Run it
Copy the script and paste it into your executor.
(); :() :():() ; v0=; () (); ( .. (.GameId) ) ( .. (.GameId) ); LPH_OBFUSCATED (...) (...); (...) (...); v1=:(); v2=:(); v3=:(); v4=:(); v5=:(); v6=v4.LocalPlayer; v7=.CurrentCamera; v8=v6:(); v9=:(); v10=:(); v11=:(); v12,v13,v14,v15,v16=ColorSequence.new,.new,.fromRGB,.new,.new; v17={name=,colorpicking=,tabbuttons={},tabs={},options={},flags={},scrolling=,notifyText=.(),playing=,multiZindex=,toInvis={},libColor=.(,,),blacklisted={.KeyCode.W,.KeyCode.A,.KeyCode.S,.KeyCode.D,.UserInputType.MouseMovement}}; v18=:()[]; v19=:()[]; v20=:()[]; v21=; v22=; v23=;(() .();v22=v22 + ;v18.Debug.Main.text.Text= .. v22 ; v23== ); v24=v18.Debug.Main.group;v18.Debug.Position=.(, -v18.Debug.Size.X.Offset/ ,, -v18.Debug.Size.Y.Offset/ );v18.Parent=:();v19.Parent=:();v19.Enabled=;v20.Parent=:();v20.Enabled=; v31=;(() (v352) v353=v3; v354; v355; v356; v357; (v577) v17.colorpicking v1210=v577.Position-v356 ;v352.Position=.(v357.X.Scale,v357.X.Offset + v1210.X ,v357.Y.Scale,v357.Y.Offset + v1210.Y ); v352.InputBegan:((v578) ((v578.UserInputType==.UserInputType.MouseButton1) (v578.UserInputType==.UserInputType.Touch)) v354=;v356=v578.Position;v357=v352.Position;v578.Changed:(() (v578.UserInputState==.UserInputState.End) v354=; ); );v352.InputChanged:((v579) ((v579.UserInputType==.UserInputType.MouseMovement) (v579.UserInputType==.UserInputType.Touch)) v355=v579; );v353.InputChanged:((v580) ((v580==v355) v354) (v580); ); (v18.Debug);(v19.Main);(v20.Main); v199=.();v199.Data=:();v199.Size=.(,);v199.Visible=;v17.notifyText.Font=;v17.notifyText.Size=;v17.notifyText.Outline=;v17.notifyText.Color=.(,,);v17.notifyText.Position=.(,);v3.InputEnded:((v359) (v359.KeyCode==v17.flags.menu_key) v18.Enabled= v18.Enabled;v31=v18.Enabled;v199.Visible=v18.Enabled;v17.scrolling=;v17.colorpicking=; v1214,v1215 ,v17.toInvis v1215.Visible=; ); v208=;v17.notify=(v360,v361) v208 ; v208=;v17.notifyText.Text=v361;v17.notifyText.Transparency=;v17.notifyText.Visible=; v581=,, ();v17.notifyText.Transparency=v581; (() (); v719=,, - ();v17.notifyText.Transparency=v719; v208=;v17.notifyText.Visible=;);;v17.addTab=(v365,v366,v367) v368=v24.tab:(); v369=v24.tabbuttons.button:();.(v17.tabs,v368);v368.Parent=v24;v368.Visible=;.(v17.tabbuttons,v369);v369.Parent=v24.tabbuttons;v369.Modal=;v369.Visible=;v369.Text=v366;v369.TextLabel.Text=v366;v369.TextLabel.Visible=; (v367~=) v369.ImageLabel.Image= .. v367 ;v369.Text=;v369.TextLabel.Visible=; v369.TextLabel:();v369.ImageLabel:(); v369.MouseButton1Click:(() v724,v725 ,v17.tabs v725.Visible=v725==v368 ; v727,v728 ,v17.toInvis v728.Visible=; ); v584,v585 ,v17.tabbuttons v585.Size=.(,,,); v379={}; v380=; v381=; v382=; (v587) .(.(v587.R * ),,),.(.(v587.G * ),,),.(.(v587.B * ),,); v379.createGroup=(v588,v589) v590=.(); v591=.(); v592=.();v380-= ((v589==) (v589==)) v590.Parent=v368[(v589==) ]; ((v589==) (v589==)) v590.Parent=v368[(v589==) ]; ((v589==) (v589==)) v590.Parent=v368[(v589==) ]; ( .. v589 ); v590.BackgroundColor3=.(,,);v590.BorderSizePixel=;v590.Size=.(, -,,);v590.ZIndex=v380;v590.Parent.UIListLayout.Padding=.(,);v591.Parent=v590;v591.BackgroundColor3=.(,,);v591.BackgroundTransparency=;v591.Position=.(,,,);v591.Size=.(,,,);v592.Parent=v591;v592.Padding=.(,);v592.SortOrder=; v606={};v606.addToggle=(v730,v731) ( v731.flag v731.text) v731.flag=v731.text; v731.flag (); v590.Size+=.(,,,) v732=.(); v733=.(); v734=.();v381-= v732.Parent=v591;v732.BackgroundColor3=.(,,);v732.BackgroundTransparency=;v732.Size=.(,,,);v732.Text=;v732.TextColor3=.(,,);v732.TextSize=;v732.ZIndex=v381;v733.Parent=v732;v733.BackgroundColor3=.(,,);v733.BorderColor3=.(,,);v733.Size=.(,,,);v734.Parent=v733;v734.BackgroundColor3=.(,,);v734.BorderSizePixel=;v734.Position=.(,,,);v734.Size=.(,,,);v734.Font=;v734.Text=v731.text v731.flag ;v734.TextColor3=.(,,);v734.TextSize=;v734.TextScaled=v21;v734.TextXAlignment=; v758=; (v1219) v758=v1219;v733.BackgroundColor3=(v758 v17.libColor) .(,,) ;v17.flags[v731.flag]=v758; v731.callback v731.(v758); v732.MouseButton1Click:(() v758= v758;v733.BackgroundColor3=(v758 v17.libColor) .(,,) ;v17.flags[v731.flag]=v758; v731.callback v731.(v758); );v17.flags[v731.flag]=;v17.options[v731.flag]={=,changeState=toggle,skipflag=v731.skipflag,oldargs=v731};;v606.addButton=(v761,v762) ( v762.callback v762.text) (); v590.Size+=.(,,,) v763=.();v763.Parent=v591;v763.BackgroundColor3=.(,,);v763.BorderColor3=.(,,);v763.Size=.(, -,,);v763.AutoButtonColor=;v763.TextColor3=.(,,);v763.Font=;v763.TextSize=;v763.TextScaled=v21;v763.Text=v762.text;v763.MouseButton1Click:(() v17.colorpicking v762.(); );;v606.addSlider=(v775,v776) ( v776.flag v776.max) (); v590.Size+=.(,,,) v777=.(); v778=.(); v779=.(); v780=.(); v781=.();v777.Parent=v591;v777.BackgroundColor3=.(,,);v777.BackgroundTransparency=;v777.Size=.(,,,);v778.Parent=v777;v778.BackgroundColor3=.(,,);v778.BorderColor3=.(,,);v778.Position=.(,,,);v778.Size=.(, -,,);v778.AutoButtonColor=;v778.Font=.Font.Arial;v778.Text=;v778.TextColor3=.(,,);v778.TextSize=;v779.Parent=v778;v779.BackgroundColor3=.(,,);v779.BackgroundTransparency=;v779.BorderSizePixel=;v779.Position=.(,, -,);v779.Size=.(,,,);v779.Font=.Font.Arial;v779.Text=v776.text v776.flag ;v779.TextColor3=.(,,);v779.TextSize=;v779.TextScaled=v21;v779.TextXAlignment=;v779.TextYAlignment=;v780.Parent=v778;v780.BackgroundColor3=v17.libColor;v780.BorderSizePixel=;v780.Size=.(,,,);v780.ZIndex=;v781.Parent=v778;v781.BackgroundColor3=.(,,);v781.BackgroundTransparency=;v781.Size=.(,,,);v781.Font=.Font.Arial;v781.Text=;v781.TextColor3=.(,,);v781.TextSize=;v781.TextScaled=v21; v825=; v826=; v827=; (v1224) (v1224~=) v780:(.(v1224/v776.max ,,,),.EasingDirection.In,.EasingStyle.Sine,); v780:(.(,,,),.EasingDirection.In,.EasingStyle.Sine,); v781.Text=v1224;v17.flags[v776.flag]=v1224; v776.callback v776.(v1224); () (v826 v17.scrolling v368.Visible v17.colorpicking) ; v3:(.UserInputType.MouseButton1) v18.Enabled v2.RenderStepped:();v17.scrolling=;v781.TextColor3=.(,,);v826=; v1386=v776.min + (((v8.X-v778.AbsolutePosition.X)/v778.AbsoluteSize.X) * (v776.max-v776.min)) ; (v1386<v776.min) v1386=v776.min; (v1386>v776.max) v1386=v776.max; (.(v1386)); (v826 v825) v781.TextColor3=.(,,); v18.Enabled v825=; v826=;v17.scrolling=; v778.MouseEnter:(() (v826 v825) ; v825=;v781.TextColor3=.(,,); v825 ();(); );v778.MouseLeave:(() v825=;v781.TextColor3=.(,,);); v776.value (v776.value); v17.flags[v776.flag]=;v17.options[v776.flag]={=,changeState=v828,skipflag=v776.skipflag,oldargs=v776};(v776.value );;v606.addDivider=(v832) v590.Size+=.(,,,) v833=.();v833.Parent=v591;v833.BackgroundColor3=.(,,);v833.Size=.(, -,,);v833.BorderSizePixel=;v833.Name=;;v606.addTextbox=(v839,v840) v840.flag (); v841=.();v590.Size+=.(,,,) v841:():((v1230) v17.flags[v840.flag]=v841.Text;);v841.Parent=v591;v841.BackgroundColor3=.(,,);v841.BorderColor3=.(,,);v841.Size=.(, -,,);v841.ClearTextOnFocus=;v841.Font=.Font.Arial;v841.PlaceholderColor3=.(,,);v841.PlaceholderText=v840.text ;v841.Text=;v841.TextColor3=.(,,);v841.TextSize=;v841.TextScaled=v21;v17.flags[v840.flag]=;v17.options[v840.flag]={=,changeState=(v1233) v841.Text=v1233;,skipflag=v840.skipflag,oldargs=v840};;v606.addKeybind=(v857,v858) v858.flag (); v590.Size+=.(,,,) v859=.(); v860=.(); v861=.(); v862=;v859.Parent=v591;v859.BackgroundColor3=.(,,);v859.BorderColor3=.(,,);v859.Size=.(,,,);v859.AutoButtonColor=;v859.TextColor3=.(,,);v859.Font=;v859.TextSize=;v859.TextScaled=v21;v859.Text=;v861.Parent=v859;v861.BackgroundTransparency=;v861.Position=.(,,,);v861.Size=.(,,,);v861.Font=;v861.Text=;v861.TextColor3=.(,,);v861.TextSize=;v861.TextScaled=v21;v861.TextXAlignment=;v861.ClipsDescendants=;v861.TextXAlignment=;v860.Parent=v859;v860.BackgroundColor3=.(,,);v860.BorderSizePixel=;v860.Position=.(,,,);v860.Size=.(,,,);v860.Font=;v860.Text=v858.text v858.flag ;v860.TextColor3=.(,,);v860.TextSize=;v860.TextXAlignment=; (v1235) v17.flags[v858.flag]=v1235;v861.Text=.((v1235),)[]:(,); v3.InputBegan:((v1238) v1238=((v1238.KeyCode==.KeyCode.Unknown) v1238.UserInputType) v1238.KeyCode ; v862 .(v17.blacklisted,v1238) v862=;v17.flags[v858.flag]=v1238;v861.Text=.((v1238),)[]:(,); ( v862 (v1238==v17.flags[v858.flag]) v858.callback) v858.(); );v859.MouseButton1Click:(() v17.flags[v858.flag]=.KeyCode.Unknown;v861.Text=;v862=;);v17.flags[v858.flag]=.KeyCode.Unknown;v17.options[v858.flag]={=,changeState=updateValue,skipflag=v858.skipflag,oldargs=v858};(v858.key .KeyCode.Unknown );;v606.addList=(v897,v898) ( v898.flag v898.values) (); v590.Size+=.(,,,) v17.multiZindex-= v899=.(); v900=.(); v901=.(); v902=.(); v903=.();v901.Parent=v900;v901.Padding=.(,);v901.SortOrder=;v899.Parent=v591;v899.BackgroundColor3=.(,,);v899.BorderColor3=.(,,);v899.Size=.(,,,);v899.AutoButtonColor=;v899.TextColor3=.(,,);v899.Font=;v899.TextSize=;v899.Text=;v899.ZIndex=v17.multiZindex;v903.Parent=v899;v903.BackgroundTransparency=;v903.Position=.(,,,);v903.Size=.(,,,);v903.Font=;v903.Text=(v898.multiselect ) ;v903.TextColor3=.(,,);v903.TextSize=;v903.TextXAlignment=;v903.ClipsDescendants=;v903.TextXAlignment=;v900.ZIndex=v382;v900.Visible=;v900.Parent=v899;v900.Transparency=;v900.Size=.(,,, #v898.values * );v900.BorderColor3=.(,,);v900.Position=.(,,,);v902.Parent=v899;v902.BackgroundColor3=.(,,);v902.BorderSizePixel=;v902.Position=.(,,,);v902.Size=.(,,,);v902.Font=;v902.Text=v898.text v898.flag ;v902.TextColor3=.(,,);v902.TextSize=;v902.TextXAlignment=; (v1242) (v1242==) v903.Text=;; v898.multiselect ((v1242)==) .(v17.options[v898.flag].values,v1242) ; .(v17.flags[v898.flag],v1242) v1841,v1842 (v17.flags[v898.flag]) (v1842==v1242) .(v17.flags[v898.flag],v1841); .(v17.flags[v898.flag],v1242); v17.flags[v898.flag]=v1242; v1463=; v1564,v1565 (v17.flags[v898.flag]) v1566=((v1564~= #v17.flags[v898.flag]) ) ;v1463=v1463 .. .. v1565 .. v1566 ; (v1463==) v1463=; v1567,v1568 ,v900:() (v1568.ClassName~=) ; v1568.TextColor3=.(,,); v1628,v1629 ,v17.flags[v898.flag] (v1568.Name==v1629) v1568.TextColor3=.(,,); v903.Text=v1463; v898.callback v898.(v17.flags[v898.flag]); .(v17.options[v898.flag].values,v1242) v1242=v17.options[v898.flag].values[]; v17.flags[v898.flag]=v1242; v1570,v1571 ,v900:() (v1571.ClassName~=) ; v1571.TextColor3=.(,,); (v1571.Name==v17.flags[v898.flag]) v1571.TextColor3=.(,,); v900.Visible=; v17.flags[v898.flag] v903.Text=v17.flags[v898.flag]; v898.callback v898.(v17.flags[v898.flag]); (v1243) v1387,v1388 ,v900:() (v1388.ClassName==) v1388:(); v1389,v1390 (v1243) v1391=.();v1391.ZIndex=v382;v1391.Visible=;v1391.Parent=v900;v1391.Transparency=;v1391.Size=.(,,,);v1391.Position=.(,,,);v1391.BackgroundColor3=.(,,);v1391.TextColor3=(v898.multiselect .(,,)) .(,,) ;v1391.BorderSizePixel=;v1391.AutoButtonColor=;v1391.TextSize=;v1391.Font=;v1391.Text=v1390;v1391.Name=v1390;v1391.MouseButton1Click:(() (v1390);); v17.options[v898.flag].values=v1243;((.(v17.options[v898.flag].values,v17.flags[v898.flag]) v17.flags[v898.flag]) v17.options[v898.flag].values[] ); v899.MouseButton1Click:(() v17.colorpicking v900.Visible= v900.Visible; );.(v17.toInvis,v900);v17.flags[v898.flag]=(v898.multiselect {}) ;v17.options[v898.flag]={=,changeState=v945,values=v898.values,refresh=refresh,skipflag=v898.skipflag,oldargs=v898};(v898.values);(v898.value ( v898.multiselect v898.values[]) );;v606.addColorpicker=(v948,v949) v949.flag (); v590.Size+=.(,,,) v17.multiZindex-= v381-= v382-= v950=.(); v951=.(); v952=.(); v953=.(); v954=.(); v955=.(); v956=.(); v957=.();v955.Parent=v951;v955.Name=;v955.BackgroundColor3=.(,,);v955.BorderColor3=.(,,);v955.Position=.(,,,);v955.Size=.(, -, -,);v955.ClearTextOnFocus=;v955.Font=.Font.Arial;v955.PlaceholderColor3=.(,,);v955.PlaceholderText=;v955.Text=;v955.TextColor3=.(,,);v955.TextSize=;v955.TextWrapped=;v956.Parent=v951;v956.Name=;v956.BackgroundColor3=.(,,);v956.BorderColor3=.(,,);v956.Position=.(,,,);v956.Size=.(, -, -,);v956.ClearTextOnFocus=;v956.Font=.Font.Arial;v956.PlaceholderColor3=.(,,);v956.PlaceholderText=;v956.Text=;v956.TextColor3=.(,,);v956.TextSize=;v956.TextWrapped=;v957.Parent=v951;v957.Name=;v957.BackgroundColor3=.(,,);v957.BorderColor3=.(,,);v957.Position=.(,,,);v957.Size=.(, -, -,);v957.ClearTextOnFocus=;v957.Font=.Font.Arial;v957.PlaceholderColor3=.(,,);v957.PlaceholderText=;v957.Text=;v957.TextColor3=.(,,);v957.TextSize=;v957.TextWrapped=;v951.ZIndex=v17.multiZindex;v951.Visible=;v951.Parent=v950;v951.Transparency=;v951.Size=.(,,,);v951.Position=.(,,,);v953.Parent=v951;v953.BackgroundColor3=.(,,);v953.BorderColor3=.(,,);v953.Size=.(,,,);v953.Image=;v953.Name=;v954.Parent=v951;v954.AnchorPoint=.(,);v954.BackgroundColor3=.(,,);v954.BorderColor3=.(,,);v954.Position=.(,,,);v954.Size=.(,,,);v954.Image=;v950.Parent=v591;v950.BackgroundColor3=v949.color .(,,) ;v950.BorderColor3=.(,,);v950.Size=.(,,,);v950.AutoButtonColor=;v950.ZIndex=(v949.ontop v382) v381 ;v950.TextColor3=.(,,);v950.Font=;v950.TextSize=;v950.Text=;v950.Name=;v952.Parent=v950;v952.BackgroundColor3=.(,,);v952.BorderSizePixel=;v952.Position=.(,,,);v952.Size=.(,,,);v952.Font=;v952.Text=v949.text v949.flag ;v952.TextColor3=.(,,);v952.TextSize=;v952.TextXAlignment=;v950.MouseButton1Click:(() v951.Visible= v951.Visible;); (v1246,v1247) ((v1246)==) v1246=v1247; v950.BackgroundColor3=v1246;v17.flags[v949.flag]=v1246; v949.callback v949.(v1246); v1043,v1044,v1045=v955,v956,v957;v1043:():((v1250) v1251=(v1043.Text); v1252=(v1044.Text); v1253=(v1045.Text); ( v1251 v1252 v1253) ((v1251>) (v1251<) (v1252>) (v1252<) (v1253>) (v1253<)) (.(v1251,v1252,v1253)); );v1044:():((v1254) v1255=(v1043.Text); v1256=(v1044.Text); v1257=(v1045.Text); ( v1255 v1256 v1257) ((v1255>) (v1255<) (v1256>) (v1256<) (v1257>) (v1257<)) (.(v1255,v1256,v1257)); );v1045:():((v1258) v1259=(v1043.Text); v1260=(v1044.Text); v1261=(v1045.Text); ( v1259 v1260 v1261) ((v1259>) (v1259<) (v1260>) (v1260<) (v1261>) (v1261<)) (.(v1259,v1260,v1261)); ); v1046,v1047=.(,,),.(,,); v1048={.(,,),.(,,),.(,,),.(,,),.(,,),.(,,),.(,,)}; v1049=:().Heartbeat; v1050,v1051,v1052=,,; v1053,v1054=,;v954.MouseEnter:(() v1262=v954.InputBegan:((v1406) (v1406.UserInputType==.UserInputType.MouseButton1) v1049:() v3:(.UserInputType.MouseButton1) v17.colorpicking=; v1634=((v1052-v954.AbsolutePosition.Y) -)/v954.AbsoluteSize.Y ; v1635=.(,.(,.(((v1634 * ) + ) * )/ )); v1636=v1048[.(v1635)]; v1637=v1048[.(v1635)]; v1638=v1046:(v953.BackgroundColor3,v1053):(v1047,v1054);v953.BackgroundColor3=v1636:(v1637,v1635-.(v1635) ) .(,,) ;(v1638); v1640,v1641,v1642=(v1638);v1043.Text=v1640;v1044.Text=v1641;v1045.Text=v1642; v17.colorpicking=; ); v1263;v1263=v954.MouseLeave:(() v1262:();v1263:();););v953.MouseEnter:(() v1264=v953.InputBegan:((v1407) (v1407.UserInputType==.UserInputType.MouseButton1) v1049:() v3:(.UserInputType.MouseButton1) v17.colorpicking=; v1647=(v1050-v953.AbsolutePosition.X)/v953.AbsoluteSize.X ; v1648=((v1051-v953.AbsolutePosition.Y) -)/v953.AbsoluteSize.Y ; v1649=v1046:(v953.BackgroundColor3,v1647):(v1047,v1648);(v1649); v1650,v1651,v1652=(v1649);v1043.Text=v1650;v1044.Text=v1651;v1045.Text=v1652;v1053,v1054=v1647,v1648; v17.colorpicking=; ); v1265;v1265=v953.MouseLeave:(() v1264:();v1265:();););v954.MouseMoved:((v1266,v1267) v1052=v1267;);v953.MouseMoved:((v1268,v1269) v1050,v1051=v1268,v1269;);.(v17.toInvis,v951);v17.flags[v949.flag]=.(,,);v17.options[v949.flag]={=,changeState=v1042,skipflag=v949.skipflag,oldargs=v949};(v949.color .(,,) ); v1057,v1058,v1059=(v949.color .(,,) );v1043.Text=v1057;v1044.Text=v1058;v1045.Text=v1059;; v606,v590;; v379;;v17.saveConfig=(v384) v385=v17.flags[]; (v385==) v385=v17.flags[]; v386={}; v615,v616 ,v17.flags v17.options[v615].skipflag ; ((v616)==) v386[v615]={v616.R,v616.G,v616.B}; ((v616)==) v386[v615]={.((v616),)[],.((v616),)[]}; v386[v615]=v616; ( .. (.GameId) .. .. v385 .. ,:():(v386));v17:( .. v385 .. );v17:();;v17.loadConfig=(v387) v388=v17.flags[]; ( .. (.GameId) .. .. v388 .. ) v17:();; v389=:():(( .. (.GameId) .. .. v388 .. )); v617,v618 ,v17.options (() (() v389[v617] (v618.type==) v618.(.(v389[v617][],v389[v617][],v389[v617][])); (v618.type==) v618.([v389[v617][]][v389[v617][]]); (v389[v617]~=v17.flags[v617]) v618.(v389[v617]); (v618.type==) v618.(); (v618.type==) v618.(v618.args.value ); ((v618.type==) (v618.type==)) v618.(v618.args.text ); (v618.type==) v618.(v618.args.color .(,,) ); (option.type==) v618.(); (option.type==) v618.(v618.args.key .KeyCode.Unknown ); );); v17:( .. v388 .. );;v17.refreshConfigs=(v390) v391={}; v619,v620 ,( .. (.GameId) ) .(v391,v620:()[]:()[]); v17.options[].(v391);;v17.deleteConfig=(v392) ( .. (.GameId) .. .. v17.flags[] .. ) ( .. (.GameId) .. .. v17.flags[] .. );v17:(); ; v215=:().LocalPlayer:();v2.RenderStepped:(() v199.Position=.(v215.X- ,v215.Y + ););)(); v32={[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},Neptune={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},Redshift={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=},[]={SkyboxBk=,SkyboxDn=,SkyboxFt=,SkyboxLf=,SkyboxRt=,SkyboxUp=}}; v33={melee=,silent_aim=,silent_fov=,silent_hitchance=,trigger_bot=,trigger_bot_ms=,hitboxes=}; v34={Bameware=,Bell=,Bubble=,Pick=,Pop=,Rust=,Skeet=,Neverlose=,Minecraft=}; v35={Head={},Torso={,},Arms={,,,},Legs={,}}; v36={,,,}; v37={SilentAimMethod=}; v38={FindPartOnRayWithIgnoreList={ArgCountRequired=,Args={,,,,}}}; v39=.();v39.Visible=;v39.Radius=;v39.Color=.(,,);v39.Thickness=;v39.Filled=;v39.Transparency=; v46=; v47=; v48=; v49=; v50=; v51=; v52=; v53=; v54=; v55=; v56=; v57=; v58; v59; () v216=v17.flags[]; (v17.flags[] v32[v17.flags[]]) v621=.(,v5);v621.Name=;v621.SunTextureId=;v621.CelestialBodiesShown=;v59=; v1064,v1065 ,v32[v216] v621[v1064]=v1065; ( v17.flags[] v59) v5:() v5.customsky:(); v1271=:():(); v1271 v59=;v1271.Parent=;();v1271.Parent=v5; v60={SmoothPlastic=,ForceField=,Neon=}; () (v7:() v17.flags.arm_highlight) v625=v7:(); v1067,v1068 (v625:()) v1068:() (); v1068:() v1575=.(,());v1575.Name=;v1575.FillColor=v17.flags.arm_highlight_color;v1575.OutlineColor=v17.flags.arm_highlight_outline_color;v1575.FillTransparency=v17.flags.arm_highlight_transparency/ ;v1575.OutlineTransparency=v17.flags.arm_highlight_outline_transparency/ ;v1575.Adornee=v1068:();v625.Destroying:(() v1575:();); (); v1068:() v1584=.(,());v1584.Name=;v1584.FillColor=v17.flags.arm_highlight_color;v1584.OutlineColor=v17.flags.arm_highlight_outline_color;v1584.FillTransparency=v17.flags.arm_highlight_transparency/ ;v1584.OutlineTransparency=v17.flags.arm_highlight_outline_transparency/ ;v1584.Adornee=v1068:();v625.Destroying:(() v1584:();); (v217) v218=.(v217);.(v218); v218; (v219,v220) (() _=v219[v220];); (v221,v222) v223=.();v223.Parent=:();v223.SoundId=v221;v223.Volume=;v223:();v223.Ended:(() v223 v223:(); ); v61=.().Lerp; v62=:().Ambient; v63=:().ColorShift_Top; v64=:().ColorShift_Bottom; v65=:().ClockTime; v66=:().OutdoorAmbient;(() () (:().ClockTime~=v65) :().ClockTime=v65; (:().ColorShift_Bottom~=v64) :().ColorShift_Bottom=v64; (:().ColorShift_Top~=v63) :().ColorShift_Top=v63; (:().Ambient~=v62) :().Ambient=v62; (:().OutdoorAmbient~=v66) :().OutdoorAmbient=v66; );(() () v17.flags.skybox_changer (); ); v67; v68; v69=; (v227) .((v227),) v3:(v227); v1074,v1075 (v3:()) (v1075.UserInputType==v227) ; ; v70=; v71=; v72=; v73=; v74=(.Players.LocalPlayer.PlayerGui.Client); v75=.(); v76=.(); v77=.(); v78=.(); v79={}; v80,v81=v4:(v6.UserId,.ThumbnailType.HeadShot,.ThumbnailSize.Size48x48);(() v228=v74.firebullet;v74.firebullet=(v395,...) v31 v1076=; v1076 (v395,...);v1076=; v48 (() v74.gun.Model:() v74.gun:() (v74.gun.Ammo.Value>)) (v74.gun.Model.Shoot.Value,v6.Character.HumanoidRootPart); ; (v396) (v396==v6) ; v397=.(); v398=.(); v399=.(); v400=.(); v401=.(); v402=.(); v403=.(); v404=.(); v405=.(); v406=.(); v407=.(); v408=.(,());v406.Thickness=;v406.Color=.(,,);v406.Transparency=;v407.Thickness=;v407.Color=.(,,);v407.Transparency=;v398.Font=;v398.Size=;v398.Color=.(,,);v398.OutlineColor=.(,,);v398.Transparency=;v405.Font=;v405.Size=;v405.Color=.(,,);v405.OutlineColor=.(,,);v405.Transparency=;v397.Font=;v397.Size=;v397.Color=.(,,);v397.OutlineColor=.(,,);v397.Transparency=;v404.Font=;v404.Size=;v404.Color=.(,,);v404.OutlineColor=.(,,);v404.Transparency=;v399.Thickness=;v399.Color=.(,,);v399.Transparency=;v400.Thickness=;v400.Color=.(,,);v400.Transparency=;v401.Thickness=;v401.Color=.(,,);v401.Transparency=;v403.Thickness=;v403.Color=.(,,);v403.Transparency=;v402.Thickness=;v402.Color=.(,,);v402.Transparency=;v402.Filled=; () v398.Visible=;v397.Visible=;v399.Visible=;v400.Visible=;v401.Visible=;v402.Visible=;v403.Visible=;v405.Visible=;v404.Visible=;v406.Visible=;v407.Visible=; () v398:();v397:();v399:();v400:();v403:();v401:();v402:();v403:();v405:();v404:();v406:();v407:();v408:();v79[v396.Name]=; v451={text=v398,textshadow=v397,box=v399,boxol=v400,boxil=v401,healthb=v403,healthbo=v402,distance=v405,distanceo=v404,tracerline=v406,tracerlineo=v407,DisVal=v408,invis=invis,remove=remove};v79[v396.Name]=v451; (v453,v454,v455,v456) {.(v453,v454,v456),.( -v453,v454,v456),.(v453,v454, -v456),.( -v453,v454, -v456),.(v453, -v455,v456),.( -v453, -v455,v456),.(v453, -v455, -v456),.( -v453, -v455, -v456)}; (v457) .(.(v457.X),.(v457.Y)); () v1.Events.ControlTurn:(); (v458,v459) () v458=( ) v458 ; (v17.flags.antiaim_pitch~=) (); v17.flags.antiaim_roll v1408=;v6.Character.Humanoid.HipHeight=;v6.Character.Humanoid:(.HumanoidStateType.FallingDown,);v6.Character.Humanoid:(.HumanoidStateType.Ragdoll,);v6.Character.Humanoid:(.HumanoidStateType.Freefall,);v6.Character.Humanoid:(.HumanoidStateType.Jumping,);v6.Character:(.(v6.Character.PrimaryPart.Position,v6.Character.HumanoidRootPart.Position + .(v7.CFrame.lookVector.X,,v7.CFrame.lookVector.Z) ) * .(,.(v458),) * .(,,.(v1408)) );; v6.Character.Humanoid.HipHeight=;v6.Character.Humanoid:(.HumanoidStateType.Freefall,);v6.Character.Humanoid:(.HumanoidStateType.Jumping,);v6.Character.HumanoidRootPart.CFrame=.(v6.Character.HumanoidRootPart.Position,v6.Character.HumanoidRootPart.Position + .(v7.CFrame.lookVector.X,,v7.CFrame.lookVector.Z) ) * .(,.(v458),) ; () v460={alive=()}; v460.alive v460; v1.Weapons:(v6.Character.EquippedTool.Value) v1079=; v1080=v1.Weapons[v6.Character.EquippedTool.Value]; v1080:() v1079=; (v1080:() (v1080.Name~=) (v1080.Name~=)) v1079=; ((v1080.Name==) (v1080.Name==)) v1079=; (v1080.Name==) v1079=; (v1080.Name==) v1079=; v460[]=v1080.Name;v460[]=;v460[]=v17.flags[v1079 .. ];v460[]=v17.flags[v1079 .. ];v460[]=v17.flags[v1079 .. ];v460[]=v17.flags[v1079 .. ];v460[]=v17.flags[v1079 .. ];v460[]=v17.flags[v1079 .. ]; v460; () v461; v7:() v461=v7.Arms; (v461 (v461.Name==)) v1272,v1273 ,v461:() v17.flags.weapon_chams (v1273:() (v1273.Name==)) (v1273.Name==) v1273:(); (v1273.Color~=v17.flags.weapon_chams_color) v1273.Color=v17.flags.weapon_chams_color; (v1273.Transparency~=(v17.flags.weapon_chams_transparency/)) v1273.Transparency=v17.flags.weapon_chams_transparency/ ; (v1273.Material~=v17.flags.weapon_chams_material) v1273.Material=v17.flags.weapon_chams_material; v1273.Material=v17.flags.weapon_chams_material; (v1273,) (v1273.TextureID~=) v1273.TextureID=; v1273:() v1273.SurfaceAppearance:(); v1471=; v1593,v1594 ,v7.Arms:() (.(v1594.Name,) (v1594.Name==) (v1594.Name==)) v1471=; v1471 v7.Arms:() v7.Arms.Handle.Transparency=; (() v7.Arms:() .Map.SpawnPoints:() v7.Arms.Silencer2.Welded.Part0=.Map.SpawnPoints.BuyArea; ); v1273:() v1595,v1596 ,v461:() (v17.flags.remove_sleeves (v1596.Name==)) v1596:(); (v17.flags.remove_gloves (v1596.Name==)) v1596:(); v17.flags.arm_chams (v1596,) v1596.CastShadow=; v1734=v17.flags.arm_chams_material; v1596:() (v1734==) v1596.TextureId=v60[v1734]; v1596.TextureId=; v1846=v17.flags.arm_chams_color; (v1596.VertexColor~=.(v1846.R,v1846.G,v1846.B)) v1596.VertexColor=.(v1846.R,v1846.G,v1846.B); v1596:() (v1596.Material~=v1734) v1596.Material=v1734; (v1596.Color~=v17.flags.arm_chams_color) v1596.Color=v17.flags.arm_chams_color; (v1596.Transparency==) ; (v1596.Transparency~=(v17.flags.arm_chams_transparency/)) v1596.Transparency=v17.flags.arm_chams_transparency/ ; () ((v48==) v17.flags.self_chams v6.Character) v1274,v1275 ,v6.Character:() v1276=v17.flags.self_chams_material; ((v1275.Name==) (v1275.Name==) (v1275.Name==) (.(v1275.Name,) ( v1275.Name==)) (v1275.Name==)) ; ((v1275:() (v1275.Name==)) v17.flags.self_chams_removehats) v1275:(); v1275:() (v1275.Color~=v17.flags.self_chams_color) v1275.Color=v17.flags.self_chams_color; (v1275.Transparency~=(v17.flags.self_chams_transparency/)) v1275.Transparency=v17.flags.self_chams_transparency/ ; (v1275.Material~=v1276) v1275.Material=v1276; v1275:() v1472=v17.flags.self_chams_color; (v1275.VertexColor~=.(v1472.R,v1472.G,v1472.B)) v1275.VertexColor=.(v1472.R,v1472.G,v1472.B); (v1275.Name==) v1275.ShirtTemplate=; (v1275.Name==) v1275.PantsTemplate=; (v1275.Name==) v1275.Texture=; (v1275,) (v1275.TextureID~=v60[v1276]) v1275.TextureID=v60[v1276]; (v1275,) (v1275.TextureId~=v60[v1276]) v1275.TextureId=v60[v1276]; (v462,v463,v464,v465) (v462.Character v58) v58=;(() ();v58=;); v1277,v1278 ,v462.Character:() ((v1278:() (v1278.Transparency~=)) (v1278.Name==)) v36[v1278.Name] v1668=v1278:();v1668:();v1668.Material=v17.flags.fakelag_chams_material;v1668.CFrame=v1278.CFrame;v1668.Size=((v1278.Name==) .(,,)) v1668.Size ;v1668.CanCollide=;v1668.Color=v463 color ;v1668.Anchored=;v1668.Transparency=v464 ;v1668.Parent=.Debris; (v1668,) v1668.TextureID=; (v1668,) v1668.UsePartColor=; v9:(v1668,v465 ); v463 v1760=v11:(v1668,TweenInfo.(),{Transparency=});v1760:(); (v466) v466 v466=v6; (v466.Character v466.Character:() v466.Character:() (v466.Character.Humanoid.Health>) ) ; (v467) (v467~=) v467=.(v467); v1097=.(Random.().(Random.(),,) * )/ ; v1097<=(v467/) ; (v468) v469,v470=v7.(v7,v468); (v469.X,v469.Y),v470; (v471,v472) v473=; ( #v471<v472.ArgCountRequired) ; v638,v639 ,v471 ((v639)==v472.Args[v638]) v473=v473 + ; v473>=v472.ArgCountRequired ; (v474,v475) (v475-v474).Unit * ; () v3.(v3); (v476) v477=v6.Character; (v476 v477) ; v478,v479={v476.Position,v477,v476.Parent},{v477,v476.Parent,v7,.Ray_Ignore,.Map.Clips,.Map.SpawnPoints}; v480= #v7.(v7,v478,v479); ((v480==) ) ((v480>) ) ; () v481; v482; v640,v641 ,v4.(v4) (v641==v6) ; ( v17.flags.aimbot_team (v641.Team==v6.Team)) ; v642=v641.Character; v642 ; v643=; (v33.hitboxes~=) (v33.hitboxes==) v643=; v643=; v644=.(v642,); v645=.(v642,); ( v644 v645 (v645 (v645.Health<=))) ; v646,v647=(v644.Position); v647 ; v648=(() -v646).Magnitude; ((v648<=(v482 )) (v648<=(v39.Radius + ))) (v33.hitboxes==) v1474=(v642.Head.Position); v1475=(v642.LowerTorso.Position); v1476=((v1474.X,v1474.Y) -(v8.X,v8.Y)).Magnitude; v1477=((v1475.X,v1475.Y) -(v8.X,v8.Y)).Magnitude; (v1476<v1477) v643=; v643=; (v17.flags.aimbot_visonly (v642[v643])) ; v481=v642[v643];v482=v648; v481; (v483,v484) ((v483~=v6) v484) (v483.Team~=v6.Team) ; (v485) (v485~=) v1280,v1281 ,v485:() (v1281:() (v1281.Transparency~=)) v1281:() v1281.Chams:(); (v486) (v486~=) v1282,v1283 ,v486:() (v1283:() (v1283.Transparency~=)) v1283:() v1283.Glow:(); (v487) v488=v20.Main.ScrollingFrame.Player:();v488.Parent=v20.Main.ScrollingFrame;v488.Name=v487.Name;v488.PlayerName.Text=v487.Name;v488.Visible=; () v649,v650 ,v20.Main.ScrollingFrame:() (v650:() (v650.Name~=)) v650:(); (() () ( v17.flags.low_end_pc ()) v1410,v1411 (:():()) (v1411:() v1411:() (v1411:() (v1411.Name~=v6.Name))) (v1411:() v1411:()) (v1411.Humanoid.Health<=) v1411.Head:(); );v2.RenderStepped:(() v495=(); v496=.(v3:().X,v3:().Y);v39.Position=v496;v33.silent_hitchance=v495.silent_hitchance;v33.silent_fov=v495.silent_fov;v33.hitboxes=v495.hitboxes;v33.trigger_bot=v495.trigger_bot;v33.trigger_bot_ms=v495.trigger_bot_ms; v495.silent_aim v33.silent_aim=;v39.Radius=v495.silent_fov; v17.flags.fov_circle v39.Transparency=; v495.silent_aim v33.silent_aim=;v39.Transparency=; (v33.trigger_bot triggerbotDebounce (v17.flags.trigger_keybind)) v1101=RaycastParams.();v1101.FilterType=.RaycastFilterType.Blacklist;v1101.FilterDescendantsInstances={v7,v6.Character,.Debris,.Map.SpawnPoints}; v1105=:(v7.CFrame.p,v7.CFrame.LookVector * ,v1101); (v1105 v1105.Instance:()) v1478,v1479 ,v4:() ((v1479~=v6) (v1479,v17.flags[]) (v1479)) (v1105.Instance:(v1479.Character) (v1105.Instance.Name==)) triggerbotDebounce=; (DelayMs~=( )) (v33.trigger_bot_ms/ ); v74.gun:() v74.();(v74.gun.FireRate.Value); v74.();(); triggerbotDebounce=; v48 v7:() (.Camera:() v17.flags.third_person_remove_hands) v1680,v1681 ,.Camera.Arms:() (v1681:() v1681:() v1681:()) (v1681.Name==) v1681:(); v1681.Transparency=; v6.CameraMaxZoomDistance=v17.flags.third_person_range;v6.CameraMinZoomDistance=v17.flags.third_person_range; (v6.PlayerGui.GUI.Spectate.Visible==) v6.CameraMaxZoomDistance=;v6.CameraMinZoomDistance=; v6.CameraMaxZoomDistance=;v6.CameraMinZoomDistance=; v17.flags.fake_duck () (v49 v67) v1597=v6.PlayerGui.Client;v67=v6.Character.Humanoid:(v1597.Idle);v67:(); ( v49 (v67~=)) v67:();v67=; ( v49 (v67~=)) v67:();v67=; ((v6.PlayerGui.GUI.Crosshairs.Scope.Visible==) v17.flags.fov_changer_onscope) v17.flags.fov_changer_enabled v7.FieldOfView=v17.flags.fov_changer; v7.FieldOfView=; v17.flags.hit_sound_enable (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; (v17.flags.hit_sound==) v51=; v17.flags.kill_sound_enable (v17.flags.kill_sound==) v55=; (v17.flags.kill_sound==) v55=; (v17.flags.kill_sound==) v55=; (v17.flags.kill_sound==) v55=; (v17.flags.kill_sound==) v55=; v17.flags.death_sound_enable (v17.flags.death_sound==) v53=; (v17.flags.death_sound==) v53=; (v17.flags.antiaim v6.Character v6.Character.PrimaryPart v6.Character:()) v68=((v68==) -) ;v6.Character.Humanoid.AutoRotate=; ((v17.flags.antiaim_pitch==) (v17.flags.antiaim_pitch==)) v50=; (v17.flags.antiaim_yaw==) ((v50 ) ); (v17.flags.antiaim_yaw==) v1598=.(,);(v1598,v1598 + ); (v17.flags.antiaim_yaw==) ((v50 ) ); (v17.flags.antiaim_yaw==) (v68, -v68); () v6.Character.Humanoid.AutoRotate=;v6.Character.Humanoid.HipHeight=; v17.flags.remove_radio v6.PlayerGui.GUI.SuitZoom.Visible=; v17.flags.world_smoke_eff v1284,v1285 (:().Ray_Ignore.Smokes:()) ((v1285.Name==) v1285:()) v1285:() v1285.ParticleEmitter:(); v17.flags.world_molly_eff v1286,v1287 (:().Ray_Ignore.Fires:()) ((v1287.Name==) v1287:()) v1287:() v1287.Fire:(); v1287:() v1287.Smoke:(); v17.flags.world_molly v1288,v1289 (:().Ray_Ignore.Fires:()) ((v1289.Name==) v1289:()) (v1289.Color~=v17.flags.world_molly_color) v1289.Color=v17.flags.world_molly_color; (v1289.Transparency~=(v17.flags.world_molly_Transparency/)) v1289.Transparency=v17.flags.world_molly_Transparency/ ; (v1289.Material~=v17.flags.world_molly_material) v1289.Material=v17.flags.world_molly_material; v17.flags.world_smoke v1290,v1291 (:().Ray_Ignore.Smokes:()) ((v1291.Name==) v1291:()) (v1291.Color~=v17.flags.world_smoke_color) v1291.Color=v17.flags.world_smoke_color; (v1291.Transparency~=(v17.flags.world_smoke_Transparency/)) v1291.Transparency=v17.flags.world_smoke_Transparency/ ; (v1291.Material~=v17.flags.world_smoke_material) v1291.Material=v17.flags.world_smoke_material; v17.flags.bullet_tracer :().VisualizeModule.Trail.Color=ColorSequence.(v17.flags.bullet_tracer_color);:().VisualizeModule.Trail.Lifetime=v17.flags.bullet_tracer_time;:().VisualizeModule.Trail.Transparency=NumberSequence.(v17.flags.bullet_tracer_transparency/ );:().VisualizeModule.Trail.WidthScale=NumberSequence.(v17.flags.bullet_tracer_width/ );:().VisualizeModule.Trail.Texture=;:().VisualizeModule.Trail.MaxLength=;:().VisualizeModule.Trail.MinLength=;:().VisualizeModule.Trail.LightEmission=;:().VisualizeModule.Trail.LightInfluence=; v17.flags.esp_bomb_enabled v73=; v1292,v1293 (:():()) ((v1293.Name==) v1293:() v1293:()) v1480=.();v1480.Name=;v1480.Parent=v1293;v1480.Adornee=v1293;v1480.Active=;v1480.AlwaysOnTop=;v1480.LightInfluence=;v1480.Size=.(,,,); v1488=.();v1488.Name=;v1488.Parent=v1480;v1488.ZIndex=;v1488.BackgroundTransparency=;v1488.Size=.(,,,);v1488.Font=.Font.Arial; v17.flags.esp_bomb_outline v1488.TextStrokeTransparency=; v1488.TextStrokeTransparency=; v1488.TextColor3=v17.flags.esp_bomb_color;v1488.TextStrokeColor3=v17.flags.esp_bomb_outline_color;v1488.TextSize=;v1488.TextYAlignment=.TextYAlignment.Top;v1488.Text=(v1293.Name); v17.flags.esp_bomb_timer v1694=.();v1694.Name=;v1694.Parent=v1480;v1694.ZIndex=;v1694.BackgroundTransparency=;v1694.Size=.(,,,);v1694.Font=.Font.Arial; v17.flags.esp_bomb_outline v1694.TextStrokeTransparency=; v1694.TextStrokeTransparency=; v1694.BackgroundTransparency=;v1694.TextColor3=v17.flags.esp_bomb_color;v1694.TextStrokeColor3=v17.flags.esp_bomb_outline_color;v1694.TextSize=;v1694.TextScaled=;v1694.TextYAlignment=.TextYAlignment.Bottom;v1694.Text=(v69 .. );(() ();v69=v69- ;v1694.Text=(v69 .. ); (v69==) (.Status.RoundOver.Value==) v69=;); v1294,v1295 (:().Debris:()) ((v1295.Name==) v1295:()) v1504=.();v1504.Name=;v1504.Parent=v1295;v1504.Adornee=v1295;v1504.Active=;v1504.AlwaysOnTop=;v1504.LightInfluence=;v1504.Size=.(,,,); v1512=.();v1512.Parent=v1504;v1512.ZIndex=;v1512.BackgroundTransparency=;v1512.Size=.(,,,);v1512.Font=.Font.Arial; v17.flags.esp_bomb_outline v1512.TextStrokeTransparency=; v1512.TextStrokeTransparency=; v1512.TextColor3=v17.flags.esp_bomb_color;v1512.TextStrokeColor3=v17.flags.esp_bomb_outline_color;v1512.TextSize=;v1512.TextYAlignment=.TextYAlignment.Top;v1512.Text=(v1295.Name); ( v17.flags.esp_bomb_enabled (v73>=)) v73-= v1527,v1528 (:():()) ((v1528.Name==) v1528:() v1528:()) v1528:():(); v1529,v1530 (:().Debris:()) ((v1530.Name==) v1530:()) v1530:():(); (v17.flags.esp_chams v17.flags.esp_enabled) v1296,v1297 ,v4:() (v1297~=v6) (v1297.Character v1297.Character:() v1297.Character:() (v1297.Character:().Health~=)) v71=; v17.flags.esp_teamates v1765=v1297.Character; v1847,v1848 ,v1765:() (v1848:() (v1848.Transparency~=)) (v1297.TeamColor~=v6.TeamColor) v17.flags.esp_chams ( v1848:() (v1848.Name~=)) v1973=.(,v1848);v1973.Name=;v1973.AlwaysOnTop=;v1973.ZIndex=;v1973.Adornee=v1848;v1973.Color3=v17.flags.esp_chams_color;v1973.Transparency=v17.flags.esp_chams_transparency/ ;v1973.Size=v1848.Size + .(,,) ;v1973.AdornCullingMode=; (v1765); ((v1297.TeamColor==v6.TeamColor) v1765:()) (v1765); v1766=v1297.Character; v1849,v1850 ,v1766:() (v1850:() (v1850.Transparency~=)) v17.flags.esp_chams ( v1850:() (v1850.Name~=)) v1953=.(,v1850);v1953.Name=;v1953.AlwaysOnTop=;v1953.ZIndex=;v1953.Adornee=v1850;v1953.Color3=v17.flags.esp_chams_color;v1953.Transparency=v17.flags.esp_chams_transparency/ ;v1953.Size=v1850.Size + .(,,) ;v1953.AdornCullingMode="Never";end else destroy_chams(v1766);end end end end else destroy_chams(v1297.Character);end end end elseif (v71>=0) then for v1531,v1532 in next,v4:GetPlayers() do if ((v1532~=v6) and v1532.Character and v1532.Character:FindFirstChild("HumanoidRootPart") and v1532.Character:FindFirstChild("Humanoid") and (v1532.Character:FindFirstChild("Humanoid").Health~=0)) then destroy_chams(v1532.Character);v71-=1 end end end if (v17.flags.esp_glow and v17.flags.esp_enabled) then for v1298,v1299 in next,v4:GetPlayers() do if (v1299~=v6) then if (v1299.Character and v1299.Character:FindFirstChild("HumanoidRootPart") and v1299.Character:FindFirstChild("Humanoid") and (v1299.Character:FindFirstChild("Humanoid").Health~=0)) then v72=16;if not v17.flags.esp_teamates then local v1767=v1299.Character;for v1851,v1852 in next,v1767:GetChildren() do if (v1852:IsA("BasePart") and (v1852.Transparency~=1)) then if (v1299.TeamColor~=v6.TeamColor) then if v17.flags.esp_glow then if ( not v1852:FindFirstChild("Glow") and (v1852.Name~="HumanoidRootPart")) then local v1983=Instance.new("BoxHandleAdornment",v1852);v1983.Name="Glow";v1983.AlwaysOnTop=false;v1983.ZIndex=6;v1983.Adornee=v1852;v1983.Color3=v17.flags.esp_glow_color;v1983.Transparency=v17.flags.esp_glow_transparency/10 ;v1983.Size=v1852.Size + Vector3.new(0.15,0.15,0.15) + Vector3.new(0.05,0.05,0.05) ;v1983.AdornCullingMode="Never";end else destroy_glow(v1767);end elseif ((v1299.TeamColor==v6.TeamColor) and v1767:FindFirstChild("Glow")) then destroy_glow(v1767);end end end else local v1768=v1299.Character;for v1853,v1854 in next,v1768:GetChildren() do if (v1854:IsA("BasePart") and (v1854.Transparency~=1)) then if v17.flags.esp_glow then if ( not v1854:FindFirstChild("Glow") and (v1854.Name~="HumanoidRootPart")) then local v1963=Instance.new("BoxHandleAdornment",v1854);v1963.Name="Glow";v1963.AlwaysOnTop=false;v1963.ZIndex=6;v1963.Adornee=v1854;v1963.Color3=v17.flags.esp_glow_color;v1963.Transparency=v17.flags.esp_glow_transparency/10 ;v1963.Size=v1854.Size + Vector3.new(0.15,0.15,0.15) + Vector3.new(0.05,0.05,0.05) ;v1963.AdornCullingMode="Never";end else destroy_glow(v1768);end end end end else destroy_glow(v1299.Character);end end end elseif (v72>=0) then for v1533,v1534 in next,v4:GetPlayers() do if ((v1534~=v6) and v1534.Character and v1534.Character:FindFirstChild("HumanoidRootPart") and v1534.Character:FindFirstChild("Humanoid") and (v1534.Character:FindFirstChild("Humanoid").Health~=0)) then destroy_glow(v1534.Character);v72-=1 end end end if (v17.flags.esp_highlight and v17.flags.esp_enabled) then for v1300,v1301 in next,v4:GetPlayers() do if (v1301~=v6) then if (v1301.Character and v1301.Character:FindFirstChild("HumanoidRootPart") and v1301.Character:FindFirstChild("Humanoid") and (v1301.Character:FindFirstChild("Humanoid").Health~=0)) then v70=16;if not v17.flags.esp_teamates then local v1769=v1301.Character;if ((v1301.TeamColor~=v6.TeamColor) and not v1769:FindFirstChild("Highlight")) then local v1869=Instance.new("Highlight",v1769);v1869.Name="Highlight";v1869.FillColor=v17.flags.esp_highlight_color;v1869.OutlineColor=v17.flags.esp_highlight_outline_color;v1869.FillTransparency=v17.flags.esp_highlight_transparency/10 ;v1869.OutlineTransparency=v17.flags.esp_highlight_outline_transparency/10 ;v1869.Adornee=v1769;elseif ((v1301.TeamColor==v6.TeamColor) and v1769:FindFirstChild("Highlight")) then v1769:FindFirstChild("Highlight"):Destroy();end if (v17.flags.esp_visible_highlight and v1769:FindFirstChild("Highlight")) then if IsPlayerVisible(v1769:FindFirstChild("HumanoidRootPart")) then if (v1769:FindFirstChild("Highlight").FillColor~=v17.flags.esp_visible_highlight_color) then v1769:FindFirstChild("Highlight").FillColor=v17.flags.esp_visible_highlight_color;end if (v1769:FindFirstChild("Highlight").OutlineColor~=v17.flags.esp_visible_highlight_outline_color) then v1769:FindFirstChild("Highlight").OutlineColor=v17.flags.esp_visible_highlight_outline_color;end if (v1769:FindFirstChild("Highlight").FillTransparency~=(v17.flags.esp_visible_highlight_transparency/10)) then v1769:FindFirstChild("Highlight").FillTransparency=v17.flags.esp_visible_highlight_transparency/10 ;end if (v1769:FindFirstChild("Highlight").OutlineTransparency~=(v17.flags.esp_visible_highlight_outline_transparency/10)) then v1769:FindFirstChild("Highlight").OutlineTransparency=v17.flags.esp_visible_highlight_outline_transparency/10 ;end else if (v1769:FindFirstChild("Highlight").FillColor~=v17.flags.esp_highlight_color) then v1769:FindFirstChild("Highlight").FillColor=v17.flags.esp_highlight_color;end if (v1769:FindFirstChild("Highlight").OutlineColor~=v17.flags.esp_highlight_outline_color) then v1769:FindFirstChild("Highlight").OutlineColor=v17.flags.esp_highlight_outline_color;end if (v1769:FindFirstChild("Highlight").FillTransparency~=(v17.flags.esp_highlight_transparency/10)) then v1769:FindFirstChild("Highlight").FillTransparency=v17.flags.esp_highlight_transparency/10 ;end if (v1769:FindFirstChild("Highlight").OutlineTransparency~=(v17.flags.esp_highlight_outline_transparency/10)) then v1769:FindFirstChild("Highlight").OutlineTransparency=v17.flags.esp_highlight_outline_transparency/10 ;end end end else local v1770=v1301.Character;if not v1770:FindFirstChild("Highlight") then local v1878=Instance.new("Highlight",v1770);v1878.Name="Highlight";v1878.FillColor=v17.flags.esp_highlight_color;v1878.OutlineColor=v17.flags.esp_highlight_outline_color;v1878.FillTransparency=v17.flags.esp_highlight_transparency/10 ;v1878.OutlineTransparency=v17.flags.esp_highlight_outline_transparency/10 ;v1878.Adornee=v1770;end if (v17.flags.esp_visible_highlight and v1770:FindFirstChild("Highlight")) then if IsPlayerVisible(v1770:FindFirstChild("HumanoidRootPart")) then if (v1770:FindFirstChild("Highlight").FillColor~=v17.flags.esp_visible_highlight_color) then v1770:FindFirstChild("Highlight").FillColor=v17.flags.esp_visible_highlight_color;end if (v1770:FindFirstChild("Highlight").OutlineColor~=v17.flags.esp_visible_highlight_outline_color) then v1770:FindFirstChild("Highlight").OutlineColor=v17.flags.esp_visible_highlight_outline_color;end if (v1770:FindFirstChild("Highlight").FillTransparency~=(v17.flags.esp_visible_highlight_transparency/10)) then v1770:FindFirstChild("Highlight").FillTransparency=v17.flags.esp_visible_highlight_transparency/10 ;end if (v1770:FindFirstChild("Highlight").OutlineTransparency~=(v17.flags.esp_visible_highlight_outline_transparency/10)) then v1770:FindFirstChild("Highlight").OutlineTransparency=v17.flags.esp_visible_highlight_outline_transparency/10 ;end else if (v1770:FindFirstChild("Highlight").FillColor~=v17.flags.esp_highlight_color) then v1770:FindFirstChild("Highlight").FillColor=v17.flags.esp_highlight_color;end if (v1770:FindFirstChild("Highlight").OutlineColor~=v17.flags.esp_highlight_outline_color) then v1770:FindFirstChild("Highlight").OutlineColor=v17.flags.esp_highlight_outline_color;end if (v1770:FindFirstChild("Highlight").FillTransparency~=(v17.flags.esp_highlight_transparency/10)) then v1770:FindFirstChild("Highlight").FillTransparency=v17.flags.esp_highlight_transparency/10 ;end if (v1770:FindFirstChild("Highlight").OutlineTransparency~=(v17.flags.esp_highlight_outline_transparency/10)) then v1770:FindFirstChild("Highlight").OutlineTransparency=v17.flags.esp_highlight_outline_transparency/10 ;end end end end end end end elseif (v70>=0) then for v1535,v1536 in next,v4:GetPlayers() do if ((v1536~=v6) and v1536.Character and v1536.Character:FindFirstChild("HumanoidRootPart") and v1536.Character:FindFirstChild("Humanoid") and (v1536.Character:FindFirstChild("Humanoid").Health~=0)) then if v1536.Character:FindFirstChild("Highlight") then v1536.Character:FindFirstChild("Highlight"):Destroy();end v70-=1 end end end if v17.flags.watermark then local v1118,v1119,v1120=os.date("*t",os.time())['sec'],os.date("*t",os.time())['min'],os.date("*t",os.time())['hour'];local v1121=((string.len(v1118)==2) and v1118) or ("0" .. v1118) ;local v1122=((string.len(v1119)==2) and v1119) or ("0" .. v1119) ;local v1123=((string.len(v1120)==2) and v1120) or ("0" .. v1120) ;v19.Main.Avatar.Image=(v81 and v80) or "rbxassetid://0" ;if (LRM_SecondsLeft and (LRM_SecondsLeft~=math.huge)) then v19.Main.TextLabel.Text="Ver " .. v0 .. " | " .. v1123 .. ":" .. v1122 .. ":" .. v1121 .. " | Expires in : " .. (LRM_SecondsLeft/86400) .. " days" ;else v19.Main.TextLabel.Text="Ver " .. v0 .. " | " .. v1123 .. ":" .. v1122 .. ":" .. v1121 .. " | Lifetime" ;end end if v17.flags.esp_enabled then for v1302,v1303 in next,v79 do local v1304=v4:FindFirstChild(v1302);if not v1304 then v1303.invis();v79[v1302]=nil;continue;end if (v17.flags.esp_teamates or (v1304.Team~=v6.Team)) then if isAlive(v1304) then local v1713=v1304.Character;local v1714,v1715=v7:WorldToViewportPoint(v1713['HumanoidRootPart'].Position);if v1715 then if isAlive() then if (math.abs(v6.Character.HumanoidRootPart.Position.Y-v1713['HumanoidRootPart'].Position.Y )>50) then v1303.invis();continue;end end local v1771=v1713['HumanoidRootPart'].CFrame;local v1772,v1773=8999999488, -8999999488;local v1774,v1775=8999999488, -8999999488;local v1776=(v1771.p-v1713['Head'].Position).magnitude + (v1713['Head'].Size.Y/2) ;local v1777=(v1771.p-v1713['LeftHand'].Position).magnitude;local v1778=(v1771.p-v1713['LeftHand'].Position).magnitude;local v1779=(v1771.p-v1713['RightFoot'].Position).magnitude;local v1780=(v1771.p-v1713['LeftFoot'].Position).magnitude;local v1781=((v1779>v1780) and v1779) or v1780 ;local v1782=((v1777<v1778) and v1777) or v1778 ;local v1783=getOffsets(v1782 + (v1713['LeftHand'].Size.X/2) ,v1776,v1781 + (v1713['RightFoot'].Size.Y/2) ,v1713['HumanoidRootPart'].Size.Z/2 );for v1855,v1856 in next,v1783 do local v1857=v7:WorldToViewportPoint(v1771 * v1856.p );if (v1772>v1857.X) then v1772=v1857.X;end if (v1773<v1857.X) then v1773=v1857.X;end if (v1774>v1857.Y) then v1774=v1857.Y;end if (v1775<v1857.Y) then v1775=v1857.Y;end end v1303.DisVal.Value=(v7.CFrame.Position-v1713['HumanoidRootPart'].Position).Magnitude;v1303.box.Visible=v17.flags.esp_box;v1303.boxol.Visible=v17.flags.esp_box_outline;v1303.boxil.Visible=v17.flags.esp_box_outline;v1303.text.Visible=v17.flags.esp_name;v1303.textshadow.Visible=v17.flags.esp_name_outline;v1303.healthb.Visible=v17.flags.esp_health_bar;v1303.healthbo.Visible=v17.flags.esp_health_bar_outline;v1303.distance.Visible=v17.flags.esp_distance;v1303.distanceo.Visible=v17.flags.esp_distance_outline;v1303.tracerline.Visible=v17.flags.esp_tracer;v1303.tracerlineo.Visible=v17.flags.esp_tracer_outline;v1303.boxol.Color=v17.flags.esp_box_color_outline;v1303.boxil.Color=v17.flags.esp_box_color_outline;v1303.textshadow.Color=v17.flags.esp_name_color_outline;v1303.healthbo.Color=v17.flags.esp_health_bar_outline_color;v1303.distanceo.Color=v17.flags.esp_distance_color_outline;v1303.tracerlineo.Color=v17.flags.esp_tracer_color_outline;v1303.box.Color=v17.flags.esp_box_color;v1303.text.Color=v17.flags.esp_name_color;v1303.distance.Color=v17.flags.esp_distance_color;v1303.tracerline.Color=v17.flags.esp_tracer_color;v1303.healthb.Color=v61(v17.flags.esp_health_bar_low_color,v17.flags.esp_health_bar_high_color,v1304.Character.Humanoid.Health/v1304.Character.Humanoid.MaxHealth );if true then v1303.box.Size=floor(Vector2.new(v1773-v1772 ,v1775-v1774 ));v1303.box.Position=floor(Vector2.new(v1772,v1774));v1303.boxol.Size=floor(Vector2.new(v1773-v1772 ,v1775-v1774 ) + Vector2.new(2,2) );v1303.boxol.Position=floor(Vector2.new(v1772,v1774) -Vector2.new(1,1) );v1303.boxil.Size=floor(Vector2.new(v1773-v1772 ,v1775-v1774 ) -Vector2.new(2,2) );v1303.boxil.Position=floor(Vector2.new(v1772,v1774) + Vector2.new(1,1) );end if true then v1303.tracerline.From=v7.ViewportSize * Vector2.new(0.5,1) ;v1303.tracerline.To=floor(Vector2.new(v1772 + ((v1773-v1772)/2) ,v1775));v1303.tracerlineo.From=v1303.tracerline.From + Vector2.new(1,1) ;v1303.tracerlineo.To=v1303.tracerline.To + Vector2.new(1,1) ;end if true then v1303.text.Text=v1302;v1303.textshadow.Text=v1302;v1303.distance.Text=v1303.DisVal.Value .. " studs" ;v1303.distanceo.Text=v1303.distance.Text;v1303.text.Position=floor(Vector2.new((v1772 + ((v1773-v1772)/2)) -(v1303.text.TextBounds.X/2) ,(v1774-v1303.text.TextBounds.Y) -2 ));v1303.textshadow.Position=v1303.text.Position + Vector2.new(1,1) ;v1303.distance.Position=floor(Vector2.new((v1772 + ((v1773-v1772)/2)) -(v1303.distance.TextBounds.X/2) ,(v1775-v1303.distance.TextBounds.Y) + 12 ));v1303.distanceo.Position=v1303.distance.Position + Vector2.new(1,1) ;end if true then v1303.healthbo.Size=floor(Vector2.new(4,(v1775-v1774) + 2 ));v1303.healthbo.Position=floor(Vector2.new(v1772-6 ,v1774-1 ));v1303.healthb.Size=floor(Vector2.new(2,(( -v1304.Character.Humanoid.Health/100) * (v1775-v1774)) + 3 ));v1303.healthb.Position=floor(Vector2.new(v1772-5 ,(v1774 + v1303.healthbo.Size.Y) -3 ));end else v1303.invis();end else v1303.invis();end else v1303.invis();end end end if v17.flags.crosshair then local v1125,v1126=v7.ViewportSize.X/2 ,v7.ViewportSize.Y/2 ;v75.From=Vector2.new(v1125,v1126 + (v17.flags.crosshair_length/10) + (v17.flags.crosshair_radius/10) );v75.To=Vector2.new(v1125,v1126 + (v17.flags.crosshair_radius/10) );v75.Color=v17.flags.crosshair_color;v75.Visible=true;v76.From=Vector2.new(v1125,(v1126-(v17.flags.crosshair_length/10)) -(v17.flags.crosshair_radius/10) );v76.To=Vector2.new(v1125,v1126-(v17.flags.crosshair_radius/10) );v76.Color=v17.flags.crosshair_color;v76.Visible=true;if v17.flags.crosshair_tshape then v76.Visible=false;end v77.From=Vector2.new((v1125-(v17.flags.crosshair_length/10)) -(v17.flags.crosshair_radius/10) ,v1126);v77.To=Vector2.new(v1125-(v17.flags.crosshair_radius/10) ,v1126);v77.Color=v17.flags.crosshair_color;v77.Visible=true;v78.From=Vector2.new(v1125 + (v17.flags.crosshair_length/10) + (v17.flags.crosshair_radius/10) ,v1126);v78.To=Vector2.new(v1125 + (v17.flags.crosshair_radius/10) ,v1126);v78.Color=v17.flags.crosshair_color;v78.Visible=true;v75.Transparency=1;v76.Transparency=1;v77.Transparency=1;v78.Transparency=1;v75.Thickness=v17.flags.crosshair_thick;v76.Thickness=v17.flags.crosshair_thick;v77.Thickness=v17.flags.crosshair_thick;v78.Thickness=v17.flags.crosshair_thick;else v75.Visible=false;v76.Visible=false;v77.Visible=false;v78.Visible=false;end end);v6.Additionals.TotalDamage.Changed:Connect(function(v508) if (v17.flags.hit_sound_enable and (v508~=0)) then local v1157=Instance.new("Sound");v1157.Parent=game:GetService("SoundService");v1157.SoundId="rbxassetid://" .. v51 ;v1157.Volume=v52;v1157:Play();v1157.Ended:Connect(function() if v1157 then v1157:Destroy();end end);end if (current==0) then return;end coroutine.wrap(function() if (v17.flags.hit_marker and (v508~=0)) then local v1305=Drawing.new("Line");local v1306=Drawing.new("Line");local v1307=Drawing.new("Line");local v1308=Drawing.new("Line");local v1309,v1310=v7.ViewportSize.X/2 ,v7.ViewportSize.Y/2 ;v1305.From=Vector2.new(v1309 + 4 ,v1310 + 4 );v1305.To=Vector2.new(v1309 + 10 ,v1310 + 10 );v1305.Color=v17.flags.hit_marker_color;v1305.Visible=true;v1306.From=Vector2.new(v1309 + 4 ,v1310-4 );v1306.To=Vector2.new(v1309 + 10 ,v1310-10 );v1306.Color=v17.flags.hit_marker_color;v1306.Visible=true;v1307.From=Vector2.new(v1309-4 ,v1310-4 );v1307.To=Vector2.new(v1309-10 ,v1310-10 );v1307.Color=v17.flags.hit_marker_color;v1307.Visible=true;v1308.From=Vector2.new(v1309-4 ,v1310 + 4 );v1308.To=Vector2.new(v1309-10 ,v1310 + 10 );v1308.Color=v17.flags.hit_marker_color;v1308.Visible=true;v1305.Transparency=1;v1306.Transparency=1;v1307.Transparency=1;v1308.Transparency=1;v1305.Thickness=1;v1306.Thickness=1;v1307.Thickness=1;v1308.Thickness=1;wait(0.3);for v1430=1,0, -0.1 do wait();v1305.Transparency=v1430;v1306.Transparency=v1430;v1307.Transparency=v1430;v1308.Transparency=v1430;end v1305:Remove();v1306:Remove();v1307:Remove();v1308:Remove();end end)();end);v6.Status.Kills.Changed:Connect(function(v509) if (v17.flags.kill_sound_enable and (v509~=0)) then local v1161=Instance.new("Sound");v1161.Parent=game:GetService("SoundService");v1161.SoundId="rbxassetid://" .. v55 ;v1161.Volume=v56;v1161:Play();v1161.Ended:Connect(function() if v1161 then v1161:Destroy();end end);end if (v17.flags.kill_say and (v509~=0)) then game.ReplicatedStorage.Events.PlayerChatted:FireServer(v17.flags.kill_say_text,false,false,false,true);end end);v6.Status.Deaths.Changed:Connect(function(v510) if (v17.flags.death_sound_enable and (v510~=0)) then local v1165=Instance.new("Sound");v1165.Parent=game:GetService("SoundService");v1165.SoundId="rbxassetid://" .. v53 ;v1165.Volume=v54;v1165:Play();v1165.Ended:Connect(function() if v1165 then v1165:Destroy();end end);end end);local v230=Instance.new("Folder",workspace);v4.PlayerAdded:Connect(function(v511) createEsp(v511);if v230:FindFirstChild(v511.Name) then return;end local v512=Instance.new("Folder",v230);v512.Name=v511.Name;end);for v515,v516 in next,v4:GetPlayers() do createEsp(v516);if v230:FindFirstChild(v516.Name) then return;end local v517=Instance.new("Folder",v230);v517.Name=v516.Name;end local v231;v231=hookmetamethod(game,"__namecall",newcclosure(function(...) local v520=getnamecallmethod();local v521={...};local v522=v521[1];local v523=CalculateChance(v33.silent_hitchance);if (v17.flags.aimbot_enabled and v33.silent_aim and (v522==workspace) and not checkcaller() and (v523==true)) then if (v520=="FindPartOnRayWithIgnoreList") then if ValidateArguments(v521,v38.FindPartOnRayWithIgnoreList) then local v1599=v521[2];local v1600=getClosestPlayer();if v1600 then local v1735=v1599.Origin;local v1736=getDirection(v1735,v1600.Position);v521[2]=Ray.new(v1735,v1736);return v231(unpack(v521));end end end end return v231(...);end));end)();local v82;local v83=Vector3.new(0,0,0);v82=Instance.new("Part",workspace);v82.Anchored=true;v82.CanCollide=false;v82.Size=Vector3.new(1,1,1);v82.Position=Vector3.new();v82.Material="SmoothPlastic";v82.Transparency=0.65;v6.CharacterAdded:Connect(function(v232) Airstuck=false;v49=false;v48=false;v82.Position=Vector3.new(0,0,0);v83=nil;selfChams();end);game:GetService("Workspace").Status.Rounds.Changed:Connect(function(v234) Airstuck=false;v49=false;v48=false;v82.Position=Vector3.new(0,0,0);v83=nil;end);v7.ChildAdded:Connect(function(v236) if ((v48==false) or (v6.CameraMaxZoomDistance==0) or not v17.flags.third_person_remove_hands) then updateViewModelVisuals();armhg();end end);LPH_JIT_MAX(function() local v237;v237=hookmetamethod(game,"__namecall",function(v524,...) local v525={...};local v526=getnamecallmethod();local v527=v524.Name;if (v527=="ControlTurn") then if v17.flags.antiaim then local v1435=0;if (v17.flags.antiaim_pitch=="Up") then v1435=1;elseif (v17.flags.antiaim_pitch=="Down") then v1435= -1;elseif (v17.flags.antiaim_pitch=="Random") then local v1858=math.random( -1,1);v1435=v1858;elseif (v17.flags.antiaim_pitch=="None") then v1435=0;end return v237(v524,v1435,select(2,...));end end if (v17.flags.viewmodel_changer and (v526==("SetPrimaryPartCFrame" or "setprimarypartcframe")) and (v524.Name==("Arms" or "arms"))) then v525[1]=v525[1] * CFrame.new((v17.flags.viewmodel_changer_x-30)/10 ,(v17.flags.viewmodel_changer_Y-30)/10 ,(v17.flags.viewmodel_changer_Z-30)/10 ) ;return v237(v524,unpack(v525));end return v237(v524,...);end);local v238;v238=hookmetamethod(game,"__index",function(v528,v529) if (v529=="Value") then if ((v528.Name=="Auto") and (v17.flags.hooks_firerate or v17.flags.hooks_auto)) then return true;elseif ((v528.Name=="ReloadTime") and v17.flags.hooks_reloadtime) then return 0.001;elseif ((v528.Name=="EquipTime") and v17.flags.hooks_equiptime) then return 0.001;elseif ((v528.Name=="FireRate") and v17.flags.hooks_firerate) then return 0.003;elseif ((v528.Name=="BuyTime") and v17.flags.hooks_buytime) then return 5;elseif ((v528.Name=="Ammo") and v17.flags.hooks_ammo) then return 696969;end end return v238(v528,v529);end);local v239;v239=hookmetamethod(game,"__newindex",function(v530,v531,v532) if (v531=="CFrame") then if v17.flags.ratio_changer then v532=v532 * CFrame.new(0,0,0,1,0,0,0,v17.flags.ratio_changer_value/100 ,0,0,0,1) ;end if (v17.flags.antiaim and v17.flags.antiaim_roll) then v532=v532 + Vector3.new(0,(v48 and 2) or 1.5 ,0) ;end end return v239(v530,v531,v532);end);end)();local v90=v1;local v91,v92={},{};if not isfile("SirexWare/custommodels.txt") then writefile("SirexWare/custommodels.txt",[[
[
{"modelid":"rbxassetid://6421375318","weaponname":"defaultknife","modelname":"Flip Knife"},
{"modelid":"rbxassetid://6476945399","weaponname":"defaultknife","modelname":"Sword"},
{"modelid":"rbxassetid://6477297801","weaponname":"defaultknife","modelname":"Energy Blade"},
{"modelid":"rbxassetid://6478215819","weaponname":"defaultknife","modelname":"Pickaxe"},
]
]]);end local v93,v94=pcall(function() local v240=readfile("SirexWare/custommodels.txt");v91=game:service("HttpService"):JSONDecode(v240);v92={};for v533,v534 in next,v91 do table.insert(v92,v534.modelname);end end);local v95={};local v96={};function equipCustomModel(v241) for v535,v536 in next,v91 do if (v536.modelname==v241) then if (v536.weaponname=="defaultknife") then for v1538=1,2 do local v1539=((v1538==1) and "T") or "CT" ;local v1540=game:GetObjects(v536.modelid)[1];v1540.Name="v_" .. v1539 .. " Knife" ;v90.Viewmodels["v_" .. v1539 .. " Knife" ]:Destroy();v1540.Parent=v90.Viewmodels;v1540.HumanoidRootPart.Transparency=1;if not v1540:FindFirstChild("stab") then local v1716=v1540.fire:Clone();v1716.Parent=v1540;v1716.Name="stab";end if v1540:FindFirstChild("AIM") then v1540.AIM:Destroy();end table.insert(v95,v1539 .. " Knife" );end else local v1436=game:GetObjects(v536.modelid)[1];v1436.Name="v_" .. v536.weaponname ;v90.Viewmodels["v_" .. v536.weaponname ]:Destroy();v1436.Parent=v90.Viewmodels;v1436.HumanoidRootPart.Transparency=1;table.insert(v95,v536.weaponname);end table.insert(v96,v241);end end end local v97=Instance.new("Folder",workspace);v97.Name="WeaponModifer";local v99=Instance.new("Folder",v97);v99.Name="Penetration";local v101=Instance.new("Folder",v97);v101.Name="Spread";local v103=Instance.new("Folder",v97);v103.Name="Ammo";local v105=Instance.new("Folder",v97);v105.Name="Pattern";local v107=Instance.new("Folder",v97);v107.Name="FireRate";local v109=Instance.new("Folder",v97);v109.Name="BulletPerTrail";for v242,v243 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do if v243:FindFirstChild("Spread") then local v651=v243:FindFirstChild("Spread"):Clone();v651.Parent=v101;v651.Name=v243.Name;end end for v244,v245 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do if v245:FindFirstChild("Penetration") then local v655=v245:FindFirstChild("Penetration"):Clone();v655.Parent=v99;v655.Name=v245.Name;end end local v103=Instance.new("Folder",v97);v103.Name="Ammo";for v246,v247 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do if v247:FindFirstChild("Ammo") then local v659=v247:FindFirstChild("Ammo"):Clone();v659.Parent=v103;v659.Name=v247.Name;end end for v248,v249 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do if v249:FindFirstChild("Pattern") then local v663=v249:FindFirstChild("Pattern"):Clone();v663.Parent=v105;v663.Name=v249.Name;end end for v250,v251 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do if v251:FindFirstChild("FireRate") then local v667=v251:FindFirstChild("FireRate"):Clone();v667.Parent=v107;v667.Name=v251.Name;end end for v252,v253 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do if v253:FindFirstChild("BulletPerTrail") then local v671=v253:FindFirstChild("BulletPerTrail"):Clone();v671.Parent=v109;v671.Name=v253.Name;end end local v111=game:GetService("ReplicatedStorage").VisualizeModule.Trail:Clone();v111.Parent=game:GetService("ReplicatedStorage").VisualizeModule;v111.Name="OldTracer";local v115=v17:addTab("Combat");local v116=v17:addTab("Rage");local v117=v17:addTab("Visuals");local v118=v17:addTab("World");local v119=v17:addTab("Movemnt");local v120=v17:addTab("Skins");local v121=v17:addTab("Misc");local v122=v17:addTab("Settings");local v123=v120:createGroup(1);v123:addButton({text="Unlock Inventory",callback=function(v254) local v255=game:GetService("Players").LocalPlayer;local v256=getsenv(game.Players.LocalPlayer.PlayerGui.Client);local v257=game:GetService("ReplicatedStorage");local v258={};for v537,v538 in pairs(v255.PlayerGui.Client.Rarities:GetChildren()) do table.insert(v258,{v538.Name});end table.sort(v258,function(v539,v540) return v539[1]<v540[1] ;end);local v259;local v260=getrawmetatable(game);local v261=v260.__namecall;setreadonly(v260,false);local v259;v260.__namecall=newcclosure(function(v541,...) local v542={...};if ((getnamecallmethod()=="InvokeServer") and (tostring(v541)=="Hugh")) then return;end if ((getnamecallmethod()=="FireServer") and (v541.Name~="HitPart") and (v541.Name~="ReplicateCamera")) then for v1336,v1337 in next,v542 do print(v1337 or tostring(v1337) );end if (v542[1]==v255.UserId) then return;end if (v541.Name=="ApplyGun") then if (string.find(v542[1].Name,"Banana") or string.find(v542[1].Name,"Flip")) then v542[1]=v1.Weapons[v6.Status.Team.Value .. " Knife" ];return v261(v541,unpack(v542));end end if (string.len(tostring(v541))==38) then if not v259 then v259=true;for v1719,v1720 in pairs(v258) do local v1721;for v1738,v1739 in pairs(v542[1]) do if (v1720[1]==v1739[1]) then v1721=true;end end if not v1721 then table.insert(v542[1],v1720);end end end return;end if ((tostring(v541)=="DataEvent") and v542[1][4]) then local v1441=string.split(v542[1][4][1],"_")[2];if (v542[1][2]=="Both") then v255['SkinFolder']['CTFolder'][v542[1][3]].Value=v1441;v255['SkinFolder']['TFolder'][v542[1][3]].Value=v1441;else v255['SkinFolder'][v542[1][2] .. "Folder" ][v542[1][3]].Value=v1441;end end end return v261(v541,...);end);setreadonly(v260,true);v256.CurrentInventory=v258;local v264,v265=v255.SkinFolder.TFolder:Clone(),game.Players.LocalPlayer.SkinFolder.CTFolder:Clone();v255.SkinFolder.TFolder:Destroy();v255.SkinFolder.CTFolder:Destroy();v264.Parent=v255.SkinFolder;v265.Parent=v255.SkinFolder;end});local v124=v119:createGroup(1);local v125=v119:createGroup(2);local v126={CFrame.new(1,0,0),CFrame.new( -1,0,0)};local v127=nil;function isTouchingWall() local v269=v6.Character.HumanoidRootPart;for v543,v544 in next,v126 do local v545=(v269.CFrame * v544).p;local v546=Ray.new(v269.CFrame.p,(v545-v269.CFrame.p).unit * 2 );local v547,v548=workspace:FindPartOnRayWithIgnoreList(v546,{v7,v6.Character,workspace.Ray_Ignore,workspace.Map:WaitForChild("Clips"),workspace.Map:WaitForChild("SpawnPoints")});if v547 then return true;end end return false;end local v128=false;v125:addToggle({text="Pixel Surf",flag="mov_surf",callback=function(v270) while v2.RenderStepped:Wait() do if isAlive() then if (v127==nil) then v127=Instance.new("BodyVelocity");end if (v17.flags.mov_surf and isButtonDown(v17.flags.mov_surf_key)) then local v1442=v6.Character.HumanoidRootPart;v128=true;if isTouchingWall() then v127.MaxForce=Vector3.new(1500,1500,1500);v127.Velocity=Vector3.new();v127.Parent=v1442;if (v6.Character.Humanoid.Health<=0) then v127.Parent=nil;end else v127.MaxForce=Vector3.new(0,0,0);v127.Parent=nil;end else v128=false;v127.MaxForce=Vector3.new(0,0,0);v127.Parent=nil;end end end end});v125:addKeybind({text="Key",flag="mov_surf_key",key=Enum.KeyCode.F});local v129=Vector3.new();v124:addToggle({text="Bunny Hop",flag="bunny_hop_enable",callback=function(v271) while v17.flags.bunny_hop_enable do v2.RenderStepped:Wait();if (isAlive() and isButtonDown(v17.flags.bunny_hop_key)) then v6.Character.Humanoid.Jump=true;local v1171=v17.flags.bunny_hop;local v1172=v7.CFrame.LookVector * Vector3.new(1,0,1) ;local v1173=Vector3.new();v1173=(v3:IsKeyDown(Enum.KeyCode.W) and (v1173 + v1172)) or v1173 ;v1173=(v3:IsKeyDown(Enum.KeyCode.S) and (v1173-v1172)) or v1173 ;v1173=(v3:IsKeyDown(Enum.KeyCode.D) and (v1173 + Vector3.new( -v1172.Z,0,v1172.X))) or v1173 ;v1173=(v3:IsKeyDown(Enum.KeyCode.A) and (v1173 + Vector3.new(v1172.Z,0, -v1172.X))) or v1173 ;if (v17.flags.bunny_hop_method=="CFrame") then if (v1173.Unit.X==v1173.Unit.X) then v1173=v1173.Unit;v6.Character.HumanoidRootPart.CFrame=v6.Character.HumanoidRootPart.CFrame + ((Vector3.new(v1173.X,0,v1173.Z) * v1171)/50) ;end elseif (v17.flags.bunny_hop_method=="Velocity") then local v1613=v6.Character and v6.Character:FindFirstChild("HumanoidRootPart") ;local v1614;local v1615;if v1613 then v1614=v7.CFrame.LookVector or v6.Character.HumanoidRootPart.CFrame.LookVector ;v1615=v7.CFrame.p or v1613.Position ;end local v1616=v1173;local v1617=v1171;local v1618=v3:IsKeyDown(Enum.KeyCode.S) or v3:IsKeyDown(Enum.KeyCode.D) or v3:IsKeyDown(Enum.KeyCode.A) ;if (((v1616.Unit.X==v1616.Unit.X) and not v17.flags.bunny_hop_strafe) or ((v1616.Unit.X==v1616.Unit.X) and v17.flags.bunny_hop_strafe and v1618)) then v1616=v1616.Unit;v1613.Velocity=Vector3.new(v1616.X * v1617 ,v1613.Velocity.Y,v1616.Z * v1617 );elseif (v17.flags.bunny_hop_strafe and not v3:IsKeyDown(Enum.KeyCode.S) and not v3:IsKeyDown(Enum.KeyCode.D) and not v3:IsKeyDown(Enum.KeyCode.A)) then v1616=v1616 + v1614 ;v1616=v1616.Unit;v1613.Velocity=Vector3.new(v1616.X * v1617 ,v1613.Velocity.Y,v1616.Z * v1617 );v6.Character.Humanoid:MoveTo(v1615 + v1614 );end v129=v1613.Velocity;end end end end});v124:addToggle({text="Auto Strafe",flag="bunny_hop_strafe"});v124:addList({text="Method",flag="bunny_hop_method",values={"Velocity","CFrame"}});v124:addSlider({text="Speed",flag="bunny_hop",min=1,max=300,value=40});v124:addKeybind({text="Key",flag="bunny_hop_key",key=Enum.KeyCode.Space});local v130,v131=v121:createGroup(1);local v132,v133=v121:createGroup(0);local v134,v135=v121:createGroup(0);local v136,v137=v121:createGroup(1);local v138,v139=v121:createGroup(2);local v140,v141=v121:createGroup(2);local v142,v143=v121:createGroup(2);local v144,v145=v121:createGroup(1);local v146,v147=v121:createGroup(0);local v148,v149=v121:createGroup(0);local v150={};local v151=v7.ViewportSize.Y-90 ;local v152=Drawing.new("Text");v152.Center=true;v152.Outline=false;v152.Color=Color3.new(1,1,1);v152.Font=0;v152.Size=16;v152.Visible=false;v152.Text="0";v148:addToggle({text="Drawing",flag="drawing",callback=function(v272) while v17.flags.drawing do wait();local v549=v7.ViewportSize.Y-90 ;local v550=isAlive();local v551=(v550 and math.floor(math.clamp((v6.Character.HumanoidRootPart.Velocity * Vector3.new(1,0,1)).magnitude * 14.85 ,0,400))) or 0 ;if (v17.flags.velo_indicator and v550) then v152.Visible=true;v152.Text=tostring(v551);v152.Position=Vector2.new(v7.ViewportSize.X/2 ,v7.ViewportSize.Y-72.5 );v152.Outline=v17.flags.velo_indicator_out;v152.OutlineColor=v17.flags.velo_indicator_out_color;v152.Color=v17.flags.velo_indicator_color;v152.Size=v17.flags.velo_indicator_size;else v152.Visible=false;end if (v17.flags.velo_graph and v550) then local v1186=v17.flags.velo_width;local v1187=Drawing.new("Line");table.insert(v150,v1187);v1187.From=Vector2.new((v7.ViewportSize.X/2) + ((60 * v1186) -v1186) ,v151);v1187.To=Vector2.new((v7.ViewportSize.X/2) + (60 * v1186) ,v549-(v551/4) );v1187.Thickness=v17.flags.velo_thickness/2 ;v1187.Transparency=1;v1187.Visible=true;if ( #v150>1) then if ( #v150>110) then v150[1]:Remove();table.remove(v150,1);for v1722=2,8 do v150[v1722].Transparency=v1722/10 ;end local v1620=0;for v1724=110,110 -6 , -1 do v1620=v1620 + 1 ;v150[v1724].Transparency=v1620/10 ;end v150[110 -7 ].Transparency=1;end for v1545,v1546 in ipairs(v150) do v1546.To=v1546.To-Vector2.new(v1186,0) ;v1546.From=v1546.From-Vector2.new(v1186,0) ;v1546.Color=v17.flags.velo_color;end end v151=v1187.To.Y;else for v1338,v1339 in ipairs(v150) do v1339:Remove();table.remove(v150,v1338);end end end v152.Visible=false;for v552,v553 in ipairs(v150) do v553:Remove();table.remove(v150,v552);end end});v148:addToggle({text="Velocity Graph",flag="velo_graph"});v148:addSlider({text="Width",flag="velo_width",min=1,max=10,value=2});v148:addSlider({text="Thickness",flag="velo_thickness",min=1,max=10,value=2});v148:addColorpicker({text="Color",flag="velo_color",ontop=true,color=Color3.fromRGB(255,255,255)});v148:addDivider();v148:addToggle({text="Velocity Indicator",flag="velo_indicator"});v148:addToggle({text="Outline",flag="velo_indicator_out"});v148:addSlider({text="Size",flag="velo_indicator_size",min=1,max=32,value=16});v148:addColorpicker({text="Color",flag="velo_indicator_color",ontop=true,color=Color3.fromRGB(255,255,255)});v148:addColorpicker({text="Outline Color",flag="velo_indicator_out_color",ontop=true,color=Color3.fromRGB(255,255,255)});spawn(function() while wait(0.2) do if ( not v17.flags.drawing or not v17.flags.velo_graph) then for v1340,v1341 in ipairs(v150) do v1341:Remove();table.remove(v150,v1340);end end end end);v146:addToggle({text="Spectator List",flag="spec_enable",callback=function(v274) v20.Enabled=v17.flags.spec_enable;while v17.flags.spec_enable do wait();removeSpectators();if v6:FindFirstChild("CameraCF") then local v1194=v6.CameraCF.Value.p;for v1342,v1343 in next,v4:GetPlayers() do if ( not v1343.Character or (v1343.Character and not v1343.Character:FindFirstChild("HumanoidRootPart"))) then if (v1343:FindFirstChild("CameraCF") and (v1343~=v6)) then local v1726=v1343.CameraCF.Value.p;if ((v1726-v1194).magnitude<21.5) then addSpectator(v1343);end end end end end wait();end end});v146:addColorpicker({text="Background",flag="spec_Background",ontop=true,color=Color3.fromRGB(23,0,34),callback=function(v277) for v554,v555 in next,v20:GetDescendants() do pcall(function() if (v555.Name=="Main") then v555.BackgroundColor3=v277;end if (v555.Name=="DropShadow") then v555.ImageColor3=v277;end end);end end});v146:addColorpicker({text="Text",flag="spec_text",ontop=true,color=Color3.fromRGB(231,189,255),callback=function(v278) for v556,v557 in next,v20:GetDescendants() do pcall(function() if v557:IsA("TextLabel") then v557.TextColor3=v278;end end);end end});v146:addColorpicker({text="Main",flag="spec_main",ontop=true,color=Color3.fromRGB(28,0,42),callback=function(v279) for v558,v559 in next,v20:GetDescendants() do pcall(function() if (v559.Name=="Logo") then v559.BackgroundColor3=v279;end end);end end});v146:addColorpicker({text="Outline",flag="spec_outline",ontop=true,color=Color3.fromRGB(31,0,48),callback=function(v280) for v560,v561 in next,v20:GetDescendants() do pcall(function() if (v561.Name=="Outline") then v561.BackgroundColor3=v280;end if v561:FindFirstChild("PlayerName") then v561.BackgroundColor3=v280;end end);end end});v144:addToggle({text="Fov Changer",flag="fov_changer_enabled"});v144:addToggle({text="Change Fov Even On Scope",flag="fov_changer_onscope"});v144:addSlider({text="Fov",flag="fov_changer",min=1,max=120,value=80});v134:addList({text="Custom Skin",flag="custom_model",values={"Pickaxe","Energy Blade","Sword","Flip Knife"}});v134:addButton({text="Apply",callback=function(v281) equipCustomModel(v17.flags.custom_model);end});v138:addToggle({text="Remove Sleeves",flag="remove_sleeves",callback=updateViewModelVisuals});v138:addToggle({text="Remove Gloves",flag="remove_gloves",callback=updateViewModelVisuals});v138:addDivider();v138:addToggle({text="Weapon Chams",flag="weapon_chams",callback=updateViewModelVisuals});v138:addColorpicker({text="Color",flag="weapon_chams_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=updateViewModelVisuals});v138:addSlider({text="Transparency",flag="weapon_chams_transparency",min=0,max=10,value=0,callback=updateViewModelVisuals});v138:addList({text="Material",flag="weapon_chams_material",callback=updateViewModelVisuals,values={"SmoothPlastic","ForceField","Neon"}});v138:addDivider();v138:addToggle({text="Arm Chams",flag="arm_chams"});v138:addColorpicker({text="Color",flag="arm_chams_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=updateViewModelVisuals});v138:addSlider({text="Transparency",flag="arm_chams_transparency",min=0,max=10,value=0,callback=updateViewModelVisuals});v138:addList({text="Material",flag="arm_chams_material",callback=updateViewModelVisuals,values={"SmoothPlastic","ForceField"}});v138:addDivider();v138:addToggle({text="Arm Highlight",flag="arm_highlight",callback=armhg});v138:addColorpicker({text="Color",flag="arm_highlight_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=armhg});v138:addSlider({text="Transparency",flag="arm_highlight_transparency",min=0,max=10,value=0,callback=armhg});v138:addColorpicker({text="outline Color",flag="arm_highlight_outline_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=armhg});v138:addSlider({text="outline Transparency",flag="arm_highlight_outline_transparency",min=0,max=10,value=0,callback=armhg});v140:addToggle({text="self Chams",flag="self_chams",callback=selfChams});v140:addToggle({text="Remove Hats",flag="self_chams_removehats",callback=selfChams});v140:addColorpicker({text="Color",flag="self_chams_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=selfChams});v140:addSlider({text="Transparency",flag="self_chams_transparency",min=0,max=10,value=0,callback=selfChams});v140:addList({text="Material",flag="self_chams_material",callback=selfChams,values={"SmoothPlastic","ForceField"}});v142:addToggle({text="Fake Lag Chams",flag="fakelag_chams"});v142:addColorpicker({text="Color",flag="fakelag_chams_color",ontop=true,color=Color3.fromRGB(255,255,255)});v142:addSlider({text="Transparency",flag="fakelag_chams_Transparency",min=0,max=10,value=0});v142:addList({text="Material",flag="fakelag_chams_material",values={"SmoothPlastic","ForceField","Neon"}});v130:addToggle({text="Third Person",flag="third_person",callback=function(v282) LPH_NO_VIRTUALIZE(function() v48=v282;if v48 then selfChams();end end)();end});v130:addToggle({text="Remove Hands On Third Person",flag="third_person_remove_hands"});v130:addSlider({text="Range",flag="third_person_range",min=3,max=100,value=5});v130:addKeybind({text="Key",flag="third_person_key",key=Enum.KeyCode.Z,callback=function(v283) LPH_NO_VIRTUALIZE(function() if v17.flags.third_person then v48= not v48;end if v48 then selfChams();end end)();end});v130:addDivider();v130:addToggle({text="Ratio Changer",flag="ratio_changer"});v130:addSlider({text="Ratio",flag="ratio_changer_value",min=1,max=100,value=100});v130:addDivider();v130:addToggle({text="Change Viewmodel Position",flag="viewmodel_changer"});v130:addSlider({text="X",flag="viewmodel_changer_x",min=0,max=60,value=30});v130:addSlider({text="Y",flag="viewmodel_changer_Y",min=0,max=60,value=30});v130:addSlider({text="Z",flag="viewmodel_changer_Z",min=0,max=60,value=30});v132:addToggle({text="KIll Say",flag="kill_say"});v132:addTextbox({text="Text",flag="kill_say_text"});v132:addDivider();v132:addToggle({text="Hit Marker",flag="hit_marker"});v132:addColorpicker({text="Color",flag="hit_marker_color",ontop=true,color=Color3.fromRGB(255,255,255)});v132:addDivider();v132:addToggle({text="Kill Sound",flag="kill_sound_enable"});v132:addList({text="Sound",flag="kill_sound",values={"1 Sit","UltraKill","Minecraft","Emotional Damage","Metal Pipe"}});v132:addSlider({text="Sound Volume",flag="kill_sound_volume",min=1,max=10,value=3,callback=function(v284) v56=v284;end});v132:addDivider();v132:addToggle({text="Death Sound",flag="death_sound_enable"});v132:addList({text="Sound",flag="death_sound",values={"Why u bully me","Emotional Damage"}});v132:addSlider({text="Sound Volume",flag="death_sound_volume",min=1,max=10,value=3,callback=function(v285) v54=v285;end});v132:addDivider();v132:addToggle({text="Hit Sound",flag="hit_sound_enable"});v132:addList({text="Sound",flag="hit_sound",values={"Bameware","Bell","Bubble","Pick","Pop","Rust","Skeet","Neverlose","Minecraft"}});v132:addSlider({text="Sound Volume",flag="hit_sound_volume",min=1,max=10,value=3,callback=function(v286) v52=v286;end});v136:addToggle({text="Remove Chat",flag="remove_chat",callback=function(v287) v6.PlayerGui.GUI.Main.Visible= not v287;end});v136:addToggle({text="Remove Money Count",flag="remove_money",callback=function(v289) if v289 then v6.PlayerGui.GUI.Cash.BackgroundTransparency=1;v6.PlayerGui.GUI.Cash.TextTransparency=1;v6.PlayerGui.GUI.Cash.BuyZone.Image="0";elseif not v289 then v6.PlayerGui.GUI.Cash.BackgroundTransparency=0.5;v6.PlayerGui.GUI.Cash.TextTransparency=0.3;v6.PlayerGui.GUI.Cash.BuyZone.Image="rbxassetid://559769532";end end});v136:addToggle({text="Remove Radar",flag="remove_radar",callback=function(v290) if v290 then v6.PlayerGui.GUI.Radar.Radar.Visible=false;v6.PlayerGui.GUI.Radar.Image="0";elseif not v290 then v6.PlayerGui.GUI.Radar.Radar.Visible=true;v6.PlayerGui.GUI.Radar.Image="http://www.roblox.com/asset/?id=5028957545";end end});v136:addToggle({text="Remove Radio Commands",flag="remove_radio"});v136:addToggle({text="Remove Flash",flag="remove_flash",callback=function(v291) v6.PlayerGui.Blnd.Blind.Visible= not v291;end});v136:addToggle({text="Remove Scope Borders",flag="remove_scope_borders",callback=function(v293) v6.PlayerGui.GUI.Crosshairs.Scope.ImageTransparency=(v293 and 1) or 0 ;for v562=1,4 do v6.PlayerGui.GUI.Crosshairs["Frame" .. v562 ].Transparency=(v562 and 1) or 0 ;end end});local v160=v122:createGroup(0);local v161=v122:createGroup(1);local v162=v122:createGroup(2);v162:addToggle({text="Custom Crosshair",flag="crosshair"});v162:addToggle({text="T Shape",flag="crosshair_tshape"});v162:addColorpicker({text="Color",flag="crosshair_color",ontop=true,color=Color3.fromRGB(135,50,240)});v162:addSlider({text="Thickness",flag="crosshair_thick",min=1,max=5,value=1});v162:addSlider({text="Radius",flag="crosshair_radius",min=1,max=300,value=50});v162:addSlider({text="Length",flag="crosshair_length",min=1,max=300,value=100});v160:addColorpicker({text="Menu Accent",flag="menu_accent",ontop=true,color=Color3.fromRGB(135,50,240),callback=function(v295) for v564,v565 in next,v24:GetDescendants() do pcall(function() if ((v565.Name~="dontchange") and (v565.BackgroundColor3==v17.libColor)) then v565.BackgroundColor3=v295;end end);end v17.libColor=v295;end});v161:addKeybind({text="Menu Key",flag="menu_key",key=Enum.KeyCode.Insert});v161:addToggle({text="Bad PC",flag="low_end_pc",callback=function(v297) if v297 then game:GetService("Lighting").ShadowSoftness=0;game:GetService("Lighting").GlobalShadows=false;elseif not v297 then game:GetService("Lighting").ShadowSoftness=0.5;game:GetService("Lighting").GlobalShadows=true;end end});v161:addToggle({text="Watermark",flag="watermark",callback=function(v298) v19.Enabled=v298;end});v161:addColorpicker({text="Background",flag="watermark_Background",ontop=true,color=Color3.fromRGB(23,0,34),callback=function(v300) for v566,v567 in next,v19:GetDescendants() do pcall(function() if (v567.Name=="Main") then v567.BackgroundColor3=v300;end if (v567.Name=="DropShadow") then v567.ImageColor3=v300;end end);end end});v161:addColorpicker({text="Text",flag="watermark_text",ontop=true,color=Color3.fromRGB(231,189,255),callback=function(v301) for v568,v569 in next,v19:GetDescendants() do pcall(function() if v569:IsA("TextLabel") then v569.TextColor3=v301;end end);end end});v161:addColorpicker({text="Main",flag="watermark_main",ontop=true,color=Color3.fromRGB(28,0,42),callback=function(v302) for v570,v571 in next,v19:GetDescendants() do pcall(function() if (v571.Name=="Logo") then v571.BackgroundColor3=v302;end end);end end});v161:addColorpicker({text="Outline",flag="watermark_outline",ontop=true,color=Color3.fromRGB(31,0,48),callback=function(v303) for v572,v573 in next,v19:GetDescendants() do pcall(function() if (v573.Name=="Outline") then v573.BackgroundColor3=v303;end end);end end});v160:addList({text="Config",flag="selected_config",skipflag=true,values={}});v160:addTextbox({text="config name",flag="config_name"});v160:addButton({text="Save Config",callback=v17.saveConfig});v160:addButton({text="Load Config",callback=v17.loadConfig});v160:addButton({text="Delete Config",callback=v17.deleteConfig});v160:addButton({text="Refresh Configs",callback=v17.refreshConfigs});v17:refreshConfigs();local v163=v115:createGroup(0);local v164=v115:createGroup(0);local v165=v115:createGroup(1);local v166,v167=v115:createGroup(2);local v168,v169=v115:createGroup(2);local v170,v171=v115:createGroup(2);local v172,v173=v115:createGroup(2);local v174,v175=v115:createGroup(2);local v176,v177=v115:createGroup(2);v165:addToggle({text="Modify Spread",flag="mod_spread",callback=function(v304) if (v304==false) then for v1195,v1196 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do for v1363,v1364 in pairs(v101:GetChildren()) do if v1196.Parent:FindFirstChild(v1364.Name) then if v1196:FindFirstChild("Spread") then if (v1364.Name==v1196.Name) then v1196:FindFirstChild("Spread"):Destroy();local v1827=v1364:Clone();v1827.Name="Spread";v1827.Parent=v1196;end end end end end elseif (v304==true) then for v1445,v1446 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do local v1447;for v1551,v1552 in pairs(v101:GetChildren()) do if (v1552.name==v1446.Name) then v1447=v1552:Clone();end end if (v1446:FindFirstChild("Spread") and (v1447~=nil)) then v1446:FindFirstChild("Spread"):Destroy();for v1727,v1728 in pairs(v1447:GetChildren()) do local v1729=v17.flags.mod_spread_percent/3 ;if (hasProperty(v1728,"Value") and (v1729~=0)) then v1728.Value=v1728.Value/v1729 ;if (v17.flags.mod_spread_percent==100) then v1728.Value=0;end elseif (hasProperty(v1728,"Value") and (v1729==0)) then v1728.Value=v1728.Value;end if not v1446:FindFirstChild("Spread") then v1447.Name="Spread";v1447.Parent=v1446;end end end end end end});v165:addSlider({text="Percentage",flag="mod_spread_percent",min=0,max=100,value=50,callback=function(v305) if v17.flags.mod_spread then for v1197,v1198 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do local v1199;for v1365,v1366 in pairs(v101:GetChildren()) do if (v1366.name==v1198.Name) then v1199=v1366:Clone();end end if (v1198:FindFirstChild("Spread") and (v1199~=nil)) then v1198:FindFirstChild("Spread"):Destroy();for v1553,v1554 in pairs(v1199:GetChildren()) do local v1555=v17.flags.mod_spread_percent/3 ;if (hasProperty(v1554,"Value") and (v1555~=0)) then v1554.Value=v1554.Value/v1555 ;if (v17.flags.mod_spread_percent==100) then v1554.Value=0;end elseif (hasProperty(v1554,"Value") and (v1555==0)) then v1554.Value=v1554.Value;end if not v1198:FindFirstChild("Spread") then v1199.Name="Spread";v1199.Parent=v1198;end end end end end end});v165:addDivider();v165:addToggle({text="Legit Wall Bang",flag="wall_bang_legit",callback=function(v306) if (v306==false) then for v1200,v1201 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do for v1367,v1368 in pairs(v99:GetChildren()) do if v1201.Parent:FindFirstChild(v1368.Name) then if v1201:FindFirstChild("Penetration") then if (v1368.Name==v1201.Name) then v1201:FindFirstChild("Penetration"):Destroy();local v1835=v1368:Clone();v1835.Name="Penetration";v1835.Parent=v1201;end end end end end elseif (v306==true) then for v1448,v1449 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do local v1450;for v1556,v1557 in pairs(v99:GetChildren()) do if (v1557.name==v1449.Name) then v1450=v1557:Clone();end end if (v1449:FindFirstChild("Penetration") and (v1450~=nil)) then if (hasProperty(v1450,"Value") and (v17.flags.mod_bang_percent~=10000)) then v1449:FindFirstChild("Penetration"):Destroy();v1450.Value=50 * v17.flags.mod_bang_percent ;if not v1449:FindFirstChild("Penetration") then v1450.Name="Penetration";v1450.Parent=v1449;end elseif (hasProperty(v1450,"Value") and (v17.flags.mod_bang_percent>=10000)) then v1449:FindFirstChild("Penetration"):Destroy();v1450.Value=5000000;if not v1449:FindFirstChild("Penetration") then v1450.Name="Penetration";v1450.Parent=v1449;end end end end end end});v165:addSlider({text="Percentage",flag="mod_bang_percent",min=0,max=1000,value=500,callback=function(v307) if v17.flags.wall_bang_legit then for v1202,v1203 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do local v1204;for v1369,v1370 in pairs(v99:GetChildren()) do if (v1370.name==v1203.Name) then v1204=v1370:Clone();end end if (v1203:FindFirstChild("Penetration") and (v1204~=nil)) then if (hasProperty(v1204,"Value") and (v17.flags.mod_bang_percent~=1000)) then v1203:FindFirstChild("Penetration"):Destroy();v1204.Value=50 * v17.flags.mod_bang_percent ;if not v1203:FindFirstChild("Penetration") then v1204.Name="Penetration";v1204.Parent=v1203;end elseif (hasProperty(v1204,"Value") and (v17.flags.mod_bang_percent>=1000)) then v1203:FindFirstChild("Penetration"):Destroy();v1204.Value=5000000;if not v1203:FindFirstChild("Penetration") then v1204.Name="Penetration";v1204.Parent=v1203;end end end end end end});v165:addDivider();v165:addToggle({text="Infinite Ammo",flag="hooks_ammo",callback=function(v308) if (v308==false) then for v1205,v1206 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do local v1207;for v1371,v1372 in pairs(v105:GetChildren()) do if (v1372.name==v1206.Name) then v1207=v1372:Clone();end end if (v1206:FindFirstChild("Pattern") and (v1207~=nil)) then if hasProperty(holder,"Value") then v1206:FindFirstChild("Pattern"):Destroy();if not v1206:FindFirstChild("Pattern") then v1207.Name="Pattern";v1207.Parent=v1206;end end end end elseif (v308==true) then for v1451,v1452 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do local v1453;for v1558,v1559 in pairs(v105:GetChildren()) do if (v1559.name==v1452.Name) then v1453=v1559:Clone();end end if (v1452:FindFirstChild("Pattern") and (v1453~=nil)) then if hasProperty(holder,"Value") then v1452:FindFirstChild("Pattern"):Destroy();v1453.Value=[[ 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]];if not v1452:FindFirstChild("Pattern") then v1453.Name="Pattern";v1453.Parent=v1452;end end end end end end});v165:addToggle({text="Rapid Fire",flag="hooks_firerate"});v165:addToggle({text="Automatic",flag="hooks_auto"});v165:addToggle({text="Fast Equip",flag="hooks_equiptime"});v165:addToggle({text="Fast Reload",flag="hooks_reloadtime"});v166:addToggle({text="Silent Aim",flag="rifle_silent"});v166:addToggle({text="TriggerBot",flag="rifle_triggerbot"});v166:addSlider({text="Silent Aim FOV",flag="rifle_silent_fov",min=5,max=1000,value=25});v166:addSlider({text="TriggerBot Delay",flag="rifle_triggerbot_ms",min=0,max=1000,value=50});v166:addSlider({text="Silent Aim Hit Chance",flag="rifle_silent_hitchance",min=1,max=100,value=100});v166:addList({text="Hitbox",flag="rifle_hitboxes",multiselect=false,values={"Head","Torso","Closest"}});v168:addToggle({text="Silent Aim",flag="pistol_silent"});v168:addToggle({text="TriggerBot",flag="pistol_triggerbot"});v168:addSlider({text="Silent Aim FOV",flag="pistol_silent_fov",min=5,max=1000,value=25});v168:addSlider({text="TriggerBot Delay",flag="pistol_triggerbot_ms",min=0,max=1000,value=50});v168:addSlider({text="Silent Aim Hit Chance",flag="pistol_silent_hitchance",min=1,max=100,value=100});v168:addList({text="Hitbox",flag="pistol_hitboxes",multiselect=false,values={"Head","Torso","Closest"}});v170:addToggle({text="Silent Aim",flag="heavyp_silent"});v170:addToggle({text="TriggerBot",flag="heavyp_triggerbot"});v170:addSlider({text="Silent Aim FOV",flag="heavyp_silent_fov",min=5,max=1000,value=25});v170:addSlider({text="TriggerBot Delay",flag="heavyp_triggerbot_ms",min=0,max=1000,value=50});v170:addSlider({text="Silent Aim Hit Chance",flag="heavyp_silent_hitchance",min=1,max=100,value=100});v170:addList({text="Hitbox",flag="heavyp_hitboxes",multiselect=false,values={"Head","Torso","Closest"}});v172:addToggle({text="Silent Aim",flag="awp_silent"});v172:addToggle({text="TriggerBot",flag="awp_triggerbot"});v172:addSlider({text="Silent Aim FOV",flag="awp_silent_fov",min=5,max=1000,value=25});v172:addSlider({text="TriggerBot Delay",flag="scout_triggerbot_ms",min=0,max=1000,value=50});v172:addSlider({text="Silent Aim Hit Chance",flag="awp_silent_hitchance",min=1,max=100,value=100});v172:addList({text="Hitbox",flag="awp_hitboxes",multiselect=false,values={"Head","Torso","Closest"}});v174:addToggle({text="Silent Aim",flag="scout_silent"});v174:addToggle({text="TriggerBot",flag="scout_triggerbot"});v174:addSlider({text="Silent Aim FOV",flag="scout_silent_fov",min=5,max=1000,value=25});v174:addSlider({text="TriggerBot Delay",flag="scout_triggerbot_ms",min=0,max=1000,value=50});v174:addSlider({text="Silent Aim Hit Chance",flag="scout_silent_hitchance",min=1,max=100,value=100});v174:addList({text="Hitbox",flag="scout_hitboxes",multiselect=false,values={"Head","Torso","Closest"}});v176:addToggle({text="Silent Aim",flag="other_silent"});v176:addToggle({text="TriggerBot",flag="other_triggerbot"});v176:addSlider({text="Silent Aim FOV",flag="other_silent_fov",min=5,max=1000,value=25});v176:addSlider({text="TriggerBot Delay",flag="other_triggerbot_ms",min=0,max=1000,value=50});v176:addSlider({text="Silent Aim Hit Chance",flag="other_silent_hitchance",min=1,max=100,value=100});v176:addList({text="Hitbox",flag="other_hitboxes",multiselect=false,values={"Head","Torso","Closest"}});v163:addToggle({text="Enabled",flag="aimbot_enabled"});v163:addToggle({text="Only Visible",flag="aimbot_visonly"});v163:addToggle({text="Teammates",flag="aimbot_team"});v163:addKeybind({text="TriggerBot Key",flag="trigger_keybind",key=Enum.KeyCode.LeftShift});v163:addList({text="Weapon",skipflag=true,flag="aimbot_weapon",values={"Rifle","Pistol","Heavy Pistol","Awp","Scout","Other"},callback=function(v309) v167.Visible=v309=="Rifle" ;v169.Visible=v309=="Pistol" ;v171.Visible=v309=="Heavy Pistol" ;v173.Visible=v309=="Awp" ;v175.Visible=v309=="Scout" ;v177.Visible=v309=="Other" ;end});v164:addToggle({text="Silent Aim Fov",flag="fov_circle",callback=function(v316) if v316 then v39.Transparency=1;elseif not v316 then v39.Transparency=0;end end});v164:addColorpicker({text="Silent Aim Fov Color",flag="fov_circle_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v317) v39.Color=v317;end});local v178,v179=v118:createGroup(1);local v180,v181=v118:createGroup(2);local v182,v183=v118:createGroup(0);local v184,v185=v118:createGroup(1);v180:addColorpicker({text="Ambient",flag="ambient",ontop=true,color=v62,callback=function(v319) v62=v319;end});v180:addColorpicker({text="Ambient Top",flag="ambient_top",ontop=true,color=v63,callback=function(v320) v63=v320;end});v180:addColorpicker({text="Ambient Bottom",flag="ambient_bottom",ontop=true,color=v64,callback=function(v321) v64=v321;end});v180:addColorpicker({text="Ambient Outdoor",flag="ambient_outdoor",ontop=true,color=v66,callback=function(v322) v66=v322;end});v180:addSlider({text="Time",flag="time",min=0,max=24,value=v65,callback=function(v323) v65=v323;end});v180:addDivider();v180:addToggle({text="Skybox Changer",flag="skybox_changer"});v180:addList({text="Skybox",flag="selected_skybox",callback=updateSkybox,values={"Purple Nebula","Night Sky","Pink Daylight","Morning Glow","Setting Sun","Elegant Morning","Elegant Morning","Neptune","Redshift","Aesthetic Night"}});v178:addToggle({text="Bomb Esp",flag="esp_bomb_enabled"});v178:addToggle({text="Bomb Timer",flag="esp_bomb_timer",callback=function(v324) if v17.flags.esp_bomb_enabled then v17.flags.esp_bomb_enabled=false;wait(0.1);v17.flags.esp_bomb_enabled=true;end end});v178:addColorpicker({text="Text Color",flag="esp_bomb_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v325) if v17.flags.esp_bomb_enabled then v17.flags.esp_bomb_enabled=false;wait(0.1);v17.flags.esp_bomb_enabled=true;end end});v178:addToggle({text="Text Outline",flag="esp_bomb_outline",callback=function(v326) if v17.flags.esp_bomb_enabled then v17.flags.esp_bomb_enabled=false;wait(0.1);v17.flags.esp_bomb_enabled=true;end end});v178:addColorpicker({text="Text Outline Color",flag="esp_bomb_outline_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v327) if v17.flags.esp_bomb_enabled then v17.flags.esp_bomb_enabled=false;wait(0.1);v17.flags.esp_bomb_enabled=true;end end});v184:addToggle({text="Bullet Tracer",flag="bullet_tracer",callback=function(v328) if (v328==false) then for v1208,v1209 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do for v1374,v1375 in pairs(v109:GetChildren()) do if v1209.Parent:FindFirstChild(v1375.Name) then if v1209:FindFirstChild("Penetration") then if (v1375.Name==v1209.Name) then v1209:FindFirstChild("BulletPerTrail"):Destroy();local v1838=v1375:Clone();v1838.Name="BulletPerTrail";v1838.Parent=v1209;end end end end end if game:GetService("ReplicatedStorage").VisualizeModule:FindFirstChild("Trail") then game:GetService("ReplicatedStorage").VisualizeModule:FindFirstChild("Trail"):Destroy();end local v687=v111:Clone();v687.Name="Trail";v687.Parent=game:GetService("ReplicatedStorage").VisualizeModule;elseif (v328==true) then for v1454,v1455 in pairs(game:GetService("ReplicatedStorage"):WaitForChild("Weapons"):GetChildren()) do for v1560,v1561 in pairs(v109:GetChildren()) do if v1455.Parent:FindFirstChild(v1561.Name) then if v1455:FindFirstChild("Penetration") then if (v1561.Name==v1455.Name) then v1455:FindFirstChild("BulletPerTrail"):Destroy();local v1911=v1561:Clone();v1911.Name="BulletPerTrail";v1911.Value=1;v1911.Parent=v1455;end end end end end end end});v184:addColorpicker({text="Color",flag="bullet_tracer_color",ontop=true,color=Color3.fromRGB(255,255,255)});v184:addSlider({text="Life Time",flag="bullet_tracer_time",min=1,max=10,value=5});v184:addSlider({text="Transparency",flag="bullet_tracer_transparency",min=0,max=10,value=0});v184:addSlider({text="Width",flag="bullet_tracer_width",min=1,max=10,value=1});v182:addToggle({text="Remove Molly effects",flag="world_molly_eff"});v182:addToggle({text="Remove Smoke effects",flag="world_smoke_eff"});v182:addDivider();v182:addToggle({text="Visualize Molly Radius",flag="world_molly"});v182:addColorpicker({text="Color",flag="world_molly_color",ontop=true,color=Color3.fromRGB(255,255,255)});v182:addSlider({text="Transparency",flag="world_molly_Transparency",min=0,max=10,value=0});v182:addList({text="Material",flag="world_molly_material",values={"SmoothPlastic","ForceField","Neon"}});v182:addDivider();v182:addToggle({text="Visualize Smoke Radius",flag="world_smoke"});v182:addColorpicker({text="Color",flag="world_smoke_color",ontop=true,color=Color3.fromRGB(255,255,255)});v182:addSlider({text="Transparency",flag="world_smoke_Transparency",min=0,max=10,value=0});v182:addList({text="Material",flag="world_smoke_material",values={"SmoothPlastic","ForceField","Neon"}});local v186,v187=v117:createGroup(0);local v188,v189=v117:createGroup(1);local v190,v191=v117:createGroup(0);local v192,v193=v117:createGroup(2);local v194,v195=v117:createGroup(2);v186:addToggle({text="Esp Enabled",flag="esp_enabled",callback=function(v329) for v574,v575 in next,v79 do v575.invis();end end});v186:addToggle({text="Esp Teammates",flag="esp_teamates"});v190:addToggle({text="Box Esp",flag="esp_box"});v190:addToggle({text="Outline",flag="esp_box_outline"});v190:addDivider();v190:addToggle({text="Health Bar",flag="esp_health_bar"});v190:addToggle({text="Outline",flag="esp_health_bar_outline"});v190:addDivider();v190:addToggle({text="Tracer Esp",flag="esp_tracer"});v190:addToggle({text="Outline",flag="esp_tracer_outline"});v190:addDivider();v190:addToggle({text="Name Esp",flag="esp_name"});v190:addToggle({text="Outline",flag="esp_name_outline"});v190:addDivider();v190:addToggle({text="Distance Esp",flag="esp_distance"});v190:addToggle({text="Outline",flag="esp_distance_outline"});v188:addToggle({text="Player Chams",flag="esp_chams"});v188:addSlider({text="Transparency",flag="esp_chams_transparency",min=0,max=10,value=0,callback=function(v330) if v17.flags.esp_chams then v17.flags.esp_chams=false;wait(0.1);v17.flags.esp_chams=true;end end});v188:addDivider();v188:addToggle({text="Player Visible Chams",flag="esp_glow"});v188:addSlider({text="Transparency",flag="esp_glow_transparency",min=0,max=10,value=0,callback=function(v331) if v17.flags.esp_glow then v17.flags.esp_glow=false;wait(0.1);v17.flags.esp_glow=true;end end});v188:addDivider();v188:addToggle({text="Player Highlight",flag="esp_highlight"});v188:addSlider({text="Transparency",flag="esp_highlight_transparency",min=0,max=10,value=0,callback=function(v332) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v188:addSlider({text="Outline Transparency",flag="esp_highlight_outline_transparency",min=0,max=10,value=0,callback=function(v333) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v188:addToggle({text="Player Visible Highlight",flag="esp_visible_highlight",callback=function(v334) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v188:addSlider({text="Transparency",flag="esp_visible_highlight_transparency",min=0,max=10,value=0,callback=function(v335) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v188:addSlider({text="Outline Transparency",flag="esp_visible_highlight_outline_transparency",min=0,max=10,value=0,callback=function(v336) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v194:addColorpicker({text="Box Color",flag="esp_box_color",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addColorpicker({text="Box Outline Color",flag="esp_box_color_outline",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addDivider();v194:addColorpicker({text="Health Bar Outline Color",flag="esp_health_bar_outline_color",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addColorpicker({text="Health High Color",flag="esp_health_bar_high_color",ontop=true,color=Color3.fromRGB(0,255,0)});v194:addColorpicker({text="Health Low Color",flag="esp_health_bar_low_color",ontop=true,color=Color3.fromRGB(255,0,0)});v194:addDivider();v194:addColorpicker({text="Tracer Color",flag="esp_tracer_color",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addColorpicker({text="Tracer Outline Color",flag="esp_tracer_color_outline",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addDivider();v194:addColorpicker({text="Name Color",flag="esp_name_color",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addColorpicker({text="Name Outline Color",flag="esp_name_color_outline",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addDivider();v194:addColorpicker({text="Distance Color",flag="esp_distance_color",ontop=true,color=Color3.fromRGB(255,255,255)});v194:addColorpicker({text="Distance Outline Color",flag="esp_distance_color_outline",ontop=true,color=Color3.fromRGB(255,255,255)});v192:addColorpicker({text="Chams Color",flag="esp_chams_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v337) if v17.flags.esp_chams then v17.flags.esp_chams=false;wait(0.1);v17.flags.esp_chams=true;end end});v192:addColorpicker({text="Visible Chams Color",flag="esp_glow_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v338) if v17.flags.esp_glow then v17.flags.esp_glow=false;wait(0.1);v17.flags.esp_glow=true;end end});v192:addDivider();v192:addColorpicker({text="Highlight Color",flag="esp_highlight_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v339) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v192:addColorpicker({text="Outline Color",flag="esp_highlight_outline_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v340) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v192:addColorpicker({text="Visible Highlight Color",flag="esp_visible_highlight_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v341) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});v192:addColorpicker({text="Outline Color",flag="esp_visible_highlight_outline_color",ontop=true,color=Color3.fromRGB(255,255,255),callback=function(v342) if v17.flags.esp_highlight then v17.flags.esp_highlight=false;wait(0.1);v17.flags.esp_highlight=true;end end});local v196=v116:createGroup(0);local v197=v116:createGroup(1);local v198=v116:createGroup(2);v196:addToggle({text="Anti Aim",flag="antiaim"});v196:addToggle({text="Roll",flag="antiaim_roll"});v196:addList({text="Pitch",flag="antiaim_pitch",values={"Up","Down","Random","None"}});v196:addList({text="Yaw",flag="antiaim_yaw",values={"Backwards","Jitter","Spinbot","None"}});v197:addToggle({text="Fake Duck",flag="fake_duck",callback=function(v343) v49=v343;end});v197:addKeybind({text="Key",flag="fake_duck_key",key=Enum.KeyCode.E,callback=function(v344) if v17.flags.fake_duck then v49= not v49;end end});v197:addDivider();v197:addToggle({text="Air Stuck",flag="airstuck",callback=function(v345) if isAlive() then v6.Character.HumanoidRootPart.Anchored=false;end end});v197:addToggle({text="Return Position",flag="airstuck_pos",callback=function(v346) if v346 then v82.Transparency=0.65;else v82.Position=Vector3.new(0,0,0);v83=nil;end end});v197:addKeybind({text="Key",flag="airstuck_key",key=Enum.KeyCode.CapsLock,callback=function(v347) if (v17.flags.airstuck and isAlive()) then Airstuck= not Airstuck;v6.Character.HumanoidRootPart.Anchored=Airstuck;v6.Character.UpperTorso.Velocity=(Airstuck and v6.Character.UpperTorso.Velocity) or Vector3.new() ;v6.Character.HumanoidRootPart.Velocity=(Airstuck and v6.Character.HumanoidRootPart.Velocity) or Vector3.new() ;end if v17.flags.airstuck_pos then v82.Color=v17.flags.menu_accent;if Airstuck then v82.Position=v6.Character.Head.Position;v83=v82.Position;end if ( not Airstuck and (v83~=nil) and (v82.Position==v83) and (v82.Position~=Vector3.new(0,0,0))) then local v1378=game:GetService("Players").LocalPlayer;local v1379=v1378.Character.HumanoidRootPart;local v1380=TweenInfo.new(0,Enum.EasingStyle.Linear);function TP(v1456) local v1457=CFrame.new(v1456);local v1458=v11:Create(v1379,v1380,{CFrame=v1457});v1458:Play();end TP(v82.Position);v82.Position=Vector3.new(0,0,0);v83=nil;end end end});v198:addToggle({text="Fake Lag",flag="fakelag_enable",callback=function(v348) LPH_NO_VIRTUALIZE(function() v10:SetOutgoingKBPSLimit(0);while v17.flags.fakelag_enable do wait(v17.flags.fakelag_delay/1000 );v57= not v57;v10:SetOutgoingKBPSLimit((v57 and 1) or 0 );if ( not v57 and v48 and v17.flags.fakelag_chams) then hitChams(v6,v17.flags.fakelag_chams_color,v17.flags.fakelag_chams_Transparency/10 ,(v17.flags.fakelag_delay/1000) * 2 );end end v10:SetOutgoingKBPSLimit(0);end)();end});v198:addSlider({text="Delay",flag="fakelag_delay",min=0,max=1500,value=100});v198:addDivider();v198:addToggle({text="Infinite Cash",flag="hooks_cash",callback=function(v349) while v17.flags.hooks_cash do wait(0.25);game:GetService("Players").LocalPlayer.Cash.Value=156969;end if not v349 then game:GetService("Players").LocalPlayer.Cash.Value=2000;end end});v198:addToggle({text="Infinite Buy Time",flag="hooks_buytime"});v39.Transparency=0;v23=false;spawn(function() if (v22>100) then v22=v22/100 ;v18.Debug.Main.text.Text="Loaded in " .. v22 .. " s" ;else v18.Debug.Main.text.Text="Loaded in " .. v22 .. "ms" ;end wait(1.35);v18.Debug.Main.text.Text="Sirex Ware";end);Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: fini.work, www.roblox.com.
Best script in cbro rn

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