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.CBWMorphGuiShared = .CBWMorphGuiShared {}
Players = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:()
TweenService = :()
ReplicatedStorage = :()
TextChatService = :()
ShapeEvent = ReplicatedStorage:(, )
ReplicatedStorage.Customization:(, )
ReplicatedStorage.Customization.Remotes:(, )
EquipHatEvent = ReplicatedStorage:(, )
ReplicatedStorage.Customization:(, )
ReplicatedStorage.Customization.Remotes:(, )
NameChangeEvent = ReplicatedStorage:(, )
EquipToolEvent = ReplicatedStorage:(, )
ReplicatedStorage.Inventory:(, )
.CBWMorphGuiShared.ShapeEvent = ShapeEvent
.CBWMorphGuiShared.EquipHatEvent = EquipHatEvent
.CBWMorphGuiShared.NameChangeEvent = NameChangeEvent
.CBWMorphGuiShared.EquipToolEvent = EquipToolEvent
(text)
.(()
TextChatService.ChatVersion == .ChatVersion.TextChatService
channel = TextChatService.TextChannels:()
channel channel:(text)
cEvent = ReplicatedStorage:() ReplicatedStorage.DefaultChatSystemChatEvents:()
cEvent cEvent:(text, )
)
()
oldGui = PlayerGui:()
oldGui oldGui:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.DisplayOrder =
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = PlayerGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.ZIndex =
MainFrame.Parent = ScreenGui
UICorner = .(, MainFrame)
UICorner.CornerRadius = .(, )
TopBar = .()
TopBar.Name =
TopBar.Size = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.ZIndex =
TopBar.Parent = MainFrame
TopCorner = .(, TopBar)
TopCorner.CornerRadius = .(, )
Title = .()
Title.Name =
Title.Size = .(, -, , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.TextXAlignment = .TextXAlignment.Left
Title.ZIndex =
Title.Parent = TopBar
CloseButton = .()
CloseButton.Name =
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.BackgroundTransparency =
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.TextSize =
CloseButton.Font = .Font.GothamBold
CloseButton.ZIndex =
CloseButton.Parent = TopBar
CloseButton.MouseButton1Click:(() ScreenGui:() )
ScrollingFrame = .()
ScrollingFrame.Name =
ScrollingFrame.Size = .(, -, , -)
ScrollingFrame.Position = .(, , , )
ScrollingFrame.BackgroundTransparency =
ScrollingFrame.BorderSizePixel =
ScrollingFrame.ScrollBarThickness =
ScrollingFrame.ScrollBarImageColor3 = .(, , )
ScrollingFrame.CanvasSize = .(, , , )
ScrollingFrame.ZIndex =
ScrollingFrame.Parent = MainFrame
.CBWMorphGuiShared.ButtonContainer = ScrollingFrame
ButtonLayout = .(, ScrollingFrame)
ButtonLayout.SortOrder = .SortOrder.LayoutOrder
ButtonLayout.Padding = .(, )
ButtonLayout.HorizontalAlignment = .HorizontalAlignment.Center
ButtonLayout:():(()
ScrollingFrame.CanvasSize = .(, , , ButtonLayout.AbsoluteContentSize.Y + )
)
.(()
hue =
ScreenGui ScreenGui.Parent
hue = (hue + ) %
TopBar.BackgroundColor3 = .(hue / , , )
.()
)
(b, layoutOrder)
b.Size = .(, , , )
b.BackgroundColor3 = .(, , )
b.TextColor3 = .(, , )
b.TextSize =
b.Font = .Font.GothamSemibold
b.BorderSizePixel =
b.LayoutOrder = layoutOrder
b.ZIndex =
.(, b).CornerRadius = .(, )
b.MouseEnter:(()
(b.Name ~= .SunLoopActive) (b.Name ~= .SpinActive)
TweenService:(b, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
b.MouseLeave:(()
(b.Name ~= .SunLoopActive) (b.Name ~= .SpinActive)
TweenService:(b, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
.CBWMorphGuiShared.styleButton = styleButton
morphs = {, , , }
i, name (morphs)
b = .(, ScrollingFrame)
b.Name = name
b.Text = name
(b, i)
b.MouseButton1Click:(()
ShapeEvent ShapeEvent:(name)
)
chernobylBtn = .(, ScrollingFrame)
chernobylBtn.Name =
chernobylBtn.Text =
(chernobylBtn, #morphs + )
chernobylBtn.MouseButton1Click:(()
ShapeEvent ShapeEvent:()
.()
EquipHatEvent EquipHatEvent:(, )
.()
EquipHatEvent EquipHatEvent:(, )
.()
NameChangeEvent NameChangeEvent:()
)
Shared = .CBWMorphGuiShared {}
ButtonContainer = Shared.ButtonContainer
styleButton = Shared.styleButton
ShapeEvent = Shared.ShapeEvent
EquipHatEvent = Shared.EquipHatEvent
NameChangeEvent = Shared.NameChangeEvent
EquipToolEvent = Shared.EquipToolEvent
Players = :()
LocalPlayer = Players.LocalPlayer
ReplicatedStorage = :()
TweenService = :()
baseOffsetCount =
becomeMeBtn = .(, ButtonContainer)
becomeMeBtn.Name =
becomeMeBtn.Text =
(becomeMeBtn, baseOffsetCount + )
becomeMeBtn.MouseButton1Click:(()
EquipHatEvent EquipHatEvent:(, )
.()
ShapeEvent ShapeEvent:()
.()
EquipHatEvent EquipHatEvent:(, )
.()
CustomEvent = ReplicatedStorage:(, )
ReplicatedStorage.Customization:(, )
ReplicatedStorage.Customization.Remotes:()
CustomEvent CustomEvent:()
.()
EmotionEvent = ReplicatedStorage:()
EmotionEvent EmotionEvent:(, )
.()
NameChangeEvent NameChangeEvent:()
)
resetMorphBtn = .(, ButtonContainer)
resetMorphBtn.Name =
resetMorphBtn.Text =
(resetMorphBtn, baseOffsetCount + )
resetMorphBtn.BackgroundColor3 = .(, , )
resetMorphBtn.MouseButton1Click:(()
ShapeEvent
ShapeEvent:()
.()
ShapeEvent:()
.()
ShapeEvent:()
)
spinBtn = .(, ButtonContainer)
spinBtn.Name =
spinBtn.Text =
(spinBtn, baseOffsetCount + )
spinBtn.BackgroundColor3 = .(, , )
.SpinActive =
currentSpinVelocity =
spinBtn.MouseButton1Click:(()
char = LocalPlayer.Character
rootPart = char (char:() char.PrimaryPart)
.SpinActive
.SpinActive =
spinBtn.Text =
TweenService:(spinBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
currentSpinVelocity
currentSpinVelocity:()
currentSpinVelocity =
rootPart
.SpinActive =
spinBtn.Text =
TweenService:(spinBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
currentSpinVelocity = .()
currentSpinVelocity.Name =
currentSpinVelocity.AngularVelocity = .(, , )
currentSpinVelocity.MaxTorque = .(, .huge, )
currentSpinVelocity.P = .huge
currentSpinVelocity.Parent = rootPart
.(()
.SpinActive LocalPlayer.Character == char rootPart rootPart.Parent
.()
currentSpinVelocity
currentSpinVelocity:()
currentSpinVelocity =
.SpinActive =
spinBtn.Text =
spinBtn.BackgroundColor3 = .(, , )
)
)
sunBtn = .(, ButtonContainer)
sunBtn.Name =
sunBtn.Text =
(sunBtn, baseOffsetCount + )
sunBtn.BackgroundColor3 = .(, , )
.SunLoopActive =
sunBtn.MouseButton1Click:(()
.SunLoopActive
.SunLoopActive =
sunBtn.Text =
TweenService:(sunBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
.SunLoopActive =
sunBtn.Text =
TweenService:(sunBtn, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
initialCharacter = LocalPlayer.Character
backpack = LocalPlayer:()
initialCharacter backpack
.(()
()
.SunLoopActive LocalPlayer.Character LocalPlayer.Character == initialCharacter initialCharacter:() initialCharacter:().Health >
()
()
heldTool = initialCharacter:()
heldTool
_, desc (heldTool:())
desc:()
desc.CanCollide =
heldTool.Parent = .Workspace
() EquipToolEvent
EquipToolEvent:()
targetDonut = backpack:(, )
targetDonut LocalPlayer.Character == initialCharacter
targetDonut.Parent = initialCharacter
.()
()
.()
i = ,
()
EquipToolEvent EquipToolEvent:()
activeFlashlight = backpack:(, )
activeFlashlight LocalPlayer.Character == initialCharacter
activeFlashlight.Parent = initialCharacter
.()
()
.()
.()
i = ,
()
EquipToolEvent EquipToolEvent:()
activeFlashlight = backpack:(, )
activeFlashlight LocalPlayer.Character == initialCharacter
activeFlashlight.Parent = initialCharacter
.()
()
.()
.SunLoopActive =
sunBtn.Text =
sunBtn.BackgroundColor3 = .(, , )
)
.SunLoopActive =
sunBtn.Text =
sunBtn.BackgroundColor3 = .(, , )
)
Players = :()
LocalPlayer = Players.LocalPlayer
UserInputService = :()
TextChatService = :()
ReplicatedStorage = :()
(text)
.(()
TextChatService.ChatVersion == .ChatVersion.TextChatService
channel = TextChatService.TextChannels:()
channel channel:(text)
cEvent = ReplicatedStorage:() ReplicatedStorage.DefaultChatSystemChatEvents:()
cEvent cEvent:(text, )
)
()
backpack = LocalPlayer:()
backpack:()
RagdollTool = .()
RagdollTool.Name =
RagdollTool.RequiresHandle =
RagdollTool.CanBeDropped =
RagdollTool.Activated:(()
char = LocalPlayer.Character
hum = char char:()
hum hum.Health >
hum.Sit = hum.Sit
hum.Sit
hum:(.HumanoidStateType.Seated)
)
RagdollTool.Parent = backpack
backpack:()
SlamTool = .()
SlamTool.Name =
SlamTool.RequiresHandle =
SlamTool.CanBeDropped =
activeConnection =
activeAnchors = {}
SlamTool.Activated:(()
char = LocalPlayer.Character
hum = char char:()
root = char char:()
hum root hum.Health <=
activeConnection activeConnection:() activeConnection =
_, p (char:())
p:() activeAnchors[p] p.Anchored =
.(activeAnchors)
()
root.Anchored =
hum:(.HumanoidStateType.Physics)
startPos = root.Position + (root.CFrame.LookVector * )
rp = RaycastParams.()
rp.FilterDescendantsInstances = {char}
rp.FilterType = .RaycastFilterType.Exclude
res = :(startPos + .(, , ), .(, -, ), rp)
targetY = res res.Position.Y startPos.Y
res res.Instance
hitModel = res.Instance:()
hitModel hitModel ~= char hitModel:()
eh = hitModel:()
er = hitModel:()
eh er
eh:(.HumanoidStateType.Physics)
er.CFrame = er.CFrame * .(.(-), , )
er.AssemblyLinearVelocity = .(, -, )
finalCFrame = .(.(startPos.X, targetY + , startPos.Z)) * .(, .(root.Orientation.Y), ) * .(.(-), , )
root.CFrame = finalCFrame
.()
_, p (char:())
p:() activeAnchors[p] = p.Anchored =
jumpConn
jumpConn = UserInputService.JumpRequest:(()
_, p (char:())
p:() p.Anchored =
.(activeAnchors)
root.Anchored =
char hum hum.Health >
hum:(.HumanoidStateType.GettingUp)
.()
root.CFrame = .(root.Position + .(, , )) * .(, .(root.Orientation.Y), )
jumpConn jumpConn:()
)
activeConnection = jumpConn
)
SlamTool.Parent = backpack
LocalPlayer.Character
()
LocalPlayer.CharacterAdded:((newCharacter)
LocalPlayer:()
.()
()
)
Players = :()
ReplicatedStorage = :()
RunService = :()
UserInputService = :()
CoreGui = :()
Player = Players.LocalPlayer
Mouse = Player:()
Camera = .CurrentCamera
PlaceObjectEvent = ReplicatedStorage:():()
currentShape =
shapeSize =
density =
ITEM_NAME =
ROTATION =
MODE =
previewActive =
activePrintsCount =
screenGui = .()
screenGui.Name =
success, err = (() screenGui.Parent = CoreGui )
success screenGui.Parent = Player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = screenGui
title = .()
title.Size = .(, , , )
title.Text =
title.TextColor3 = .(, , )
title.BackgroundColor3 = .(, , )
title.Font = .Font.SourceSansBold
title.TextSize =
title.Parent = frame
toggleBtn = .()
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, , , )
toggleBtn.Text = .. currentShape
toggleBtn.BackgroundColor3 = .(, , )
toggleBtn.TextColor3 = .(, , )
toggleBtn.Font = .Font.SourceSans
toggleBtn.TextSize =
toggleBtn.Parent = frame
sizeBtn = .()
sizeBtn.Size = .(, , , )
sizeBtn.Position = .(, , , )
sizeBtn.Text = .. shapeSize
sizeBtn.BackgroundColor3 = .(, , )
sizeBtn.TextColor3 = .(, , )
sizeBtn.Font = .Font.SourceSans
sizeBtn.TextSize =
sizeBtn.Parent = frame
neutralBtn = .()
neutralBtn.Size = .(, , , )
neutralBtn.Position = .(, , , )
neutralBtn.Text =
neutralBtn.BackgroundColor3 = .(, , )
neutralBtn.TextColor3 = .(, , )
neutralBtn.Font = .Font.SourceSansBold
neutralBtn.TextSize =
neutralBtn.Parent = frame
coordLabel = .()
coordLabel.Size = .(, , , )
coordLabel.Position = .(, , , )
coordLabel.Text =
coordLabel.TextColor3 = .(, , )
coordLabel.BackgroundColor3 = .(, , )
coordLabel.Font = .Font.Code
coordLabel.TextSize =
coordLabel.Parent = frame
ghostPart = .()
ghostPart.Name =
ghostPart.Color = .(, , )
ghostPart.Transparency =
ghostPart.Anchored =
ghostPart.CanCollide =
ghostPart.CanQuery =
ghostPart.CastShadow =
ghostPart.Parent = Camera
()
currentShape ==
ghostPart.Shape = .PartType.Cylinder
ghostPart.Size = .(, shapeSize, shapeSize)
ghostPart.Orientation = .(, , )
currentShape ==
ghostPart.Shape = .PartType.Block
ghostPart.Size = .(shapeSize, , shapeSize)
ghostPart.Orientation = .(, , )
currentShape ==
ghostPart.Shape = .PartType.Block
ghostPart.Size = .(shapeSize, , shapeSize)
ghostPart.Orientation = .(, , )
()
shapesList = {, , }
shapeIndex =
toggleBtn.MouseButton1Click:(()
shapeIndex = shapeIndex +
shapeIndex > #shapesList shapeIndex =
currentShape = shapesList[shapeIndex]
toggleBtn.Text = .. currentShape
()
)
sizeBtn.MouseButton1Click:(()
shapeSize = shapeSize +
shapeSize > shapeSize =
sizeBtn.Text = .. shapeSize
()
)
neutralBtn.MouseButton1Click:(()
previewActive = previewActive
previewActive
neutralBtn.Text =
neutralBtn.BackgroundColor3 = .(, , )
ghostPart.Transparency =
coordLabel.Text =
neutralBtn.Text =
neutralBtn.BackgroundColor3 = .(, , )
ghostPart.Transparency =
coordLabel.Text =
)
(center2D)
queue = {}
(p1, p2, steps)
i = , steps
.(queue, p1:(p2, i / steps))
currentShape ==
stepDistance =
r = shapeSize, , -stepDistance
currentPoints = .(, .(density * (r / shapeSize) * ))
i = , currentPoints
rad = .((i / currentPoints) * )
.(queue, center2D + .(.(rad), .(rad)) * r)
currentShape ==
steps = density
half = shapeSize /
i = , steps
t = i / steps
leftX = center2D.X - half
rightX = center2D.X + half
currentZ = (center2D.Y + half) - (t * shapeSize)
(.(leftX, currentZ), .(rightX, currentZ), steps)
currentShape ==
steps = density
top = center2D + .(, shapeSize)
bottomLeft = center2D + .(-shapeSize, -shapeSize)
bottomRight = center2D + .(shapeSize, -shapeSize)
i = , steps
t = i / steps
leftPoint = top:(bottomLeft, t)
rightPoint = top:(bottomRight, t)
(leftPoint, rightPoint, .(steps * t))
queue
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed previewActive Mouse.Hit
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
activePrintsCount = activePrintsCount +
targetCenter = .(ghostPart.Position.X, ghostPart.Position.Z)
coordinatePipeline = (targetCenter)
.(()
index, coordinate (coordinatePipeline)
coordLabel.Text = .(, activePrintsCount)
PlaceObjectEvent:(ITEM_NAME, ROTATION, coordinate, MODE)
.()
activePrintsCount = .(, activePrintsCount - )
activePrintsCount ==
coordLabel.Text =
.()
previewActive coordLabel.Text =
coordLabel.Text = .(, activePrintsCount)
)
)
RunService.RenderStepped:(()
previewActive Mouse.Hit
ghostPart.Transparency =
lookPos = Mouse.Hit.Position
ghostPart.Transparency =
ghostPart.Position = .(lookPos.X, lookPos.Y + (ghostPart.Size.Y / ), lookPos.Z)
)This script allows you to get free morphs including (cat,reich,noodle,alien) it has a prop spammer very OP tool to destroy servers with inf prop settings.