Run it
Copy the script and paste it into your executor.
local UserInputService = game:GetService("UserInputService")
local function activateAbility()
local args = {
[1] = game:GetService("Players").LocalPlayer.Character.Coil
}
game:GetService("ReplicatedStorage"):WaitForChild("GeneralAbility"):FireServer(unpack(args))
end
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if input.KeyCode == Enum.KeyCode.R and not gameProcessedEvent then
activateAbility()
end
end)3 sec cooldown for coil glove (r to use)