meta.__namecall = ((self,...)
Arguments = {...}
Method = ()
self == .Players.LocalPlayer Method == .PlaceId ==
()
(self,(Arguments))
)
()
Material = (:())()
X = Material.({
Title = ,
Style = ,
SizeX = ,
SizeY = ,
Theme = ,
})
Page1 = X.({
Title =
})
Page2 = X.({
Title =
})
MyButton = Page1.({
Text = ,
Callback = ()
Remote = .ReplicatedStorage.Events[]
_,v (::())
v.Team ~= .Players.LocalPlayer.Team
v.Character v.Character.Head
Arguments = {
[] = [v.Name].Head,
[] = [v.Name].Head.Position,
[] = [.Players.LocalPlayer.Name].EquippedTool.Value,
[] = .(,),
[] = [.Players.LocalPlayer.Name].Gun,
[] = ,
[] = ,
[] = ,
[] = .(),
[] = .(,),
[] = .()
}
Remote:((Arguments))
})
MyButton = Page1.({
Text = ,
Callback = ()
player = .Players.LocalPlayer
player.Character
player.Character:()
player.Character.Humanoid.Name =
l = player.Character[]:()
l.Parent = player.Character
l.Name = ; ()
player.Character[]:()
.CurrentCamera.CameraSubject = player.Character.Humanoid
player.Character.Animate.Disabled = ; ()
player.Character.Animate.Disabled =
})
MyButton = Page1.({
Text = ,
Callback = ()
LocalPlayer = :().LocalPlayer Client = (.Players.LocalPlayer.PlayerGui.Client) ReplicatedStorage = :() allSkins = { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, } isUnlocked mt = () oldNamecall = mt.__namecall (mt, ) isUnlocked mt.__namecall = ((self, ...) args = {...} () == (self) == () == args[] == LocalPlayer.UserId .((self)) == isUnlocked isUnlocked = i,v (allSkins) doSkip i2,v2 (args[]) v[] == v2[] doSkip = doSkip .(args[], v) (self) == args[][] currentSkin = .(args[][][], )[] args[][] == LocalPlayer[][][args[][]].Value = currentSkin LocalPlayer[][][args[][]].Value = currentSkin LocalPlayer[][args[][] .. ][args[][]].Value = currentSkin (self, ...) ) (mt, ) Client.CurrentInventory = allSkins TClone, CTClone = LocalPlayer.SkinFolder.TFolder:(), .Players.LocalPlayer.SkinFolder.CTFolder:() LocalPlayer.SkinFolder.TFolder:() LocalPlayer.SkinFolder.CTFolder:() TClone.Parent = LocalPlayer.SkinFolder CTClone.Parent = LocalPlayer.SkinFolder
})
MyButton = Page1.({
Text = ,
Callback = ()
TeleportService = :()
Players = :()
LocalPlayer = Players.LocalPlayer
Rejoin = .(()
Success, ErrorMessage = (()
TeleportService:(.PlaceId, LocalPlayer)
)
ErrorMessage Success
(ErrorMessage)
)
.(Rejoin)
})
MyButton = Page1.({
Text = ,
Callback = ()
:().ErrorMessageChanged:(()
() :():(.PlaceId)
);
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:(, ))()
})
MyButton = Page2.({
Text = ,
Callback = ()
(:((), ))()
})Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
* Dark Ware * NOTE: The devs made the new Counter Blox. It's named as "Counter Blox Remastered". Some things won't work. (Open-Source) Note: So many good scripts are inside of it. Look at the "Script" tab. ^ Main Tab ^ + Kill All + FE God Mode + Skin Changer + Rejoin +Auto Rejoin ^ Scripts Tab ^ + Stormy + Million Blox + Bloxsense + Nixus + Nano Hub + SaladWare 3.0 + Hexagon + Bananasense > Created: 2020 > Uploaded: 2022 * Not Patched * - Dark Ware was made by ArasOfficial#8439 (Me), but not scripts in the "Scripts" section.