Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
RunService = :()
Lighting = :()
TweenService = :()
GuiService = :()
HttpService = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:()
Mouse = LocalPlayer:()
Camera = .CurrentCamera
(parent, radius)
corner = .()
corner.CornerRadius = .(, radius )
corner.Parent = parent
corner
PlayerGui:() PlayerGui.KutakWare_V4_Final:()
ScreenGui = .(, PlayerGui); ScreenGui.Name = ; ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
ESPContainer = .(, ScreenGui); ESPContainer.Name =
MenuKey = .KeyCode.K
Binding =
MenuVisible =
(gui, dragPart)
dragging, dragInput, dragStart, startPos
dragPart.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging = ; dragStart = input.Position; startPos = gui.Position
input.Changed:(() input.UserInputState == .UserInputState.End dragging = )
)
dragPart.InputChanged:((input) input.UserInputType == .UserInputType.MouseMovement dragInput = input )
UIS.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
()
Config = {
ESP = , ESPNames = , ESPHealth = , ESPDistance = ,
ESPCrates = , ESPSafes = , ESPScrap = ,
Aimlock = , WallCheck = , AimPart = ,
Smoothness = , AimFOV = , Prediction = ,
FullBright = , BGColor = .(, , ),
ESPGradient = ,
ESPColor = .(, , )
}
BG = .(, ScreenGui); BG.Name = ; BG.Size = .(, , , ); BG.Position = .(, , , -); BG.BorderSizePixel = ; BG.ZIndex = ; BG.BackgroundTransparency =
Gradient = .(, BG); Gradient.Rotation =
() Gradient.Color = ColorSequence.({ColorSequenceKeypoint.(, Config.BGColor), ColorSequenceKeypoint.(, .(, , ))})
()
CornerImage = .(, ScreenGui); CornerImage.Name = ; CornerImage.Size = .(, , , ); CornerImage.Position = .(, , , -); CornerImage.AnchorPoint = .(, ); CornerImage.BackgroundTransparency = ; CornerImage.Image = ; CornerImage.ImageTransparency = ; CornerImage.ZIndex =
CustomDecal = .(, ScreenGui); CustomDecal.Name = ; CustomDecal.Size = .(, , , ); CustomDecal.Position = .(, , , -); CustomDecal.AnchorPoint = .(, ); CustomDecal.BackgroundTransparency = ; CustomDecal.Image = ; CustomDecal.ImageTransparency = ; CustomDecal.ZIndex =
MainFrame = .(, ScreenGui); MainFrame.Size = .(, , , ); MainFrame.Position = .(, -, , ); MainFrame.BackgroundColor3 = .(, , ); MainFrame.BorderSizePixel = ; MainFrame.ZIndex = ; (MainFrame, )
(state)
MenuVisible = state
state
BG.Visible = ; CornerImage.Visible = ; CustomDecal.Visible = ; MainFrame.Visible =
TweenService:(BG, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(CornerImage, TweenInfo.(), {ImageTransparency = }):()
TweenService:(CustomDecal, TweenInfo.(), {ImageTransparency = }):()
TweenService:(MainFrame, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(BG, TweenInfo.(), {BackgroundTransparency = }):()
TweenService:(CornerImage, TweenInfo.(), {ImageTransparency = }):()
TweenService:(CustomDecal, TweenInfo.(), {ImageTransparency = }):()
t = TweenService:(MainFrame, TweenInfo.(), {BackgroundTransparency = })
t:(); t.Completed:(() MenuVisible BG.Visible = ; CornerImage.Visible = ; CustomDecal.Visible = ; MainFrame.Visible = )
TabBar = .(, MainFrame); TabBar.Size = .(, , , ); TabBar.BackgroundColor3 = .(, , ); TabBar.BorderSizePixel = ; TabBar.ZIndex = ; (TabBar, ); (MainFrame, TabBar)
LogoLabel = .(, TabBar); LogoLabel.Size = .(, , , ); LogoLabel.Position = .(, , , ); LogoLabel.BackgroundTransparency = ; LogoLabel.Text = ; LogoLabel.TextColor3 = .(, , ); LogoLabel.Font = .Font.RobotoMono; LogoLabel.TextSize = ; LogoLabel.TextXAlignment = .TextXAlignment.Left; LogoLabel.ZIndex =
StrokeLogo = .(, LogoLabel); StrokeLogo.Thickness = ; StrokeLogo.Color = .(, , ); StrokeLogo.Transparency =
Content = .(, MainFrame); Content.Size = .(, -, , -); Content.Position = .(, , , ); Content.BackgroundTransparency = ; Content.ZIndex =
Tabs = {}
(name)
n, t (Tabs)
act = (n == name); t.F.Visible = act
TweenService:(t.B, TweenInfo.(), {TextColor3 = act .(,,) .(,,), BackgroundColor3 = act .(,,) .(,,)}):()
(name, x)
b = .(, TabBar); b.Size = .(, , , ); b.Position = .(, x, , ); b.Text = name:(); b.Font = .Font.RobotoMono; b.TextSize = ; b.BackgroundColor3 = .(,,); b.TextColor3 = .(,,); b.BorderSizePixel = ; b.ZIndex = ; (b, )
f = .(, Content); f.Size = .(,,,); f.BackgroundTransparency = ; f.Visible = ; f.ScrollBarThickness = ; f.CanvasSize = .(,,, ); f.ZIndex =
Tabs[name] = {B = b, F = f}
b.MouseButton1Click:(() (name) )
(txt, parent, key, pos, cb)
b = .(, parent); b.Size = .(, , , ); b.Position = pos; b.BackgroundColor3 = .(,,); b.Font = .Font.RobotoMono; b.TextSize = ; b.BorderSizePixel = ; b.ZIndex = ; (b, )
key == b.Text = b.Text = txt:() ..
b.TextColor3 = .(,,)
b.MouseButton1Click:(()
key ==
Config.AimPart = (Config.AimPart == )
b.Text = .. (Config.AimPart == )
Config[key] = Config[key]
cb (Config[key], b)
b.Text = txt:() .. .. (Config[key] )
b.TextColor3 = Config[key] .(,,) .(,,)
b.BackgroundColor3 = Config[key] .(,,) .(,,)
)
(txt, parent, min, max, def, key, pos, div)
f = .(, parent); f.Size = .(, , , ); f.Position = pos; f.BackgroundColor3 = .(,,); f.BorderSizePixel = ; f.ZIndex = ; (f, )
l = .(, f); l.Size = .(,,,); l.Text = txt:() .. .. def; l.TextColor3 = .(,,); l.Font = .Font.RobotoMono; l.TextSize = ; l.BackgroundTransparency = ; l.ZIndex =
bar = .(, f); bar.Size = .(, , , ); bar.Position = .(, , , ); bar.BackgroundColor3 = .(,,); bar.BorderSizePixel = ; bar.ZIndex = ; (bar, )
dot = .(, bar); dot.Size = .(, , , ); dot.Position = .((def-min)/(max-min), -, , -); dot.BackgroundColor3 = .(,,); dot.BorderSizePixel = ; dot.ZIndex = ; (dot, )
active =
f.InputBegan:((i) i.UserInputType == .UserInputType.MouseButton1 active = )
UIS.InputEnded:((i) i.UserInputType == .UserInputType.MouseButton1 active = )
RunService.RenderStepped:(()
active
x = .((Mouse.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, , )
dot.Position = .(x, -, , -)
val = min + (x * (max - min))
Config[key] = div val/div val
l.Text = txt:() .. .. (div .(, Config[key]) .(val))
)
(, ); (, ); (, ); (, )
(, Tabs.Aim.F, , .(, , , ))
(, Tabs.Aim.F, , .(, , , ))
(, Tabs.Aim.F, , .(, , , ))
(, Tabs.Aim.F, , , , , .(, , , ))
(, Tabs.Aim.F, , , , , .(, , , ), )
(, Tabs.Aim.F, , , , , .(, , , ), )
(, Tabs.ESP.F, , .(, , , ))
(, Tabs.ESP.F, , .(, , , ))
ESP_CP = .(, Tabs.ESP.F); ESP_CP.Size = .(,,,); ESP_CP.Position = .(,,,); ESP_CP.BackgroundColor3 = Config.ESPColor; ESP_CP.Text = ; ESP_CP.Font = .Font.RobotoMono; ESP_CP.TextColor3 = .(,,); ESP_CP.TextSize = ; ESP_CP.ZIndex = ; (ESP_CP, )
espColors = {.(,,), .(,,), .(,,), .(,,), .(,,), .(,,)}
espCIdx =
ESP_CP.MouseButton1Click:(()
espCIdx = espCIdx + ; espCIdx > #espColors espCIdx =
Config.ESPColor = espColors[espCIdx]; ESP_CP.BackgroundColor3 = Config.ESPColor
)
(, Tabs.ESP.F, , .(, , , ))
(, Tabs.ESP.F, , .(, , , ))
(, Tabs.ESP.F, , .(, , , ))
(, Tabs.ESP.F, , .(, , , ))
(, Tabs.ESP.F, , .(, , , ))
(, Tabs.ESP.F, , .(, , , ))
OrigLight = {Brightness = Lighting.Brightness, ClockTime = Lighting.ClockTime, GlobalShadows = Lighting.GlobalShadows, Ambient = Lighting.Ambient, OutdoorAmbient = Lighting.OutdoorAmbient}
(, Tabs.Misc.F, , .(, , , ), (val)
val Lighting.Brightness = OrigLight.Brightness; Lighting.ClockTime = OrigLight.ClockTime; Lighting.GlobalShadows = OrigLight.GlobalShadows; Lighting.Ambient = OrigLight.Ambient; Lighting.OutdoorAmbient = OrigLight.OutdoorAmbient
)
Bnd = .(, Tabs.Misc.F); Bnd.Size = .(,,,); Bnd.Position = .(,,,); Bnd.BackgroundColor3 = .(,,); Bnd.Text = ; Bnd.Font = .Font.RobotoMono; Bnd.TextColor3 = .(,,); Bnd.TextSize = ; Bnd.BorderSizePixel = ; Bnd.ZIndex = ; (Bnd, )
Bnd.MouseButton1Click:(() Binding = ; Bnd.Text = )
CP = .(, Tabs.Misc.F); CP.Size = .(,,,); CP.Position = .(,,,); CP.BackgroundColor3 = Config.BGColor; CP.Text = ; CP.Font = .Font.RobotoMono; CP.TextColor3 = .(,,); CP.TextSize = ; CP.BorderSizePixel = ; CP.ZIndex = ; (CP, )
colors = {.(,,), .(,,), .(,,), .(,,), .(,,), .(,,)}
cIdx =
CP.MouseButton1Click:(()
cIdx = cIdx + ; cIdx > #colors cIdx =
Config.BGColor = colors[cIdx]; CP.BackgroundColor3 = Config.BGColor; ()
)
info = .(, Tabs[].F); info.Size = .(,,,); info.BackgroundTransparency = ; info.TextColor3 = .(,,); info.Font = .Font.RobotoMono; info.TextSize = ; info.Text = ; info.ZIndex =
(p)
Box = .(); Box.Visible = ; Box.Thickness = ; Box.Color = .(,,)
Health = .(); Health.Visible = ; Health.Thickness = ; Health.Color = .(,,)
Name = .(); Name.Visible = ; Name.Size = ; Name.Center = ; Name.Outline = ; Name.Color = .(,,)
GBox = .(, ESPContainer); GBox.BackgroundTransparency = ; GBox.BorderSizePixel = ; GBox.Visible = ; GBox.AnchorPoint = .(, )
GStroke = .(, GBox); GStroke.Thickness = ; GStroke.Color = .(,,)
GGrad = .(, GBox); GGrad.Rotation = ; GGrad.Enabled =
connection; connection = RunService.RenderStepped:(()
p.Character p.Character:() p ~= LocalPlayer
Config.ESP
pos, onScreen = Camera:(p.Character.HumanoidRootPart.Position)
onScreen
sizeX, sizeY = / pos.Z, / pos.Z
topLeft = .(pos.X - sizeX/, pos.Y - sizeY/)
Config.ESPGradient
Box.Visible =
GBox.Visible =
GBox.Size = .(, sizeX, , sizeY)
GBox.Position = .(, pos.X, , pos.Y)
GBox.BackgroundTransparency =
GGrad.Enabled =
GGrad.Color = ColorSequence.(Config.ESPColor, .(,,))
GStroke.Color = Config.ESPColor
GBox.Visible =
Box.Visible = ; Box.Size = .(sizeX, sizeY); Box.Position = topLeft; Box.Color = .(,,)
Config.ESPHealth p.Character:()
Health.Visible = ; Health.From = .(topLeft.X - , topLeft.Y + sizeY); Health.To = .(topLeft.X - , topLeft.Y + sizeY - (sizeY * (p.Character.Humanoid.Health / )))
Health.Visible =
Config.ESPNames
Name.Visible = ; Name.Position = .(pos.X, topLeft.Y - )
Name.Text = p.Name .. (Config.ESPDistance ..math.(pos.Z).. )
Name.Visible =
Box.Visible = ; GBox.Visible = ; Health.Visible = ; Name.Visible =
p.Parent Box:(); Health:(); Name:(); GBox:(); connection:()
)
_,v (Players:()) (v) Players.PlayerAdded:(AddESP)
(obj, color)
hl = obj:()
hl hl = .(); hl.Name = ; hl.DepthMode = .HighlightDepthMode.AlwaysOnTop; hl.Parent = obj
hl.FillColor = color; hl.OutlineColor = .(, , ); hl.FillAlpha = ; hl.OutlineAlpha = ; hl
(obj, )
.(()
obj obj.Parent
active = ( == Config.ESPCrates) ( == Config.ESPSafes) ( == Config.ESPScrap)
hl = obj:()
active
targetColor = .(, , )
== targetColor = .(, , )
==
vls = obj:(); brk = vls vls:()
targetColor = (brk ((brk.Value) == brk.Value == )) .(,,) .(,,)
==
msh = obj:() obj obj:(, )
targetColor = (msh .((msh.TextureID), )) .(,,) .(,,)
hl hl = (obj, targetColor)
hl.Enabled = ; hl.FillColor = targetColor
hl hl.Enabled =
.()
)
(v)
n = v.Name
n == n == (v, )
n == n == (v, )
n == (v, )
_, v (:()) .(scanLoot, v)
.DescendantAdded:((v) .(scanLoot, v) )
FOV = .(); FOV.Visible = ; FOV.Color = .(,,); FOV.Thickness =
LockedTarget =
RunService.RenderStepped:(()
FOV.Visible = Config.Aimlock; FOV.Radius = Config.AimFOV; FOV.Position = .(Mouse.X, Mouse.Y + GuiService:().Y)
Config.FullBright Lighting.Brightness = ; Lighting.ClockTime = ; Lighting.Ambient = .(,,); Lighting.OutdoorAmbient = .(,,); Lighting.GlobalShadows =
Config.Aimlock UIS:(.UserInputType.MouseButton2)
LockedTarget
minD = Config.AimFOV
_, v (Players:())
v ~= LocalPlayer v.Character v.Character:(Config.AimPart)
part = v.Character[Config.AimPart]
sPos, onS = Camera:(part.Position)
onS
mDist = (.(sPos.X, sPos.Y) - .(Mouse.X, Mouse.Y)).Magnitude
mDist < minD
vis =
Config.WallCheck
params = RaycastParams.(); params.FilterType = .RaycastFilterType.Exclude; params.FilterDescendantsInstances = {LocalPlayer.Character, v.Character}
res = :(Camera.CFrame.Position, (part.Position - Camera.CFrame.Position).Unit * (part.Position - Camera.CFrame.Position).Magnitude, params)
res vis =
vis minD = mDist; LockedTarget = part
LockedTarget Camera.CFrame = Camera.CFrame:(.(Camera.CFrame.Position, LockedTarget.Position + (LockedTarget.Velocity * Config.Prediction)), Config.Smoothness)
LockedTarget =
)
UIS.InputBegan:((i, g)
Binding i.UserInputType == .UserInputType.Keyboard MenuKey = i.KeyCode; Binding = ; Bnd.Text = .. MenuKey.Name
g i.KeyCode == MenuKey MenuVisible = MenuVisible; (MenuVisible)
)
(); ()
()i skidded it now i am a pro skidder also if dont work then uhh i'll try to ask gemini to fix the key system disabler idfk bruh i jst told it to remove the key system and thats all my nilla ALSO make sure if ur a scripter make it better and dm me (itzrealhit) on discord
Stay safe
Never paste your .ROBLOSECURITY cookie anywhere, and use an alt account with scripts.