Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local MAX_DISTANCE = 150
local function getPlayer()
if not LocalPlayer:GetAttribute("Map")
myCharacter = LocalPlayer.Character
myRoot = myCharacter myCharacter:()
myRoot
mouse = LocalPlayer:()
mousePos = .(mouse.X, mouse.Y)
myTeam = LocalPlayer:()
myGame = LocalPlayer:()
closestPlayer =
shortestDistance = .huge
_, player (Players:())
player ~= LocalPlayer
character = player.Character
root = character character:()
root
player:() == myGame
player:() ~= myTeam
worldDistance =
(root.Position - myRoot.Position).Magnitude
worldDistance <= MAX_DISTANCE
screenPos, onScreen =
Camera:(root.Position)
onScreen
dist =
(
.(screenPos.X, screenPos.Y)
- mousePos
).Magnitude
dist < shortestDistance
shortestDistance = dist
closestPlayer = player
closestPlayer
oldIndex
oldIndex = (, , ((self, key)
()
self == LocalPlayer:()
key ==
target = ()
target
root =
target.Character
target.Character:()
root
.(root.Position)
(self, key)
))Open-Source Silent Aim for the Game [DUELS] Murderers VS Sheriffs

Universal